Z  Player: Bluescreen Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-03-28.18:55:01.ttyrec Time: (1522263301) Wed Mar 28 18:55:01 2018 Z~[?1l>dnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. ZtWShall I pick a character's race, role, gender and alignment for you? [ynq] ZZ8yZjĿ[%@$BZlBluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: 15(15)  Pw: 1(1)  Br:1 AC:3 Xp:1/0 T:1 It is written in the Book of Susanowo:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Susanowo seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Hatamoto, have been heralded from birth as the instrument of Susanowo. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of Zlfdestiny has come. For the sake of us all: Go bravely with Susanowo!--More--Z5 XĿ[%@Z uKonnichi wa Bluescreen, welcome to dnhslex! You are a chaotic male Chiropteric Samurai.--More--Zxu Attention: This is an early beta version of dnhslex. Frequent savebreaks are possible. If you manage to get far in the game and don't want to lose your character, message Amy (LarienTelrunya) in #em.slashem.me on Freenode IRC! Syntax: !tell LarienTelrunya please don't break saves until I finish my char --More--Z( 8Z CPress Ctrl^W or type #ward to engrave a warding sign.Zą $ Weapons  a - ) an uncursed +0 large katana (weapon in foreclaw)  b - ) an uncursed +0 large wakizashi (alternate weapon; not wielded)  c - ) an uncursed +0 large yumi  d - ) 36 uncursed +0 large ya (in quiver)  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  Tools  g - ( an uncursed blindfold (end) "Z Bluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:0 Dlvl:1 $:0 HP: 15(15)  Pw: 1(1)  Br:1 AC:3 Xp:1/0 T:1Ŀ[%@$B"ZR Unknown command ' '. 15(15)  Pw: 1(1)  Br:1 AC:3 Xp:1/0 T:1#Z # #Za#Z6> djust#Zn<What do you want to adjust? [a-g or ?*] #ZG.Adjust letter to what [g-zA-Z]? #Z Moving: i - an uncursed blindfold. 15(15)  Pw: 1(1)  Br:1 AC:3 Xp:1/0 T:1%Z 15(15)  Pw: 1(1)  Br:2 AC:3 Xp:1/0 T:2@<%ZP  15(15)  Pw: 1(1)  Br:3 AC:3 Xp:1/0 T:3@B&ZY 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:4@<B&ZO @&ZS 17 gold pieces.17 17 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:5B'Z4 @Specify unknown object by cursor? [ynq] (q) 'Z+ UyPlease move the cursor to an unknown object.--More--'Zk )(For instructions type a ?)'Z('Z(Z\N(ZG % a piece of food (gunyoki)--More--(Z X9Pick an object.(Zñ G % a piece of food (gunyoki)--More--)Zn9Pick an object.)ZR)Z@S [ a suit or piece of armor (scale mail)--More--)ZE 9Pick an object.*Za*Zd*Z| *Z +Zg@ a human or elf or you (Chiropteric samurai called Bluescreen) --More--+ZڏĿ[%B<@Bluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:17 Dlvl:1 $:17 HP: 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:5Pick an object.,Z/,ZB a bat or bird (tame giant bat called Katzenhund, a small, snouted animal) [seen: normal vision, scent] Accessing Pokedex entry for giant bat...  Base statistics of this monster type: Base level = 2. Difficulty = 3. AC = 7. MR = 0. Alignment 0. Very fast (22). Normal generation, with frequency 2. No resistances. No conveyed resistances. Movement: flies. Thinking: animal-like, eats meat, wanders, usually hostile, follows you to other levels. Vision: normal vision, echolocation. Mechanics: valid polymorph form. Attacks: 1d6 bite - physical; --More--/Z_Ŀ[%B<@Bluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:17 Dlvl:1 $:17 HP: 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:5Pick an object./ZsDone. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:50ZE What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries (end) 1ZE #(For instructions type a ?)1Z2Z^ NWhat do you want to call the giant bat called Katzenhund? 2Z"D2Z. r2Z a2Zy c3Z:=u3Zl3Za3Zk[ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:53Z  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:5B@4ZNR 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:6@B4Z@You see here a gunyoki. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:7B5Zh - a gunyoki. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:8B5Zp@You see here a scale mail. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:8B6Z # 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:9@[7Z,E^ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:10I@B7Z 0 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:11I@B8Z؜  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:11I@B8Ze  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:12@B9ZhQ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:13I@B[9Zќ E 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:14+@B:Z(Y Weapons  a - ) an uncursed +0 large katana (weapon in foreclaw)  b - ) an uncursed +0 large wakizashi (alternate weapon; not wielded)  c - ) an uncursed +0 large yumi  d - ) 36 uncursed +0 large ya (in quiver)  Armor  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  Comestibles  h - % a gunyoki  Tools  i - ( an uncursed blindfold (end) =Z%tBluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:17 Dlvl:1 $:17 HP: 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:14+@IBĿ[<?ZM 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:15I@B[@Zi 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:16I@B@Z  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:17I@BAZz 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:17I@BAZG 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:18I@BAZB  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:19r@BBZ^` 2Specify unknown object by cursor? [ynq] (q) BZ= UyPlease move the cursor to an unknown object.--More--BZM )(For instructions type a ?)BZ CZQCZnCZKCZ=CZw {r a rodent (sewer rat, a tiny, snouted animal) [seen: scent] Accessing Pokedex entry for sewer rat...  Base statistics of this monster type: Base level = 0. Difficulty = 1. AC = 7. MR = 0. Alignment 0. Normal speed (12). Normal generation in groups, with frequency 1. No resistances. No conveyed resistances. Movement: moves normally. Thinking: animal-like, eats meat, eats veggies, usually hostile. Vision: scent, good low light vision. Mechanics: tracks you, valid polymorph form. Attacks: 1d3 bite - physical; --More--DZr\+r@B[Ŀ[<Bluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:17 Dlvl:1 $:17 HP: 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:19Pick an object.DZ Done. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:19DZ~ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:20r@BEZU` 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/0 T:21r@BEZS ]You miss the sewer rat.You bite the sewer rat.--More--FZ%h You kill the sewer rat!21  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:22%BGZ@ Things that are here: a sewer rat corpse a scroll labeled RW NW PRT M HRW--More--HZ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:23BHZ Pick up what?  Comestibles ('%') a - % a sewer rat corpse Scrolls ('?') b - ? a scroll labeled RW NW PRT M HRW(end) HZVk +HZ* Hj - a scroll labeled RW NW PRT M HRW. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:24BIZHThere is a sewer rat corpse here; eat it? [ynq] (n) IZ3 [yYou feel a deep sense of kinship to the corpse! Eat it anyway? [yn] (n) JZ<~n 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:24LZ^ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:25@BMZj- 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:25@BMZXw  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:26@BNZU 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:27B@NZ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:27B@NZ϶  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:28B@OZ-; 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:29+B@OZ  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:29=B@OZ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:30B@PZ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:31@BPZ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:32@BPZOs  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:32@BQZ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:33@QZ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:34@BQZE 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:35@BQZX @You see here an engraved moonstone ring. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:35--More--RZ k eDracula drops a sewer rat corpse.B%SZQk - an engraved moonstone ring. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:36IUZ88What do you want to read? [jk or ?*] UZThere is a broken heart engraved on the ring. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:37BXZ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:38@BXZG 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:38@BXZ+  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:39@XZ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:40@BYZThis door is locked. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:40ZZe# ZZVM forceZZ} 'In what direction? [Z0,Break down the door? [yn] (n) [ZyYou force your large katana into a crack and pry. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:40  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:41  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:42B--More--[Z{yDracula picks up a sewer rat corpse.B--More--\ZSXDracula drops a sewer rat corpse. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:43  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:44%B--More--]Z81You succeed in prying open the door. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:45B]Z_ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:46@B^Zs 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:47@B^ZAu 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:48@IB^Zk  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:49@B`Zu1 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:49@B`Zd3< 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:50(@B`ZY 2 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:51@BaZ7  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:52 @BcZJ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:52 @BcZ0P  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:53 @BcZ_  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:54$@ BdZdx 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:54dZ# R 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:54Ŀ   @ BdZ 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:55@ BeZb@43 gold pieces.64 60 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:56BeZ["  15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:57B@eZ4@You see here a box. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:57B  gZF%In what direction? gZb@ There is a box here. Check it for traps? [ynq] (q) gZy You find no traps on the box. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:58B  gZj %In what direction? gZ @ There is a box here. Check it for traps? [ynq] (q) hZL(y You find no traps on the box. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:59B  hZy%In what direction? hZ@ There is a box here. Check it for traps? [ynq] (q) hZy You find no traps on the box. 15(15)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:59B  hZJ= :There is a box here, loot it? [ynq] (q) hZG Zy You carefully open the box... You trigger a trap!--More--iZALA tower of flame bursts from the box! 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:59  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:60B  kZiW:There is a box here, loot it? [ynq] (q) kZ~G6y You carefully open the box...--More--kZ Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) kZE+ Take out what?  Gems ('*') a - * 2 green gems(end) lZ+lZR l - 2 green gems. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:61B  nZ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:61(@BnZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:62B@oZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:63B@oZZ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:63@BoZ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:64B@pZd 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:65B@pZc  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:66(B@pZN  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:67@BqZD 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:67@BqZc @You see here a box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:68B  qZ'; m - a box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:69B  rZ# rZ>arZ djustrZ!=What do you want to adjust? [a-fh-m or ?*] rZȭ. Adjust letter to what [gm-zA-Z]? rZC Swapping: l - a box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:69rZ AWhat do you want to use or apply? [$ikl or ?*] rZ%s Your box is empty. Do what?  i - Put something into the box(end) sZN+ Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Rings ('=') h - Tools ('(') i - Gems ('*') U - Items known to be Uncursed X - Items of unknown B/C/U status(end) sZ+sZĿ Put in what?   Coins ('$')  n - $ 60 gold pieces  Weapons (')')  a - ) an uncursed +0 large katana (weapon in foreclaw)  b - ) an uncursed +0 large wakizashi (alternate weapon; not wielded)  c - ) an uncursed +0 large yumi  d - ) 36 uncursed +0 large ya (in quiver)  Armor ('[')  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  Comestibles ('%')  h - % a gunyoki  Scrolls ('?')  j - ? a scroll labeled RW NW PRT M HRW  Rings ('=')  k - = an engraved mosZonstone ring  Tools ('(')  i - ( an uncursed blindfold  l - ( a box  Gems ('*')  m - * 2 green gems (end) sZ}; +wZ?+wZJ{ +xZĿ @ B   +I[ĿĿ[%<Z;6HBluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:4 Dlvl:1 $:0 HP: 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:69You put 60 gold pieces into the box.64  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:69--More--xZTf You put a scroll labeled RW NW PRT M HRW into the box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:69--More--yZSYou put an engraved moonstone ring into the box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:69  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:70B yZmUnknown command ' '. