Evillan, chaotic male wraith Gang Scholar --- --- .........<---- ..)^.......,%... ..........---....| ^ .....}.^...| |....| |....}..#...| ....| |.}....Z....| -.-- M --...|#- ------..-- Z ^,..}.,######|....^^- #|}..|%[,,,,,-....^^$ ^ --. ---,|)######|....^^- ---..-. #,|(# ---..--- |.@...V.| #,)%% ##|,- #........#,,,,# ##,#,# |...%....},#,## #,,,## --..---,,,,,# ##### --- ,#,|,-- ..... #,....| ........|,|...| .......^,`,---- ^ ........,, [Evillan the Bang Gang's Punching Bag] St7 Dx12 Co12 In8 Wi13 Ch11 ScoWraMalCha S51121 Dlvl:8 $0 HP-6(83) Pw59(87) AC-34 MC3 Mov12 Sn0 Xp11/12603 Wt1296/1630 T7338 Freeze Latest messages (For instructions type a ?) V a vampire (blood lord) (base level 20) (female) [seen: normal vision, warned of blood lords] Accessing Pokedex entry for blood lord... Base statistics of this monster type: Base level = 20, difficulty = 26, AC = 0, magic resistance = 65, alignment -2. Fast (13). Normal generation, with frequency 1. Resists cold, sleep, poison. Leaves no corpse. Genocidable, breathless, amphibious, poisonous undead. Follows you to other levels. Has infravision. Origin: Diablo. Is a valid polymorph form. Attacks: 8d4, touches - ordinary physical 6d8, uses magic spell(s) - fire damage 5d6, crushing bearhug - fire damage 5d6, passive - fire damage Pick an object. Done. # What do you want to read? [h-knzFQT or ?*] As you read the scroll, it disappears. Your spirit thrower named Misguided Missile is covered by a mottled purple glow! Call a scroll labeled THAI MASSAGE IS BETTER THAN SEX: Your elven mithril-coat deflects the locking stable's attack. The blood lord touches you! [-1 -> 31] [-20 -> 11] Warning: HP low! What do you want to read? [h-knFQT or ?*] As you read the scroll, it disappears. Your body is transported to another location! You hear a buzzing sound. The fireball hits you! The heat melts the ice surrounding you! Your inventory Implants H - the s-sticky cursed implant of inertia named Mighty Molass (being worn) {0} Weapons a - the i-blessed rustproof +0 spirit thrower named Misguided Missile (weapon in hand) {8} b - 4 i-uncursed +0 daggers {16} e - 9 i-uncursed +0 spears (in quiver) {108} g - an i-uncursed +0 javelin {8} p - an i-blessed +3 knife {2} J - a w-uncursed +0 elven dagger {4} P - 2 m-uncursed +0 great daggers {16} W - 3 i-blessed +1 orcish spears {36} Armor r - a M-uncursed +0 elven mithril-coat (being worn) {60} v - a m-uncursed +0 pair of silver gauntlets (being worn) {4} N - an o-uncursed +0 enchanted (of teleportitis) pair of gauntlets {4} V - a l-cursed -1 pair of bum bum boots called that container trap shit? (being worn) {8} Y - an i-blessed +6 shield (being worn) {50} Comestibles A - 14 v-uncursed grapes {0} B - 4 v-uncursed bananas {0} D - 4 v-uncursed eucalyptus leaves {0} M - 3 v-uncursed fortune cookies {0} Scrolls h - 13 ? uncursed scrolls of healing {0} i - 7 ? uncursed scrolls of mana {0} j - a ? uncursed scroll of phase door {0} k - a ? uncursed scroll of standard id {0} n - 2 ? uncursed scrolls of cure {0} Potions d - a * uncursed potion of gain ability {0} o - a * uncursed finalized potion of extra healing {0} q - a * uncursed potion of see invisible {0} u - a * uncursed potion of full healing {0} Rings F - a g-uncursed ring of see invisible (on left hand) {0} Q - an i-uncursed ring of searching (on right hand) {0} T - a $ uncursed ring of warning {0} Wands f - a V-uncursed wand of fireball (0:3) {0} m - a w-uncursed wand of striking (0:16) {0} y - a m-uncursed greased wand of sleep (0:3) {0} K - a m-uncursed wand of aurora beam called aurora rainbow fleecy-colored beam <3 (2:8) {0} S - a S-uncursed wand of speed monster called important speed (0:5) {0} X - a } uncursed wand of draining (0:5) {0} Tools l - a w-uncursed large box called box 1 {967} Gems G - a ` cursed +0 artificial stone called maybe artificer O - 5 $ blessed +1 anhydrite stones {5} Contents of the large box called box 1: a 0 uncursed implant of waste {0} a m-uncursed wand of create horde (0:19) {0} an invisible ? uncursed scroll of healing {0} an i-uncursed +0 katana {16} a % blessed egg {0} a v-uncursed food ration {0} a v-uncursed holy wafer {0} a % uncursed apprentice light wall egg {0} a % uncursed cheese {0} a l-uncursed +0 enchanted (of stun resistance) pair of sweet mocassins named Danielle {1} a l-cursed -3 pair of high stilettos called probably elven {8} a w-uncursed +0 elven dagger {4} 2 w-uncursed +0 elven spears {24} an i-uncursed +1 katana {16} the P-cursed +0 pair of sprap boots named High Desire of Fatality {8} a ? blessed finalized scroll of food detection {0} an i-uncursed +1 orcish dagger {4} 2 * uncursed +0 worthless pieces of radiant glass {2} 2 D-uncursed +0 worthless pieces of violet glass {2} a * blessed +0 worthless piece of white glass {1} a $ uncursed +0 disthene stone {1} a * uncursed +0 worthless piece of red glass {1} the $ cursed -1 opal named Cranebeak {1} a * uncursed +0 worthless piece of yellow glass {1} the i-blessed +1 pick-axe named Grand Final {32} an i-uncursed +0 pick-axe {32} a c-uncursed sack called apparently some sack {5} an i-uncursed wand of make visible called make visible (0:0) {0} a v-uncursed wand of entrapping (0:4) {0} a w-uncursed wand of striking named out (0:0) {0} a ` uncursed wand of enlightenment (0:4) {0} a * uncursed wand of create monster (0:3) {0} a m-uncursed wand of bad equipment (0:19) {0} a v-uncursed wand of entrapping (0:0) {0} a ` cursed -1 ring of adornment {0} an i-uncursed -1 ring of gain strength {0} a * uncursed finalized potion of water {0} a * uncursed potion of water {0} a * uncursed potion of object detection called probably obj detect {0} a * uncursed finalized potion of object detection called probably obj detect {0} a * uncursed finalized potion of speed {0} a ? uncursed finalized spellbook of resist poison (0:4) {0} a ? uncursed finalized spellbook of cure blindness (0:2) {0} a ? uncursed spellbook of chemistry (0:2) {0} a ? uncursed spellbook of passwall (0:10) {0} a ? uncursed finalized spellbook of healing (4:2) {0} a ? uncursed scroll of enchant armor {0} a ? uncursed scroll of proof armor {0} a ? uncursed scroll of magic mapping {0} a ? blessed scroll of trap detection {0} a ? blessed scroll of phase door {0} 2 ? blessed scrolls of mana {0} a ? blessed scroll of healing {0} a ? uncursed scroll of taming {0} 8 v-blessed grapes {0} a m-uncursed tin of elf meat {0} 4 v-cursed bananas {0} 3 v-blessed apples {0} 3 v-heavily cursed grapes {0} a v-uncursed lemon {0} a v-uncursed cram ration {0} a % uncursed moss lichen corpse {20} 9 v-cursed grapes {0} 6 v-cursed oranges {0} a v-uncursed orange {0} 3 v-uncursed apples {0} a v-uncursed ugh memory to create inventory window {0} 13 v-uncursed cream pies {0} the l-uncursed -1 pair of fumble boots called fumbling named Darkness of Moria {8} the c-blessed +4 dwarvish cloak named Sense and Sensibility {4} a l-uncursed +0 enchanted (of magic resistance) pair of sweet mocassins named Anja <3 {1} the a-uncursed +0 cloak of inventorylessness called inventorylessness named ProzacElf's Autohealer {4} a c-cursed +0 bad shirt {2} a = uncursed +0 helmet called probably normal helmet {20} an I-uncursed +0 pair of leather gloves called probably leather gloves {4} a c-cursed +0 Hawaiian shirt {2} a c-uncursed +0 enchanted (of searching) victorian underwear {5} the t-heavily cursed -5 pair of gauntlets of swimming named Arabella's Great Banisher {4} a l-uncursed greased +0 pair of soft sneakers {2} the c-uncursed -1 mummy wrapping named Beware the Heavens {2} a D-uncursed +0 pair of combat stilettos {10} a $ uncursed +0 cloak of protection {4} 3 i-uncursed +0 knives {6} 2 i-uncursed +0 orcish spears {24} an i-uncursed +1 spear {12} 3 i-blessed +0 orcish spears {36} an i-sticky cursed +0 orcish dagger {4} 75 i-uncursed +0 bullets {2} an i-cursed -2 orcish dagger {4} an i-uncursed +0 spetum {20} the i-uncursed +5 axe named Rakescar {24} 5 i-uncursed +0 orcish daggers {20} a ` uncursed +0 wedged little-girl sandal {1} a l-uncursed +0 block-heeled combat boot {5} 2 i-cursed -1 knives named cursed {4} an i-cursed poisoned -2 glaive {32} 47 m-uncursed +0 blaster bolts {1} a l-uncursed +0 block-heeled combat boot {5} an i-uncursed poisoned +0 dagger {4} an i-uncursed +0 mace {12} a } blessed implant of abrasion {0} a % uncursed implant of blitzen {0} a v-blessed implant of redemption {0} 179 g-gold pieces {0} The sack called apparently some sack