Jill, lawful female maian Feminist --------------- -------- ..............| |..)...+ #|........_..... ---- ---- |......|# #,...#..........| ...##...#| |{......,# #,--------------- |...#....| |......|,# #,# ...#..#..| ----.---,## #,,# |....#...| ,,,,#######-- ---------,# |......# #,,,,,,,,&@, +.......|,# -----.-- #,########,# - |..>....-,, #,# #,,,# . |.._....|## #,# ##,# ,--------- #,#### #,# ### ,,,,, #,,#,# #,# #,# ###,########################-+--|-.-- #,-----+---#####,# #,,,,,,,,,,,,,,,,,,,,,,,,,,,,-.<#....| #,|......`.,,,,,,########,####,,#####################|.......| #,.....#..|#####,#,,,,,,,,# ##,(,,,,,,,,,,##########|.......| #|....#... ,######### ############,,,,,,,,,,,........| --------- ############--------- [Jill the Rebel Woman] St9 Dx14 Co6 In5 Wi5 Ch17 FemMaiFemLaw+COJ S94 Dlvl:1 $20 HP-2(16) Pw14(14) AC1 MC7 Mov12 Sn0 Xp1/6 Wt583/900 T298 Paralyzed Latest messages The slime disappears. "I have fury!" "Rebel Woman, your life-force is running out!" "Feminist, all your powers will be lost!" "Morituri te salutant!" "Feminist, your life-force is running out!" Shaktari swings her club. Shaktari hits you! [-6 -> 10] Shaktari swings her club. Shaktari hits you! [-5 -> 5] Shaktari swings her club. Shaktari hits you! You hear the wailing of the Banshee... [-4 -> 1] Warning: HP low! Shaktari swings her club. Shaktari hits you! You die... Your inventory Weapons a - a ` uncursed +0 high-heeled sandal (weapon in hand) {1} b - 20 i-blessed +0 shuriken (in quiver) {0} c - an i-uncursed +0 lance {75} Armor x - the % cursed +0 snarenet cloak named Shelly (being worn) {4} Comestibles y - 3 v-cursed cream pies {0} Scrolls f - a ? uncursed greased scroll of healing {0} k - 4 ? uncursed scrolls of healing {0} m - 3 ? uncursed scrolls of mana {0} n - an invisible ? uncursed scroll of mana {0} o - 3 ? uncursed scrolls of phase door {0} p - 2 ? uncursed scrolls of standard id {0} w - a ? cursed scroll of secure identify {0} Potions s - a * cursed potion of healing {0} t - a * uncursed potion of restore ability {0} Wands j - a 0 cursed wand of teleportation (0:12) {0} Tools e - a l-uncursed leather leash {0} l - a w-cursed large box called box 1 {500} r - an i-uncursed stethoscope {0} Gems g - 16 ` uncursed +0 rocks {0} h - a ` uncursed +0 luckstone i - 2 * uncursed +0 worthless pieces of radiant glass {2} u - a * sticky cursed -1 worthless piece of red glass {1} The large box called box 1 is empty. Final attributes You have transgressed Your alignment was -33 Your max alignment was 14 You carried 0 sins You could not have this property at all: numbopathy You could not have this property extrinsically: fire resistance You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 107 Monsters only dropped their musable items with 96% chance Musable item generation frequency had a negative bias of 29% Ring drop chance was reduced to 85% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 82% Food drop chance was reduced to 85% The following skill could not be trained at all: form VIII (Wedi) The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: high heels (turn 12) The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 560) The following skill became untrainable after a while: two-weapon combat (turn 19844) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 24762) Number of artifacts generated was 3 Number of fake artifacts generated was 7 Monster spawn increase started at turn 53021 Monster spawn increase reached its maximum at turn 117216 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 333250 The monster class that cannot be genocided was worm The monster class that was spawned more often: bat or bird (freq bonus 9) The monster color that was spawned more often: transparent (freq bonus 1) The monster species that spawned more often: crimson warp fungus (freq bonus 22) The monster species that spawned more often: elite four (freq bonus 11) The monster species that spawned more often: stalker girl (freq bonus 26) The monster species that spawned more often: party force fungus (freq bonus 33) The monster species that spawned more often: real disenchantment hound (freq bonus 36) The monster species that spawned more often: secretion golem (freq bonus 22) The monster species that spawned more often: transgression eye (freq bonus 20) The monster species that spawned more often: firebrate warp patch (freq bonus 36) The monster species that spawned more often: koldier (freq bonus 44) The monster species that spawned more often: flawy mozambique gipsying streetwalking (freq bonus 52) The monster species that spawned more often: whole-troll (freq bonus 60) The monster species that spawned more often: swinger golem (freq bonus 22) The monster species that spawned more often: knifold (freq bonus 11) The monster species that spawned more often: chickpea shadowboxed aforesaid (freq bonus 18) The monster species that spawned more often: cursing eye (freq bonus 11) The monster species that spawned more often: illogically carboyed ineradicable notchy (freq bonus 51) The monster species that spawned more often: coldcat (freq bonus 11) The monster species that spawned more often: war spirit (freq bonus 22) The monster species that spawned more often: chthonian (freq bonus 24) The monster species that spawned more often: void pudding (freq bonus 117) The monster trait that was more common: monsters that are strong (freq bonus 4) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 2) The monster trait that was more common: monsters that can swim (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 2) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 12) The monster species that never randomly spawned: squirm managerially The monster species that never randomly spawned: black grip arm The monster species that never randomly spawned: breakoff colony The monster species that never randomly spawned: hyperbola parachuted The monster species that never randomly spawned: unstoppable chancre The monster species that never randomly spawned: telephotographic mineralized The monster species that never randomly spawned: unidentified raven The monster species that never randomly spawned: indisposition overnight The monster species that never randomly spawned: chaotic star The monster species that never randomly spawned: bespread joram disusing butted unarm The RNG hath decreed that this item was never generated: mojibake gloves (multilinguitis gloves) The RNG hath decreed that this item was never generated: lock pick ((null)) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was never generated: delight helmet (thinking helmet) The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was never generated: trap disarming (listening) The RNG hath decreed that this item was never generated: endure heat (spotted) The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 12) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 7) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 4) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 35) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 32) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 9) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 2) The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 16) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: cloak of polymorph (changing cloak) The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves) The RNG hath decreed that this item was always generated cursed: finger of death (stained) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this item was always generated cursed: compost chain ((null)) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this item was always generated cursed: implant of quota (assamic) The RNG hath decreed that this item was always generated cursed: stuck announcement stone (gray) The RNG hath decreed that this item was always generated cursed: icky blade ((null)) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this trap was always invisible: anoxic pit The RNG hath decreed that this trap was generated more often: antilevel trap (freq bonus 6) Trap randomization happened for 1 in 556 traps Next attribute increase check would have come at turn 762 Strength training was 4 Dexterity training was -33 Wisdom training was 8 Constitution training was 26 Your sanity was 0 You were magic-protected You were paralyzed (-1) You were punished You had the following problem: All traps look the same and you can't tell them apart. (0) You had not decided on your sexuality yet You were prevented from having numbopathy (0) You had 1200 points of nutrition remaining You had teleportitis You were unlucky (-4) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.4.2 (0367fc76) - last build Sat Dec 8 08:17:59 2018. Tinanya was angry with you (3) You could not have safely prayed (730) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(275) invoke deity 1 R LIMIT(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (ski heels) snarenet cloak (void cloak) Scrolls scroll of healing (ONE DAY TEAM LOWERCASE F WILL BE GENOCIDED) scroll of mana (TSCHAEAUBANG) scroll of phase door (ELF CANT TO BE POISONING) scroll of standard id (GOT UP 20 LEVELS AS LOSTSOUL AND