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:70yZ8s 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:70@BzZI 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:71B@zZ! " 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:72B@zZca  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:72 B@ {Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:73B@ {Z , 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:74B @{Z ! 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:74 B@|Zh 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:75@|ZQ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:76B@|Z5 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:76B@r|Z[  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:77B@}Z L 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:78B@r}Z , 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:79B@r~Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/1 T:79BrZ@a.You kill the black rat!8  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:80BZ! You displaced Dracula. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:81@BZi84 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:81@BZ o 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:82@BZX 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:83@BZ# 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:84@BZH+ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:85B@ZW 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:85@BZH 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:86@BZ!  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:87@BZY 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:87@BZF 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:88@BZs+  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:89@BZf^+ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:90B@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:90Ŀ@BZ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:91B@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:92B@Z5  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:93@BZ0 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:98B@ZU 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:98B@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:99@Za 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:99  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:100B@ZF 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:100B@Z1 t@A trap door in the ceiling opens and a rock falls on your head!--More--ZhPYour large barded sugegasa does not protect you. 1(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:100--More--Ze" You hear the wailing of the Banshee... 1(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:101BZ  Message History  You carefully open the box... You trigger a trap! A tower of flame bursts from the box! There is a box here, loot it? [ynq] (q)  You carefully open the box... l - 2 green gems. You see here a box. m - a box. # adjust What do you want to adjust? [a-fh-m or ?*]  Adjust letter to what [gm-zA-Z]?  Swapping: l - a box. What do you want to use or apply? [$ikl or ?*]  You put 60 gold pieces into the box. You put a scroll labeled RW NW PRT M HRW into the box. You put an engraved moonstone ring into the box. Unknown command ' '. You kill the black rat! You displaced Dracula. A trap door in the ceiling opens and a rock falls on your head! Your large barded sugegasa does not protect you. You hear the wailing of the Banshee...--More--ZĿB@+ٰ[ĿĿ[<`K Bluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:68 Dlvl:1 $:0 HP: 1(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:101  1(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:101Z9Count: 50ZQB  1(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:102  1(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:103  1(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:104  1(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:105  1(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:106  1(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:107  1(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:108  1(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:109  2(11)  Pw: ZsB 1(1)  Br:4 AC:3 Xp:1/2 T:110  2(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:111  2(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:112  2(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:113  2(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:114  2(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:115  2(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:116  2(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:117  2(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:118  2(11)  Pw: 1(1)  Br:4 AC:ZB 3 Xp:1/2 T:119  3(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:120  3(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:121  3(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:122  3(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:123  3(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:124  3(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:125  3(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:126  3(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:127  3(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:128 B H 3(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:129  4(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:130  4(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:131  4(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:132  4(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:133  4(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:134  4(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:135  4(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:136  4(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:137ZB M[mBZnCount: 50Z 4(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:138  4(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:139  5(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:140  5(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:141  5(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:142  5(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:143  5(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:144  5(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:145  5(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:146 B17H 5(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:147  5(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:148  5(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:149  6(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:150  