Merrick, neutral male bastard Goldminer --- --- ... ... ..---..- |...--.>...[......---- |............[.......-- --..............<.....| ----- |........--.. .......| |...- -.......-------.....--- |.@h.- -.......................| ---..- ............----....---.| -... ............. |.....| |.| |.}|. --........... |....-- |.-- |.-- |.........- ---..- |..-----.| --.--....- |...| -.......| --- ... --...| ----..-- |...-- --}.| --.-- |.}.| --- --.-- --- [Merrick the Pick Wielder] St11 Dx11 Co8 In12 Wi15 Ch4 GolBasMalNeu S2221 Mines:5 $1 HP-1(44) Pw18(36) AC7 MC2 Mov12 Sn7 Xp6/446 Wt581/1420 T1047 Satiated Numb Latest messages The dwarven priest hits you! [-3 -> 16] Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) h a humanoid (dwarven priest) (base level 7) (male) Accessing Pokedex entry for dwarven priest... Base statistics of this monster type: Base level = 7, difficulty = 10, AC = 0, magic resistance = 30, alignment 5. Normal speed (12). Normal generation, with frequency 1. Resists sleep. No conveyed resistances. Genocidable, carnivorous, herbivorous miner. Has infravision. Can be seen with infravision. Is a valid polymorph form. Attacks: 2d4, uses weapon - ordinary physical 2d4, uses magic spell(s) - random clerical spell Pick an object. Done. You hit the dwarven priest. The dwarven priest swings his troutstaff. The dwarven priest misses. The air crackles around the dwarven priest. The dwarven priest sustains minor lacerations from your attack. The dwarven priest swings his troutstaff. The dwarven priest hits you! [-9 -> 7] Warning: HP low! The dwarven priest swings his troutstaff. The dwarven priest hits you! You die... Your inventory Amulets N - a $ cursed amulet of restful sleep {0} Weapons a - an invisible w-uncursed +2 elven dagger (weapon in hand) {4} Armor b - a c-uncursed +0 gnomish suit (being worn) {20} d - a l-uncursed +0 pair of gnomish boots (being worn) {4} S - the l-blessed +2 pair of leather shoes named End of the year {2} T - a c-uncursed +0 gnomish helm (being worn) {1} U - a c-uncursed +0 dwarvish cloak (being worn) {4} Comestibles I - a % uncursed cheese {0} J - a % uncursed tripe ration {0} Scrolls n - 5 ? uncursed scrolls of healing called healing {0} o - 5 ? uncursed scrolls of mana called mana {0} p - 3 ? uncursed scrolls of phase door called phase door {0} q - 2 ? uncursed scrolls of standard id called standard id {0} r - a ? uncursed scroll of cure called cure {0} s - a ? uncursed scroll of heal other called heal other {0} Potions m - a * uncursed finalized potion of cure insanity {0} Wands V - a ` uncursed wand of sleep called petrified stop moving (0:5) {0} Tools l - a w-uncursed large box called box {513} x - an i-uncursed +0 pick-axe (alternate weapon; not wielded) {32} Gems Q - a $ blessed +1 jasper stone {1} Contents of the large box called box: 158 g-gold pieces {0} the E-uncursed +0 spear named Zankai Hung Ze Tung Do Hai {12} a c-uncursed +0 elven toga {1} a m-uncursed tin of clubbelgoblin meat {0} a ? uncursed spellbook of extra healing (0:4) {0} a ? uncursed spellbook of directive called directive (0:1) {0} a ? uncursed spellbook of haste self called haste self (0:2) {0} a ? uncursed spellbook of radar called radar (0:1) {0} a * finalized potion of unholy water {0} a * uncursed finalized potion of healing called or maybe this is booze {0} a * uncursed potion of healing called or maybe this is booze {0} 2 * uncursed potions of Jolt Cola called could be booze {0} Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: dimmopathy Scroll identification only worked 100 times out of 176 Implant identification only worked 1 times out of 59 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 137 Tool identification only worked 5 times out of 8 Ring drop chance was reduced to 96% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 98% Food drop chance was reduced to 98% Shop item generation was reduced to 94% Concealing monsters were spawned underneath items 73% of the time only Monster death drops spawned with only 94% chance The following skill was trained at half the usual rate: dart The following skill was limited to basic proficiency: symbiosis The following skill became untrainable if you tried to train it too early: riding (turn 3) The following skill became untrainable if you tried to train it too early: chaos spells (turn 609) The following skill became untrainable after a while: spear (turn 35189) Heavy curses were more common by 16% Number of artifacts generated was 2 Number of fake artifacts generated was 3 Monster spawn increase started at turn 60856 Monster spawn increase reached its maximum at turn 326046 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 657460 The monster class that cannot be genocided was flying fish The monster species that spawned more often: Kerstin's lovely combat boot (freq bonus 2) The monster species that spawned more often: ratch smasher (freq bonus 4) The monster species that spawned more often: augmentation refectory (freq bonus 3) The monster species that spawned more often: goddamn cat (freq bonus 4) The monster species that spawned more often: decayed warp patch (freq bonus 30) The monster species that spawned more often: Watcher in the Water (freq bonus 12) The monster species that spawned more often: tabasco daunted (freq bonus 6) The monster