Bluescreen, chaotic male centaur Failed Existence ##----------- -----,,..........| --- |...|,#|........<| . |.@.|,#|.........| ---------.| #|...|,#|>...(....| r |....K..|.. ^.....,#|.........| @ |.......|.| #-----,#|.K.......| | |......@|.| ,`,,#----------- - ---- -- -----. ----- |@......|.| #,,## - ------- -----......................-I-------.| #,## |....`........@......{................@..........| - #,# -- --------- -- - ----------.......[......|##,,... #,----------.- m |...---|-----...,,,`# #S...........| @ @ m @ |.. ... |..|###,## #|..........| @ m |. |...... |..| #,,# |..........| |. |...@...|..| ##,######## |..........| - ---------..| #,,,,,,,,##|..........| @ @ ...| #######,,,...........| ----- ####------------ [Bluescree the Bum] St8 Dx11 Co11 In13 Wi8 Ch10 FaiCenMalCha S14669 Dlvl:5 $263 HP-3(84) Pw66(66) AC-24 MC8 Mov8 Xp9/3534 Wt463/725 T4094 Blind Elbereth Latest messages What do you want to write in the dust here? It misses. Your plate mail deflects the Kop Kaptain's attack. What do you want to write with? [- ######abgl-oyFH-JVZ or ?*] You write in the dust with your fingers. What do you want to write in the dust here? It hits you! [-10 -> 32] # Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) ou commends your efforts and grants you a boon. It hits you! [-2 -> 50] What do you want to zap? [##goV or ?*] In what direction? [47896321><] The solar beam hits it. (2x) The solar beam hits you! The irradiation hurts like hell! You die... Your inventory Amulets v - an uncursed amulet of ESP called ESP? (being worn) {1} Weapons # - an uncursed +0 dwarvish spear {12} a - an uncursed +0 battle-axe (weapon in hands) {48} b - a blessed +1 fly swatter {4} m - 24 uncursed +0 darts (in quiver) {12} y - an uncursed +0 silver saber {12} F - 7 uncursed -4 bullets {4} H - a cursed -1 orcish dagger {4} I - 2 uncursed +0 orcish daggers {8} Armor c - a cursed +12 pair of sentient high-heeled shoes (being worn) {8} R - the cursed +0 cloak of protection named Ina's Overcoat (being worn) {4} S - an uncursed +0 plate mail (being worn) {200} T - an uncursed +0 black dragon scale shield {20} Comestibles # - a blessed meat stick {1} i - an uncursed lichen corpse {20} t - an uncursed lizard corpse {10} u - 9 uncursed cream pies {6} w - a cursed lemon {1} B - 12 blessed grapes {6} U - an uncursed pancake {1} W - an uncursed flying gecko corpse {10} Scrolls # - an uncursed scroll of standard id {1} # - an uncursed scroll of cure {1} d - 6 uncursed scrolls of healing {6} e - 4 uncursed scrolls of mana {4} f - 4 uncursed scrolls of phase door {4} j - an uncursed scroll of charging {1} p - a blessed scroll of enchant weapon {1} q - an uncursed scroll of create monster {1} r - an uncursed scroll of enchant weapon {1} z - an uncursed scroll of confuse monster called confuse monster {1} A - an uncursed scroll of blank paper {1} C - a cursed scroll of taming {1} E - a blessed scroll of healing {1} M - an uncursed scroll of scare monster {1} Spellbooks k - an uncursed spellbook of healing (0:3) {1} Q - an uncursed spellbook of summon undead (0:3) {1} Potions # - an uncursed potion of water {1} # - a cursed potion of speed {1} D - a cursed potion of object detection {1} G - an uncursed potion of full healing {1} K - a blessed potion of booze {1} L - an uncursed potion of aojiru {1} X - an uncursed potion of blindness {1} Y - a cursed potion of ESP {1} Rings # - an uncursed ring of see invisible (on right hand) {1} # - an uncursed ring of levitation {1} # - a cursed ring of polymorph {1} l - an uncursed ring of sustain ability {1} n - a cursed -1 ring of gain constitution named cursed? {1} Z - an uncursed +2 ring of increase damage (on left hand) {1} Wands # - an uncursed wand of healing called persimmon wood healthier (0:1) {1} # - an uncursed wand of extra healing called vajraring healthier (0:1) {1} g - an uncursed wand of solar beam called solar beam (0:2) {1} o - an uncursed wand of undead turning called beryllium ? not opening (4:3) {1} V - an uncursed wand of slow monster called veggy slow down (1:0) {1} Tools h - an uncursed +0 unicorn horn {8} s - an uncursed bag of digestion called digestion {5} x - the uncursed skeleton key named The Key Of Access {1} N - 11 cursed wax candles called wax {8} O - 2 blessed wax candles called wax {2} Gems J - an uncursed +0 worthless piece of green glass {1} The bag of digestion called digestion is empty. Final attributes You were piously aligned Your alignment was 26 Your max alignment was 33 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: half physical damage Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 11 Musable