Bluescreen, lawful female amnesiac Failed Existence ----------- .(....@...| |....m....| |.........| |...>.....| |.........| |.....{...| ----------- [Bluescree the Bum] St10 Dx16 Co10 In20 Wi13 Ch22 FaiAmnFemLaw S3202 Dlvl:4 $0 HP-4(69) Pw63(63) AC-22 MC8 Mov8 Xp7/741 Wt297/1400 T1459 Hungry Fear Latest messages The cloaker touches you! [-1 -> 25] [-1 -> 24] The cloaker touches you! [-1 -> 23] You are stricken with fear! [-4 -> 19] The cloaker touches you! [-1 -> 18] [-1 -> 17] The cloaker touches you! [-1 -> 16] You feel even more afraid than before! [-5 -> 11] Warning: HP low! The cloaker just misses! The cloaker touches you! [-1 -> 10] Warning: HP low! You die... Your inventory Weapons a - an uncursed +0 battle-axe (weapon in hands) {48} c - an uncursed +0 dagger {4} u - a blessed +3 trident {10} D - an uncursed +0 elven spear (in quiver) {12} J - an uncursed +0 orcish dagger {4} Armor t - a cursed +12 pair of sentient high-heeled shoes (being worn) {8} C - an uncursed +2 scale mail (being worn) {100} F - an uncursed +0 elven shield {20} G - an uncursed +0 pair of gauntlets of power (being worn) {4} Comestibles m - 4 uncursed bananas {3} q - an uncursed tripe ration {1} x - an uncursed tin of rabbit meat {1} H - an uncursed grape {1} V - 3 uncursed oranges {2} Scrolls d - 4 uncursed scrolls of healing {2} e - 5 uncursed scrolls of mana {5} f - 2 uncursed scrolls of phase door {1} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} W - an uncursed scroll of taming {1} Tools s - an uncursed oilskin sack {66} Gems z - an uncursed +0 worthless piece of violet glass {1} Contents of the oilskin sack: an uncursed spellbook of cure blindness named empty (0:0) {1} an uncursed +0 partisan {32} an uncursed tallow candle {1} an uncursed scroll of create monster {1} 7 uncursed -4 bullets {4} a cursed -6 sling {2} 58 gold pieces {0} an uncursed +0 crossbow {20} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 155 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 98% Amulet drop chance was reduced to 10% Concealing monsters were spawned underneath items 86% of the time only Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19973 Monster spawn increase reached its maximum at turn 50224 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 133650 The monster class that cannot be genocided was kobold The monster class that was spawned more often: leprechaun (freq bonus 2) The monster species that spawned more often: scroll mimic (freq bonus 5) The monster species that spawned more often: adult shimmering dragon (freq bonus 16) The monster species that spawned more often: bosmer (freq bonus 4) The monster species that spawned more often: pretty water nymph (freq bonus 20) The monster species that spawned more often: warthog (freq bonus 6) The monster species that spawned more often: tasloi mummy (freq bonus 6) The monster species that spawned more often: nukvah sephirah (freq bonus 8) The monster species that spawned more often: numb trove (freq bonus 8) The monster species that spawned more often: Maugneshnaagar (freq bonus 8) The monster species that spawned more often: Hai Riyo, the dragon bird (freq bonus 8) The monster species that spawned more often: priestess (freq bonus 4) The monster species that spawned more often: Alida's colorful sneaker (freq bonus 20) The monster species that spawned more often: master mystic (freq bonus 16) The monster species that spawned more often: pain worm (freq bonus 24) The monster species that spawned more often: cycle of life (freq bonus 12) The monster species that spawned more often: death eel (freq bonus 10) The monster species that spawned more often: phase mold (freq bonus 8) The monster species that spawned more often: werecow (freq bonus 3) The monster species that spawned more often: giant slug (freq bonus 8) The monster species that spawned more often: dancing queen (freq bonus 7) The monster species that never randomly spawned: ghost wolf The monster species that never randomly spawned: legion devil cutter The monster species that never randomly spawned: student assistant The monster species that never randomly spawned: gryphon The monster species that never randomly spawned: crystal ooze The monster species that never randomly spawned: scroll permamimic The monster species that never randomly spawned: uber pwnzor The monster species that never randomly spawned: Sesshoumaru, Youkai Lord of the West The monster species that never randomly spawned: missingno The monster species that never randomly spawned: cyan warp patch The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: cure freeze (snowy) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: amulet of rmb loss (clicking) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 38) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 6) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 13) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 6) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 7) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 6) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 8) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 9) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 6) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 10) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 9) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 7) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 98) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: worthless piece of red glass (red) The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue) The RNG hath decreed that this trap was always invisible: rmb loss trap The RNG hath decreed that this trap was generated more often: cooling trap (freq bonus 10) Next attribute increase check would have come at turn 2611 Strength training was 50 Dexterity training was 10 Wisdom training was 44 Constitution training was -7 You were paralyzed (-7) You were stricken with fear (30) You were subjected to random bad effects (83886080) You were wearing sentient high heels You had the risk of temporarily losing intrinsics (83886080) You were prevented from having infravision (226) You had 231 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Pitworm, Dagoth Ur and Elena Your deity was Pitworm You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - cure blindness 2 healing 73% 100% Techniques known in the end Name Level Status attire charm 7X Prepared(0) appraisal 7 R Reloading(413) phase door 7 R Reloading(538) invoke deity 7 R Prepared(0) Vanquished creatures 4 ants (5 created) 0 mimic ants (2 created) a firefly 2 large cockroaches 3 giant ticks (2 created) 2 killer bees 0 wax bees (1 created) 0 honey bees (2 created) a red hornet a normal ant 2 giant ants 0 petty giant ants (1 created) an insectoid a large flea a fenek 0 evasive homunculi (1 created) 0 restons (1 created) 0 small kobolds (1 created) a large kobold 0 cloakers (1 created) a blue faerie 0 mountain nymphs (1 created) 0 water nymphs (1 created) 0 rock piercers (1 created) 0 werepiercers (1 created) a cave spider (2 created) 0 larvae (1 created) 0 grid bugs (1 created) a lichen (2 created) 0 porter lichens (1 created) a spore lichen 2 colony lichens 2 unalignment things (0 created) 0 water lichens (1 created) an orange colony 0 phase molds (1 created) a kobold zombie (2 created) 0 dwarf zombies (1 created) 3 human adventurers (5 created) a friendly adventurer 3 human thieves a chimney sweep a vicar a weary pilgrim a flower girl an errand boy a stupid looking cos-player (2 created) a blabbering otaku 2 filthy street urchins a sailor (2 created) 0 boil-covered wretches (1 created) a village idiot (2 created) a pitiful-looking beggar a busy-looking merchant 2 battle-scarred veterans 0 sanctimonious-looking preachers (2 created) a yakuza member a drunk jet guy a breton a nord a heretic a navi a weregridbug a peasant a vile lancer a swarming sneak thief a werepiercer (0 created) 0 redguard girls (1 created) a Green-elf a semi-novice priest 0 shopkeepers (1 created) 2 twens a gecko an iguana 0 small turrets (1 created) a small item trove 0 disintegration troves (1 created) 70 creatures vanquished. 102 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You followed a strict vegan diet You eaten 1 time You have communicated with the gods 16 times You never prayed to the gods You hit with a wielded weapon 36 times You killed 59 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills high heels [Basic] (max Grand Master) (25 of 160) martial arts [Basic] (max Master) (62 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Basic] (max Expert) (27 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (4 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (5 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Failed Existence... You died in The Dungeons of Doom on dungeon level 4 with 3197 points, and 58 pieces of gold, after 1459 moves. Killer: a monster (cloaker), while paralyzed by a monster attack You were level 7 with a maximum of 69 hit points when you died. You reached the 206th place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 11793365 Bluescreen-Bin-Iro-Mal-Neu ascended to demigod-hood. 596 [729] 3 10087420 Janszobar-Wiz-Gno-Mal-Neu died in Gehennom on level 70 [max 72]. Killed by a blast of disintegration. 456 [531] 4 4174574 Janszobar-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 38. Killed by a monster (invisible demonic bladewitch), while flinching. - [403] 5 3649843 BSOD2-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 38. Killed by a monster (lovely girl). - [390] 6 2061539 Janszobar-Wiz-Gno-Mal-Neu was poisoned in The Dungeons of Doom on level 16 [max 25]. Poisoned by a rusalka. 277 [277] 7 1845157 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Wyrm Caves on level 29. Poisoned by an ore-spore lichen. 310 [310] 8 1667460 BSOD2-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 27. 297 [297] 9 1612837 BSOD2-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 0 [max 27]. 297 [297] 10 1312505 Lorskel-Aci-Ung-Mal-Law was poisoned in The Lost Tomb on level 29. Poisoned by a cursed grue. 351 [351] 121 13092 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 33 [max 62]. Killed by a bolt of fire. - [15] 156 8833 Bluescreen-Fai-Nav-Fem-Law died in The Gnomish Mines on level 6. Burned by molten lava. - [63] 203 3409 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (blue yeek). - [81] 204 3343 Janszobar-Wiz-Dro-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a solar beam. - [74] 205 3293 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a monster (migo warrior). - [81] *206 3197 Bluescreen-Fai-Amn-Fem-Law died in The Dungeons of * Doom on level 4. Killed by a monster (cloaker), while paralyzed by a monster attack. - [69] 207 3183 Heliokopis-Pri-Ven-Mal-Cha quit in The Dungeons of Doom on level 1. 20 [20] 208 2946 sharkeye-Fen-Hum-Mal-Law died in The Dungeons of Doom on level 5. Killed by a bullet. - [72] 238 1340 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a bolt of cold. - [47] 351 91 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (undead bat). - [15] 369 66 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an icy touch. - [15] 381 47 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (ant). - [15] 383 45 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by time. 15 [15] 396 35 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (gnome). - [15]