Mira, lawful female maian Feminist ----+--- |......|########## |......-,,,,,,,,,,# --------- |......|#########,#### |.......|# +......+ #,,,,#####|........,# -.------ ####,,,,,,-.......|,# #,,,# ----- #######|.......|,# ###,# |@KK| ---------,# #,# bn.@8 ##,# #,#######|KK7b #,,# ,,,,,,,,,bnnn| #,--------- #,,######|bKb| #,|.......| #,# |'7n| #,.<^.....| ----- #|.......| |.......| |.......| |.......| --------- [Mira the Rebel Woman] St10 Dx8 Co11 In3 Wi5 Ch20 FemMaiFemLaw+COJ S14 Dlvl:1 $14 HP-4(16) Pw13(14) AC3 MC8 Mov12 Sn0 Xp1/0 Wt91/1180 T122 Fear Latest messages The little squeaker kicks you! [-1 -> 7] The low rumb monster Reactor hits you! [-1 -> 6] The low rumb monster Reactor kicks you! [-1 -> 5] The low rumb monster Reactor hits you! Your contamination increases. Warning! Your wisdom is low and if the contamination causes it to fall below 3, you die! You can cure it by using a scroll or wand of remove curse, or by successfully praying on a coaligned altar. Amnesia may also help in a pinch, or you may buy a decontamination service from a nurse. [-2 -> 3] Warning: HP low! The little squeaker hits you! [-1 -> 2] Warning: HP low! The little squeaker misses. Dora eats a % little squeaker corpse {1450}. Dora is hit by an i-dart {0}! The combat suddenly awakens you. The cho-cho 13 kicks you! You die... Your inventory Weapons a - a ` uncursed +0 high-heeled sandal (weapon in hand) {1} b - 20 i-uncursed +0 shuriken (in quiver) {0} c - an i-uncursed -1 lance (alternate weapon; not wielded) {75} Armor d - a l-cursed +0 pair of killer heels (being worn) {8} s - a S-cursed +0 pair of leather gloves (being worn) {4} Scrolls k - 5 ? uncursed scrolls of healing {0} l - 4 ? uncursed scrolls of mana {0} m - 3 ? uncursed scrolls of phase door {0} n - 2 ? uncursed scrolls of standard id {0} o - a ? uncursed scroll of cure {0} Spellbooks p - a ? cursed spellbook of cure stun (0:5) {0} Rings q - the ` cursed -1 ring of increase damage named Unbelievably Strong Punch {0} Wands j - a ` cursed wand of teleportation (0:12) {0} Tools e - a l-uncursed leather leash {0} r - an i-uncursed stethoscope {0} Gems g - 17 ` uncursed +0 rocks {0} h - 2 * uncursed -1 worthless pieces of yellowish brown glass {2} i - a * uncursed -3 worthless piece of radiant glass {1} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: quad attacks Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 60 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 129 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 77% Wand drop chance was reduced to 61% Armor drop chance was reduced to 82% Tool drop chance was reduced to 76% Food drop chance was reduced to 77% Concealing monsters were spawned underneath items 88% of the time only The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: sling The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: techniques The following skill became untrainable if you tried to train it too early: body spells (turn 10) The following skill became untrainable if you tried to train it too early: shield (turn 1860) The following skill became untrainable after a while: saber (turn 24327) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 28608) Number of artifacts generated was 1 Number of fake artifacts generated was 7 Monster spawn increase started at turn 63200 Monster spawn increase reached its maximum at turn 290374 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1397860 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: lich (freq bonus 3) The monster species that spawned more often: gray force patch (freq bonus 4) The monster species that spawned more often: trip leprechaun (freq bonus 30) The monster species that spawned more often: six-headed hydra (freq bonus 20) The monster species that spawned more often: yet another manticore (freq bonus 10) The monster species that spawned more often: jikinki (freq bonus 20) The monster species that spawned more often: vampeyroid (freq bonus 15) The monster species that spawned more often: house fly (freq bonus 24) The monster species that spawned more often: edifying deceptive cringe (freq bonus 64) The monster species that spawned more often: vietnamese lady (freq bonus 15) The monster species that spawned more often: sunlamp acerb (freq bonus 10) The monster species that spawned more often: besought castaway (freq bonus 10) The monster species that spawned more often: uncondensed fixe temperamental (freq bonus 18) The monster species that spawned more often: inefficiently clumpy (freq bonus 12) The monster species that spawned more often: woodman davenport lexicographer (freq bonus 64) The monster species that spawned more often: weather psychopathic stroganoff widthway (freq bonus 16) The monster species that spawned more often: annoying leprechaun (freq bonus 18) The monster species that spawned more often: amok running yardie (freq bonus 24) The monster species that spawned more often: hole spider (freq bonus 10) The monster species that spawned more often: mountain giant (freq bonus 21) The monster species that spawned more often: swordsman (freq bonus 32) The monster trait that was more common: monsters that revive after death (freq bonus 1) The monster trait that was more common: monsters that have no hands (freq bonus 1) The monster trait that was more common: monsters that mew (freq bonus 1) The monster species that never randomly spawned: multicolor ray The monster species that never randomly spawned: abnormal vampire The monster species that never randomly spawned: Sophie's combat boot The monster species that never randomly spawned: five of spades The monster species that never randomly spawned: beast of Nurgle The monster species that never randomly spawned: hard hitting dude The monster species that never randomly spawned: doughiest slinking The monster species that never randomly spawned: slime The monster species that never randomly spawned: petro giant The monster species that never randomly spawned: animated torch The monster class that always generated with extra speed: gnome The monster class that more likely to generate with musable stuff: human or elf The RNG hath decreed that this item was never generated: implant of admiration (fierce) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was never generated: red spell heels (lolita boots) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: