Bluescreen, chaotic male troll Politician ##----------------------------- #,,-..........................r| ----- #,,,|.......................%..@| |... #,,,#-------------------------.--- |$. | #,,!# ##,# |.. |...... ,,,,# #,,,# |. - - - #,,,# ##,## #.# ##,## #,,,# #,# #,,,# #,## #,# #,## ---|------- #,# ,,,# |.........| #,# ----------|-------------- |...---...| #,# |...{...................| |...| |...|### #,# |...................<)..| |...| |....,,,#--.-- +.......................| |...- -...|##,#|...| ------------------------- |.........| #,,-...| ----------- ##|...| |..`| ----- [Bluescree the Voter] St13 Dx4 Co6 In6 Wi5 Ch25 PolTroMalCha S14 Dlvl:1 $4322 HP0(12) Pw10(10) AC8 MC0 Mov12 Xp1/1 Wt71/1050 T166 Latest messages [-1 -> 7] Donald Trump, POTUS of the United States bites you! [-1 -> 7] Donald Trump, POTUS of the United States bites you! [-1 -> 7] Donald Trump, POTUS of the United States bites you! [-2 -> 6] Your T-shirt deflects Donald Trump, POTUS of the United States' attack. Donald Trump, POTUS of the United States bites you! [-3 -> 5] Donald Trump, POTUS of the United States bites you! [-2 -> 4] Donald Trump, POTUS of the United States bites you! [-3 -> 2] Warning: HP low! Donald Trump, POTUS of the United States bites you! [-1 -> 2] Warning: HP low! Donald Trump, POTUS of the United States bites you! You die... Your inventory Weapons f - an uncursed +0 partisan (weapon in hands) {32} Armor a - a cursed +2 T-shirt (being worn) {2} b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 pair of low boots (being worn) {4} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} Tools d - an uncursed bag of holding {5} e - an uncursed bell {1} The bag of holding is empty. Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 119 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 13 Wand drop chance was reduced to 94% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24031 Monster spawn increase reached its maximum at turn 44045 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1006438 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: gargantuan beast (freq bonus 3) The monster species that spawned more often: undead camperstriker (freq bonus 4) The monster species that spawned more often: sexy girl (freq bonus 12) The monster species that spawned more often: aggressive kudzu (freq bonus 2) The monster species that spawned more often: ice lizard (freq bonus 6) The monster species that spawned more often: like-like (freq bonus 8) The monster species that spawned more often: Annemarie (freq bonus 4) The monster species that spawned more often: flying clear jelly (freq bonus 4) The monster species that spawned more often: Terminal Illness (freq bonus 8) The monster species that spawned more often: anteater (freq bonus 6) The monster species that spawned more often: sludge lich (freq bonus 3) The monster species that spawned more often: giant bear (freq bonus 7) The monster species that spawned more often: ankheg (freq bonus 16) The monster species that spawned more often: secluded colony (freq bonus 3) The monster species that spawned more often: bird lady (freq bonus 6) The monster species that spawned more often: superdog (freq bonus 2) The monster species that spawned more often: disenchanter stalk (freq bonus 5) The monster species that spawned more often: antelope (freq bonus 3) The monster species that spawned more often: farting girl (freq bonus 4) The monster species that spawned more often: desert mountain dragon (freq bonus 10) The monster species that never randomly spawned: phororachus The monster species that never randomly spawned: sepia spore The monster species that never randomly spawned: Countess Bathory The monster species that never randomly spawned: skeletal warrior The monster species that never randomly spawned: bog creature The monster species that never randomly spawned: albino warp fungus The monster species that never randomly spawned: karmic fly The monster species that never randomly spawned: wobbly goblin The monster species that never randomly spawned: silver stalk The monster species that never randomly spawned: dwarven priest The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: fire resistance (iron) The RNG hath decreed that this item was never generated: mace ((null)) The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: assault rifle ((null)) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 16) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 11) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 19) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 10) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 17) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 69) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 2) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 10) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 10) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was always generated cursed: boots of fainting (cast iron boots) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this trap was always invisible: glass arrow trap The RNG hath decreed that this trap was generated more often: genetic trap (freq bonus 2) Next attribute increase check would have come at turn 999 Strength training was 10 Dexterity training was 0 Wisdom training was 1 Constitution training was 12 You were immune to sickness You had infravision You had 1226 points of nutrition remaining You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Democracy, Communism and Despotism Your deity was Despotism You could have safely prayed (8) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 2 monotons (11 created) an evasive sewer rat (2 created) 0 immobile molds (1 created) 0 golden patches (1 created) 0 soldiers (1 created) 0 novice dark walls (1 created) 3 creatures vanquished. 17 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills (none) Spellcasting Skills (none) Goodbye Bluescreen the Politician... You died in The Dungeons of Doom on dungeon level 1 with 13 points, and 4322 pieces of gold, after 166 moves. Killer: a monster (evasive sewer rat called Donald Trump, POTUS of the United States) You were level 1 with a maximum of 12 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 242187 billy2-Poi-Asg-Fem-Cha was poisoned in The Dungeons of Doom on level 14. Poisoned by a rotted troll corpse. 194 [194] 2 42272 sharkeye-Wiz-Asg-Mal-Cha died in The Dungeons of Doom on level 8 [max 9]. Killed by a wand of dream eater. - [126] 3 9020 sharkeye-Wiz-Ran-Mal-Law died in The Gnomish Mines on level 7. Killed by a monster (invisible Mr. Syktywkar, the shopkeeper). - [95] 4 8533 sharkeye-Wiz-Ran-Mal-Law died in The Gnomish Mines on level 6. Killed by an icy touch. - [91] 5 1545 sharkeye-Wiz-Ran-Mal-Law quit in The Dungeons of Doom on level 3. 77 [77] 6 535 sharkeye-Wiz-Ran-Mal-Law quit in The Dungeons of Doom on level 1. 43 [43] 7 167 sharkeye-Wiz-Asg-Mal-Cha quit in The Dungeons of Doom on level 2. 34 [34] 8 86 furquan-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 2. 15 [16] * 9 13 Bluescreen-Pol-Tro-Mal-Cha died in The Dungeons of * Doom on level 1. Killed by a monster (evasive sewer rat called Donald Trump, POTUS of the United States). - [12] 10 11 Elronnd-Sag-Coc-Mal-Law died in The Dungeons of Doom on level 1. Killed by a falling object. - [17] 11 9 BSOD2-Sup-Rdt-Mal-Law quit in The Dungeons of Doom on level 1. 13 [16]