Bluescreen, chaotic male troll Politician #####,# @,,,@),, h #####,# ------ #,##|.... #,,,|..- ###,...| #|..| |..---- | |.<......- ---------- [Bluescree the Voter] St7 Dx5 Co7 In6 Wi9 Ch18 PolTroMalCha S168 Dlvl:2 $7 HP-2(16) Pw13(13) AC8 MC0 Mov12 Xp2/26 Wt101/850 T391 Latest messages The normal gnome hits you! [-2 -> 14] You miss the normal gnome. Lieutenant Surge thrusts her dagger at the normal gnome. Lieutenant Surge hits the normal gnome. The normal gnome is killed! You see here a normal gnome corpse {650}. What do you want to eat? [r or ?*,] This normal gnome corpse is delicious! You finish eating the normal gnome corpse. # The fetish blowdart throws a dart! You are hit by a dart! [-5 -> 11] The fetish blowdart throws 3 darts! You are almost hit by the 1st dart. You are hit by the 2nd dart. [-5 -> 6] You are hit by the 3rd dart. You die... Your inventory Weapons y - 21 invisible uncursed +0 darts {11} Armor a - a cursed +2 T-shirt (being worn) {2} b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 pair of low boots (being worn) {4} Comestibles r - an uncursed sprig of wolfsbane {1} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} v - an uncursed scroll of sinking {1} Potions t - a potion of unholy water {1} Tools e - an uncursed bell {1} l - an uncursed oilskin sack {5} s - an uncursed bag of holding {40} Gems u - 2 uncursed +0 worthless pieces of radiant glass {2} w - 11 uncursed +0 rocks {6} The oilskin sack is empty. Contents of the bag of holding: an uncursed +0 rifle {12} 22 uncursed +0 frag grenades {11} 4 uncursed +0 bullets {2} 24 blessed +0 bullets {12} an uncursed +0 partisan {32} 4043 gold pieces {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 15 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 110 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 95% chance Ring drop chance was reduced to 70% Wand drop chance was reduced to 93% Potion drop chance was reduced to 87% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 68370 Monster spawn increase reached its maximum at turn 113249 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1769700 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: gnome (freq bonus 1) The monster species that spawned more often: weird fume (freq bonus 8) The monster species that spawned more often: nether wraith (freq bonus 3) The monster species that spawned more often: putty (freq bonus 4) The monster species that spawned more often: normal frog (freq bonus 3) The monster species that spawned more often: onanocter 7g (freq bonus 3) The monster species that spawned more often: slime spore (freq bonus 7) The monster species that spawned more often: aquatic golem (freq bonus 8) The monster species that spawned more often: drilling kobold (freq bonus 3) The monster species that spawned more often: wild cat (freq bonus 3) The monster species that spawned more often: Bull-Man (freq bonus 8) The monster species that spawned more often: aewrog (freq bonus 5) The monster species that spawned more often: umbra colony (freq bonus 6) The monster species that spawned more often: blinker (freq bonus 8) The monster species that spawned more often: Traffic Kop (freq bonus 4) The monster species that spawned more often: Julietta (freq bonus 8) The monster species that spawned more often: brown colony (freq bonus 12) The monster species that spawned more often: drolem (freq bonus 3) The monster species that spawned more often: glowing spore (freq bonus 8) The monster species that spawned more often: really dangerous warp patch (freq bonus 11) The monster species that spawned more often: drakeema (freq bonus 5) The monster species that never randomly spawned: petty unhandled exception The monster species that never randomly spawned: overslept girl The monster species that never randomly spawned: treasury golem The monster species that never randomly spawned: blarog The monster species that never randomly spawned: moonbeast The monster species that never randomly spawned: brown icky thing The monster species that never randomly spawned: Eygoorts Togaal Jezehh The monster species that never randomly spawned: bad witch The monster species that never randomly spawned: intelligent smasher The monster species that never randomly spawned: cultist The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: amulet of restful sleep (triangular) The RNG hath decreed that this item was never generated: swimsuit ((null)) The RNG hath decreed that this item was never generated: ya (bamboo arrow) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: athame ((null)) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 14) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 12) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 12) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 19) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 12) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 131) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 6) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 10) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 5) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 45) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 9) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 11) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: resistance (castor bean) The RNG hath decreed that this item was always generated cursed: faerie floss rhing (splash of venom) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: automatic switcher (freq bonus 8) Next attribute increase check would have come at turn 438 Strength training was 50 Dexterity training was 8 Wisdom training was 1 Constitution training was 24 You were immune to sickness You had infravision You had 1472 points of nutrition remaining You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Democracy, Communism and Despotism Your deity was Despotism You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R LIMIT(8) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 hobbit revellers (1 created) 0 hobbit gentlemen (1 created) 0 hobbit merchants (1 created) 0 wimps (2 created) 0 hobbits (4 created) 0 normal hobbits (1 created) 0 camo dwarves (1 created) 0 dwarven artillery wizards (1 created) 0 fetish blowdarts (1 created) 0 hobgoblins (1 created) a visor sewer rat (2 created) a wild rabbit 0 larvae (2 created) a spore lichen 2 sub-gnomes a normal gnome (2 created) 0 striped rat snakes (1 created) 0 soldiers (1 created) a newt 0 twens (1 created) a novice light wall a small turret (2 created) a cold trove 10 creatures vanquished. 32 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 6 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (11 of 20) Weapon Skills (none) Spellcasting Skills (none) Goodbye Bluescreen the Politician... You died in The Dungeons of Doom on dungeon level 2 with 167 points, and 4050 pieces of gold, after 391 moves. Killer: a dart You were level 2 with a maximum of 16 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 242187 billy2-Poi-Asg-Fem-Cha was poisoned in The Dungeons of Doom on level 14. Poisoned by a rotted troll corpse. 194 [194] 2 42272 sharkeye-Wiz-Asg-Mal-Cha died in The Dungeons of Doom on level 8 [max 9]. Killed by a wand of dream eater. - [126] 3 9020 sharkeye-Wiz-Ran-Mal-Law died in The Gnomish Mines on level 7. Killed by a monster (invisible Mr. Syktywkar, the shopkeeper). - [95] 4 8533 sharkeye-Wiz-Ran-Mal-Law died in The Gnomish Mines on level 6. Killed by an icy touch. - [91] 5 1545 sharkeye-Wiz-Ran-Mal-Law quit in The Dungeons of Doom on level 3. 77 [77] 6 535 sharkeye-Wiz-Ran-Mal-Law quit in The Dungeons of Doom on level 1. 43 [43] 7 167 sharkeye-Wiz-Asg-Mal-Cha quit in The Dungeons of Doom on level 2. 34 [34] * 8 167 Bluescreen-Pol-Tro-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a dart. - [16] 9 86 furquan-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 2. 15 [16] 10 13 Bluescreen-Pol-Tro-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (evasive sewer rat called Donald Trump, POTUS of the United States). - [12]