THEN SAVEGAME CORRUPTION) scroll of cure (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) * scroll of extra healing (BODY KNOCK ON EARTH WILL HURT) * scroll of greater mana restoration (ACHAT SHTAYIM SHALOSH) scroll of secure identify (CLASH EM EXTENDED OF THE TITANS) Potions potion of healing (colorless) potion of restore ability (sizzling) Wands wand of teleportation (writhing) Tools leather leash (leash) large box called box 1 (wooden box) Gems luckstone (gray) worthless piece of radiant glass (radiant) worthless piece of red glass (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: <- You are here Vanquished creatures 0 migo drones (5 created) 0 petty migo drones (1 created) 0 migo warriors (8 created) 0 jackals (1 created) 0 minks (1 created) 0 kobolds (1 created) 0 knifolds (1 created) 0 mynocks (1 created) 0 mini mimics (1 created) 0 petit mimics (1 created) 0 goblins (1 created) 0 sewer rats (1 created) 0 black rats (1 created) 0 tender jesses (1 created) 0 Rame Ducks (1 created) 0 fat bats (1 created) 0 mini centaurs (2 created) 0 low centaurs (1 created) 0 undefined creatures (1 created) 0 sub-gnomes (2 created) a New Kop (8 created) 0 little squeakers (9 created) 0 kestrels (2 created) 0 Keystone Kops (2 created) 0 Keystone Officers (1 created) 0 Keystone Warders (1 created) 0 Kop Sergeants (1 created) 0 Inspector Sergeants (1 created) 0 Officer Sergeants (1 created) 0 Uniform Lieutenants (1 created) 0 Undead Kaptains (1 created) 0 petty kop kaptains (1 created) 0 mininagas (1 created) 0 baby ogres (27 created) 0 minor ogres (15 created) 0 annoyed ogres (1 created) 0 space orcs (1 created) 0 domestic ogres (1 created) 0 hole ogres (1 created) 0 ogre lords (1 created) 0 bash ogre lords (1 created) 0 mister decays (1 created) 0 sinorns (1 created) 0 kobold zombies (1 created) 0 boeh babies (4 created) 0 village idiots (1 created) 0 dark hunters (1 created) 0 turkish bandits (1 created) 0 block-heeled girls (1 created) 0 shopkeepers (1 created) 0 prisoners (1 created) 0 minighosts (1 created) Shaktari (0 times) 0 lick trouts (2 created) 0 twens (1 created) 0 novice medium walls (1 created) 0 +1 nm walls (1 created) 0 mini rumb monsters (1 created) 0 low rumb monsters (1 created) 0 crrpshes (1 created) 0 scroll troves (1 created) 135 creatures born. 1 creature vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 6 times You prayed to the gods 2 times You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (21 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (25 of 160) petkeeping [Basic] (max Expert) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Jill the Feminist... You died in The Dungeons of Doom on dungeon level 1 with 92 points, and 20 pieces of gold, after 298 moves. Killer: a monster (Shaktari), while dragging an iron ball You were level 1 with a maximum of 16 hit points when you died. You reached the 16th place on the top 10000 list. No Points Name Hp [max] 1 94236 Walter-Sci-Gre-Mal-Cha died in Town on level 9 [max 12]. Killed by a monster (Utahraptor). - [99] 2 58438 Ro-Bat-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 5 [max 11]. Killed by a monster (hc schoolgirl). - [74] 3 32616 Ruea-Kur-Trp-Fem-Law was poisoned in The Dungeons of Doom on level 3 [max 6]. Poisoned by a horrible sickness. 120 [120] 4 15456 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a monster (hidden soldier ant). - [73] 5 9726 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 6. Killed by a monster (medium hulk). - [111] 6 2720 Commander -Fir-Sat-Mal-Neu died in The Gnomish Mines on level 4. Killed by a monster (dwarven master thief). - [90] 7 1619 Nirol-Nuc-Gre-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (visor warg). - [50] 8 1266 1488-Kur-Ang-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (gnome lord). - [65] 9 1217 Heliokopis-Cam-Amn-Mal-Cha turned to stone in The Dungeons of Doom on level 3. Petrified by a mutated undead cockatrice. 19 [47] 10 975 Heliokopis-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (super-sweet girl in plateau boots). - [62] 14 315 Juen-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 2. Killed by a speedbug stone. - [44] 15 244 Heliokopis-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (Njusha's sweet sandal). - [35] *16 92 Jill-Fem-Mai-Fem-Law died in The Dungeons of Doom on * level 1 [max 2]. Killed by a monster (Shaktari), while dragging an iron ball. - [16] 17 89 Heliokopis-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (dart turret). - [17] 18 74 Vera-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a poisoned blast. - [16]