Janina, neutral female scurrier Feminist # ---- ... % ... ...... - --- ####,, #,#####,#@,, #,,,,,,,,,,, ,,,##,,,,,,, ,,,,,,,,,, ,#,,,,,,, ,,,,, ### [Janina the Purple Dress Wearer] St12 Dx17 Co11 In6 Wi5 Ch17 FemScuFemNeu S47312 Mines:12 $1 HP84(84) Pw92(92) AC-16 MC2 Mov12 Sn0 Xp11/11832 Wt1645/1860 T6100 Satiated Paralyzed Blind Latest messages You dream that you hear some noises in the distance. You have become a green slime. (3x) You no longer resist confusion. You have become a green slime. You wake up. What do you want to put on? [N or ?*] Which ring-finger, Right or Left? [rl] N - a l-spanish ring (on left hand) {0}. You have become a green slime. # What do you want to use or apply? [i-lnpqtuwxzCEFHMPW or ?*] S - a * potion called instant coffee thrown? {0}. U - a * potion called thyme thrown {0}. What do you want to drink? [SU or ?*] A cloud of darkness falls upon you. You have become a green slime. What do you want to drink? [S or ?*] Your feet are frozen to the ground! Klltsch-tsch-tsch-tsch-tsch! You have become a green slime. (2x) Your inventory Implants G - a ] uncursed implant of cheating (being worn) {0} Weapons a - the ] uncursed +0 bidenhander named Goodie of Use (weapon in hands) {240} b - a w-uncursed +0 crossbow {20} c - 115 i-uncursed +0 crossbow bolts (in quiver) {3} d - 15 i-uncursed +0 shuriken {0} e - 13 i-uncursed +2 crossbow bolts named +2 {0} f - 105 i-cursed -2 shuriken named cursed {2} h - the V-uncursed +0 colossus blade named The Grandpa {120} t - a ` uncursed +2 high-heeled sandal {1} Q - 78 i-cursed -2 crossbow bolts named cursed {1} Armor s - the ` blessed +1 pair of wedge sandals named Natalia's Punisher (being worn) {2} v - a * uncursed +0 crystal plate mail (being worn) {200} I - an i-cursed +0 orcish helm (being worn) {12} O - a w-blessed +2 pair of gauntlets of dexterity (being worn) {4} R - a c-blessed +0 dwarvish cloak (being worn) {4} Comestibles w - 3 v-blessed cream pies {0} y - 9 v-uncursed pears {0} B - a v-uncursed banana {0} D - 6 v-uncursed lumps of royal jelly {0} J - a % uncursed tripe ration {0} L - a % uncursed lizard corpse {10} T - 4 v-uncursed carrots {0} Scrolls m - 6 ? uncursed scrolls of mana {0} o - 2 ? uncursed scrolls of standard id {0} A - 3 ? uncursed scrolls of phase door called phase door {0} K - a ? uncursed finalized scroll of create monster called SMASH EM giant flea read {0} Y - 9 ? uncursed scrolls of healing called healing {0} Spellbooks r - a ? uncursed finalized spellbook of solar beam (7:3) {0} Rings N - a l-uncursed mood ring (on left hand) {0} Wands q - a p-uncursed wand of teleportation (0:7) {0} C - a p-blessed wand of locking called acyclic ? (0:2) {0} F - a = uncursed wand of healing called secree heal (0:6) {0} M - a p-uncursed wand of solar beam (0:3) {0} Tools j - a p-uncursed +0 green lightsaber (1037) {24} k - an i-uncursed stethoscope {0} l - a w-uncursed chest {968} n - an i-uncursed tinning kit (0:16) {0} p - a m-uncursed magic whistle {0} u - a p-uncursed credit card {0} x - an i-uncursed +0 pick-axe {32} H - a * uncursed bottle {1} Gems g - a $ uncursed +0 fluorite stone {1} i - a ` cursed +0 auto destruct stone named autodest z - a ` cursed +0 healthstone called bad gray maybe health E - the ` cursed -5 luckstone called luckstone named Khor's Curse P - a ` cursed +0 left inventory stone called you bastard named bastardgray W - a ` cursed +0 yellow spell stone called oh come on named ohdamnit Contents of the chest: a ? blessed finalized scroll of root password detection {0} 6 ` cursed -8 rocks named Me Smash {0} a $ uncursed +4 chrysoberyl stone {1} a m-uncursed wand of summon elm (0:2) {0} a l-uncursed wand of objection (0:0) {0} a * uncursed finalized potion of confusion {0} a * uncursed potion of water {0} a * uncursed potion of sleeping {0} a * uncursed +0 worthless piece of green glass {1} 7 ` heavily cursed -1 rocks named Runemaster {0} 9 ` cursed -2 rocks {0} 3 * uncursed +0 worthless pieces of yellow glass {3} 3 * cursed -4 worthless pieces of cyan glass {3} 10 ` uncursed +1 rocks {0} a * uncursed +0 worthless piece of black glass {1} a ` blessed +3 luckstone called luckstone 9 ` blessed +1 rocks {0} a * blessed +1 worthless piece of blue glass {1} a ? blessed scroll of phase door called phase door {0} 46 i-cursed -1 crossbow bolts named cursed {1} 6 ` uncursed +3 rocks {0} a $ cursed -3 amethyst stone {1} 9 ` uncursed +2 rocks {0} a $ uncursed +0 amethyst stone {1} a $ blessed -3 ruby {1} a $ uncursed +0 ruby {1} 2 $ uncursed +6 emeralds {2} a $ uncursed +0 emerald {1} a $ heavily cursed -2 emerald {1} 2 $ uncursed +0 diamonds {2} a v-blessed lump of royal jelly named abnormal {0} a ? blessed scroll of healing called healing {0} a selfmade m-uncursed tin of snaker meat {0} a % uncursed stalking lichen corpse {20} a selfmade m-uncursed tin of hunter bee meat {0} a selfmade m-uncursed tin of queen bee meat {0} 25 ` blessed +0 rocks {0} a l-uncursed leather leash {0} a w-uncursed wand of draining (7:-2) {0} 3 i-blessed +1 crossbow bolts named blessed +1 or so {0} a ? uncursed spellbook of magic missile (3:1) {0} the P-uncursed +0 platinum saber named Halluduckdir {12} 164 ` uncursed +0 rocks {0} an i-uncursed can of grease named out (0:0) {0} a ? uncursed spellbook of cure stun named out (0:0) {0} 3 * uncursed +0 worthless pieces of cyan glass {3} 32 i-blessed -1 crossbow bolts {1} 2 * uncursed +0 worthless pieces of blue glass {2} 2 $ uncursed +0 black opals {2} a m-cursed +0 reinforced mace named cursed {12} a ? uncursed spellbook of phase door (3:1) {0} a p-uncursed magic marker (1:38) {0} a * uncursed +0 worthless piece of radiant glass {1} 2 * uncursed +0 worthless pieces of violet glass {2} 2 $ uncursed +0 amber stones {2} 10 * uncursed +0 worthless pieces of yellowish brown glass {10} a ) uncursed partly used tallow candle called also not magic (1999) {0} a v-uncursed food ration {0} the i-uncursed +0 stygian pike named Nadja's Silence {10} an i-uncursed +0 auto shotgun {24} the i-uncursed -2 lance named Sexy Hexy {75} a * cursed +0 worthless piece of black glass {1} 6 * uncursed +0 worthless pieces of red glass {6} a $ uncursed +0 obsidian stone {1} a ) uncursed partly used wax candle called not magic (1999) {0} a V-uncursed unstable stethoscope {0} a C-uncursed bugle {0} a ? cursed scroll of mana {0} a ] uncursed very rusty +0 pair of killer heels {8} 3239 g-gold pieces {0} Final attributes You were piously aligned Your alignment was 32 Your max alignment was 32 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: half spell damage You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 101 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 119 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 97% chance Scroll drop chance was reduced to 71% Wand drop chance was reduced to 97% Potion drop chance was reduced to 87% Armor drop chance was reduced to 85% Tool drop chance was reduced to 87% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 72% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: sexy flats (turn 9) The following skill became untrainable if you tried to train it too early: riding (turn 30) The following skill became untrainable after a while: occult spells (turn 24445) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 40848) Heavy curses were more common by 21% Number of artifacts generated was 7 Number of fake artifacts generated was 22 Monster spawn increase started at turn 38966 Monster spawn increase reached its maximum at turn 563786 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2713009 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: wall monster (freq bonus 3) The monster species that spawned more often: graviton sphere (freq bonus 8) The monster species that spawned more often: will o' wisp (freq bonus 5) The monster species that spawned more often: unseen ghost (freq bonus 15) The monster species that spawned more often: interspersed biddable (freq bonus 15) The monster species that spawned more often: damaged arcadian avenger (freq bonus 7) The monster species that spawned more often: airlessly kalium mucking (freq bonus 5) The monster species that spawned more often: Genjuro (freq bonus 108) The monster species that spawned more often: Lou's sneaker (freq bonus 8) The monster species that spawned more often: ropewalk draftiest (freq bonus 20) The monster species that spawned more often: giant spotted rat (freq bonus 4) The monster species that