Bluescreen, lawful male automatic Camperstriker --- .. ``------- #} .. ,,.<..[.|#----}--- ). (#,|.}....,|....... #|-``,,.%.}.}|,.......} #,,``#,|...}..,|......| ##,###,-------,[......| #`,,,#,,,,,,,,,|......| #`######,,#####|......| ---``-+---,,,,, .......| |........|,#### -------- #```..>...|.# #`........|,# #|........-,# -[----+---## #`# ###`# #``## #V## #@# [Bluescree the Wallhack Exploiter] St5 Dx11 Co9 In15 Wi4 Ch4 CamClkMalLaw S3330 Dlvl:4 $0 HP0(8) Pw0(12) AC1 MC0 Mov12 Xp3/79 Wt436/900 T1371 Latest messages The mini vampire claws you! [-2 -> 12] The mini vampire bites you! Your blood is being drained! [-1 -> 11] In what direction? [47896321><] You kick the mini vampire. The mini vampire claws you! [-2 -> 9] The mini vampire bites you! Your blood is being drained! [-1 -> 8] In what direction? [47896321><] Your attack doesn't seem to harm the mini vampire. The mini vampire claws you! [-2 -> 6] The mini vampire bites you! Your blood is being drained! Goodbye level 4. You die... Your inventory Weapons a - an uncursed -1 dagger {4} d - 7 uncursed +0 orcish spears (in quiver) {84} e - 5 uncursed +0 orcish daggers {20} s - an uncursed +1 orcish dagger {4} v - 2 blessed +1 orcish daggers {8} x - a heavily cursed +0 orcish spear {12} B - a blessed +0 lucern hammer {60} D - an uncursed +3 orcish dagger {4} L - an uncursed +0 dagger {4} O - an uncursed +0 elven spear (weapon in hand) {12} P - an uncursed +0 elven dagger {4} Armor J - an uncursed +0 bronze plate mail (being worn) {200} Comestibles A - a blessed fortune cookie {1} K - 11 uncursed grapes {6} Scrolls g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} n - an uncursed scroll of healing {1} p - 3 uncursed scrolls of mana {2} Tools m - a blessed brass lantern (lit) {1} G - an uncursed oilskin sack {5} Gems M - an uncursed +0 worthless piece of violet glass {1} The oilskin sack is empty. Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 46% Ring drop chance was reduced to 55% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 87% Monster death drops spawned with only 99% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24682 Monster spawn increase reached its maximum at turn 99934 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 3050496 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: atomic turret (freq bonus 9) The monster species that spawned more often: siena mold (freq bonus 6) The monster species that spawned more often: blank warp patch (freq bonus 2) The monster species that spawned more often: really dangerous mushroom (freq bonus 6) The monster species that spawned more often: camo dwarf (freq bonus 4) The monster species that spawned more often: novice warrior (freq bonus 8) The monster species that spawned more often: gunner (freq bonus 8) The monster species that spawned more often: ä”ðŒ=€:´…i᪽Q³E)é (freq bonus 4) The monster species that spawned more often: bleach ghost (freq bonus 3) The monster species that spawned more often: giga jubjub bird (freq bonus 16) The monster species that spawned more often: dimensional shambler (freq bonus 10) The monster species that spawned more often: petty wiper rubber (freq bonus 8) The monster species that spawned more often: arctic abyss (freq bonus 4) The monster species that spawned more often: phase stalk (freq bonus 12) The monster species that spawned more often: psychic patch (freq bonus 6) The monster species that spawned more often: stegosaurus (freq bonus 3) The monster species that spawned more often: penitent (freq bonus 3) The monster species that spawned more often: wide-eyed tourist (freq bonus 4) The monster species that spawned more often: giant wolf tick (freq bonus 4) The monster species that spawned more often: gorgimaera (freq bonus 2) The monster species that never randomly spawned: elona snail The monster species that never randomly spawned: seven of hearts The monster species that never randomly spawned: sabre-toothed cat The monster species that never randomly spawned: nightly stalk The monster species that never randomly spawned: warty force fungus The monster species that never randomly spawned: peacock The monster species that never randomly spawned: clay spore The monster species that never randomly spawned: t-a-n-k The monster species that never randomly spawned: dementor The monster species that never randomly spawned: invulnerable