6(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:151  6(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:152  6(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:153  6(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:154  6(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:155  6(11)Zo  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:156  6(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:157  6(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:158  6(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:159  7(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:160B You hear crashing rock. 7(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:161BYou hear crashing rock. 7(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:162  7(11)  PZ?w: 1(1)  Br:4 AC:3 Xp:1/2 T:163  7(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:164  7(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:165  7(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:166  7(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:167  7(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:168B 7(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:169--More--ZvZYou hear water falling on coins. 8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:170  8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:171  8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:172  8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:173BZo 8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:173B*@ZzThe door opens. 8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:174BZ- t 8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:174  8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:175B@Zv&B 8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:175B@Zk'@ 8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:175Zs)  8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:176  8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:177  8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:178  8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:179  8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:179B@*Zl*@You see here 22 rocks. 8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:179r*B$Z Your body is too large to fit through. 8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:179ZGr @Specify unknown object by cursor? [ynq] (q) ZS UyPlease move the cursor to an unknown object.--More--Z`)(For instructions type a ?)ZZZ8ZZJ Z<Z$Z{r a rodent (sewer rat, a tiny, snouted animal) [seen: scent] Accessing Pokedex entry for sewer rat...  Base statistics of this monster type: Base level = 0. Difficulty = 1. AC = 7. MR = 0. Alignment 0. Normal speed (12). Normal generation in groups, with frequency 1. No resistances. No conveyed resistances. Movement: moves normally. Thinking: animal-like, eats meat, eats veggies, usually hostile. Vision: scent, good low light vision. Mechanics: tracks you, valid polymorph form. Attacks: 1d3 bite - physical; --More--Z:Ŀ Ŀ   * rٰ*B*$@[ĿĿ[%Z:<Bluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:68 Dlvl:1 $:0 HP: 8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:179Pick an object.ZNDone. 8(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:179ZEj 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:180B@Zr  9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:181 B@Z9 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:182*B@Zc;@You see here a scale mail. 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:182BZ  9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:183B[@Z2: 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:184[B@Z  9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:185@BZ8B@ 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:185Dracula drops 22 rocks. 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:186*BZ_9 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:186@BZ 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:187@BZ/  9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:188B@Z`yL 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:188@BZ>{l 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:189@Z , 10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:190@BZ  10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:190@BZ 10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:191@BZ6  10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:192B@Z' 10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:192@BZB$ 10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:193BZC  10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:194BZ 10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:195BZo  10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:195BZ-Count: 10ZW 10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:196  10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:197  10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:198  10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:199  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:200rr+BZA2Specify unknown object by cursor? [ynq] (q) Z~ SyPlease move the cursor to an unknown object.--More--Z*((For instructions type a ?)ZZfZ! {r a rodent (sewer rat, a tiny, snouted animal) [seen: scent] Accessing Pokedex entry for sewer rat...  Base statistics of this monster type: Base level = 0. Difficulty = 1. AC = 7. MR = 0. Alignment 0. Normal speed (12). Normal generation in groups, with frequency 1. No resistances. No conveyed resistances. Movement: moves normally. Thinking: animal-like, eats meat, eats veggies, usually hostile. Vision: scent, good low light vision. Mechanics: tracks you, valid polymorph form. Attacks: 1d3 bite - physical; --More--ZĿ Ŀ  r *r +@ٰB**$*[ĿĿ*%Zl <Bluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:68 Dlvl:1 $:0 HP: 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:200Pick an object.ZZ{r a rodent (sewer rat, a tiny, snouted animal) [seen: scent] Accessing Pokedex entry for sewer rat...  Base statistics of this monster type: Base level = 0. Difficulty = 1. AC = 7. MR = 0. Alignment 0. Normal speed (12). Normal generation in groups, with frequency 1. No resistances. No conveyed resistances. Movement: moves normally. Thinking: animal-like, eats meat, eats veggies, usually hostile. Vision: scent, good low light vision. Mechanics: tracks you, valid polymorph form. Attacks: 1d3 bite - physical; --More--Z,<Ŀ Ŀ  r *r +@ٰB**$*[ĿĿ*%Zx< <Bluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:68 Dlvl:1 $:0 HP: 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:200Pick an object.Z Done. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:200Z !The door opens. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:200Ŀr rBZT 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:201rrZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/2 T:202rrZ[You miss the sewer rat.You bite the sewer rat.