spawned more often: gas vortex (freq bonus 18) The monster species that spawned more often: very black hound (freq bonus 28) The monster species that spawned more often: brother breaker (freq bonus 6) The monster species that spawned more often: Terminal Illness (freq bonus 36) The monster species that spawned more often: gastrolavage anglophobe (freq bonus 5) The monster species that spawned more often: drakee (freq bonus 4) The monster species that spawned more often: pellet archer (freq bonus 24) The monster species that spawned more often: giant copper ant (freq bonus 10) The monster species that spawned more often: Larissa's block-heeled boot (freq bonus 4) The monster species that spawned more often: vivid missingno (freq bonus 6) The monster trait that was more common: monsters that are strong (freq bonus 2) The monster trait that was more common: monsters that can control teleport (freq bonus 2) The monster trait that was more common: monsters with cold resistance (freq bonus 8) The monster trait that was more common: monsters that count as pokemon (freq bonus 1) The monster trait that was more common: monsters that can fly (freq bonus 8) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 1) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 2) The monster species that never randomly spawned: immobile mushroom The monster species that never randomly spawned: only thief The monster species that never randomly spawned: healing iron piercer The monster species that never randomly spawned: drydrip force patch The monster species that never randomly spawned: ancient black dragon The monster species that never randomly spawned: papier-mache tiger The monster species that never randomly spawned: tank warrior The monster species that never randomly spawned: magic-colored warp fungus The monster species that never randomly spawned: zakrong sephirah The monster species that never randomly spawned: corpse-candle The RNG hath decreed that this item was never generated: sickle ((null)) The RNG hath decreed that this item was never generated: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: inka mithril-coat ((null)) The RNG hath decreed that this item was never generated: poison brand (curare-impregnated) The RNG hath decreed that this item was never generated: amulet of depression (psychosomatic) The RNG hath decreed that this item was never generated: egg ((null)) The RNG hath decreed that this item was never generated: summon undead (shining) The RNG hath decreed that this item was never generated: amulet of restful sleep (triangular) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 27) The RNG hath decreed that this item was generated more often: implant of dawn (sacred, freq bonus 29) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 19) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 20) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 320) The RNG hath decreed that this item was generated more often: dywypi stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of technicality (brick cloak, freq bonus 73) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 8) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 6) The RNG hath decreed that this item was generated more often: left inventory stone (gray, freq bonus 90) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of memory (icy cloak, freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 58) The RNG hath decreed that this item was always generated cursed: sound effect helmet (musical helmet) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this item was always generated cursed: tele level (GON GET YA) The RNG hath decreed that this item was always generated cursed: alignment stone (gray) The RNG hath decreed that this item was always generated cursed: invisibility (wire) The RNG hath decreed that this item was always generated cursed: cardboard fan ((null)) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this item was always generated cursed: bronze lance ((null)) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: nemesis trap (freq bonus 1) Trap randomization happened for 1 in 639 traps Next attribute increase check would have come at turn 8485 Strength