Bluescreen, lawful female trapper Augurer ----- ############----- ||..| ,,,,,,,,,,,,|}}.. ^ -...| #####^#####,|#II| a |...|## ### #,|#{}| ####-#----#------- |....,# #,#{}}|##,II,.............| -----,# ^ #,|.e`.,#@###|.........%... #,# #,--|--,@.# |.....%...%[.| #,# #,,gy?,,,# -------##--.--## ###,# F #,,=,,,,, ,,,,,,,,H,` ,,,,# ###, #,,######### ,--# . , ,,## E.#, ### ## F F o # # [Bluescree the Deviant Seer] St6 Dx6 Co9 In17 Wi16 Ch13 AugTrpFemLaw S1035 Dlvl:2 $33 HP-1(22) Pw77(96) AC9 MC2 Mov10 Xp5/238 Wt41/1050 T1343 Conf Blind Hallu Latest messages You hit the lava trove. It bites you! [-2 -> 13] You hit the Filcher. You hit it. You kill it! It bites you! [-1 -> 12] You miss it. It misses. You try to feel what is lying here on the ground. You feel here 5 food rations. It bites you! [-6 -> 7] The minotaur matron bites you! [-3 -> 4] Warning: HP low! It misses. The zeta metroid bites you! You die... Your inventory Weapons a - a crude dagger (weapon in hand) E - a crude dagger Armor m - an iron skull cap F - a helmet called multiple status effects (being worn) Scrolls f - 5 scrolls of healing g - 4 scrolls of mana h - 4 scrolls of phase door i - 2 scrolls of standard id Wands G - a knobbed wand Gems d - a touchstone H - a red gem Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 16 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: fear factor You could not have this property intrinsically: the Force Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 13 Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 70% Musable item generation frequency had a negative bias of 29% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 73% Concealing monsters were spawned underneath items 81% of the time only The following skill could not be trained at all: sling The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: petkeeping (turn 56) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 20307 Monster spawn increase reached its maximum at turn 102077 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 476584 The monster class that cannot be genocided was mimic The monster class that was spawned more often: blob (freq bonus 6) The monster species that spawned more often: pack fox (freq bonus 36) The monster species that spawned more often: heavy ghost (freq bonus 117) The monster species that spawned more often: radiant spirit (freq bonus 33) The monster species that spawned more often: petty living wall (freq bonus 80) The monster species that spawned more often: viper scopion (freq bonus 21) The monster species that spawned more often: card growth (freq bonus 48) The monster species that spawned more often: clicking patch (freq bonus 54) The monster species that spawned more often: Ruggo the Gnome King (freq bonus 14) The monster species that spawned more often: pile of elysium coins (freq bonus 16) The monster species that spawned more often: arch-vile (freq bonus 8) The monster species that spawned more often: unclothed flagella gating tabooed (freq bonus 120) The monster species that spawned more often: dark stalk (freq bonus 7) The monster species that spawned more often: apprentice light wall (freq bonus 81) The monster species that spawned more often: hydra lich (freq bonus 48) The monster species that spawned more often: besting collate (freq bonus 28) The monster species that spawned more often: giant flea (freq bonus 32) The monster species that spawned more often: Hilda (freq bonus 32) The monster species that spawned more often: cutworm sentence porn outermost regear (freq bonus 14) The monster species that spawned more often: Indalecio (freq bonus 30) The monster species that spawned more often: sucker fungus (freq bonus 8) The monster trait that was more common: monsters that buzz (freq bonus 1) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 2) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 4) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 5) The monster species that never randomly spawned: cat zombie The monster species that never randomly spawned: hell cop The monster species that never randomly spawned: spirit naga hatchling The monster species that never randomly spawned: ivory coast star The monster species that never randomly spawned: helper zombie The monster species that never randomly spawned: guardbot The monster species that never randomly spawned: mimic lich The monster species that never randomly spawned: boa constrictor The monster species that never randomly spawned: kobold archer The monster species that never randomly spawned: mist giant The RNG hath decreed that this item was never generated: long sword ((null)) The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: bestest cloak (slexual cloak) The RNG hath decreed that this item was never generated: cloak of sliming (mauve cloak) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: dememorize (zylon) The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 14) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 4) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 9) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 20) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 12) The RNG hath decreed that this item was generated more often: dogshit boot ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 13) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 4) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 7) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 8) The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 4) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 8) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 81) The RNG hath decreed that this item was always generated cursed: treasure chest ((null)) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: caltrop ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: swimming (aquatic) The RNG hath decreed that this item was always generated cursed: cloak of polymorph (changing cloak) The RNG