--More--Z9]You kill the sewer rat!72  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/3 T:202 r%Z\A~~~~r@There is an open door here.You see here a sewer rat corpse. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/3 T:203rBZ GThere is a sewer rat corpse here; eat it? [ynq] (n) ZZyYou feel a deep sense of kinship to the corpse! Eat it anyway? [yn] (n) Ze~n 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/3 T:203Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/3 T:204rBZdYou kill the sewer rat!6  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:204%BZ * 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:205*~~*)~~@BZ2Specify unknown object by cursor? [ynq] (q) ZmiSyPlease move the cursor to an unknown object.--More--Zw((For instructions type a ?)Z4ZZ3ZZ:.ZZ΁D ) a weapon (bo-shuriken)--More--Z&7Pick an object.ZGDone. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:205Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:206@BZ( 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:206@B%ZQ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:207@Z@B 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:207Dracula picks up a sewer rat corpse. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:208BZ)`  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:209B@ZH 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:210@BZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:210@~BZ_  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:211@BZ~@You see here 2 bo-shuriken.A little dart shoots out at you!--More--ZSeYou are hit by a little dart. 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:212*~BZ`  9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:212@)BZ  9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:213@~Za 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:214~@~BZq s~@ 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:214Dracula drops a sewer rat corpse. 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:215%BZ 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:216@BZX @ 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:216Dracula picks up a sewer rat corpse.BZ 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:217B@Zj@ 9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:217ZF  9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:218  9(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:219  10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:220  10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:220Ŀ%B@Z6 10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:221B@Z< 10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:222B@Z  10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:222B@Z 10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:223B@+Z 10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:224B@Z:<This door is locked. 10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:224Z# ZY3 forceZ&In what direction? Z}+Break down the door? [yn] (n) Zd 3yYou force your large katana into a crack and pry. 10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:225  10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:226  10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:227  10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:228  10(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:229  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:230B--More--ZOAYou succeed in prying open the door. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:231BZi  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:231B@Z@ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:231Zw(  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:233B@+ZK 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:234B@Zb  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:235B@Zl1The door opens. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:235B>%ZX 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:236B@+Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:237B@Zѷ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:237B@Z5 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:238B@Zӥ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:239B@ZN 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:240BZ @You see here a cram ration. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:240BZN o - a cram ration. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:241BZ?The door opens. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:242BZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:242B@ZF K 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:244kB@Z;Q 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:244@BZ| 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:245@BZT  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:246+ @kBZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:247@BZ92This door is locked. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:247Z # Z forceZ 'In what direction? ZQ,Break down the door? [yn] (n) ZmyYou force your large katana into a crack and pry. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:248  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:249  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:250  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:251Bk --More--Z}You succeed in prying open the door.ĿkBZ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:252kB@`Z$2Specify unknown object by cursor? [ynq] (q) ZUyPlease move the cursor to an unknown object.--More--Za )(For instructions type a ?)Zp Z` Z` }k a kobold (kobold, a small humanoid) [seen: normal vision, scent] Accessing Pokedex entry for kobold...  Base statistics of this monster type: Base level = 0. Difficulty = 1. AC = 10. MR = 0. Alignment -2. Very slow (6). Normal generation, with frequency 1. Resists poison. No conveyed resistances. Movement: moves normally. Thinking: eats meat, eats veggies, usually hostile, likes equipment. Vision: scent, normal vision, infravision. Mechanics: tracks you, valid polymorph form. Attacks: 1d4 weapon - physical; --More--ZĿĿ Ŀ*Ŀ ~~~% *~~~ **)~~ %ٰ*C*$Ŀ*Ŀk[B@Ŀ`Ŀ*%><Z 9Bluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:76 Dlvl:1 $:0 HP: 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:252Pick an object.Z_Done. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:252Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:253kBZ}X 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/4 T:253k$BZ8You kill the kobold!100  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:254%BZ  Base Attributes  Starting name : Bluescreen  race : Chiropteran  role : Samurai  gender : male  alignment : chaotic   Current race : Chiropteran  role : Samurai  gender : male  alignment : chaotic   Deities Chaotic : Susanowo (s,c) Neutral : Raijin  Lawful : Amaterasu Omikami(end) Z1Ŀ*Ŀ~~~%*~~~*)~~%*$ĿĿ%$[B@Ŀ`i16;37H*>< Current Status: --More--ZĿ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:254Z"@ Things that are here: a kobold corpse a tin--More--Z+fĿ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:255BZJ  Pick up what?  