Bluescreen, neutral male dufflepud Camperstriker ----- ------------- |((/| ###|...........|#|(%!| ---------- #,,.............,|(((| |........ #,,-.-----------,|(.(| --- |...... +,,#,# #,|(.%| ..-#### |.... #,,### #,|... -..-,,## #-.-#########,#,,## #^-|-# |..|#@,# ,,,,,,,,,,`,,,,,,,######## #,#,,# -...@,,# -+----------,),,,##,,,,,,,,###,##,### .... --##,# |..........|)#,#+#########,,,,,.,,,,# ----- #,,# |..........|,#,|. #####,-%--|---- #,###|..........|,#,|.. #,|.%)....| ##,,,...........|,#,+.. #,-.......| ##,#|.<........|,# |... ##|.....|.| #,,------------,# |... |.......| ##,,%,,,,,,,,,,,# ---.. --------- ################ .. --- [Bluescree the Asshole Player] St8 Dx12 Co18 In10 Wi17 Ch8 CamDufMalNeu S30415 Dlvl:6 $17 HP-7(64) Pw38(38) AC-4 MC3 Mov12 Xp10/7348 Wt1322/1900 T6044 Latest messages [-12 -> 8] Warning: HP low! You are almost hit by the 3rd runed arrow. You are hit by the 4th runed arrow. [-1 -> 7] Warning: HP low! # The Woodland-elf picks up 3 runed arrows {3}. The Woodland-elf wields a broadsword {30}! You hit the Woodland-elf. The Woodland-elf wields a runed bow {12}! The Woodland-elf shoots 4 runed arrows! You are hit by the 1st runed arrow! Camperstriker, your life force is running out. [-7 -> 4] Warning: HP low! You dodge the 2nd runed arrow. You are almost hit by the 3rd runed arrow. You are hit by the 4th runed arrow! You die... Your inventory Weapons a - an uncursed +0 crystal sword {24} b - the blessed greased rustproof +0 halberd named Arabella's Artifact Creation Result (weapon in hands) {60} G - an uncursed +0 dagger {4} P - an uncursed +0 spear {12} Q - an uncursed +2 orcish spear {12} Y - an uncursed +0 elven dagger {4} Armor d - an uncursed +0 elven cloak (being worn) {4} E - an uncursed +0 crystal plate mail called res pois (being worn) {200} M - an uncursed +0 dwarvish roundshield {40} N - a heavily cursed greased +1 dwarvish iron helm (being worn) {16} O - an uncursed +0 victorian underwear (being worn) {5} U - an uncursed +0 pair of unknown gauntlets called energy regeneration (being worn) {4} Comestibles j - 2 uncursed cloves of garlic {2} n - an uncursed lichen corpse {20} o - 8 uncursed tripe rations {8} s - an uncursed tin of wolf meat {1} v - 5 blessed melons {3} V - an uncursed lizard corpse {10} Scrolls c - 8 uncursed scrolls of healing {8} e - 3 uncursed scrolls of phase door {3} f - 3 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} J - 7 uncursed scrolls of mana {7} Rings p - a cursed -2 ring of gain wisdom {1} z - a heavily cursed ring of teleport control {1} I - an uncursed rusty ring of protection from shape changers called protection from shape changers (on left hand) {1} T - a heavily cursed ring of sleeping {1} Wands k - an uncursed wand of full healing (0:3) {1} r - an uncursed wand of undead turning called tapering ?! (0:3) {1} t - an uncursed wand of create familiar (0:7) {1} y - an uncursed wand of cold named out (0:0) {1} B - an uncursed wand of magic missile called magic missile? (0:1) {1} R - an uncursed wand of healing (0:2) {1} Tools h - a blessed +0 unicorn horn {8} i - an uncursed towel {1} l - an uncursed large box {791} u - an uncursed lock pick {1} x - an uncursed +0 pick-axe {32} K - an uncursed +0 green lightsaber {24} L - an uncursed partly used tallow candle called candle 3 named candle 2 (lit) {1} Gems q - a heavily cursed +0 worthless piece of cyan glass {1} w - 2 uncursed +0 worthless pieces of green glass {2} W - an uncursed +1 luckstone named luckstone TROPHY GET! Contents of the large box: an uncursed potion of fruit juice called might be fruit juice {1} a blessed scroll of blank paper {1} an uncursed +0 orcish dagger {4} an uncursed +0 worthless piece of teal glass {1} 4 uncursed tallow candles called candle 3 {2} a cursed can of grease (2:6) {1} a blessed saddle {1} an uncursed wand of secret door detection (0:1) {1} 4 cursed cream pies {2} 2 uncursed +2 rubies {2} 2 uncursed +1 worthless pieces of yellowish brown glass {2} a cursed -1 worthless piece of pink glass {1} 2 cursed -3 worthless pieces of pink glass {2} 5 uncursed wax candles called candle 1 {3} 2 cursed +0 worthless pieces of yellowish brown glass {2} an uncursed +0 plasteel armor called res pois {50} an uncursed +0 worthless piece of violet glass {1} a heavily cursed pancake {1} an uncursed +0 short sword {12} a potion of unholy water {1} an uncursed -6 axe {24} an uncursed spellbook of cure wounded legs (0:1) {1} 2 blessed scrolls of healing {2} an uncursed wand of speed monster (0:7) {1} an uncursed +1 mace {12} an uncursed sack called nonholding {5} an uncursed scroll of identify {1} 4 blessed cream pies {2} 7 uncursed cream pies {4} 2 cursed scrolls of healing {2} an uncursed scroll of gold detection called gold detection, apparently {1} a cursed scroll of secure identify {1} 2 uncursed +0 worthless pieces of red glass {2} a cursed scroll of mana {1} an uncursed sandwich {1} an uncursed scroll of genocide {1} a blessed potion of blindness {1} an uncursed wand of enlightenment (0:12) {1} a blessed potion of oil {1} an uncursed +1 worthless piece of cyan glass {1} 2 cursed -2 worthless pieces of green glass {2} a heavily cursed -1 worthless piece of black glass {1} an uncursed +0 garnet stone {1} an uncursed +0 worthless piece of pink glass {1} a blessed scroll of cure {1} a blessed +1 worthless piece of pink glass {1} a blessed -1 pair of gauntlets of slowing {4} the blessed +1 pair of elven boots named AllyNone {8} 5 heavily cursed +0 daggers {20} a blessed crystal ball (0:9) {1} an uncursed potion of object detection {1} an uncursed +0 aklys {7} an uncursed wand of speed monster (0:2) {1} an uncursed wand of speed monster (0:2) {1} an uncursed spellbook of mana bolt (0:1) {1} a blessed porter lichen corpse {20} a cursed lichen corpse {20} 3 blessed apples {2} an uncursed aggressive lichen corpse {20} an uncursed rusty +0 dagger {4} the uncursed +0 crossbow named Filthy Press {20} 302 gold pieces {0} The sack called nonholding is empty. Final attributes You were piously aligned Your alignment was 36 Your max alignment was 36 You carried 0 sins You could not have this property at all: free action You could nothave this property extrinsically: burnopathy You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 150 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 68 Amulet identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 200 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 92% chance Musable item generation frequency was reduced by 17% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: devices (turn 3) Number of artifacts generated was 4 Number of fake artifacts generated was 3 Monster spawn increase started at turn 44200 Monster spawn increase reached its maximum at turn 108720 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 323736 The monster class that cannot be genocided was giant humanoid Today, this monster class was always generated hidden: wraith The monster class that was spawned more often: ghost (freq bonus 4) The monster species that spawned more often: vampire adventurer (freq bonus 14) The monster species that spawned more often: £¢cýtóÍ (freq bonus 6) The monster species that spawned more often: colorful warp fungus (freq bonus 8) The monster species that spawned more often: daylight (freq bonus 7) The monster species that spawned more often: quantum colony (freq bonus 10) The monster species that spawned more often: Aleax writer (freq bonus 12) The monster species that spawned more often: two-headed ogre (freq bonus 7) The monster species that spawned more often: dschiim rubber (freq bonus 6) The monster species that spawned more often: flayer (freq bonus 7) The monster species that spawned more often: adult water dragon (freq bonus 