hath decreed that this item was always generated cursed: cloak of escalation (cyan cloak) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((null)) The RNG hath decreed that this trap was always invisible: ice trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 10) Next attribute increase check would have come at turn 4474 Strength training was 41 Dexterity training was 28 Wisdom training was 0 Constitution training was 39 You were hallucinating (20) You were confused (0) You had the following problem: Staircases and object piles are no longer highlighted. (20) You were suffering from very slight contamination. (3) You had sensory deprivation. You were prevented from having an increased fear factor (0) You were prevented from using the force like a real jedi (0) You saw invisible You leeched mana You were telepathic You had infravision You had 1679 points of nutrition remaining You were stealthy You were fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Gates, G-Man and McDonalds Your deity was Yukari Yakumo The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - cause fear 3 enchant 0% 187% b - dream eater 7 enchant 99% 97% c - finger 2 divine 0% 108% d - light 1 divine 0% 98% Techniques known in the end Name Level Status telekinesis 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Not Ready(1027) invoke deity 5 R Prepared(0) Discoveries Scrolls scroll of healing (REQUICO SIDES) scroll of mana (MINMAY REMOVEREMOVEREMOVE RUINATION) scroll of phase door (TRY HARD) scroll of standard id (KIELI ON NIMELTAEAEN SUOMALAINEN EIKAE ESPANJA) scroll of cure (WE WILL ELIMINATE YOU AND YOUR WEIRD GIRLS) Spellbooks spellbook of cause fear (armored) spellbook of dream eater (colorful) spellbook of finger (trembling) spellbook of light (moldy) Potions potion of hallucination (amber) Rings ring called sink glows black (clothlet) Wands wand of trap creation (teaching) wand of speed monster called ray-shooting speed (ray-shooting) Gems touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 shader acid blobs (1 created) 0 pack foxes (1 created) 0 floating eyes (1 created) 0 kittens (1 created) 0 homunculi (1 created) 0 kobolds (1 created) 0 kicker kobolds (1 created) 0 swamp kobolds (1 created) 0 mynocks (1 created) a goblin 14 marine goblins 0 fiendish goblins (1 created) 0 drains rats (1 created) a cave spider 2 contaminated bugs 5 flapbats (6 created) 0 brown growths (1 created) a gnome (2 created) a Keystone Kop (2 created) a mummy a river moccasin (4 created) 0 baby monkeys (1 created) 0 filthy street urchins (1 created) a blubbering idiot a mean-looking mercenary 0 battle-scarred veterans (1 created) a human (2 created) 0 shopkeepers (1 created) a minighost 0 twens (2 created) 0 white mushroom patches (1 created) a floor grue a novice dark wall 59 creatures born. 33 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 13 times You prayed to the gods 1 time You hit with a wielded weapon 37 times You killed 32 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (3 of 20) body armor [Basic] (max Expert) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (6 of 20) spirituality [Basic] (max Grand Master) (50 of 160) Weapon Skills dagger [Basic] (max Expert) (34 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Expert) (24 of 160) enchantment spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Bluescreen the Augurer... You died in The Dungeons of Doom on dungeon level 2 with 1032 points, and 33 pieces of gold, after 1343 moves. Killer: a monster (hallucinogen-distorted river moccasin) You were level 5 with a maximum of 22 hit points when you died. You reached the 154th place on the top 10000 list. No Points Name Hp [max] 1 18170045 Bluescreen-Cav-Pha-Fem-Cha ascended to demigoddess-hood. 506 [636] 2 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 3 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 4 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 5 639370 Bluescreen-Che-Kha-Fem-Cha died in Lawful Quest on level 34. Killed by a monster (frontal instruction grandpa). - [153] 6 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 7 353006 ziratha-Ama-Dol-Fem-Cha died in Lawful Quest on level 16. Killed by a monster (baelnorn). - [74] 8 336783 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 11. Killed by being consumed by the contamination. 198 [198] 9 241650 ziratha-Fla-Dev-Fem-Cha died in Lawful Quest on level 2 [max 16]. Killed by hitting a huge ogre thief thrice. 144 [191] 10 231199 ziratha-Ice-Dev-Fem-Cha died in Sokoban on level 8 [max 12]. Killed by being consumed by the contamination. 129 [161] 11 227829 Bluescreen-Sco-Vor-Fem-Neu died in The Dungeons of Doom on level 16. Killed by genocidal confusion. - [174] 23 61669 Bluescreen-Ran-Ran-Mal-Law died in The Dungeons of Doom on level 5 [max 10]. Killed by a monster (RNG Kommissioner), while praying unsuccessfully. - [163] 74 12241 Bluescreen-For-Dvp-Fem-Neu died in The Dungeons of Doom on level 2 [max 39]. Killed by a bullet. - [36] 83 9592 Bluescreen-Sli-Roh-Fem-Cha died in The Gnomish Mines on level 10 [max 11]. Killed by a monster (brain eater), while helpless. - [1] 152 1120 ziratha-Aci-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (angry watch captain). - [58] 153 1075 Nirol-Psi-Vam-Mal-Law died in The Dungeons of Doom on level 2 [max 3]. Killed by a crossbow bolt. - [23] *154 1032 Bluescreen-Aug-Trp-Fem-Law died in The Dungeons of * Doom on level 2. Killed by a monster (hallucinogen-distorted river moccasin). - [22] 155 963 Coolfrog-Jed-Vam-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (invisible jedi). - [61] 156 915 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 3. 16 [65] 175 463 Bluescreen-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 4. Killed by a blast of fire. - [21] 188 352 Bluescreen-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (kk2m9蘖). - [23] 233 44 Bluescreen-Loc-Kha-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (cross-eyed mage). - [17]