item generation frequency was reduced by 20% Ring drop chance was reduced to 74% Wand drop chance was reduced to 92% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 91% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: short sword The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: pick-axe The following skill became untrainable if you tried to train it too early: protection spells (turn 8) Number of artifacts generated was 5 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26584 Monster spawn increase reached its maximum at turn 80404 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2039938 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 3) The monster species that spawned more often: icicle piercer (freq bonus 8) The monster species that spawned more often: gaiden master (freq bonus 4) The monster species that spawned more often: skeletal terror (freq bonus 7) The monster species that spawned more often: jaracaca (freq bonus 5) The monster species that spawned more often: fake coins (freq bonus 5) The monster species that spawned more often: domestic cockatrice (freq bonus 8) The monster species that spawned more often: non-undead slayer (freq bonus 10) The monster species that spawned more often: Skylla (freq bonus 24) The monster species that spawned more often: borer beetle (freq bonus 12) The monster species that spawned more often: admonisher (freq bonus 12) The monster species that spawned more often: lightning child (freq bonus 8) The monster species that spawned more often: shaped mold (freq bonus 10) The monster species that spawned more often: water grue (freq bonus 7) The monster species that spawned more often: revenant (freq bonus 6) The monster species that spawned more often: acid vortex (freq bonus 14) The monster species that spawned more often: soft woman (freq bonus 4) The monster species that spawned more often: gnomelin (freq bonus 5) The monster species that spawned more often: orc shaman (freq bonus 9) The monster species that spawned more often: nasty wraith (freq bonus 4) The monster species that spawned more often: hellwhip (freq bonus 10) The monster species that never randomly spawned: Officer Kriminologist The monster species that never randomly spawned: bone demon The monster species that never randomly spawned: warped fallen The monster species that never randomly spawned: Megumi Kannazuki The monster species that never randomly spawned: four of clubs The monster species that never randomly spawned: Sven The monster species that never randomly spawned: fire lich The monster species that never randomly spawned: dictator of Iraq The monster species that never randomly spawned: Friederike The monster species that never randomly spawned: Lady Tokimi The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: hold air (deep blue) The RNG hath decreed that this item was never generated: searching (miracle) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: sleepstone (gray) The RNG hath decreed that this item was never generated: floatcloak (levuntation cloak) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was never generated: charoite (violet) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 9) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 11) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 107) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 18) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 6) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 10) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 4) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 10) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 11) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 8) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this item was always generated cursed: bugle ((null)) The RNG hath decreed that this item was always generated cursed: soft chastity belt ((null)) The RNG hath decreed that this item was always generated cursed: elven leather helm (leather hat) The RNG hath decreed that this item was always generated cursed: increase max hitpoints (vanishing) The RNG hath decreed that this item was always generated cursed: protection (wide) The RNG hath decreed that this item was always generated cursed: chloroform (impregnated) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this item was always generated cursed: fixing (complete) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this trap was always invisible: fear trap The RNG hath decreed that this trap was generated more often: warp zone (freq bonus 7) Next attribute increase check would have come