species that spawned more often: mummified noble (freq bonus 12) The monster species that spawned more often: gean canach (freq bonus 24) The monster species that spawned more often: speedy sedated (freq bonus 12) The monster species that spawned more often: riptide unlacing persnickety crispier northeaster (freq bonus 32) The monster species that spawned more often: outback centerpiece (freq bonus 18) The monster species that spawned more often: spoonful dissatisfaction (freq bonus 4) The monster species that spawned more often: disgusting force fungus (freq bonus 8) The monster species that spawned more often: formative racial (freq bonus 4) The monster species that spawned more often: fehbberwock (freq bonus 5) The monster species that spawned more often: inseparably riel (freq bonus 33) The monster species that spawned more often: undead lich (freq bonus 4) The monster species that spawned more often: urian (freq bonus 6) The monster species that spawned more often: multiplexer dove cooperated arrant disabling bobby (freq bonus 2) The monster trait that was more common: monsters that burble (freq bonus 3) The monster trait that was more common: monsters that boast (freq bonus 2) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 4) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 3) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 2) The monster trait that was more common: monsters that can tunnel (freq bonus 4) The monster trait that was more common: monsters of tiny size (freq bonus 2) The monster trait that was more common: monsters whose attacks banish you (freq bonus 4) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 6) The monster species that never randomly spawned: majane The monster species that never randomly spawned: inertia patch The monster species that never randomly spawned: troll flayer The monster species that never randomly spawned: werewolf The monster species that never randomly spawned: prereproductive flange The monster species that never randomly spawned: spore warp patch The monster species that never randomly spawned: unusual hoon The monster species that never randomly spawned: propped spit The monster species that never randomly spawned: burning permamimic The monster species that never randomly spawned: sst star The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was never generated: lightbulb ((null)) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 19) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 7) The RNG hath decreed that this item was generated more often: nano pick ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 37) The RNG hath decreed that this item was generated more often: implant of tossing (dressing, freq bonus 26) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 9) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 14) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 4) The RNG hath decreed that this item was generated more often: cancel dragon scale shield (cancel dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 13) The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 9) The RNG hath decreed that this item was generated more often: weighted flail ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 39) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 89) The RNG hath decreed that this item was always generated cursed: heavy antidote ball ((null)) The RNG hath decreed that this item was always generated cursed: heavy status cloak (phantom cloak) The RNG hath decreed that this item was always generated cursed: manler stone (gray) The RNG hath decreed that this item was always generated cursed: rare helmet (silk helmet) The RNG hath decreed that this trap was always invisible: ice trap The RNG hath decreed that this trap was generated more often: map trap (freq bonus 2) Trap randomization happened for 1 in 446 traps Traps were spawned invisible 1 times in 85 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 1663 Strength training was 3 Dexterity training was 8 Wisdom training was 7 Constitution training was 15 Your sanity was 7 You were numbed (24) You had 3 points of weapon enchantment expertise You had not decided on your sexuality yet You were prevented from having fear resistance (0) You were prevented from having dimmopathy (0) You had 2534 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Aurum, Argentum and Antimony Your deity was Argentum The version you were playing was: Unix SlashEMExtended Version 2.6.8 (f8c0133d) - last build Tue Sep 15 04:27:22 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - radar 4 + divine 90% 290% b - haste self 3 + body 90% 190% c - directive 4 + occult 90% 290% d - extra healing 3 + healing 90% 96% Techniques known in the end Name Level Status vanish 6X LIMIT(0) appraisal 6 R LIMIT(307) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Amulets amulet of restful sleep (coral) Weapons * aklys (thonged club) elven dagger (runed dagger) Armor * gnomish helm (little red hat) * gnomish boots (little black boots) * gnomish suit (little blue vest) dwarvish cloak (hooded cloak) Scrolls * scroll of extra healing (STUNT OF GHOST IS DIFFER) * scroll of greater mana restoration (I WILL FUCK YOU UP YOU FUCKING FUCKTARD) scroll of healing called healing (KASTOR THAB THAB) scroll of