Bluescreen, lawful male gelatinous Necromancer I ## ... I.I@# .<...I I# --.--- #,,# ##|# III I [Bluescree the Embalmer] St12 Dx19 Co14 In24 Wi7 Ch12 NecGelMalLaw S1312 Dlvl:3 $16 HP0(75) Pw7(67) AC4 MC0 Mov12 Xp5/299 Wt153/1600 T1074 Blind Burn Latest messages [-7 -> 19] It bites you! [-4 -> 15] It bites you! [-5 -> 10] Warning: HP low! It bites you! You hear the wailing of the Banshee... [-9 -> 1] Warning: HP low! What do you want to read? [bcg-kmp-sv or ?*] You don't have that object. What do you want to read? [bcg-kmp-sv or ?*] Never mind. Unknown command ' '. (6x) # Are you sure you want to pray? [yn] (n) You begin praying to Nharlotep. It bites you! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in foreclaws) {16} Comestibles w - an uncursed baked sweet potato {1} y - a blessed tripe ration {1} B - an uncursed iguana corpse {30} C - an uncursed tripe ration {1} Scrolls g - 3 uncursed scrolls of identify {3} h - an uncursed scroll of ice {1} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} Spellbooks i - a blessed spellbook of summon undead (0:1) {1} j - a blessed spellbook of command undead (0:1) {1} k - a blessed spellbook of drain life (0:4) {1} m - a blessed spellbook of wizard lock (0:2) {1} v - an uncursed spellbook of insulate (0:3) {1} Potions d - an uncursed potion of urine {1} e - a blessed potion of enlightenment {1} f - an uncursed potion of oolong tea {1} z - an uncursed potion of full healing {1} Rings b - an uncursed ring of see invisible {1} c - an uncursed ring of teleportation {1} Wands l - an uncursed wand of draining (4:2) {1} n - an uncursed wand of healing (0:7) {1} Tools t - an uncursed +0 pick-axe {32} u - an uncursed lock pick {1} x - an uncursed +0 pick-axe {32} A - an uncursed +0 fishing pole {12} Final attributes You have transgressed Your alignment was -31 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 64% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 81% Amulet drop chance was reduced to 30% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 61% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 12450 Monster spawn increase reached its maximum at turn 63660 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 62780 The monster class that cannot be genocided was orc The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: black smasher (freq bonus 72) The monster species that spawned more often: red balrog (freq bonus 3) The monster species that spawned more often: clapper snake (freq bonus 16) The monster species that spawned more often: crunchy warp patch (freq bonus 4) The monster species that spawned more often: purple wraith (freq bonus 8) The monster species that spawned more often: huge lizard (freq bonus 4) The monster species that spawned more often: red hornet (freq bonus 8) The monster species that spawned more often: watch lieutenant (freq bonus 12) The monster species that spawned more often: dark shoggoth (freq bonus 8) The monster species that spawned more often: Officer Katcher (freq bonus 40) The monster species that spawned more often: Parry Hotter (freq bonus 5) The monster species that spawned more often: gnoll rogue (freq bonus 10) The monster species that spawned more often: giant food trove (freq bonus 16) The monster species that spawned more often: freeze troll (freq bonus 4) The monster species that spawned more often: suck monster (freq bonus 20) The monster species that spawned more often: rhydon (freq bonus 24) The monster species that spawned more often: burning trove (freq bonus 6) The monster species that spawned more often: healing force patch (freq bonus 4) The monster species that spawned more often: aquatic dragonfly (freq bonus 16) The monster species that spawned more often: Liljana (freq bonus 7) The monster species that never randomly spawned: well-hidden drow The monster species that never randomly spawned: rotten icky thing The monster species that never randomly spawned: spitting beetle The monster species that never randomly spawned: dungeon lord The monster species that never randomly spawned: Officer Kaptain The monster species that never randomly spawned: slime monster The monster species that never randomly spawned: minotaur priestess The monster species that never randomly spawned: swan The monster species that never randomly spawned: green eye The monster species that never randomly spawned: old orange dragon The RNG hath decreed that this item was never generated: fire resistance (iron) The RNG hath decreed that this item was never generated: magic device stone (gray) The RNG hath decreed that this item was never generated: food ration ((null)) The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 42) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 7) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 3) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this