Bluescreen, lawful female rohirrim Failed Existence ############################################################################### ######,######################################################################## #####-------------##-----------##########-----###################----------#### #####|.$.........|#,..........|##########|...|###,,,,,,,,,,,,,,,,-........|#### #####|............,,|.........-,,,%),,,,,....|,,,,###############|........|#### #####|...........|##|.........|##########|...|,#####,,,,,,,,,,,,#|........|#### #####|...........-,,|.........|##########|....,,,,,#,---------#,#|........|#### #####|...........|#,-----------##,,,,,,,,|...|,,,,,,,........|#,,*........|#### #####|............,,,,,,,,,,,,`,,,######,|...|,,###,,|......<|###|........|#### #####|...........|#,,,,######,##########,-----,####,,|.......|###--.-------#### #####|...........|##########,,##########,,,,,,%,,%,,,-.......|#####,########### #####-------------##########,#####,,,,,,,,######,####--.------#####,########### ###########################,,####,,###----------+-#####,,##########,########### ##########$##*##########,,,,#####,####|..........|######,#######,##,,########## #####################---|--------,####|........$.|######,######-.---+--######## #####################|..........-,####|..........|#####-.-----,+......|######## #####################|..>.......|####,+..........|#####|.@@..+,|).....|######## ##########$##########|..........|,,,,,------------###*#|..%%%|#|......|######## #####################|...........,#####################|$%...|#|......|######## #####################------------######################-------#--------######## ############################################################################### [Bluescree the Bum] St5 Dx5 Co7 In15 Wi13 Ch22 FaiRohFemLaw S2301 Dlvl:4 $3 HP48(48) Pw38(38) AC-16 MC8 Mov8 Xp6/503 Wt798/950 T1405 Conf Latest messages (For instructions type a ?) % a piece of food (egg) Pick an object. $ a pile of coins (gold piece) Pick an object. Done. In what direction? [47896321><] Whoops... You can't resist the temptation to caress Sue Lyn's sexy butt. Sue Lyn produces squeaky farting noises with her sexy butt. You feel rather light headed. Esruth swings her soft girl sneaker at the kestrel. Esruth hits the kestrel. The kestrel is killed! Your limbs have turned to stone. You have turned to stone. # In what direction? [47896321><] This fart trap is difficult to disarm. You are a statue. Your inventory Weapons a - a cursed -6 knife (weapon in hand) {2} i - an uncursed +0 battle-axe {48} y - an uncursed +0 two-handed sword {60} Armor c - a cursed +12 pair of sentient high-heeled shoes (being worn) {8} v - the uncursed +0 chain mail named Don Suicune Used Selfdestruct (being worn) {120} A - an uncursed +0 dwarvish cloak (being worn) {4} C - the cursed +1 enchanted (of sleep resistance) black dress named Female Beauty (being worn) {10} Comestibles k - an uncursed food ration {1} n - an uncursed tripe ration {1} Scrolls d - 5 uncursed scrolls of healing {5} e - 5 uncursed scrolls of mana {5} f - 3 uncursed scrolls of phase door {3} g - 3 uncursed scrolls of standard id {3} Wands t - an uncursed wand of slow monster called timber slow down (0:6) {1} x - an uncursed wand of digging (0:2) {1} J - an uncursed wand of enlightenment (7:13) {1} K - an uncursed wand of sleep called sycamore stop moving (0:6) {1} N - an uncursed wand of identify (0:4) {1} Tools l - an uncursed large box called box 1 {517} G - an uncursed IC {1} Gems r - 10 uncursed +3 rocks {5} Contents of the large box called box 1: an uncursed potion of water {1} an uncursed apple {1} an uncursed -1 covelline stone {1} 6 uncursed +1 rocks {3} a blessed +1 worthless piece of blue glass {1} an uncursed +0 andalusite stone {1} 6 uncursed +0 rocks {3} a blessed spellbook of create monster (3:2) {1} a blessed scroll of healing {1} 7 uncursed -4 bullets {4} 66 gold pieces {0} Final attributes You have transgressed Your alignment was -19 Your max alignment was 14 You carried 0 sins You could not have this property at all: half physical damage You could nothave this property extrinsically: shock resistance You could not have this property intrinsically: free action Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 146 Scroll drop chance was reduced to 61% Ring drop chance was reduced to 56% Wand drop chance was reduced to 83% Potion drop chance was reduced to 41% Concealing monsters were spawned underneath items 72% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: spear The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: broadsword The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: scimitar (turn 2) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19004 Monster spawn increase reached its maximum at turn 35962 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1233115 The monster class that cannot be genocided was kobold The monster class that was spawned more often: golem (freq bonus 4) The monster species that spawned more often: clock forest snake (freq bonus 7) The monster species that spawned more often: pesky undead devilfish (freq bonus 18) The monster species that spawned more often: spike mushroom (freq bonus 5) The monster species that spawned more often: mirror grue (freq bonus 14) The monster species that spawned more often: vileplume (freq bonus 10) The monster species that spawned more often: orc berserker (freq bonus 10) The monster species that spawned more often: deadly sin (freq bonus 18) The monster species that spawned more often: thighs (freq bonus 16) The monster species that spawned more often: snakeman chieftain (freq bonus 8) The monster species that spawned more often: rodneyan (freq bonus 6) The monster species that spawned more often: blue dragonfly (freq bonus 6) The monster species that spawned more often: gigantic blob (freq bonus 7) The monster species that spawned more often: shadow centipede (freq bonus 14) The monster species that spawned more often: vice (freq bonus 40) The monster species that spawned more often: swamp hydra (freq bonus 10) The monster species that spawned more often: buckyball (freq bonus 7) The monster species that spawned more often: brown bear (freq bonus 12) The monster species that spawned more often: black laser (freq bonus 16) The monster species that spawned more often: pile of silver coins (freq bonus 5) The