training was 17 Dexterity training was -34 Wisdom training was 50 Constitution training was 25 Your sanity was 0 You were petrification resistant You were paralyzed (-24) You were blinded (421) You had the following problem: Your right mouse button failed. (0) You had the following problem: Your spells became yellow. (0) You had the following problem: An auto destruct mechanism was initiated. (0) You had the following problem: Your spells became orange. (0) You had the following problem: Items that leave your inventory will be unidentified. (0) You had the following problem: Things that happened would play 'sound effects'. (0) You had reduced power of magical effects (0) You had not decided on your sexuality yet You were prevented from having half spell damage (0) You were prevented from having dimmopathy (0) You had infravision You were going to confuse monsters You had 2891 points of nutrition remaining You were invisible You were unlucky (-3) You had reduced luck Bad luck did not time out for you You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (355) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 90% 95% b - cure stun 3 healing 90% 87% c - phase door 4 occult 90% 70% Techniques known in the end Name Level Status appraisal 11 R Prepared(0) panic digging 11 R Prepared(0) phase door 11 R Prepared(0) invoke deity 11 R Not Ready(1768) directive 2 O Prepared(0) Discoveries Artifacts Natalia's Punisher [unaligned wedge sandals] Goodie of Use [unaligned bidenhander] The Grandpa [unaligned colossus blade] Nadja's Silence [chaotic stygian pike] Halluduckdir [unaligned platinum saber] Implants implant of cheating (arcing) Weapons shuriken (throwing star) Armor killer heels (heavy boots) gauntlets of dexterity (nondescript gloves) wedge sandals (heeled sandals) orcish helm (iron skull cap) dwarvish cloak (hooded cloak) Scrolls scroll of mana (HOPEFULLY THE INVENTOR OF STICKY KEYS WILL DIE PAINFULLY) scroll of standard id (ONLY THE AMY WILL EVER ASCEND SLEX) scroll of cure (R U READY) * scroll of extra healing (VIA FERO DEO) * scroll of greater mana restoration (THE OFFICIAL PARTNER OF RODNEYS TOWER IS THE GUILD OF OPTOMETRISTS) scroll of create monster called SMASH EM giant flea read (SMASH EM EXTENDED MELEE BRAWL) scroll of WC (AMYBSOD ASCENDED A HEALER IN SLEX) scroll called wtf? cursed taming or so? (THE THE GHOSTSES) scroll of growth (PARALLAX PROBLEM) scroll of healing called healing (HASH EM EXTENDED CRYPTOGRAPHY CONFERENCE) scroll of phase door called phase door (FROTZ) scroll of teleportation (ASCHELIDONETH BATHARIBATH) scroll of root password detection (YOU CAN THREE TIMES GUESS ADVISE) Spellbooks spellbook of phase door (transparent) spellbook of magic missile (salted) spellbook of solar beam (fleecy-colored) spellbook of cure stun (antichrist) Potions potion of full healing (ghostly) potion of gain level (creamy) potion of speed (caramel) potion called slime (stevia) potion of invisibility (brown) potion of confusion (deadweight) potion of water (clear) potion of sleeping (brilliant blue) Rings mood ring (spanish) Wands wand of healing called secree heal (secree) wand of solar beam (gimmicky) wand of locking called acyclic ? (acyclic) wand of teleportation (stubby-necked) wand of cold (bronze) wand of summon elm (terminal) wand of objection (hawthorn) wand of draining (fiber) Tools wax candle called not magic (candle) tallow candle called also not magic (candle) magic whistle (whistle) green lightsaber (lightsaber) chest (wooden container) leather leash (leash) Gems fluorite stone (white) worthless piece of orange glass (orange) auto destruct stone (gray) worthless piece of white glass (white) left inventory stone called you bastard (gray) healthstone called bad gray maybe health (gray) luckstone called luckstone (gray) yellow spell stone called oh come on (gray) chrysoberyl stone (yellow) worthless piece of green glass (green) worthless piece of yellow glass (yellow) worthless piece of cyan glass (cyan) worthless piece of black glass (black) worthless piece of blue glass (blue) amethyst stone (violet) ruby (red) emerald (green) diamond (white) black opal (black) worthless piece of radiant glass (radiant) worthless piece of violet glass (violet) amber stone (yellowish brown) worthless piece of yellowish brown glass (yellowish brown) worthless piece of red glass (red) obsidian stone (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 12 Level 12: <- You are here Vanquished creatures 2 ants a mimic ant a firefly 20 killer bees 2 jelly bees a giant fly a putty 5 giant fleas (2 created) 8 soldier ants (10 created) a snow ant a large beetle a butterfly a bagurom a giant mantis 3 hunter bees a drearmy ant a uranium dragonfly a twin bee a wing bee a queen bee a mosquito a white blob a jackal (2 created) a large fox 0 winter wolves (1 created) a poison gas spore a float flyler a Vorlon missile (2 created) a disenchanter eye 0 kittens (1 created) 0 jaguars (6 created) 0 panthers (3 created) 0 tigers (1 created) a jermlaine an evasive jermlaine a mini gremlin 2 gobhoblins a redshirt a player gremlin 0 winged gargoyles (1 created) a hobbit reveller 2 hobbit gentlemen a hobbit (2 created) a group hobbit a dwarven child an ondy a dwarf a camo dwarf 2 force dwarves 3 group dwarves an army dwarf a porter flying dwarf 2 pick dwarves a lower-level stinker a dwarf thief (2 created) a hurkle (2 created) a small dog-man a vile sewer pygmy 2 pesky brain eaters (3 created) 2 bugbears a hobbit wizard a phasing hobbit wizard a dolgsman hunter a dwarf lord a dwarf lord stonebreaker a dwarven caster a dwarf cleric a dwarven artillery wizard a fetish blowdart 0 dwarven impacters (1 created) 2 zaptroopers 0 hc schoolgirls (1 created) a dwarven elite guardian a minidemon a tengu a blue jelly 8 kobolds (9 created) a knifold a pack kobold an aqua kobold 2 hidden kobolds (3 created) a reston 2 small kobolds a small group kobold a carver 4 butchers 2 large kobolds a rapold a forest moogle a kobold lord a kobold shaman a kobold hewer 3 petty kobold shamans a butcher shaman 8 devilkins 2 dark creatures a mountain kobold a kobold polluter a deranged shaman 2 kobold chieftains a rock kobold 2 stone kobolds 2 winged kobolds (3 created) 2 skeleton moogles a kobold warrior a petty kobold thief a klingon a zombified moogle a kappa king 0 baby mimics (1 created) a mynock (2 created) 0 floating mimics (1 created) 0 mountain nymphs (1 created) a hobgoblin a yeek a joust ostrich 0 little pigs (1 created) a silky anteater a lamb a baby camel (2 created) 0 knapsack sheep (1 created) a forest clan 0 hippoptami (1 created) 2 sewer rats 2 visor sewer rats a wild rabbit a petit pseudo rat (2 created) a giant pack rat a cave spider 0 spidermen (1 created) 2 baby metroids 0 man eating plants (1 created) a little lurker 0 ponytas (1 created) a plasma cloud a fictional bug an insect swarm a black light 2 egg-laying mammals a vulture 0 Rame Ducks (1 created) a bird a giant bat 0 hawks (1 created) a giant owl a low centaur (2 created) a chestaur (2 created) a domestic centaur an invisible badguy 0 air elementals (4 created) 2 lichens (3 created) 2 stalking lichens (1 created) a colony lichen (0 created) 2 immobile spores (1 created) an orange mushroom 0 red molds (1 created) a red fungus a cyan mold 2 creeping vines a shrieker a spore shrieker (0 created) 0 violet fungi (1 created) a gray fungus a legendary lichen (0 created) a false growth (0 created) a white growth 0 nether growths (1 created) a teal patch (0 created) 6 sub-gnomes 2 clockwork doods 7 gnomes 0 gnome stalkers (1 created) a normal gnome a bowme a gnome thief (2 created) 2 panotties 4 intermediate gnomes 2 intercromes (3 created) a tiny rascalling a gnome comrade 13 gnome lords (14 created) 2 crosslords a gnome watcher a group gnome lord 2 gnomish wizards (4 created) a grabber (2 created) 2 angsty gnomes a gnome lady 5 deep gnomes a deep targetter 2 burrower gnomes 4 deep force gnomes 2 inscribed gnomes 2 gnome battlemasters a spectral warrior (2 created) a clockwork assassin a gnome on crack a gnomish master thief a clockwork engineer Ruggo the Gnome King a pw stealer 0 EQ Kops (1 created) a Radio Sergeant (2 created) a Detective Lieutenant an Inspector Kaptain 2 mummies 2 adom mummies a dcss mummy a gecko mummy a kobold mummy a cat mummy 2 tasloi mummies a gnome mummy a hobbit mummy a kappa mummy a beamcurse mummy an acolyte mummy 0 yellow naga hatchlings (1 created) 