Comestibles ('%') a - % a kobold corpse b - % a tin(end) Zz+ZwĿp - a tin. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:255BZ %@88 gold pieces.88 88 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:256BZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:257%B@Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:257@BZ{  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:258@BZq 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:259B@Z0 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:260@BZt  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:260B@ZX  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:261@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:262B@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:263@BZ[ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:264@BZ?  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:264@BZ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:265@BZ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:266BZu,You fly down along the stairs.--More--ZLĿ+B@Bluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:238 Dlvl:2 $:88 HP: 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:266  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:267BZ[ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:268B<@0Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:268B@Za 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:269@BZ @B 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:269You hear crashing rock. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:270BZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:271@BZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:271@BZ8  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:272B@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:273B@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:274B@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:274B+@Zkc 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:275B@Zж 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:276B@Zm 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:276B@Z The door resists! 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:277BZ~The door resists! 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:278BZk&The door opens. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:279B(Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:279*@BZ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:280@BZrA 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:281*@BZ=  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:282BZ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:283@BZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:284@BZ0q 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:284@BZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:285ZCo@You see here a box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:286BZ,&In what direction? Zo@There is a box here. Check it for traps? [ynq] (q) ZyYou find no traps on the box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:286BZ>&In what direction? Z" @There is a box here. Check it for traps? [ynq] (q) Z]^ yYou find no traps on the box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:287BZD&In what direction? Z)(@There is a box here. Check it for traps? [ynq] (q) Z2ZyYou find no traps on the box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:288BZz;There is a box here, loot it? [ynq] (q) Z4yHmmm, it seems to be locked. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:288ZMab - an uncursed +0 large wakizashi (weapon in foreclaw).--More--Za - an uncursed +0 large katana (alternate weapon; not wielded). 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:288Z # Zh forceZ &In what direction? Z<There is a box here, force its lock? [ynq] (q) Z<yYou force your large wakizashi into a crack and pry. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:289B--More--Z You succeed in forcing the lock. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:290BZ&^a - an uncursed +0 large katana (weapon in foreclaw).--More--ZO b - an uncursed +0 large wakizashi (alternate weapon; not wielded). 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:290Z ;There is a box here, loot it? [ynq] (q) Z6yYou carefully open the box...--More--Zr The box is empty. Do what?  i - Put something into the box(end) Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:290Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:290B@(Z! 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:291@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:292@BZ7  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:292@BZ|D 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:293@BZ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:294@BZW 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:295o@BZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:295@BZM 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:296@BZV  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:297o@BZ\ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:297@BZ 2Specify unknown object by cursor? [ynq] (q) Z^ QyPlease move the cursor to an unknown object.--More--Zό '(For instructions type a ?)Z`ZLZ o an orc (peaceful goblin, a small humanoid) [seen: scent] Accessing Pokedex entry for goblin...   Base statistics of this monster type: Base level = 0. Difficulty = 1. AC = 10. MR = 0. Alignment -3. Very slow (6). Normal generation, with frequency 2. No resistances. No conveyed resistances. Movement: moves normally.  Thinking: eats meat, eats veggies, likes equipment.  Vision: good low light vision.  Mechanics: valid polymorph form.  Attacks: 1d4 weapon - physical; --More--Z %Ŀ+<Pick an object.ZɲDone. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:297Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:298Ŀ@BZ# 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:299+o@BZZ>You displaced Dracula.B@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:299Dracula misses the goblin.--More--Zb Dracula misses the goblin. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:300Zl@Zn 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:300Dracula bites the goblin.The goblin is killed!)Zù >Specify unknown object by cursor? [ynq] (q) ZzQyPlease move the cursor to an unknown object.--More--ZQ'(For instructions type a ?)ZZK ) a weapon (small crude dagger)--More--Z5Pick an object.ZDone. