Bluescreen, chaotic female specialist Ringseeker ----------- ------------ -@......... ............| .d.........| | |...........| |...........| ---.........+ -.--------- Bluescreen the Hobbit Townie St10 Dx18 Co5 In24 Wi12 Ch18 RinSpeFemCha S0 Dlvl:1 $0 HP11(11) Pw19(19) AC4 MC0 Mov12 Xp1/0 Wt118/850 T1 Latest messages Hello Bluescreen, welcome to SlashEMExtended! You are a chaotic female specialist Ringseeker. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waning tonight. Unknown command ' '. Unix SlashEMExtended Version 1.6.4 (3a50702) - last build Mon Mar 7 20:28:33 2016. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 187 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 18 Monsters only dropped their musable items with 43% chance Ring drop chance was reduced to 50% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Monster spawn increase started at turn 24110 Monster spawn increase reached its maximum at turn 126590 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 171396 The monster class that cannot be genocided was light The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: aquatic golem (freq bonus 10) The monster species that spawned more often: water dragon (freq bonus 10) The monster species that spawned more often: undead scavenger (freq bonus 3) The monster species that spawned more often: undead scientist (freq bonus 4) The monster species that spawned more often: fake growth (freq bonus 6) The monster species that spawned more often: mantichris (freq bonus 7) The monster species that spawned more often: dried corpse (freq bonus 8) The monster species that spawned more often: astral deva (freq bonus 9) The monster species that spawned more often: undead mass (freq bonus 12) The monster species that spawned more often: blank growth (freq bonus 10) The monster species that never randomly spawned: domoxorn The monster species that never randomly spawned: giga wraith The monster species that never randomly spawned: ferret The monster species that never randomly spawned: werecockatrice The monster species that never randomly spawned: Rivierna The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: victorian underwear ((null)) The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 11) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 3) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 7) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: epidote (green) The RNG hath decreed that this item was always generated cursed: saddle ((null)) The RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 4) Next attribute increase check would have come at turn 810 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lurtz, Saruman and Morgoth Your deity was Morgoth You could have not have safely prayed (219) You survived You didn't know any spells. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills short sword [Basic] sling [Basic] Spellcasting Skills (none) Goodbye Bluescreen the Ringseeker...