10) The monster species that spawned more often: luddite (freq bonus 12) The monster species that spawned more often: opal mold (freq bonus 6) The monster species that spawned more often: petro mimic (freq bonus 10) The monster species that spawned more often: dead fish (freq bonus 5) The monster species that spawned more often: silly nymph (freq bonus 11) The monster species that spawned more often: vanship (freq bonus 12) The monster species that spawned more often: Eheieh AGLA, Prince of Void (freq bonus 9) The monster species that spawned more often: easterling (freq bonus 5) The monster species that spawned more often: sand bug (freq bonus 6) The monster species that spawned more often: giant slug (freq bonus 24) The monster species that never randomly spawned: adom mummy The monster species that never randomly spawned: dull spore The monster species that never randomly spawned: oyaji The monster species that never randomly spawned: petty dwarven master thief The monster species that never randomly spawned: Len-kind The monster species that never randomly spawned: telepathic trove The monster species that never randomly spawned: blink mold The monster species that never randomly spawned: sepia warp fungus The monster species that never randomly spawned: stupid thieving girl The monster species that never randomly spawned: undead gunner The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: ass kicker boots (clunky heels) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 27) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 11) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 3) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 18) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 7) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 10) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 10) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 4) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 10) The RNG hath decreed that this item was always generated cursed: bone club ((null)) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was always generated cursed: helm of detect monsters (golden helmet) The RNG hath decreed that this item was always generated cursed: dry up fountain (defiled) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: gray dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this item was always generated cursed: heavy status cloak (phantom cloak) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: faint trap (freq bonus 1) Next attribute increase check would have come at turn 7126 Strength training was 50 Dexterity training was 50 Wisdom training was 15 Constitution training was 11 You were poison resistant You had blood mana. (662) You were bleeding out (1606) You were prevented from having free action (0) You were prevented from having burnopathy (0) You had automatic searching You had infravision You had 982 points of nutrition remaining You were stealthy You aggravated monsters You were protected from shape changers You were fast Your luck was zero You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Hell Brides You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - mana bolt 2 attack 90% 452% b - cure wounded legs 6 healing 98% 82% Techniques known in the end Name Level Status appraisal 10 R Soon(90) phase door 10 R Not Ready(1211) invoke deity 10 R Not Ready(2694) disarm 3 O Prepared(0) Discoveries Artifacts AllyNone [unaligned walking shoes] Weapons aklys (thonged club) halberd (angled poleaxe) orcish spear (crude spear) elven dagger (runed dagger) orcish dagger (crude dagger) Armor steel gloves called fumbling gauntlets of slowing (yellow gloves) elven boots (orange boots) unknown gauntlets called energy regeneration (concrete gloves) elven cloak (faded pall) dwarvish roundshield (large round shield) dwarvish iron helm (hard hat) Scrolls scroll