Bluescreen, chaotic female elemental Sage ------- - |...@...| |...f...| |.......- |......k. |.......... |..........| ------------ [Bluescree the Invoker] St5 Dx6 Co5 In12 Wi17 Ch3 SagEleFemCha S13 Dlvl:1 $13 HP18(18) Pw30(30) AC8 MC0 Mov12 Xp1/0 Wt52/600 T1 Latest messages Hello Bluescreen, welcome to SlashEMExtended! You are a chaotic female elemental Sage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy 13 gold pieces. Be careful! New moon tonight. Unknown command ' '. (4x) # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 19 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 92% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 72% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39925 Monster spawn increase reached its maximum at turn 73307 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1056666 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: sea monster (freq bonus 4) The monster species that spawned more often: slime vortex (freq bonus 10) The monster species that spawned more often: deadly sin (freq bonus 12) The monster species that spawned more often: Nonerotic Irina's wedge sandal (freq bonus 9) The monster species that spawned more often: elemental girl (freq bonus 36) The monster species that spawned more often: politician (freq bonus 12) The monster species that spawned more often: deceiving colony (freq bonus 7) The monster species that spawned more often: frost grue (freq bonus 32) The monster species that spawned more often: poison spore lichen (freq bonus 7) The monster species that spawned more often: The high-heel loving asian girl her heels (freq bonus 7) The monster species that spawned more often: giant crayfish (freq bonus 24) The monster species that spawned more often: sucker fungus (freq bonus 12) The monster species that spawned more often: flux slime (freq bonus 10) The monster species that spawned more often: wood elf (freq bonus 6) The monster species that spawned more often: ghost mage (freq bonus 10) The monster species that spawned more often: petty large pile of killer coins (freq bonus 6) The monster species that spawned more often: evasive troll (freq bonus 5) The monster species that spawned more often: taker colony (freq bonus 6) The monster species that spawned more often: mint giant (freq bonus 9) The monster species that spawned more often: atomic quantum mechanic (freq bonus 16) The monster species that spawned more often: elf-lord (freq bonus 5) The monster species that never randomly spawned: epidote stalk The monster species that never randomly spawned: dark wraith The monster species that never randomly spawned: mystic racoon dog The monster species that never randomly spawned: force hobgoblin The monster species that never randomly spawned: fire wing The monster species that never randomly spawned: lead statue The monster species that never randomly spawned: Judge Mortis The monster species that never randomly spawned: porter fire elemental The monster species that never randomly spawned: own smoke The monster species that never randomly spawned: scarlet patch The RNG hath decreed that this item was never generated: trap creation stone (gray) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: aquamarine (green) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 4) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 24) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 49) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 11) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 33) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 4) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 17) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 2) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 11) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 11) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 32) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this trap was always invisible: slingshot trap The RNG hath decreed that this trap was generated more often: bear trap (freq bonus 8) Next attribute increase check would have come at turn 305 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were cold resistant You were shock resistant You had 1500 points of nutrition remaining You could fly You could swim You could breathe water Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Cassandra, Menelaos and Helen of Troy Your deity was Helen of Troy You could not have safely prayed (222) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - healing 1 healing 0% 100% c - clairvoyance 3 divine 0% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Sage...