mana called mana (MENTAL TRICK THE FORC AND DEFEN) scroll of phase door called phase door (SNOWMAN WITHOUT SNOW) scroll of standard id called standard id (TOESTOMPING IS SUPER SEXY) scroll of cure called cure (NSFW ASCII) scroll of heal other called heal other (PETENNABOUTHI PEPTOU BASI) scroll of farming (SFEIND MONSIEUR IB) scroll of paving (SUDO ROOT) scroll of charging (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD) scroll of terraforming (TLON UQBAR) scroll of superior material (KOLLA OLPHILOGEMALA ACHEROIO) scroll called scare monster (POLITICAL CORRECTNESS DICTATES THAT I CALL YOU FREEPERSON) scroll of teleportation (SEXY FARTING BUTT EDITION) Spellbooks spellbook of radar called radar (chalky) spellbook of haste self called haste self (natural) spellbook of directive called directive (difficult) spellbook of extra healing (dim) Potions potion of Jolt Cola called could be booze (unnatural) potion of healing called or maybe this is booze (murky) potion called invisible (purple-red) potion of cure insanity (grog) potion of water (clear) Wands wand of sleep called petrified stop moving (petrified) Tools wooden container called chest large box called box (wooden box) Gems jasper stone (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 6 Level 5: <- You are here Vanquished creatures 0 radioactive blobs (1 created) a silent snail a jackal 0 little dogs (1 created) 0 knivers (1 created) 0 hobbit veterans (1 created) 0 wimps (1 created) 0 group dwarves (1 created) 0 hobbit lords (1 created) 0 sabermen (1 created) a dwarven spellbeller (2 created) a hidden dwarven wizard 0 dwarven priests (1 created) a homunculus 0 hidden kobolds (1 created) a large kobold 0 dismal kobolds (1 created) a noob stonebiter 0 wisdashes (1 created) 2 sewer rats a drains rat an escaped labrat 2 giant white cave mice (1 created) 0 cave spiders (1 created) a white centipede 0 starter lurkers (1 created) 0 rams (1 created) 0 black clouds (1 created) 0 wing things (1 created) 0 vultures (1 created) 0 sized bats (1 created) 2 crawl dragons 0 beginner elementals (1 created) 0 spore lichens (1 created) 0 score spores (1 created) 0 red growths (1 created) 0 oblivion growths (1 created) 0 sub-gnomes (1 created) 2 stroke gnomes a gnome (4 created) a normal gnome 0 san gnomes (1 created) 0 gnome thieves (1 created) 0 little grey aliens (1 created) 0 intercromes (1 created) 0 feel gnomes (1 created) 0 gnome lords (3 created) a gnomish wizard 0 gnomish mana wizards (1 created) a grope lord 0 grabbers (2 created) a packer 0 angsty gnomes (1 created) 0 cowardly ladies (1 created) 0 burrower gnomes (1 created) 0 deep force gnomes (1 created) a deep gnome thief 0 armor gnomes (2 created) 0 gnome rulebreakers (1 created) a grab kop a creep mummy 2 ant mummies (3 created) 0 dcss mummies (2 created) a kobold mummy 0 gnome mummies (1 created) 0 modron duodrones (1 created) 2 claw hulks a kobold zombie 0 gnome zombies (1 created) a hobbit zombie 0 never an orc zombies (1 created) 0 mole zombies (2 created) 0 foam golems (1 created) 0 drunk jet guys (1 created) 0 shopkeepers (1 created) 0 minighosts (1 created) a flying frog 0 piles of slimmer coins (1 created) a novice medium wall 0 firefish (1 created) 96 creatures born. 35 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 69 times You killed 29 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 92 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 6 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 3 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 20 You had a maximum sanity of 9 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 1 time You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 6 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 3 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 1 time You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 7 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 1 time You destroyed 0 hostile weapons You felt like a new bastard 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (11 slots left) Fighting Skills body armor [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Master) (4 of 20) spirituality [Unskilled] (max Expert) (0 of 20) form VII (Wedi) [Unskilled] (max Master) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (69 of 160) pick-axe [Unskilled] (max Legendary) (0 of 20) club [Unskilled] (max Master) (0 of 20) crossbow [Unskilled] (max Master) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (6 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (8 of 500) petkeeping [Restricted] (max Restricted) (8 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (2 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (3 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (2 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Merrick the Goldminer... You died in The Gnomish Mines on dungeon level 5 with 2209 points, and 159 pieces of gold, after 1047 moves. Killer: a monster (dwarven priest) You were level 6 with a maximum of 44 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 15097 Pronto-Sco-Din-Mal-Law died in The Dungeons of Doom on level 9. Killed by a monster (bone ogre). - [158] * 2 2209 Merrick-Gol-Bas-Mal-Neu died in The Gnomish Mines on * level 5 [max 6]. Killed by a monster (dwarven priest). - [44]