of healing (F4 E6 G4 DH4PLUSPLUS FOOLS MATE) scroll of mana (DAD AND BABY ATTACKING) scroll of phase door (SHOOT A HAYMAKER AND WITHOUT BY LOVELY GESTURE) scroll of standard id (ABRA KA DABRA) scroll of cure (ENSSNAKE F FIGHTAH) scroll of sinking (ONLY EFFECTIVE STUNT IS HITTING) scroll of identify (GRO STUNT NO EFFECTIVE) scroll of enchant weapon (D2 LOWRATE ASCENDED WITH ELEMENTAL DRUID) scroll of gold detection called gold detection, apparently (BANDARCHOR GO HOME) scroll of punishment (ELF CHANGE FORME BY STUNT) scroll of charging (LIFE RISK JAM ALSO DAMAGED) scroll of root password detection (CONE ALACIO) scroll of genocide (V RATE RISE BY DISTURB) scroll called scare monster (SIR I HAVE TO TAKE A SHIT) scroll of enchant armor (HARATTAMA KIYOTTAMA) scroll of teleportation (GANDALF GOT EATEN BY A BLAROG) scroll of blank paper (unlabeled) scroll of secure identify (FASCICULUS PROPRIUS) Spellbooks spellbook of mana bolt (dark green) spellbook of cure wounded legs (rocky) Potions potion of blindness (alchemical) potion called acid (orange) potion of object detection (sky blue) potion of gain ability (flowing) potion of monster detection (coffee) potion of oil (dangerous) potion of paralysis (yerba mate) potion of heroism (viscous) potion called amnesia (sparkling) potion called turns gray, was something bad (bright green tea) potion of fruit juice called might be fruit juice (gray) potion of cyanide (venomous) potion of recovery (pungent) potion of water (clear) Rings ring of protection from shape changers called protection from shape changers (twisted) ring of gain wisdom (spanish) ring of teleport control (lighting) ring of sleeping (candlelight) Wands wand of full healing (noticeable) wand of healing (teaching) wand of speed monster (round cube) wand of enlightenment (exploding) wand of poison (pecan) wand of undead turning called tapering ?! (tapering) wand of cold (quadratic) wand of secret door detection (birch) wand of magic missile called magic missile? (holed) wand of create familiar (magnesium) Tools green lightsaber (lightsaber) whistle called tin large box (wooden box) sack called nonholding (bag) wax candle called candle 1 (candle) tallow candle called candle 3 (candle) crystal ball (glass orb) Gems worthless piece of cyan glass (cyan) worthless piece of green glass (green) luckstone (gray) worthless piece of teal glass (teal) ruby (red) worthless piece of yellowish brown glass (yellowish brown) worthless piece of pink glass (pink) worthless piece of violet glass (violet) worthless piece of red glass (red) worthless piece of black glass (black) garnet stone (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a red hornet a giant ant a giant force ant 2 giant fleas (1 created) 0 acid blobs (1 created) 0 blue blobs (1 created) 0 slugs (1 created) a turkey chick 3 chickens 3 jackals a scruffy little dog a racoon dog 0 coyotes (1 created) a spit demon 0 normal petes (1 created) a silver fox a dog (2 created) 2 wolves 0 hunting wolves (1 created) 4 monotons a floating eye (2 created) 0 levitators (1 created) 0 fluffy cats (1 created) 0 kittens (1 created) a housecat a jaguar 5 jermlaines a signum vitiosum a wimp 2 hobbits (3 created) 0 ondies (1 created) 3 dwarves (4 created) 0 force dwarves (1 created) 0 group dwarves (1 created) a porter flying dwarf (2 created) a blue yeek 0 bashers (1 created) a gondolindrim a brain eater (2 created) a bugbear (2 created) a hobbit lord 3 hobbit wizards (4 created) a gisau 0 dwarf lord mutants (1 created) 0 dwarf lord stonebreakers (1 created) a dwarven wizard a hidden dwarven wizard a church novice a hobbit king 0 deep ones (1 created) a jelly 0 silver jellies (1 created) 2 blue jellies a red jelly 2 kobolds a cave kobold 0 elois (1 created) 0 large group kobolds (1 created) a kobold archer a little leprechaun a leprechaun 2 petit mimics (5 created) 2 mimics (6 created) 