is empty. Final attributes You were piously aligned Your alignment was 38 Your max alignment was 38 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: searching You could not have this property intrinsically: displacement Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 47 Spellbook identification only worked 2 times out of 29 Gem identification only worked 100 times out of 181 Tool identification only worked 5 times out of 9 Musable item generation frequency had a negative bias of 32% Ring drop chance was reduced to 82% Amulet drop chance was reduced to 23% Armor drop chance was reduced to 94% Tool drop chance was reduced to 75% Monster death drops spawned with only 90% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: broadsword The following skill became untrainable if you tried to train it too early: riding (turn 103) The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 507) The following skill became untrainable after a while: firearms (turn 59326) The following skill couldn't be trained before a certain turn number is reached: saber (turn 55252) Number of artifacts generated was 9 Number of fake artifacts generated was 27 Monster spawn increase started at turn 16512 Monster spawn increase reached its maximum at turn 290532 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 363000 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: piece of food (freq bonus 2) The monster species that spawned more often: ember colossus (freq bonus 16) The monster species that spawned more often: xornitaur (freq bonus 12) The monster species that spawned more often: Beetle McNaughty (freq bonus 11) The monster species that spawned more often: drydrip mushroom (freq bonus 18) The monster species that spawned more often: Jens (freq bonus 6) The monster species that spawned more often: infused mastodon (freq bonus 16) The monster species that spawned more often: ferrous warp fungus (freq bonus 32) The monster species that spawned more often: trasher ant (freq bonus 12) The monster species that spawned more often: sea naga hatchling (freq bonus 15) The monster species that spawned more often: supercop (freq bonus 27) The monster species that spawned more often: awake ant lieutenant (freq bonus 8) The monster species that spawned more often: isthmian lulling salivation (freq bonus 6) The monster species that spawned more often: berserk slayer (freq bonus 9) The monster species that spawned more often: greek catenaccio trainer (freq bonus 10) The monster species that spawned more often: bollixing fracturing (freq bonus 18) The monster species that spawned more often: extreme hallucination (freq bonus 5) The monster species that spawned more often: loss fly (freq bonus 8) The monster species that spawned more often: claw viper (freq bonus 15) The monster species that spawned more often: supreme nasty eye (freq bonus 6) The monster species that spawned more often: russian lycanthrope (freq bonus 16) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 4) The monster trait that was more common: monsters with cold resistance (freq bonus 1) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster trait that was more common: silent monsters (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 1) The monster species that never randomly spawned: amorphous patch The monster species that never randomly spawned: neocolonialist surrenderor location The monster species that never randomly spawned: obscurely mistbow The monster species that never randomly spawned: wererabbit The monster species that never randomly spawned: leprechaun wizard master The monster species that never randomly spawned: ultra-worm The monster species that never randomly spawned: bat swarm The monster species that never randomly spawned: ejectum fessed The monster species that never randomly spawned: dung worm The monster species that never randomly spawned: world's best soccer player The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was never generated: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: crossbow ((null)) The RNG hath decreed that this item was never generated: cloak of prescience (enduring cloak) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: K-ration ((null)) The RNG hath decreed that this item was never generated: ruffled shirt ((null)) The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 44) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 157) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: goldspell helmet (precious helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 15) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 9) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 34) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 6) The RNG hath decreed that this item was generated more often: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 16) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 5) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 7) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 11) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 76) The RNG hath decreed that this item was always generated cursed: extremely heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: iron prison (convicted) The RNG hath decreed that this item was always generated cursed: bronze mace ((null)) The RNG hath decreed that this item was always generated cursed: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was always generated cursed: moon axe (large silver axe) The RNG hath decreed that this item was always generated cursed: invisibility (brilliant blue) The RNG hath decreed that this item was always generated cursed: zipper boots (persian boots) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this trap was always invisible: natalje trap The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 46) Trap randomization happened for 1 in 307 traps Next attribute increase check would have come at turn 7823 Strength training was 50 Dexterity training was 39 Wisdom training was 42 Constitution training was 17 Your sanity was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were frozen solid (0) You had the following problem: Opening a container causes bad stuff to happen. (0) You had the following problem: You will be forced to equip evil artifacts. (0) You were randomly revealing traps You were heterosexual You were suffering from very slight contamination. (11) You were prevented from having automatic searching (0) You were prevented from having stunnopathy (0) Your chance to block was 47% You saw invisible You were aware of the presence of something You were warned of undead You had 2198 points of nutrition remaining You had teleport control You could fly You could survive without air You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mr. Maradonna, Ms. Unfortunate Forest and Ms. Storm Your deity was Ms. Storm The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could have safely prayed (217) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 29% 282% b - chemistry 1 divine 67% 113% c - cure blindness 2 healing 48% 193% d - passwall 6 body 98% 427% e - resist poison 1 protect 67% 48% Techniques known in the end Name Level Status appraisal 11 R Prepared(0) panic digging 11 R Huge timeout(14017) phase door 11 R Reloading(195) invoke deity 11 R Not Ready(1344) disarm 4 O Prepared(0) Discoveries Artifacts Arabella's Great Banisher [unaligned concrete gloves] Implants implant of inertia (stellar) implant of waste (saintly) implant of abrasion (laden) implant of blitzen (wailing) implant of redemption (harmful) Weapons javelin (throwing spear) elven dagger (runed dagger) orcish spear (crude spear) katana (samurai sword) elven spear (runed spear) orcish dagger (crude dagger) spetum (forked polearm) glaive (single-edged polearm) Armor silver gauntlets (slaying gloves) cloak of protection stone (tunnel cloak) gauntlets of swimming (dusty gloves) cloak of inventorylessness called inventorylessness (fleeceling cloak) orcish helm (iron skull cap) fumble boots called fumbling (wedge boots) leather gloves called probably leather gloves (bise gloves) helmet called probably normal helmet (grimace helmet) bum bum boots called that container trap shit? (profiled boots) high stilettos called probably elven (fleecy boots) gauntlets (natural gloves) sweet mocassins (womens footwear) sprap boots (explosive boots) dwarvish cloak (hooded