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:300Zj  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:301B@Z>D@ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:301Dracula picks up a small crude dagger.B--More--ZApDracula drops a small crude dagger. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:302)BZ You displaced Dracula. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:303B@ZS@You see here a small orcish dagger. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:304BZA q - a small orcish dagger. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:304BZu!  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:305@BZYou displaced Dracula. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:306@BZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:306@BZh~  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:307B@ZL  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:308B@Zc 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:309B@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:309B@ZP  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:310@B0Z] 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:311B@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:312B@Zy  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:313B@Z# 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:313B@Z+ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:314B@Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:315B@**Z~! 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:316B**@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:316B@Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:317B@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:318B@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:318B@Z3  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:319B@Zi  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:320@BZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:321@BZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:321@BZ}y 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:323^@Zw# 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:324@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:324@ZV 3 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:325@Z., 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:326@$ZH 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:326@Zx @70 gold pieces.30 158 HP: 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:327Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:328@ Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:329@ Z)7 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:329@ Z? 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:330@ Z'& 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:331@ Z|7 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:332@ Zͱ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:333@ ZP  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:333 Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:334 Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:335 Zu  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:336 ZY 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:337 Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:338 Zt%  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:339@ Z^ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:339@ Zw#+ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:340+@ ZdR 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:341@ Z 9 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:341Ŀ@?Z< 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:342@(Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:343@Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:344@Z!  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:345@ZT+@You see here a box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:345Z'In what direction? ZAThere is a box here. Check it for traps? [ynq] (q) Z'yYou find no traps on the box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:346Z} 'In what direction? Z9 AThere is a box here. Check it for traps? [ynq] (q) Z yYou find no traps on the box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:347Z 'In what direction? ZAThere is a box here. Check it for traps? [ynq] (q) ZɪyYou find no traps on the box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:347Zn<There is a box here, loot it? [ynq] (q) ZH\yHmmm, it seems to be locked. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:347Z cb - an uncursed +0 large wakizashi (weapon in foreclaw).--More--Z a - an uncursed +0 large katana (alternate weapon; not wielded). 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:347Z>E# Zc forceZ'In what direction? Zh=There is a box here, force its lock? [ynq] (q) Z= yYou force your large wakizashi into a crack and pry. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:348  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:349  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:350  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:351  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:352  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:353  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:354  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:355  11(11) Zb [24;24H Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:356  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:357  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:358  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:359  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:360  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:361  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:362  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:363  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:364  11(11) Z Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:365  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:366--More--ZU9You succeed in forcing the lock.Z;`a - an uncursed +0 large katana (weapon in foreclaw).--More--Z b - an uncursed +0 large wakizashi (alternate weapon; not wielded). 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:366ZNE<There is a box here, loot it? [ynq] (q) Z]7yYou carefully open the box...--More--ZO Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) Z@+ Take out what type of objects?  a - All types b - Scrolls ('?') c - Gems ('*') A - Auto-select every item X - Items of unknown B/C/U status(end) ZY+ZYg+Ŀ Take out what?  Scrolls ('?') a - ? a scroll labeled PRIRUTSENIE Gems ('*') b - * 2 green gems(end) ZF ++Z Q+Ŀr - a scroll labeled PRIRUTSENIE.s - 2 green gems. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:367Z3CWhat do you want to use or apply? [$ilq or ?*] Z6 Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) Z#w+ Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Tools ('(') h - Gems ('*') U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Zn+Z+ĿĿ?