at turn 4227 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 You were disintegration-resistant You were immune to sickness You were blinded (15) You were subjected to random bad effects (83886080) You were wearing sentient high heels You had the risk of temporarily losing intrinsics (83886080) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having quad attacks (228) You hungered rapidly You saw invisible You were telepathic You had automatic searching You had 542 points of nutrition remaining You aggravated monsters You had a +2 damage bonus You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lee, Rodotha and ou Your deity was ou You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 78% 91% b - summon undead 5 attack 95% 78% Techniques known in the end Name Level Status attire charm 9X LIMIT(0) invoke deity 9 R LIMIT(1780) appraisal 9 R LIMIT(2715) shield bash 3 R LIMIT(0) Discoveries Artifacts The Key Of Access [unaligned skeleton key] Ina's Overcoat [unaligned cloak of protection] Amulets amulet of ESP called ESP? (jungle) Weapons dwarvish spear (stout spear) battle-axe (double-headed axe) orcish dagger (crude dagger) Armor sentient high-heeled shoes (thigh boots) cloak of protection (ugly cloak) black dragon scale shield (black dragonhide shield) Scrolls scroll of healing (I AM SO FUCKING TIRED) scroll of mana (JUBILEX HAS A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) scroll of phase door (MOVE RISED SLOW) scroll of standard id (PERFORATORUP AS SKY) scroll of cure (HAPAX LEGOMENON) scroll of enchant weapon (SUKI TOKIMEKI TO KISS) scroll of create monster (CRUSH ENEMY BY APPEAL OF LAST HAIL OR 2) scroll of confuse monster called confuse monster (MERRY XMAS JOYEUX NOEL FELIZ NAVIDAD) scroll of charging (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of fire (OWERED HITTING BY LOOK SOUP) scroll of taming (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) scroll of identify (EN PHYSIC POINTS IS USEMORE) scroll of blank paper (unlabeled) scroll of scare monster (IRC LAUNCH STRANGEBOT SUDO SCREEN) Spellbooks spellbook of healing (antimatter) spellbook of summon undead (winged) Potions potion called invisibility (concocted) potion of object detection (cornflower) potion of full healing (ochre) potion of booze (bayberry) potion of blindness (puce) potion of ESP (iris) potion of water (clear) potion of speed (peppermint) potion of aojiru (murky) Rings ring of gain constitution (adamantite) ring of increase damage (gentle) ring of see invisible (obsidian) ring of levitation (tiger eye) ring of polymorph (double) ring of sustain ability (spanish) Wands wand of undead turning called beryllium ? not opening (beryllium) wand of digging (sycamore) wand of slow monster called veggy slow down (veggy) wand of extra healing called vajraring healthier (vajra ring) wand of healing called persimmon wood healthier (persimmon wood) wand of solar beam called solar beam (fallthrough) wand of poison (poured) Tools wax candle called wax (candle) bag of digestion called digestion (bag) skeleton key (key) Gems worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 giant force ants (1 created) a green mantis 4 soldier ants 2 jackals 2 pack jackals a wild dog 0 floating eyes (2 created) a porter floating eye (2 created) a kitten a hobbit 0 imps (1 created) a fighter imp a demonic sandman 0 brown oozes (1 created) 0 blue jellies (1 created) 3 kobolds (10 created) 0 pack kobolds (1 created) an aqua kobold a hidden kobold (2 created) 0 kobolts (1 created) 0 small kobolds (2 created) 0 small kappas (1 created) 0 carvers (3 created) a large kobold (2 created) 0 large group kobolds (1 created) 0 kobold lords (2 created) 0 special kobold lords (1 created) 0 kobold shamans (1 created) 0 kappas (1 created) a swamp kobold (2 created) 0 carver shamans (1 created) 0 demented shamans (1 created) 0 kobold archers (1 created) 0 tasloi bosses (1 created) 0 tasloi sorcerers (1 created) 0 boris (1 created) Kroo the Kobold King (0 times) 2 little leprechauns 4 leprechauns (6 created) 0 petit mimics (1 created) 0 mimics (1 created) 0 small healing permamimics (1 created) 2 demimondaines a brown faerie a mountain nymph a friend nymph a speedy mountain nymph 0 werenymphs (1 created) a dryad a domestic nymph an uber oread The nymph queen a b-type a sewer rat (2 created) 2 evasive sewer rats 0 giant rats (2 created) 0 quill bears (1 created) 7 hole spiders 0 spiderlings (1 created) 0 recluse spiders (2 created) 0 green nightmares (1 created) a larva 2 spark bugs a porter yellow light a baby red dragon a baby psychic dragon a young deep dragon 2 emus a sylph 2 