radioglasses ((null)) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: secret key ((null)) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 10) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 98) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 9) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 7) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 6) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 9) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 2) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 4) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: spell retain cloak (inalish cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 11) The RNG hath decreed that this item was generated more often: deformatting stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 25) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was always generated cursed: jacinth (orange) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this item was always generated cursed: greyout cloak (colorfade cloak) The RNG hath decreed that this item was always generated cursed: inka leash (leash) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: bronze mace ((null)) The RNG hath decreed that this item was always generated cursed: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was always generated cursed: disgusting chain ((null)) The RNG hath decreed that this item was always generated cursed: relay (four-wired thing) The RNG hath decreed that this trap was always invisible: monster noise trap The RNG hath decreed that this trap was generated more often: shit pit (freq bonus 2) Trap randomization happened for 1 in 777 traps Next attribute increase check would have come at turn 447 Strength training was 4 Dexterity training was 0 Wisdom training was 4 Constitution training was 8 Your sanity was 0 You were stricken with fear (193) You were temporarily slower because you tried to hangup cheat (7) You had the following problem: Monsters build new traps for you to blunder into. (0) You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1) You had not decided on your sexuality yet You were suffering from very slight contamination. (4) You were prevented from having stunnopathy (0) You were prevented from having glib combat (0) You had 1380 points of nutrition remaining You had teleportitis Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.4.2 (0367fc76) - last build Sat Dec 8 08:17:59 2018. You could not have safely prayed (454) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Not Ready(3265) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (side zip boots) leather gloves (fatal gloves) Scrolls scroll of healing (INNOCENCE PETRIFIED SKIN) scroll of mana (MOWA METR OCWI) scroll of phase door (IT IS LITERALLY SATANIC TO MAKE DISINTEGRATION RESISTANCE NOT PROTECT YOUR ITEMS) scroll of standard id (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) scroll of cure (NO FAIL ATTACKING BY SUMMER) * scroll of extra healing (TOO FEKKING GOOD) * scroll of greater mana restoration (WOE AKUET AAAAAAA) Spellbooks spellbook of cure stun (final) Rings ring of increase damage (granite) Wands wand of teleportation (magnesium) Tools leather leash (leash) Gems worthless piece of yellowish brown glass (yellowish brown) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 silent snails (13 created) 0 jackals (1 created) 0 baby huskies (1 created) 0 pack jackals (1 created) 0 lion cubs (1 created) 0 bloating dwarves (3 created) 0 minigaters (1 created) 0 kobolds (1 created) 0 femmymondaines (73 created) 0 grass-eating cows (1 created) 0 drains rats (1 created) 0 rabbits (1 created) 0 black rats (1 created) Elif (0 times) 0 larvae (1 created) 0 orange growths (1 created) 0 giant children (1 created) 0 carollian monsters (1 created) a little squeaker (110 created) 0 kobold zombies (1 created) 0 boeh babies (96 created) 0 filthy street urchins (1 created) 0 novice priests (1 created) 0 squeaking girls (1 created) 0 block-heeled girls (1 created) 0 korean girls (1 created) 0 cho-cho 13's (1 created) 0 lick trouts (1 created) 0 novice light walls (1 created) 0 pilates walls (3 created) 0 mini rumb monsters (120 created) 0 njupers (2 created) 0 jeaneises (2 created) 0 low rumb monsters (11 created) 0 crrpshes (1 created) 459 creatures born. 1 creature vanquished. 2 bosses born. 0 bosses vanquished. Genocided species: mini rumb monsters (extinct) 0 species genocided. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (21 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (22 of 160) petkeeping [Basic] (max Expert) (22 of 160) sexy flats [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Mira the Feminist... You died in The Dungeons of Doom on dungeon level 1 with 13 points, and 14 pieces of gold, after 122 moves. Killer: a monster (cho-cho 13) You were level 1 with a maximum of 16 hit points when you died. You reached the 21st place on the top 10000 list. No Points Name Hp [max] 1 94236 Walter-Sci-Gre-Mal-Cha died in Town on level 9 [max 12]. Killed by a monster (Utahraptor). - [99] 2 58438 Ro-Bat-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 5 [max 11]. Killed by a monster (hc schoolgirl). - [74] 3 32616 Ruea-Kur-Trp-Fem-Law was poisoned in The Dungeons of Doom on level 3 [max 6]. Poisoned by a horrible sickness. 120 [120] 4 15456 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a monster (hidden soldier ant). - [73] 5 9726 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 6. Killed by a monster (medium hulk). - [111] 6 2720 Commander -Fir-Sat-Mal-Neu died in The Gnomish Mines on level 4. Killed by a monster (dwarven master thief). - [90] 7 1619 Nirol-Nuc-Gre-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (visor warg). - [50] 8 1266 1488-Kur-Ang-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (gnome lord). - [65] 9 1217 Heliokopis-Cam-Amn-Mal-Cha turned to stone in The Dungeons of Doom on level 3. Petrified by a mutated undead cockatrice. 19 [47] 10 975 Heliokopis-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (super-sweet girl in plateau boots). - [62] 19 60 Heliokopis-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (easy piercer). - [17] 20 15 Winter-Che-Ang-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (night cat). - [24] *21 13 Mira-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (cho-cho 13). - [16]