item was always generated cursed: amulet of waterwalking (rubber) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this trap was always invisible: noise trap The RNG hath decreed that this trap was generated more often: paralysis trap (freq bonus 12) Next attribute increase check would have come at turn 3247 Strength training was 21 Dexterity training was -3 Wisdom training was 4 Constitution training was 35 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were level-drain resistant You were immune to sickness You were acid resistant You were petrification resistant You were paralyzed (-3) You were burned (17) You were aware of the presence of something You were warned of undead You had 640 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nharlotep, Zugguthobal and Gothuulbe Your deity was Nharlotep You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 0% 410% b - command undead 5 attack 0% 400% c - drain life 3 attack 0% 190% d - wizard lock 2 matter 0% 90% Techniques known in the end Name Level Status reinforce memory 5X LIMIT(0) raise zombies 5X LIMIT(1980) liquid leap 5 R LIMIT(0) appraisal 5 R LIMIT(0) phase door 5 R LIMIT(1364) invoke deity 5 R LIMIT(0) Vanquished creatures 3 ants 0 mimic ants (1 created) 0 large cockroaches (1 created) 0 killer bees (1 created) 0 floating eyes (1 created) 0 evasive jermlaines (1 created) 0 wimps (1 created) 0 kobolds (1 created) 0 goblins (1 created) 0 hobgoblins (1 created) a sewer rat 2 evasive sewer rats 0 rabbits (1 created) 0 black rats (1 created) a giant white mouse a ferret kit a grid bug 0 hidden bats (1 created) a chaffinch a tiny pseudodragon (3 created) 0 baby gray dragons (1 created) 0 baby silver dragons (5 created) 0 baby mercurial dragons (1 created) a baby deep dragon (2 created) a baby white dragon (2 created) a baby orange dragon a baby black dragon 0 baby blue dragons (1 created) 0 baby yellow dragons (1 created) a baby blood dragon 0 red hot rides (1 created) an invisible badguy 0 lichens (5 created) 0 porter lichens (5 created) 0 spore lichens (3 created) 0 moulds (1 created) 0 ungenomolds (1 created) 0 aggressive lichens (1 created) 0 cribos (2 created) 0 orange patches (1 created) 0 golden molds (1 created) 0 green patches (1 created) 0 red stalks (1 created) a cyan mushroom 0 cyan warp fungi (1 created) 0 slow fungi (1 created) 0 porter slow fungi (1 created) 0 shriekers (1 created) 0 spore shriekers (1 created) 0 sub-gnomes (1 created) 0 Keystone Kops (5 created) a kobold zombie 2 gnome zombies a dwarf zombie (2 created) 0 ghouls (1 created) a friendly adventurer a mana stealer 2 twens an iguana a clear mewlip a small turret 29 creatures vanquished. 90 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 31 times You killed 23 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (24 of 160) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (47 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (50 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Bluescreen the Necromancer... You died in The Dungeons of Doom on dungeon level 3 with 1311 points, and 16 pieces of gold, after 1074 moves. Killer: baby mercurial dragon, while praying unsuccessfully You were level 5 with a maximum of 75 hit points when you died. You reached the 880th place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1299996 AmyBSOD-Wiz-Trp-Mal-Neu died in Gehennom on level 45. Killed by a fire lady. - [363] 4 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 5 930808 Lorskel-War-Dwa-Mal-Law was poisoned in The Quest on level 30 [max 27]. Poisoned by a locust. 158 [329] 6 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 7 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 8 425814 Heliokopis-Wiz-Gno-Mal-Neu died in Town on level 8 [max 12]. Killed by a gevurah sephirah. - [124] 9 408348 Lorskel-War-Dop-Mal-Cha turned to stone in The Dungeons of Doom on level 17. Petrified by a tasting eight-footed snake meat. 243 [268] 10 384423 Lorskel-War-Red-Mal-Neu died in The Dungeons of Doom on level 15. Killed by a colbran. - [247] 21 185082 Bluescreen-Fai-Spe-Fem-Law died in The Dungeons of Doom on level 24. Killed by a petty air elemental. - [110] 851 2067 Bluescreen-Cam-Und-Fem-Law died in The Dungeons of Doom on level 3. Killed by a young deep dragon. - [57] 878 1324 Disprezzo-Gun-Spe-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a wand. - [57] 879 1320 Wolfechu-Dea-Nym-Mal-Law died in The Dungeons of Doom on level 2. Killed by a river moccasin. - [53] *880 1311 Bluescreen-Nec-Gel-Mal-Law died in The Dungeons of * Doom on level 3. Killed by a baby mercurial dragon, while praying unsuccessfully. - [75] 881 1300 weirdvic-Jes-Dev-Mal-Law escaped the dungeon [max level 1]. 17 [17] 882 1266 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 7. Killed by Mr. Kinsky, the shopkeeper. - [20]