golem The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: wonder helmet (weeping helmet) The RNG hath decreed that this item was never generated: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: silver mace ((null)) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 3) The RNG hath decreed that this item was generated more often: death (long, freq bonus 18) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 13) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 5) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 9) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 9) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 10) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 65) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 9) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 50) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 44) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this trap was always invisible: cursed grave The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 11) Next attribute increase check would have come at turn 2297 Strength training was 24 Dexterity training was 42 Wisdom training was 23 Constitution training was 18 You were poison resistant You were immune to sickness You were petrification resistant You had the following problem: Blacky and his NG walls were closing in. (32) You had 2165 points of nutrition remaining You could survive without air You were a werewolf Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Bitches You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status missile flurry 3 R Not Ready(1156) vanish 3 R Reloading(491) appraisal 3 R Prepared(0) phase door 3 R Reloading(824) invoke deity 3 R Not Ready(1070) booze 3 R Prepared(0) Vanquished creatures 0 ants (1 created) 0 jackals (1 created) a flying wild dog a fenek 0 little dogs (1 created) a hobbit (2 created) 0 dwarves (2 created) a hobbit lord 8 kobolds 4 hidden kobolds (5 created) a fallen a pleasure a small kobold (2 created) 2 small group kobolds a mud kobold 0 taslois (1 created) a small kappa a carver 9 large kobolds 2 large group kobolds a kappa a force swamp kobold a rock kappa 0 leprechauns (1 created) 0 mimics (1 created) a demimondaine 0 porphyric hobgoblins (1 created) an uncommon orc 0 supercops (1 created) 0 iron piercers (1 created) a baby wild boar (2 created) a sewer rat 0 metallic green centipedes (1 created) 0 razor pit demons (3 created) 0 larvae (1 created) 0 grid bugs (1 created) 0 plains centaurs (1 created) an emu a lichen 2 porter lichens (0 created) 2 cribos (1 created) 2 yellow fungi (1 created) an orange spore a reddish patch (0 created) 0 slow molds (1 created) a sucker mold 0 aokabis (1 created) 0 sub-gnomes (1 created) 0 nexus naga hatchlings (1 created) a small rust monster 0 rattlesnakes (1 created) 0 mini vampires (1 created) 2 grid xorns (3 created) 0 black bear cubs (1 created) an ape a friendly adventurer a chimney sweep a stupid looking cos-player 0 boil-covered wretches (1 created) a mangy-looking leper an agent of the black market 0 nords (1 created) an imperial a redguard (2 created) a poisoner 0 vile lancers (1 created) 0 werenymphs (1 created) 0 rogue hirelings (1 created) 0 little girls (1 created) 0 estrella girls (1 created) 0 Woodland-elves (4 created) 0 blackies (1 created) 0 item masters (1 created) 0 shopkeepers (1 created) 0 water demons (1 created) 0 jellyfish (2 created) 0 legged tuna (1 created) 0 giant clams (1 created) 0 normal frogs (1 created) 0 geckos (1 created) 0 clear mewlips (1 created) a novice medium wall an arrow turret 0 dart turrets (1 created) a poison trove 0 teleport troves (1 created) 68 creatures vanquished. 118 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 9 times You eaten food with animal by-products 6 times You eaten meat 6 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 21 times You killed 58 monsters You read items or engraved 22 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (50 of 160) high heels [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (33 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (1 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (6 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (88 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Camperstriker... You died in The Dungeons of Doom on dungeon level 4 with 3330 points, and 0 pieces of gold, after 1371 moves. Killer: a monster (mini vampire) You were level 3 with a maximum of 8 hit points when you died. You reached the 241st place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 11793365 Bluescreen-Bin-Iro-Mal-Neu ascended to demigod-hood. 596 [729] 3 10087420 Janszobar-Wiz-Gno-Mal-Neu died in Gehennom on level 70 [max 72]. Killed by a blast of disintegration. 