Bluescreen, chaotic female sticky Courier ------################### |.....,,,,,,,,,,,,,,,,,,` #|...I|,,,#----#------------ #,......,#,#|...............| #,------,,,#|...............| #,,# #,,,#...............| #`,## #,#,|...............| #,## #,#,................| ------------,# #,##------.---------- |..........|,# #,## #,# |..........|I# #),# #,# |..<.....I..,# ##)# ###,# |..I.......|# #,# ##,,,# ------------ #,# #,,#######,# | #,----|---,,%,%%% ...........| #,.).....-,###-)-- | ##|...%..|#| #)a| |......| |....@. -#------ ------- [Bluescree the Hiker] St9 Dx11 Co10 In9 Wi5 Ch7 CouStiFemCha S502 Dlvl:1 $0 HP-17(35) Pw9(19) AC-1 MC1 Mov10 Xp4/112 Wt1057/1200 T425 Latest messages Your splint mail deflects the black ant's attack. You miss the black ant. Your splint mail deflects the black ant's attack. The black ant misses. # In what direction? [47896321><] You use the force on the black ant. The black ant bites you! [-1 -> 17] The black ant cannot escape from you! The black ant bites you! [-1 -> 17] The black ant cannot escape from you! The black ant bites you! [-3 -> 14] # Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Caesar smites you for your sins! You die... Your inventory Weapons a - an uncursed +0 pistol {8} b - 20 uncursed +0 bullets (in quiver) {10} n - an uncursed +0 fire hook {15} q - a blessed +0 orcish dagger {4} r - an uncursed +2 orcish dagger {4} s - 63 uncursed +0 darts {34} t - an uncursed +4 dart {1} u - an uncursed +0 orcish dagger {4} x - a blessed +0 orcish short sword (weapon in hand) {12} y - an uncursed +0 orcish spear {12} A - 16 blessed +4 darts {8} B - an uncursed +0 orcish short sword {12} Armor p - the cursed +0 pair of gauntlets of steel named Signons Steel Total (being worn) {4} w - an uncursed +0 splint mail (being worn) {160} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 4 uncursed scrolls of phase door {4} i - an uncursed scroll of standard id {1} j - an uncursed scroll of cure {1} o - an uncursed scroll of teleportation {1} Tools l - an uncursed chest {752} m - a blessed figurine of a visor sewer rat {1} Contents of the chest: an uncursed wand of locking (0:1) {1} 2 uncursed potions of Jolt Cola {2} 54 gold pieces {0} Final attributes You have transgressed Your alignment was -49 Your max alignment was 11 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: keen memory Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 606 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 52% chance Ring drop chance was reduced to 80% Wand drop chance was reduced to 81% Potion drop chance was reduced to 88% Monster death drops spawned with only 94% chance The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: knife (turn 2) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 72360 Monster spawn increase reached its maximum at turn 97644 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 981695 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: naga (freq bonus 2) The monster species that spawned more often: ultimate twen (freq bonus 8) The monster species that spawned more often: disenchanter mold (freq bonus 4) The monster species that spawned more often: athena guardian (freq bonus 4) The monster species that spawned more often: azure drake (freq bonus 8) The monster species that spawned more often: baby voltigore (freq bonus 26) The monster species that spawned more often: umbra mushroom (freq bonus 7) The monster species that spawned more often: black balrog (freq bonus 5) The monster species that spawned more often: tuna (freq bonus 54) The monster species that spawned more often: winged-demon (freq bonus 8) The monster species that spawned more often: Josefine (freq bonus 14) The monster species that spawned more often: undead unbeliever (freq bonus 8) The monster species that spawned more often: mind imp (freq bonus 4) The monster species that spawned more often: undead lichen (freq bonus 12) The monster species that spawned more often: troglodyte queen (freq bonus 7) The monster species that spawned more often: student assistant (freq bonus 6) The monster species that spawned more often: marsh clan (freq bonus 6) The monster species that spawned more often: slime vortex (freq bonus 3) The monster species that spawned more often: scarlet colony (freq bonus 4) The monster species that spawned more often: large cuban singer (freq bonus 8) The monster species that spawned more often: mirror warp fungus (freq bonus 5) The monster species that never randomly spawned: PHIX The monster species that never randomly spawned: very annoying fish The monster species that never randomly spawned: gloam The monster species that never randomly spawned: rock lizard The monster species that never randomly spawned: goblin pyro The monster species that never randomly spawned: winged nightmare The monster species that never randomly spawned: undead mimic The monster species that never randomly spawned: harrowbark fiend The monster species that never randomly spawned: fucking hell I don't recognize this monster The monster species that never randomly spawned: elder fire elemental The RNG hath decreed that this item was never generated: venom scattering (hooked) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: metal sling ((null)) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was never generated: rubber boots ((null)) The RNG hath decreed that this item was never generated: adornment (wooden) The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: rare helmet (silk helmet) The RNG hath decreed that this item was never generated: diode (two-wired thing) The RNG hath decreed that this item was never generated: flimsy dart ((null)) The RNG hath decreed that this item was generated more often: conglomerate pick ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 36) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 6) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 19) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 2) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 5) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 2) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 4) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 9) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 95) The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: chaos gloves (transparent gloves) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: inkutlass ((null)) The RNG hath decreed that this item was always generated cursed: cloak of stone (gray cloak) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this item was always generated cursed: flogger ((null)) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 5) Next attribute increase check would have come at turn 554 Strength training was 12 Dexterity training was 8 Wisdom training was 11 Constitution training was 19 You were fire resistant You were cold resistant You were poison resistant You were petrification resistant You were prevented from having jumping (0) You were prevented from drunken boxing (0) You hungered rapidly You had 883 points of nutrition remaining You aggravated monsters You caused conflict You were held by a black ant You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of President Kimball, Mr. House and Caesar Your deity was Caesar You could not have safely prayed (245) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) recharge 4 R Prepared(0) Discoveries Artifacts Signons Steel Total [unaligned gauntlets of steel] Weapons fire hook (beaked staff) orcish dagger (crude dagger) orcish short sword (crude short sword) orcish spear (crude spear) Armor gauntlets of steel (steel gloves) Scrolls scroll of healing (JUMPING UP AND DOWN TO NUMBED ENEMY) scroll of mana (GENIE STUNT IS MORE POWER) scroll of phase door (THE BEST WAY TO DEAL WITH CATS IS TO STRANGULATE THEM) scroll of standard id (WE ZULLEN WINNEN OMDAT WE ZIJN DE KONINGEN) scroll of cure (THE GEHENNOM FUN PATCH IS ACTUALLY THE GEHENNOM EVIL PATCH) scroll of teleportation (HEAVY ELF CANT FLEW) Potions potion of Jolt Cola (slimy) Wands wand of locking (avada kedavra) Tools chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 black ants (1 created) a jackal (2 created) an evasive fox 2 coyotes 0 large racoon dogs (1 created) a little dog a white jelly (0 created) 20 pack kobolds (21 created) 0 hidden kobolds (1 created) 0 black rats (1 created) 0 millipedes (1 created) 0 red stalks (1 created) 0 orc zombies (1 created) a twen a null 37 creatures born. 29 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 19 times You killed 17 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) devices [Unskilled] (max Basic) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (9 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (30 of 160) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Courier... You died in The Dungeons of Doom on dungeon level 1 with 497 points, and 54 pieces of gold, after 425 moves. Killer: disturbing their deity You were level 4 with a maximum of 35 hit points when you died. You reached the 89th place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 4 430825 Bluescreen-Trs-Dea-Fem-Cha died in The Dungeons of Doom on level 28. Killed by a monster (bar-lgura). - [156] 5 159339 Nirol-Ele-Lic-Mal-Cha died in The Gnomish Mines on level 4 [max 12]. Killed by petrification. 153 [153] 6 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 7 121014 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 11 [max 12]. Drowned in a pool of water. 152 [152] 8 95269 QQQQQ-Alt-Dop-Fem-Cha died in Town on level 9 [max 11]. Killed by a solar beam. - [76] 9 89219 Lorskel-Wil-Dro-Mal-Neu died in The Spider Caves on level 9 [max 12]. Killed by a monster (spider magus). - [81] 10 81635 bugsniper-Cha-Hax-Fem-Neu quit in The Dungeons of Doom on level 11 [max 12]. 137 [137] 16 37861 Bluescreen-Cam-Sna-Mal-Neu died in The Gnomish Mines on level 9. Killed by a monster (priestess of Moloch), while dragging an iron ball. - [110] 29 14643 Bluescreen-Fai-Cen-Mal-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a solar beam. - [84] 44 7752 Bluescreen-Tra-Pro-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a monster (slimebesu lord). - [87] 63 2325 Bluescreen-Aci-Ven-Mal-Law quit in The Dungeons of Doom on level 1. 17 [17] 87 606 aximili-Pri-Orc-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (shark). - [48] 88 603 Lorskel-Wil-Dro-Mal-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (barrow wight). - [27] *89 497 Bluescreen-Cou-Sti-Fem-Cha died in The Dungeons of Doom on level 1. Killed by disturbing their deity. - [35] 90 485 hatham-Ice-Ame-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Zapped himself with a wand. - [54] 91 485 jiik-Blo-Alb-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Turned into green slime. 73 [73] 134 93 Bluescreen-Cam-Alc-Mal-Cha died in The Dungeons of Doom on level 2. Killed by life drainage. 11 [15]