2 minor ogres 2 space orcs an ogre axman a stalking ogre a hole ogre a frost ogre a great ogre mage a shadow ogre a petty shadow ogre 0 ogre sword artists (1 created) 0 low oozes (1 created) a low speeze a glibbery slime a garter snake 0 tapioca snakes (1 created) a snaker a loading snake (2 created) 0 baby umber hulks (1 created) a lesser umber hulk a fourk spectre a grid xorn a sinorn a nausorn 0 monkeys (3 created) 0 apes (4 created) 0 cheeseheads (1 created) 2 kobold zombies 2 ossium animatums a newt zombie a goblin zombie a gnome zombie a police officer a life seeker an orc zombie a dwarf zombie 2 human zombies a zombie a zombie nymph a walking corpse a zelomp 0 retarded golems (1 created) 0 resin golems (1 created) an animated torch 0 flying scimitars (1 created) a human adventurer a sanctimonious-looking preacher an innkeeper a woodsman (2 created) a mugger 0 dark girls (1 created) 0 redguard girls (1 created) 0 block-heeled girls (1 created) 0 item masters (4 created) 0 shopkeepers (5 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) a minighost 0 baby boos (1 created) a shadow 0 tortoises (1 created) 0 hata-hatas (1 created) a newt 2 twens (3 created) a giant emerald frog a lizard an arctic fern spore a novice medium wall a mini rub monster a rotten icky thing a food trove 0 hallu troves (1 created) 0 confusion troves (1 created) 0 health troves (1 created) a stun trove 0 tool troves (1 created) a 42 trove a lucky trove 468 creatures born. 374 creatures vanquished. 1 boss born. 1 boss vanquished. Voluntary challenges You eaten 147 times You eaten food with animal by-products 16 times You eaten meat 14 times You have communicated with the gods 15 times You prayed to the gods 4 times You hit with a wielded weapon 148 times You killed 254 monsters You read items or engraved 129 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills high heels [Basic] (max Grand Master) (93 of 160) general combat [Basic] (max Expert) (48 of 160) two-handed weapons [Basic] (max Expert) (32 of 160) searching [Basic] (max Expert) (50 of 160) petkeeping [Skilled] (max Expert) (203 of 540) sexy flats [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Expert) (39 of 160) riding [Basic] (max Master) (20 of 160) Weapon Skills two-handed sword [Basic] (max Skilled) (97 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Basic) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (25 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Expert) (20 of 160) shuriken [Basic] (max Expert) (56 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (15 of 20) healing spells [Unskilled] (max Expert) (6 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Janina the Feminist... You turned into slime in The Gnomish Mines on dungeon level 12 with 46988 points, and 3240 pieces of gold, after 6100 moves. Killer: slimy explosion You were level 11 with a maximum of 84 hit points when you turned into slime. You made the top ten list! No Points Name Hp [max] 1 198481 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 12 [max 13]. Killed by a monster (serpent magus), while fainted from lack of food. - [128] 2 192996 Leeroy-Tha-Red-Mal-Law died in Town on level 7 [max 12]. Killed by a monster (hallucinogen-distorted Kl $_3vfC6?8ARp&HwMeotN$). - [167] 3 88252 Leeroy-Tha-Red-Fem-Law died in The Dungeons of Doom on level 12. Killed by a tail spikes. - [78] 4 74214 Natalia-Sco-Ill-Fem-Law died in Sokoban on level 6 [max 12]. Killed by a rocket. - [114] 5 51104 Evillan-Sco-Wra-Mal-Cha died in The Dungeons of Doom on level 8 [max 11]. Burned by a fireball. - [83] 6 48646 Leeroy-Tha-Red-Mal-Law died in The Gnomish Mines on level 10. Killed by a monster (mimic mummy), while fainted from lack of food. - [126] * 7 46988 Janina-Fem-Scu-Fem-Neu died in The Gnomish Mines on level 12. Slimy explosion. 84 [84] 8 40516 Leeroy-Tha-Red-Mal-Law died in The Gnomish Mines on level 7. Killed by an inka saddle. - [123] 9 32108 Gudrun-Kur-Trp-Fem-Law died in The Gnomish Mines on level 8 [max 12]. Killed by a monster (hallucinogen-distorted Bitchy Lara's hugging boot), while dressing up. - [133] 10 28398 Leeroy-Tha-Red-Mal-Law died in The Gnomish Mines on level 8. Killed by a monster (abyss fly). - [108]