456 [531] 4 4174574 Janszobar-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 38. Killed by a monster (invisible demonic bladewitch), while flinching. - [403] 5 3649843 BSOD2-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 38. Killed by a monster (lovely girl). - [390] 6 2751712 Janszobar-Wiz-Bas-Mal-Neu died in The Dungeons of Doom on level 36 [max 40]. Killed by a monster (greater astral elemental), while tickled by a bunch of feelers. - [243] 7 2061539 Janszobar-Wiz-Gno-Mal-Neu was poisoned in The Dungeons of Doom on level 16 [max 25]. Poisoned by a rusalka. 277 [277] 8 1845157 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Wyrm Caves on level 29. Poisoned by an ore-spore lichen. 310 [310] 9 1667460 BSOD2-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 27. 297 [297] 10 1652669 billy2-Bar-Aur-Mal-Law died in The Dungeons of Doom on level 40 [max 41]. Drowned in a moat by a flintfish. 204 [247] 16 844102 Bluescreen-Trs-Alc-Mal-Law died in The Dungeons of Doom on level 17. Killed by a monster (star vampire). - [185] 40 138067 Bluescreen-Trs-Anc-Fem-Neu died in The Dungeons of Doom on level 7 [max 13]. Killed by a monster (human mummy), while dragging an iron ball. - [140] 130 14445 Bluescreen-Fai-Wor-Fem-Law died in The Dungeons of Doom on level 3. Killed by a monster (poison spinner). - [81] 139 13092 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 33 [max 62]. Killed by a bolt of fire. - [15] 148 12537 Bluescreen-Cam-Nas-Fem-Neu died in The Dungeons of Doom on level 9. Killed by a monster (visible stalker). - [109] 163 10212 Bluescreen-Fai-Lev-Fem-Law died in The Dungeons of Doom on level 6 [max 7]. Killed by a monster (umber pony). - [75] 182 8833 Bluescreen-Fai-Nav-Fem-Law died in The Gnomish Mines on level 6. Burned by molten lava. - [63] 223 4799 Bluescreen-Cou-Rod-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a cream pie. - [3] 235 3906 Bluescreen-Gof-Nav-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (stygian hag). - [65] 239 3409 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (blue yeek). - [81] 240 3343 Janszobar-Wiz-Dro-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a solar beam. - [74] *241 3330 Bluescreen-Cam-Clk-Mal-Law died in The Dungeons of * Doom on level 4 [max 5]. Killed by a monster (mini vampire). - [8] 242 3293 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a monster (migo warrior). - [81] 243 3197 Bluescreen-Fai-Amn-Fem-Law died in The Dungeons of Doom on level 4. Killed by a monster (cloaker), while paralyzed by a monster attack. - [69] 266 1858 Bluescreen-Tou-Snl-Fem-Cha died in The Gnomish Mines on level 4. Killed by a monster (deep force gnome). - [81] 269 1759 Bluescreen-Cou-Imp-Fem-Law died in The Dungeons of Doom on level 3. Killed by a monster (Ms. Kadirli, the shopkeeper). - [63] 283 1340 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a bolt of cold. - [47] 291 1112 Bluescreen-Gof-Mai-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (river goblin). - [50] 316 529 Bluescreen-Fai-Sen-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (emu). - [24] 349 294 Bluescreen-Cam-Iro-Fem-Law died in The Dungeons of Doom on level 4. Killed by disturbing their deity. - [23] 365 182 Bluescreen-Cam-Mon-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (spacewars fighter), while sleeping. - [24] 407 91 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (undead bat). - [15] 424 69 Bluescreen-Top-Clk-Fem-Cha died in The Dungeons of Doom on level 1. Killed by an orcish spear. - [15] 427 66 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an icy touch. - [15] 441 47 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (ant). - [15] 443 45 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by time. 15 [15] 447 43 Bluescreen-Gun-Snl-Fem-Cha died in The Dungeons of Doom on level 1. Killed by disturbing their deity. - [20] 459 35 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (gnome). - [15]