invisible badguys the hidden 2 lichens (3 created) a porter lichen (0 created) a brown stalk (0 created) 0 yellow molds (1 created) 0 yellow growths (1 created) 2 red stalks 4 colony shriekers (2 created) 0 false growths (1 created) 0 karmic spores (1 created) 0 gnome lords (1 created) a kestrel (3 created) a Keystone Kop (2 created) 0 Keystone Policemen (1 created) 3 Undead Kops 0 Kop Kaptains (1 created) a Traffic Kop 2 Uniform Kaptains (3 created) an Inspector Kaptain a Policeman Kaptain 2 Detective Kaptains 0 Kop Kchieves (1 created) a nether lich a mummy a kobold mummy a gnome mummy 2 orc mummies an ogre mummy a gray ooze 3 garter snakes 2 house snakes 0 pythons (1 created) a wraith a nasty wraith a grid xorn a kobold zombie (2 created) a human zombie 0 zombies (1 created) 0 grave diggers (1 created) 2 dark female androids a wax golem a wrap golem a rope golem a leather golem a human adventurer a chimney sweep an elderly gentleman a stupid looking cos-player 0 wide-eyed tourists (1 created) 2 battle scarred ronins 0 drunk jet guys (1 created) 0 maias (1 created) an angbander 0 immunizers (1 created) a poisoner a werelichen 0 muggers (4 created) 0 novice warriors (1 created) a werenymph (0 created) 0 sweet coquettes (1 created) 0 redguard girls (1 created) 0 item masters (9 created) 0 shopkeepers (5 created) a watchman (4 created) 0 watch captains (3 created) a haunted ghost 0 tortoises (3 created) a jellyfish 0 newts (1 created) 2 geckos 2 deminewts a flying gecko a lizard 0 green mushroom patches (1 created) a pile of silver coins a floor grue (27 created) 0 drowzees (1 created) 0 dark grues (3 created) 0 fragment grues (1 created) a potion trove 0 energy troves (1 created) a health trove 264 creatures born. 132 creatures vanquished. 2 bosses born. 1 boss vanquished. Voluntary challenges You eaten 12 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 78 times You killed 94 monsters You read items or engraved 43 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills high heels [Basic] (max Grand Master) (35 of 160) general combat [Unskilled] (max Expert) (7 of 20) two-handed weapons [Basic] (max Expert) (24 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (9 of 20) searching [Unskilled] (max Expert) (15 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (73 of 160) martial arts [Basic] (max Master) (97 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Basic] (max Expert) (73 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (4 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (9 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Failed Existence... You died in The Dungeons of Doom on dungeon level 5 with 14643 points, and 263 pieces of gold, after 4094 moves. Killer: solar beam You were level 9 with a maximum of 84 hit points when you died. You reached the 22nd place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 3 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 4 121014 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 11 [max 12]. Drowned in a pool of water. 152 [152] 5 89219 Lorskel-Wil-Dro-Mal-Neu died in The Spider Caves on level 9 [max 12]. Killed by a monster (spider magus). - [81] 6 81635 bugsniper-Cha-Hax-Fem-Neu quit in The Dungeons of Doom on level 11 [max 12]. 137 [137] 7 72772 tencharmax-Bar-Orc-Mal-Cha died in The Dungeons of Doom on level 11. Killed by a monster (black troll), while paralyzed by a monster's passive attack. - [169] 8 53691 Elronnd-Wiz-Rod-Mal-Cha died in The Gnomish Mines on level 7. Killed by a monster (earth elemental of Thoth). - [157] 9 52932 demonzero-War-Bur-Mal-Law died in The Dungeons of Doom on level 5 [max 8]. Killed by a bolt of cold. - [144] 10 48850 bugsniper-Cha-Vee-Mal-Law died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (hungry dead). - [100] 20 15249 Nirol-Stu-Sin-Fem-Cha died in The Dungeons of Doom on level 28 [max 65]. Killed by a monster (giant sapphire frog). - [47] 21 15092 bugsniper-Cha-Vee-Mal-Neu quit in The Dungeons of Doom on level 6. 33 [33] *22 14643 Bluescreen-Fai-Cen-Mal-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a solar beam. - [84] 23 13734 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by a tail spikes. - [92] 24 13500 Elronnd-Wiz-Rod-Mal-Cha died in Gehennom on level 71. Killed by a monster (sweet sister). - [19] 35 7752 Bluescreen-Tra-Pro-Mal-Cha died in The Dungeons of Doom on level 7. Killed by a monster (slimebesu lord). - [87] 50 2325 Bluescreen-Aci-Ven-Mal-Law quit in The Dungeons of Doom on level 1. 17 [17] 118 93 Bluescreen-Cam-Alc-Mal-Cha died in The Dungeons of Doom on level 2. Killed by life drainage. 11 [15]