Bluescreen, lawful female trapper Firefighter ------- |.<@..| +.....| |`.d..| -.----- Bluescreen the Hazard Trainee St11 Dx13 Co16 In17 Wi10 Ch7 FirTrpFemLaw+E Dlvl:1 $0 HP23(23) Pw28(28) AC10 Exp1 T3 Frz Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Bluescreen, the heretic trapper Firefighter, welcome back to SlashEMExtended! The moon is waning tonight. Specify unknown object by cursor? [ynq] (q) A cloud of foggy gas shoots out at you! You slow down. You are frozen solid! Unknown command ' '. (5x) Unknown command '^W'. Unknown command '^Q'. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 25 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 60% chance Ring drop chance was reduced to 65% Amulet drop chance was reduced to 52% Concealing monsters were spawned underneath items 85% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 13059 Monster spawn increase reached its maximum at turn 127859 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 78120 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: giant amulet trove (freq bonus 18) The monster species that spawned more often: Amelje (freq bonus 5) The monster species that spawned more often: volcano giant (freq bonus 6) The monster species that spawned more often: Maladjusted Leon (freq bonus 12) The monster species that spawned more often: jumping tortoise (freq bonus 9) The monster species that spawned more often: volt spore (freq bonus 4) The monster species that spawned more often: ranger (freq bonus 12) The monster species that spawned more often: brontsaurus (freq bonus 4) The monster species that spawned more often: huge battle tank (freq bonus 6) The monster species that spawned more often: undead officer (freq bonus 6) The monster species that never randomly spawned: farting queen The monster species that never randomly spawned: blink spore The monster species that never randomly spawned: Rat-Man with mega-strong shield The monster species that never randomly spawned: Axus The monster species that never randomly spawned: force wolf The RNG hath decreed that this item was never generated: bone club ((null)) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 16) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 22) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 14) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 20) The RNG hath decreed that this item was always generated cursed: course lance ((null)) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: lucern hammer (pronged polearm) The RNG hath decreed that this item was always generated cursed: genocide (omnipotent) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 1) Next attribute increase check would have come at turn 2089 Strength training was 0 Dexterity training was -1 Wisdom training was -2 Constitution training was 0 You were fire resistant You were frozen solid (8) You had 1498 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Sony PlayStation and Chaotic Evil Your deity was The Lord of the Pit You could have not have safely prayed (433) You survived You didn't know any spells. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills axe [Basic] Spellcasting Skills (none) Goodbye Bluescreen the Firefighter...