monster species that spawned more often: short-faced bear (freq bonus 11) The monster species that never randomly spawned: Sound Impacts The monster species that never randomly spawned: giant green jellyfish The monster species that never randomly spawned: Hela, Queen of the Dead The monster species that never randomly spawned: leprechaun wizard master The monster species that never randomly spawned: Bad Tidings The monster species that never randomly spawned: eldritch patch The monster species that never randomly spawned: officer The monster species that never randomly spawned: nothronychus The monster species that never randomly spawned: weregridbug The monster species that never randomly spawned: old rainbow dragon The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: grow trees (mossy) The RNG hath decreed that this item was never generated: blue dragon scales ((null)) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: specific candle (candle) The RNG hath decreed that this item was never generated: loadstone (gray) The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: saddle ((null)) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 88) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 539) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 8) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 34) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 9) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 7) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 7) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 3) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 47) The RNG hath decreed that this item was always generated cursed: nexus field (talkative) The RNG hath decreed that this item was always generated cursed: bugle ((null)) The RNG hath decreed that this item was always generated cursed: dehydrating stone (gray) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: fire trap (freq bonus 2) Next attribute increase check would have come at turn 2288 Strength training was 32 Dexterity training was 27 Wisdom training was 16 Constitution training was 17 You were sleep resistant You were level-drain resistant You were magic-protected You were paralyzed (-3) You were confused (36) You were subjected to random bad effects (83886080) You were wearing sentient high heels You had the risk of temporarily losing intrinsics (83886080) You were prevented from having shock resistance (200) You were prevented from having see invisible (266) You were prevented from having half physical damage (0) You were prevented from having a sight bonus (3) You had 2278 points of nutrition remaining You aggravated monsters You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tanja, Zuggtmoy and Jeanetta Your deity was Tanja You could not have safely prayed (589) You are dead Spells known in the end Name Level Category Fail Memory a - create monster 4 attack 90% 90% Techniques known in the end Name Level Status attire charm 6X Prepared(0) appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) blink 6 R Prepared(0) Discoveries Weapons battle-axe (double-headed axe) Armor sentient high-heeled shoes (fin boots) dwarvish cloak (hooded cloak) Scrolls scroll of healing (TO DO CANCENUS) scroll of mana (SOVIET FIVE LO TRASHED MY BEAUTIFUL VARIANT) scroll of phase door (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) scroll of standard id (THROW ANNOYING SEED TO MAKE WIRED) scroll of cure (JUMPING UP AND DOWN TO NUMBED ENEMY) scroll of demonology (SPRING NO HAPPEN) scroll of magic mapping (VITIO PUS RO) Spellbooks spellbook of create monster (withered) Potions potion of paralysis (cyan) potion of object detection (hallowed) potion called restore ability (liquid) potion of water (clear) Wands wand of slow monster called timber slow down (timber) wand of digging (monoclinic) wand of enlightenment (fuzzy) wand of sleep called sycamore stop moving (sycamore) wand of identify (oak) Tools large box called box 1 (wooden box) IC (many-wired thing) Gems covelline stone (black) worthless piece of blue glass (blue) andalusite stone (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a chicken 0 jackals (1 created) 2 coyotes a scrawny cat 0 wimps (1 created) a hobbit (3 created) 2 group hobbits 0 dwarven children (1 created) a dwarf (3 created) 0 large hobbits (1 created) 0 brain eaters (1 created) 0 bugbears (1 created) 2 kobolds 2 large group kobolds 2 petit mimics 0 hitter goblins (1 created) an orc (2 created) a pack rabbit 2 sand rats 3 cave spiders a swarm centipede a maggot an ego dung worm 0 grid bugs (2 created) an echidna 0 alien spores (20 created) 0 two-winged shapes (4 created) 0 nether ki-rin (1 created) a mohat a spore lichen a kestrel a Keystone Kop 0 Kop Sergeants (1 created) a black naga hatchling a domestic naga hatchling a multi-hued naga hatchling a small snake 0 gargantuan beasts (1 created) 2 orc zombies 0 friendly adventurers (1 created) a gentleman a sailor 0 busy-looking merchants (1 created) a drunk jet guy an alien 2 asgardians (3 created) a weregridbug 0 thieving girls (1 created) 5 flying rogues a newt (2 created) a large frog a floor grue a dark grue 2 small turrets a fire trove 101 creatures born. 55 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 6 times You eaten meat 6 times You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You killed 44 monsters You read items or engraved 23 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Basic] (max Grand Master) (30 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (5 of 20) searching [Unskilled] (max Expert) (6 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (33 of 160) martial arts [Basic] (max Master) (63 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Failed Existence... You turned to stone in The Dungeons of Doom on dungeon level 4 with 2295 points, and 69 pieces of gold, after 1405 moves. Killer: coming into contact with a petrifying object You were level 6 with a maximum of 48 hit points when you turned to stone. You made the top ten list! No Points Name Hp [max] 1 13500 Elronnd-Fla-Trn-Fem-Law quit in Gehennom on level 71. 17 [17] * 2 2295 Bluescreen-Fai-Roh-Fem-Law turned to stone in The * Dungeons of Doom on level 4. Petrified by a coming into contact with a petrifying object. 48 [48] 3 37 BSOD2-Ota-Mis-Fem-Cha quit in The Dungeons of Doom on level 1. 23 [23]