werwt, chaotic male sokosolver Bosmer --.-- |@..| |d..+ |.$&| |...| ...| |..!| ---.- [ werwt the Treehut Dweller] St9 Dx11 Co4 In9 Wi6 Ch13 BosSokMalCha S0 Dlvl:1 $0 HP19(19) Pw9(9) AC9 MC0 Mov12 Sn0 Xp1/0 Wt17/840 T1 Latest messages Your character: chaotic male sokosolver Bosmer What is your alias name? Hello werwt, welcome to SlashEMExtended! You are a chaotic male sokosolver Bosmer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Freenode and complain to Amy. Your inventory Weapons a - a w-uncursed +1 elven dagger (weapon in hand) {4} b - a w-uncursed +0 elven bow (alternate weapon; not wielded) {12} c - 50 w-blessed +4 elven arrows (in quiver) {1} Scrolls d - 5 ? uncursed scrolls of healing {0} e - 4 ? uncursed scrolls of mana {0} f - 3 ? uncursed scrolls of phase door {0} g - 2 ? uncursed scrolls of standard id {0} h - a ? uncursed scroll of cure {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: sickopathy Scroll identification only worked 100 times out of 129 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 10% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 74% Armor drop chance was reduced to 96% Tool drop chance was reduced to 81% Monster death drops spawned with only 91% chance The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: crossbow The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 561) The following skill couldn't be trained before a certain turn number is reached: implants (turn 20886) The following skill became harder to train at higher skill levels: healing spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 46043 Monster spawn increase reached its maximum at turn 108881 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 311640 The monster class that cannot be genocided was major demon The monster class that was spawned more often: snake (freq bonus 1) The monster color that was spawned more often: transparent (freq bonus 2) The monster species that spawned more often: platinum force fungus (freq bonus 6) The monster species that spawned more often: glacier fern (freq bonus 24) The monster species that spawned more often: adult sarkany (freq bonus 3) The monster species that spawned more often: rastered stalk (freq bonus 18) The monster species that spawned more often: Nelly's elegant pump (freq bonus 12) The monster species that spawned more often: score elemental (freq bonus 8) The monster species that spawned more often: Denise's girl shoe (freq bonus 8) The monster species that spawned more often: shopkeeper crow (freq bonus 12) The monster species that spawned more often: mid centaur (freq bonus 10) The monster species that spawned more often: baby crocechaun (freq bonus 126) The monster species that spawned more often: perfumed shriek (freq bonus 12) The monster species that spawned more often: deathspike (freq bonus 12) The monster species that spawned more often: abnormal spore (freq bonus 12) The monster species that spawned more often: tear force fungus (freq bonus 3) The monster species that spawned more often: Windows ME (freq bonus 12) The monster species that spawned more often: petty magic fungus (freq bonus 12) The monster species that spawned more often: desk slash (freq bonus 3) The monster species that spawned more often: teethfish (freq bonus 32) The monster species that spawned more often: island centaur (freq bonus 8) The monster species that spawned more often: wise spirit (freq bonus 12) The monster trait that was more common: monsters of huge size (freq bonus 8) The monster trait that was more common: monsters that can tunnel (freq bonus 2) The monster species that never randomly spawned: serbara The monster species that never randomly spawned: noire averted clumsily The monster species that never randomly spawned: purple force patch The monster species that never randomly spawned: needle devil The monster species that never randomly spawned: aligned beam The monster species that never randomly spawned: scilicet panickier The monster species that never randomly spawned: slimy bug The monster species that never randomly spawned: crevasse play figure The monster species that never randomly spawned: grabmastogre The monster species that never randomly spawned: Tsi-puff, Selenite Professor The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: blood stream (menstruation) The RNG hath decreed that this item was never generated: implant of avarice (adroit) The RNG hath decreed that this item was never generated: aojiru (greenish-blue) The RNG hath decreed that this item was never generated: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 13) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 16) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: heavy brick ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 116) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 35) The RNG hath decreed that this item was generated more often: allpicking gloves (flower gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of envy (timeless, freq bonus 11) The RNG hath decreed that this item was generated more often: anti-teleportation (ruled, freq bonus 7) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 6) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 3) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 3) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 5) The RNG hath decreed that this item was generated more often: driving (WILHELMINE TAKESHI, freq bonus 6) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 76) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 17) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 20) The RNG hath decreed that this item was always generated cursed: terror (conspiratory) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this item was always generated cursed: amulet of undead warning (occult) The RNG hath decreed that this item was always generated cursed: elite batleth ((null)) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: moon axe (large silver axe) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: timerun trap (freq bonus 3) Trap randomization happened for 1 in 931 traps Next attribute increase check would have come at turn 973 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You had to wait until you can create boulders again. (1618) You had to wait until you can disarm traps again. (6584) You had not decided on your sexuality yet You were prevented from having displacement (0) You were prevented from having sickopathy (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Eddergud, Vhaeraun and the black web Your deity was the black web The version you were playing was: Unix SlashEMExtended Version 2.6.0 (88e0a2d9) - last build Mon Dec 30 04:52:04 2019. You could not have safely prayed (781) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) double thrownage 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven dagger (runed dagger) * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven broadsword (runed broadsword) Armor * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (orgasm pumps) * elven cloak (faded pall) Scrolls scroll of healing (GODDAMN THOSE BLUE STATUS LINES ARE VERY EYE STRAINING) scroll of mana (AMY MUST WALK BAREFOOT ACROSS A GRAVEL PARKING LOT AT MINUS30 DEGREES C) scroll of phase door (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD) scroll of standard id (ELBIB YLOH) scroll of cure (KICKINTHENUTS) * scroll of extra healing (VAGUE POLITICAL COMMENTARY) * scroll of greater mana restoration (YOUR MUM LMAO FUCKING REKT) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye werwt the Bosmer... Since you quit, the score list will not be checked.