cloak) soft sneakers (light footwear) combat stilettos (heeled boots) Scrolls scroll of healing (CAO NI MA) scroll of mana (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) scroll of phase door (0000000000 65535 F) scroll of standard id (KAME HAME HA) scroll of cure (SLAPHEELEDSANDALBOOT) * scroll of extra healing (BEE VERSUS SPIDER THE CONTEST) * scroll of greater mana restoration (UGGELUGGELUGGEL) scroll of teleportation called tele level or so? (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of taming (SPEE WORK WHEN TOUCH) scroll of identify (BANANANANANA) scroll of trap detection (IO SORO IO NEBOUTOSOUALETH AKTIOPHI ERESCHIGAL) scroll of magic mapping (DRAW SHOCK STUNT) scroll of proof armor (A ZA Z0 9) scroll of enchant armor (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) scroll of food detection (ALIUS PRA) scroll of create monster (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) scroll of trap creation (SWEETHEART BUNDLE) scroll called proof weapon or so (THAI MASSAGE IS BETTER THAN SEX) Spellbooks spellbook of healing (chaotic) spellbook of passwall (heavenly) spellbook of chemistry (chartreuse) spellbook of cure blindness (accusory) spellbook of resist poison (adamantium) Potions potion of speed (topaz) potion of object detection called probably obj detect (palmarosa) potion of gain level (slimy) potion of blindness (alchemical) potion of healing (moonshine) potion of gain ability (tangerine) potion of extra healing (cough) potion of see invisible (gray) potion of full healing (flubber) potion of water (clear) Rings ring of gain strength (iron) ring of adornment (color changing) ring of see invisible (one) ring of searching (enamel) ring of warning (citrine) Wands wand of fireball (living) wand of striking (rosewood) wand of draining (slippery) wand of sleep (lavender) wand of bad equipment (pronged) wand of create monster (cracked) wand of summon elm (tengwar) wand of polymorph (tetragonal) wand of entrapping (round cube) wand of enlightenment (knotted) wand of make visible called make visible (curved) wand of aurora beam called aurora rainbow fleecy-colored beam <3 (circular) wand of speed monster called important speed (important) wand of create horde (angular) Tools wooden container called chest 1 sack called apparently some sack (bag) whistle called tin candle called izchak candle called also izchak lamp called lamp 1 large box called box 1 (wooden box) Gems artificial stone called maybe artificer (gray) anhydrite stone (cyan) worthless piece of radiant glass (radiant) worthless piece of violet glass (violet) worthless piece of white glass (white) disthene stone (teal) worthless piece of red glass (red) opal (white) worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 2: (mines downstair, neutral altar) Level 6: (chaotic altar) Level 8: <- You are here The Gnomish Mines: levels 3 to 7 Level 6: (DANGER: polymorphing shapeshifters below) Vanquished creatures 6 killer bees a giant force ant a chasing soldier ant a phasing acid blob 2 white blobs 0 grating blobs (1 created) a misse misse (0 created) 2 fat bullies (3 created) an onanocter 1a a cocktypus 3 jackals 2 pack jackals a wild dog (2 created) 0 aes (1 created) 2 enemies (4 created) a normal pete (3 created) 0 terminator chess wild dogs (1 created) a gang guy (2 created) a little dog 0 wild wolves (1 created) a rabid jackal 2 hounddogs (3 created) a water dog (2 created) 3 locking stables (4 created) 12 wolves 0 ego gas spores (1 created) 0 floating eyes (1 created) 5 float flylers (7 created) a slumber sphere a corrosive sphere 0 fluffy cats (1 created) a kitten a panther cub a panther woman a feline cloud a statue gargoyle a gargoyle (2 created) a hobbit merchant a wimp (2 created) 4 black dirtbags a porter flying dwarf a lower-level stinker 2 dental brace guys (4 created) a hobbit caster a dolgsman hunter 3 5K guys (4 created) a dwarven guardian a mind sucker a deep stinger 0 hare-men (1 created) a bloodcap-aiming girl a bathing cap wearer a german-speaking doodleborer 0 white jellies (1 created) a giant germ 0 rot jellies (1 created) a kobold a pack kobold a whnas (3 created) 4 restons an eloi 2 picture kobolds a kobold lord 0 kobold polluters (1 created) a morlock 0 stupid nickname inventors (1 created) a leprechotta 0 petit permamimics (1 created) 2 small mimics (3 created) 0 small healing mimics (1 created) 0 small flying mimics (1 created) a small flying permamimic 0 giant ego mimics (1 created) 9 femmymondaines Amandine (0 times) 0 dryads (1 created) a teasing nymph 0 yuki-amnesias (1 created) 0 special water nymphs (1 created) 2 goblins 7 marine goblins (9 created) 2 submarine goblins 3 goblin cops (5 created) 2 gas goblins (3 created) a wu an earth gas 0 gas clouds (2 created) 0 porphyric hobgoblins (1 created) a hill orc 2 b-types (3 created) an orc infantry 5 Mordor orcs a sea man 0 PKK leaders (1 created) a type a supercop a super goblin 0 a-types (1 created) 0 goals goblins (1 created) 0 iron piercers (1 created) 0 smilerenas (1 created) 0 lambs (1 created) a lunatic rabbit 2 sewer rats a wild rabbit a GR a g-choice 2 serious rats a giant garbage rat (2 created) a bus driver (2 created) Elif 3 eevees a rabid rabbit a wing bundle driver (3 created) a woodchuck a tender jesse (4 created) a cave spider (5 created) 0 zebra spiders (1 created) 0 little lurkers (1 created) a mountain springy a gray unicorn foal 0 pure white unicorns (1 created) a crawling worm mass a rot worm a larva a sukiya a xan a brightlight a black light 0 aggravated beams (1 created) an echidna 0 giant aangels (1 created) 4 bats a vulture a huge brown bat 3 minxes (4 created) an airborne parrot 0 pole ducks (2 created) 3 cave herpeses (4 created) 0 plains centaurs (1 created) a wolver (3 created) a wimpy hireling (3 created) a castle lighting 0 dangerous good-looking criminals (1 created) a shoemaker 0 cuban singers (2 created) 2 bavaria stars 0 mine dragons (1 created) a dissatisfied president a thick farting girl 0 holiday contras (1 created) an original japanese lord a young adult blue dragon a trap-installing dragon 0 green animation dragons (1 created) 0 roommate's almost lovers (1 created) 0 shortcross girls (1 created) a white-blue dragon a sneaker a girl who looks like her name was Fanny a huh what 0 lichens (1 created) a shaded lichen (0 created) a moss lichen (0 created) a brown mushroom (0 created) 0 blink growths (1 created) 0 orange growths (1 created) a red mushroom (0 created) 4 cyan growths (1 created) a sparkling force fungus a stalking apprentice lichen (0 created) a creeping vine (0 created) an aokabi (0 created) a journeyman spore lichen (0 created) 2 brown mold warriors (1 created) a freezing mucus (0 created) 6 sub-gnomes (7 created) a clockwork dood a gnome (4 created) 0 satanic gnomes (1 created) a gnome stalker (2 created) 2 little grey aliens 2 intermediate gnomes (4 created) an intercrome 6 tiny rascallings (7 created) 11 gnome lords a gnome watcher 8 gnomish wizards (9 created) 0 gnomish casters (1 created) 2 grabbers 0 packers (1 created) a deep gnome 0 deep targetters (1 created) a deep gnome digger an underpants gnome Tilla a gnome warrior (2 created) a plateau girl 0 New Kops (1 created) an Officer Sergeant a kratscher 0 little ice block types (1 created) 3 mummies 0 adom mummies (1 created) a sanity mummy a tanglederp mummy (2 created) 0 kobold mummies (1 created) 0 gnome mummies (1 created) 0 tomb mummies (1 created) a dwarf mummy 0 elf mummies (1 created) 0 drow mummies (1 created) 0 neptos (1 created) a low speeze an eyeglass-wearing retard (3 created) 0 gray force oozes (1 created) 0 player slimes (1 created) 0 lulu asses (1 created) a stone rattlesnake 2 bum beggars Anja 2 dumb men a viper 0 animalses (1 created) 2 wood cattles (3 created) 0 hidden barrow wights (1 created) 0 water wights (2 created) 0 wafer-thin mints (1 created) 0 nethack applords (1 created) a monkey a space monkey a cheesehead (2 created) 2 kobold zombies (3 created) 0 goblin zombies (1 created) 2 gnome zombies 0 hobbit zombies (1 created) a wailing spirit 0 dwarf zombies (1 created) 0 human zombies (2 created) a zombie (2 created) 2 spade types 0 zombiemen (1 created) 0 crypt creeps (1 created) an only thief (2 created) 0 superpetes (1 created) a karakasa a wax golem a flame atronach 0 human adventurers (1 created) a karate scrub a human 4 muggers 0 evasive smirking sneak thieves (1 created) 