0 small mimics (3 created) 0 large mimics (1 created) a silly nymph 0 goblins (6 created) 0 cave goblins (1 created) 0 uncommon orcs (1 created) 0 hill orcs (1 created) 0 Mordor orcs (1 created) 0 covetous Mordor orcs (1 created) an Uruk-hai an orc shaman (2 created) 0 goblin fighters (1 created) 0 super apes (1 created) 0 thick goblin fighters (1 created) 0 forest goblins (1 created) a rothe 0 lunatic rabbits (1 created) 0 goats (1 created) a visor sewer rat an eevee 0 sock moles (1 created) a ferret a vampire bunny 3 cave spiders 0 spiderlings (1 created) a green centipede 0 large spiders (1 created) 0 recluse spiders (1 created) 0 metallic blue centipedes (1 created) a black unicorn a fog cloud 2 armored larvae a maggot a dung worm (2 created) an ego dung worm (2 created) 0 grid bugs (1 created) a tron bug (2 created) a spark bug a Windows(R) 98 a porter yellow light (2 created) 0 platypi (1 created) a housebat 0 sparrows (1 created) a chaffinch a giant owl 0 baby rocs (1 created) 0 plains centaurs (3 created) 0 healthy plains centaurs (1 created) 0 leocentaurs (1 created) 0 tiny pseudodragons (2 created) 0 baby deep dragons (1 created) 0 baby orange dragons (1 created) 0 baby blue dragons (1 created) a baby green dragon 0 baby blood dragons (1 created) 0 young adult mercurial dragons (1 created) 0 barrowgrim soldiers (1 created) a sylph 2 lichens 2 porter lichens an aggressive lichen an immobile growth 0 brown colonies (1 created) an orange mushroom (3 created) 0 golden stalks (1 created) a golden spore a red fungus a red patch a red spore a cyan mold 0 reddish growths (1 created) a reddish stalk (2 created) a sucker growth a sucker spore (0 created) 0 sucker colonies (2 created) 0 mind warp patches (1 created) a spore shrieker an aokabi (0 created) 0 colorful patches (1 created) a creeping mold (0 created) 0 white force patches (1 created) 0 decayed patches (1 created) 3 sub-gnomes (4 created) a firework cart 10 gnomes (12 created) 4 gnome stalkers (5 created) a normal gnome 2 gnome thieves 0 petty gnome thieves (1 created) 7 intermediate gnomes (9 created) 15 gnome lords (21 created) a group gnome lord 10 gnomish wizards (13 created) 0 gnome clerics (1 created) 2 angsty gnomes 2 deep gnomes a deep gnome thief 2 gnome warriors 0 gnome battlemasters (1 created) 0 gnomelins (1 created) a gnome king 0 little giants (3 created) 0 stone giants (1 created) 0 mini jabberwocks (1 created) 0 Keystone Kops (6 created) 5 Roadblock Kops (8 created) 5 Keystone Warders a Kop Sergeant (3 created) a Warder Sergeant a Policeman Lieutenant a mummy (2 created) 2 newt mummies a gecko mummy 2 kobold mummies a goblin mummy a gnome mummy an orc mummy (2 created) 0 dwarf mummies (1 created) 0 elf mummies (1 created) 0 drow mummies (1 created) a human mummy (3 created) a felltwin 0 ettin mummies (2 created) a blue naga hatchling a humanlike naga a slimebesu 0 gray oozes (1 created) 0 gray force oozes (1 created) 0 small generators (1 created) 0 white snakes (1 created) a rat snake 0 scorched snakes (1 created) 0 trolls (3 created) 0 flying trolls (1 created) 0 evasive trolls (5 created) 0 timid trolls (6 created) 0 rock trolls (1 created) a grid xorn 0 monkey heads (1 created) 3 kobold zombies (4 created) 2 controllers a newt zombie 0 gnome zombies (3 created) an archer 5 orc zombies (6 created) 5 elf zombies 2 human zombies (5 created) a zombie a black chameleon an ugly stick a straw golem 0 gold golems (1 created) 0 eel golems (1 created) a vicar 0 white friars (1 created) a watchman of Ambarannon a stupid looking cos-player (3 created) a biker gang member 0 arcade scrubs (1 created) a boil-covered wretch a mangy-looking leper a busy-looking merchant a mean-looking mercenary a battle-scarred veteran a cross-eyed mage 0 drunk jet guys (1 created) a karate scrub a furry 3 humans 2 dunadans a nord a heretic a curser 0 immunizers (1 created) 0 haxors (1 created) 2 werelichens 0 evasive smirking sneak thieves (1 created) a swarming sneak thief a werejackal a novice mage a rogue hireling 0 mysterious girls (1 created) 3 Woodland-elves (7 created) a turkish bandit a werepanther a spacewars fighter 0 item masters (6 created) 0 superthieves (1 created) 0 critically injured thieves (2 created) 0 critically injured jedis (1 created) 0 car-driving superthieves (2 created) 0 shopkeepers (18 created) 0 aligned priests (1 created) 3 watchmen (8 created) 0 watch captains (3 created) 0 efreetis (1 created) a tortoise (3 created) 0 rouge jellyfish (1 created) 2 jellyfish (11 created) 0 thick jellyfish (4 created) 0 malfunctioning babelfish (1 created) 0 magikarps (1 created) 0 giant clams (1 created) 0 werepiranhas (2 created) 0 piranhas (4 created) a visor piranha (2 created) 0 giant eels (3 created) an eel-lizard (8 created) 0 alligator snapping turtles (1 created) 2 newts a twen (2 created) a deminewt a demitwen 0 iguanas (1 created) a baby crocodile a lizard (3 created) 0 hidden lizards (1 created) 13 plague poppies a green mushroom patch a goomba 0 kudzus (1 created) a novice medium wall 2 novice dark walls (3 created) 0 crude turrets (1 created) a slowing turret a jumping jellyfish a food trove (2 created) a hallu trove a confusion trove 0 energy troves (48 created) a poison trove a 42 trove 0 attractive troves (1 created) 612 creatures born. 298 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 32 times You eaten food with animal by-products 21 times You eaten meat 20 times You have communicated with the gods 35 times You prayed to the gods 3 times You hit with a wielded weapon 670 times You killed 263 monsters You read items or engraved 65 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used 1 wish You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Expert) (62 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (32 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (32 of 160) searching [Basic] (max Expert) (28 of 160) Weapon Skills dagger [Basic] (max Master) (80 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (1 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (1 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Expert] (max Expert) (551 of 12800) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Expert) (27 of 160) spear [Basic] (max Expert) (25 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (30 of 160) Spellcasting Skills attack spells [Skilled] (max Expert) (218 of 540) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Camperstriker... You died in The Dungeons of Doom on dungeon level 6 with 30384 points, and 319 pieces of gold, after 6044 moves. Killer: an elven arrow You were level 10 with a maximum of 64 hit points when you died. You made the top ten list! No Points Name Hp [max] * 1 30384 Bluescreen-Cam-Duf-Mal-Neu died in The Dungeons of Doom on level 6 [max 11]. Killed by an elven arrow. - [64] 2 25880 BSOD2-Bar-Vam-Mal-Neu quit in The Dungeons of Doom on level 5 [max 10]. 139 [154] 3 25870 BSOD2-Bar-Vam-Mal-Neu quit in The Dungeons of Doom on level 5 [max 10]. 138 [154] 4 25870 BSOD2-Bar-Vam-Mal-Neu quit in The Dungeons of Doom on level 5 [max 10]. 138 [154] 5 20435 Bluescreen-Kni-Gha-Mal-Neu died in The Gnomish Mines on level 12. Killed by a monster (golden heart). - [105] 6 13500 Elronnd-Fla-Trn-Fem-Law quit in Gehennom on level 71. 17 [17] 7 12318 snake153-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 9. Killed by a bullet. - [95] 8 10344 snake153-Bar-Tro-Mal-Law died in The Gnomish Mines on level 6. Killed by a ranseur. - [109] 9 2295 Bluescreen-Fai-Roh-Fem-Law turned to stone in The Dungeons of Doom on level 4. Petrified by a coming into contact with a petrifying object. 48 [48] 10 2031 snake153-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 4. Killed by a crossbow bolt. - [51]