Bluescreen, neutral male ironman Binder ------+---- |.........| |.......... |.........| |.........| ,### |........<| #,,,##############--.-------- # ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# ----- ,, ,,,,,,,,,,,,,,,,,#,,,,,,,,^,,,-.....| #,o----- ####,###------,------####### # ..| #,,|...+ ,,,,,,,,.....|,|....| | #,@|...| #####`,,|.....,|....| - ------ ##,,%.*.|#######,,,...%.|,|....| |...$.... ,,,,-.^.-,,,,,,,,#,|....|,-....| |.. ####|...|#########,------,|....| | |....,, ,,,,,,,,,,,|....| -----## ###########------ [Bluescree the Exile] St11 Dx12 Co6 In9 Wi5 Ch7 BinIroMalNeu S45 Dlvl:1 $5 HP15(15) Pw6(6) AC6 MC1 Mov12 Xp1/10 Wt236/950 T291 Elbereth Latest messages You see here a scroll labeled CRIAEDO {1}. y - a scroll labeled CRIAEDO {1}. There's some graffiti on the floor here. Use "r." to read it. In what direction? [47896321><] The knife misses the jackal. Your leather cloak blocks the jackal's attack. You kill the jackal! c - an uncursed +0 knife {2}. You see here a jackal corpse {300}. What do you want to eat? [f-hrsuv or ?*,] This jackal corpse is delicious! You finish eating the jackal corpse. You see here a scroll labeled IRC CHANNEL SLASHEMEXTENDED {1}. p - a scroll labeled IRC CHANNEL SLASHEMEXTENDED {2}. What do you want to write with? [- a-dotx or ?*] You write in the dust with your fingers. What do you want to write in the dust here? The cave goblin zaps a wand of time! You feel life has clocked back. Your inventory Weapons b - an uncursed +0 voulge {48} c - an uncursed +0 knife {2} o - a blessed +0 flintlock {10} t - an uncursed +0 mace (weapon in hand) {12} Armor e - an uncursed +0 leather cloak (being worn) {7} q - an uncursed +0 studded leather armor (being worn) {80} Comestibles f - an uncursed cram ration {1} g - 3 uncursed apples {2} h - 2 uncursed tripe rations {2} r - an uncursed tin of lichen {1} s - 2 blessed apples {1} u - a blessed lichen corpse {20} v - an uncursed food ration {1} Scrolls i - 5 uncursed scrolls of healing {5} j - 5 uncursed scrolls of mana {5} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} p - 2 uncursed scrolls of stinking cloud {2} y - an uncursed scroll of enchant weapon {1} Potions w - an uncursed potion of paralysis {1} Tools n - an uncursed brass lantern (lit) {1} Gems a - 46 uncursed +0 rocks {25} d - an uncursed +0 flint stone x - 2 uncursed +0 worthless pieces of blue glass {2} Final attributes You have sinned Your alignment was -5 Your max alignment was -3 You carried 16 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 48 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 91% Wand drop chance was reduced to 96% Potion drop chance was reduced to 76% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16594 Monster spawn increase reached its maximum at turn 45511 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 808146 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: flying fish (freq bonus 4) The monster species that spawned more often: baby sirrush (freq bonus 20) The monster species that spawned more often: ultramarine force fungus (freq bonus 11) The monster species that spawned more often: really dangerous mold (freq bonus 12) The monster species that spawned more often: stalking venom lichen (freq bonus 6) The monster species that spawned more often: Rosy (freq bonus 6) The monster species that spawned more often: slime elemental (freq bonus 7) The monster species that spawned more often: acid penetrator (freq bonus 6) The monster species that spawned more often: large dog-man (freq bonus 9) The monster species that spawned more often: shrub thorn (freq bonus 12) The monster species that spawned more often: darkness turret (freq bonus 10) The monster species that spawned more often: The Eye of Sahaqiel (freq bonus 14) The monster species that spawned more often: inertia warp patch (freq bonus 5) The monster species that spawned more often: brown force patch (freq bonus 6) The monster species that spawned more often: istar (freq bonus 14) The monster species that spawned more often: purple monster (freq bonus 18) The monster species that spawned more often: sneaker (freq bonus 12) The monster species that spawned more often: large cat (freq bonus 5) The monster species that spawned more often: small door mimic (freq bonus 6) The monster species that spawned more often: soft colony (freq bonus 5) The monster species that spawned more often: slime growth (freq bonus 9) The monster species that never randomly spawned: kudzu The monster species that never randomly spawned: dwarven priest The monster species that never randomly spawned: Fanny's buckled sandal The monster species that never randomly spawned: Danielle The monster species that never randomly spawned: furious mushroom The monster species that never randomly spawned: dark gray force patch The monster species that never randomly spawned: officer The monster species that never randomly spawned: three-headed snake The monster species that never randomly spawned: Uruk-shark The monster species that never randomly spawned: red hot ride The RNG hath decreed that this item was never generated: amulet of anti experience (ringwraith) The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: tele level (GON GET YA) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: T-shirt ((null)) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 95) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 19) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 48) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 86) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 30) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 9) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 3) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 7) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 9) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 8) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 71) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 43) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: rocket launcher ((null)) The RNG hath decreed that this item was always generated cursed: crysknife ((null)) The RNG hath decreed that this item was always generated cursed: peanut bag ((null)) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this trap was always invisible: magic trap The RNG hath decreed that this trap was generated more often: level teleporter (freq bonus 12) Next attribute increase check would have come at turn 359 Strength training was 6 Dexterity training was 5 Wisdom training was 5 Constitution training was 21 You were standing on an active Elbereth engraving You had 1440 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was the void You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Soon(50) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures a jackal 0 kittens (1 created) 0 cave goblins (1 created) 2 grid bugs 0 chaffinches (1 created) a lichen a spore lichen 2 kobold zombies 7 creatures vanquished. 10 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 4 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (2 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (5 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (3 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Binder... You died in The Dungeons of Doom on dungeon level 1 with 45 points, and 5 pieces of gold, after 291 moves. Killer: time You were level 1 with a maximum of 15 hit points when you died. You reached the 134th place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 1845157 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Wyrm Caves on level 29. Poisoned by an ore-spore lichen. 310 [310] 3 1667460 BSOD2-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 27. 297 [297] 4 1612837 BSOD2-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 0 [max 27]. 297 [297] 5 587162 Heliokopis-Wiz-Gno-Mal-Neu turned to stone in Grund's Stronghold on level 14. Petrified by a petrifying gaze. 123 [168] 6 233006 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Gnomish Mines on level 6 [max 12]. Poisoned by a swamp fern spore. 171 [171] 7 206632 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 2 [max 12]. Killed by a monster (sonicbat, while praying unsuccessfully). - [180] 8 195707 Heliokopis-Gun-Pea-Mal-Neu died in Sokoban on level 6 [max 12]. Killed by a monster (great wyrm of power, while sleeping). - [230] 9 181234 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 7 [max 12]. Killed by a monster (invisible atzilut sephirah). - [162] 10 122400 weirdvic-Con-Ang-Fem-Cha died in The Dungeons of Doom on level 40 [max 65]. Killed by a monster (minotaur). - [149] 71 1340 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1 [max 2]. Killed by a bolt of cold. - [47] 132 48 weirdvic-Con-Ang-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (prison guard). - [16] 133 46 ProzacElf-Ass-Ele-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a poison gas cloud. - [18] *134 45 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by time. 15 [15] 135 44 ProzacElf-Fen-Her-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a magic missile. - [15] 136 42 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 1. 16 [16] 139 35 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (gnome). - [15]