0 swarming sneak thieves (1 created) a novice warrior 2 money transporters (4 created) 0 water thieves (1 created) 2 farting girls 2 farting boys a squeaking girl a sweet coquette a dark girl a Woodland-elf 0 turkish bandits (2 created) 2 block-heeled girls (4 created) an elam 2 izumos 3 pebble elves (4 created) a picture thief a russian thief a stalker girl a sexy child model 0 shopkeepers (11 created) 0 aligned priests (2 created) 4 watchmen (7 created) 2 watch captains (5 created) 0 baby boos (1 created) 0 small boos (1 created) a cho-cho 13 a flying rogue a tortoise (2 created) 2 hata-hatas (3 created) 0 rouge jellyfish (1 created) a pike (2 created) 0 dangerous large eels (1 created) a hovering fish (3 created) 0 wet trouts (2 created) 0 jellyfish (4 created) 0 demonic jellyfish (1 created) 0 functioning babelfish (1 created) 0 goldfish (1 created) 0 glam clams (1 created) 2 piranhas (8 created) 0 pool edge swimmers (9 created) 0 eel-lizards (1 created) 0 sharpfish (1 created) 0 ribbon fish (1 created) a flying shark 0 goldeens (1 created) 2 newts a twen 0 iguanas (1 created) a poison creeper a novice medium wall a guy with such a little penis 0 empire state buildings (1 created) 2 jumping jellyfish a jumping force babelfish 0 jumping eels (1 created) 0 flying ribbon fish (2 created) 2 cold troves a lucky trove (2 created) The Din missed you! 550 creatures born. 351 creatures vanquished. 4 bosses born. 3 bosses vanquished. Voluntary challenges You eaten 37 times You eaten food with animal by-products 27 times You eaten meat 24 times You have communicated with the gods 19 times You prayed to the gods 2 times You hit with a wielded weapon 552 times You killed 342 monsters You read items or engraved 61 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (23 of 160) general combat [Basic] (max Expert) (70 of 160) shield [Skilled] (max Expert) (175 of 540) body armor [Basic] (max Expert) (135 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (58 of 160) searching [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Expert) (38 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (67 of 160) knife [Unskilled] (max Expert) (4 of 20) axe [Basic] (max Expert) (124 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (9 of 20) two-handed sword [Unskilled] (max Expert) (1 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Skilled] (max Expert) (191 of 540) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (1 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (99 of 160) javelin [Skilled] (max Expert) (248 of 540) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Skilled] (max Expert) (160 of 540) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Evillan the Gang Scholar... You burned in The Dungeons of Doom on dungeon level 8 with 51104 points, and 179 pieces of gold, after 7338 moves. Killer: fireball You were level 11 with a maximum of 83 hit points when you burned. You made the top ten list! No Points Name Hp [max] * 1 51104 Evillan-Sco-Wra-Mal-Cha died in The Dungeons of Doom on level 8 [max 11]. Burned by a fireball. - [83] 2 32108 Gudrun-Kur-Trp-Fem-Law died in The Gnomish Mines on level 8 [max 12]. Killed by a monster (hallucinogen-distorted Bitchy Lara's hugging boot), while dressing up. - [133] 3 28398 Leeroy-Tha-Red-Mal-Law died in The Gnomish Mines on level 8. Killed by a monster (abyss fly). - [108] 4 25354 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 8. Killed by a monster (wereleprechaun). - [134] 5 19909 Cassiopeia-Gun-Clk-Fem-Neu died in The Dungeons of Doom on level 10. Killed by a monster (ferret kit), while fainted from lack of food. - [110] 6 17715 Capisso-Art-Roo-Mal-Law died in The Gnomish Mines on level 6. Killed by a shotgun shell. - [100] 7 12583 Leeroy-Tha-Yok-Mal-Law died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (hc destructor). - [114] 8 9033 weirdvic-Rog-Ang-Fem-Neu died in The Gnomish Mines on level 7. Killed by a blast of disintegration. - [112] 9 7972 Sizzle-Cam-Amn-Mal-Cha turned to stone in The Dungeons of Doom on level 3 [max 5]. Petrified by a dark ranger. 85 [85] 10 5180 Cristi-Sco-Ung-Fem-Law was poisoned in The Dungeons of Doom on level 2. Poisoned by a zombieman. 74 [74]