@ Put in what?   Coins ('$')  t - $ 158 gold pieces  Weapons (')')  a - ) an uncursed +0 large katana (weapon in foreclaw)  b - ) an uncursed +0 large wakizashi (alternate weapon; not wielded)  c - ) an uncursed +0 large yumi  d - ) 36 uncursed +0 large ya (in quiver)  q - ) a small orcish dagger  Armor ('[')  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursZCed +0 large barded sugegasa (being worn)  Comestibles ('%')  h - % a gunyoki  o - % a cram ration  p - % a tin  Scrolls ('?')  r - ? a scroll labeled PRIRUTSENIE  Tools ('(')  i - ( an uncursed blindfold  l - ( a box  Gems ('*')  m - * 2 green gems (1 of 2)ZBi+Zx+Zv7 s - * 2 green gems (2 of 2)Ze Ŀ++Ŀ0ĿĿ?****^@<*0*ٰZ (Bluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:150 Dlvl:2 $:0 HP: 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:367You put 158 gold pieces into the box.308  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:367--More--Zr 0You put a scroll labeled PRIRUTSENIE into the box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:367  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:368Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:368(@Z5  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:369@ZpO @You see here a scroll labeled DESREVER TSEPMET. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:370Z\u - a scroll labeled DESREVER TSEPMET. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:371Z$BWhat do you want to use or apply? [ilq or ?*] ZX Do what?  o - Take something out of the box i - Put something into the box b - Both of the above(end) Z + Put in what type of objects?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Tools ('(') g - Gems ('*') U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Ze +Zc +ĿĿ@( Put in what?   Weapons (')')  a - ) an uncursed +0 large katana (weapon in foreclaw)  b - ) an uncursed +0 large wakizashi (alternate weapon; not wielded)  c - ) an uncursed +0 large yumi  d - ) 36 uncursed +0 large ya (in quiver)  q - ) a small orcish dagger  Armor ('[')  e - [ an uncursed rustproof +0 large barded dou-maru (being worn)  f - [ an uncursed +0 large barded sugegasa (being worn)  Comestibles ('%')  h - % a gunyoki  o - % a craZ Rm ration  p - % a tin  Scrolls ('?')  u - ? a scroll labeled DESREVER TSEPMET  Tools ('(')  i - ( an uncursed blindfold  l - ( a box  Gems ('*')  m - * 2 green gems  s - * 2 green gems (end) Z+Z0Ŀ++Ŀ0ĿĿ@****^(<*0*ٰ[Z0Lm(Bluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:308 Dlvl:2 $:0 HP: 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:371You put a scroll labeled DESREVER TSEPMET into the box. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:371  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:371ZVUnknown command ' '. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:371Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:372@ZD 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:373@Z|P 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:374@ZZ, 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:375@Z. A 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:375@Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:376@ Zl 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:377@ Z: @ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:378 Zk  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:383@!Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:383!Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:384"Z;  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:385  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:386  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:387  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:388#Z@ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:392#Z@ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:392#Z]  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:394@#Z+ The door opens. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:394$Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:395@$Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:396@$Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:397@$Z٧ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:398@%Z!j( 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:399@%Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:400@%Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:401@%Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:402@&Z3 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:403@&Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:403@&Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:406@'Ze| 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:406'Z+ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:407'Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:408)Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:408  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:409  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:410  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:411)Z_3 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:412@)ZP  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:413@)ZJ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:413@*Zv 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:414@*ZR. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:415@*Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:415@*Z{  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:416@*Z2  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:417@*Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:418@+Z~_ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:419@,Zg6 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:419  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:420  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:421  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:422,Z: 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:423@,ZP  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:424@-Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:424  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:425  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:426  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:427.Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:428@.Z( 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:428@/Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:429  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:430  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:431  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:432+/ZY The door opens. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:433/Ziu 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:433*@0Zt| 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:4330ZT : 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:434***@0ZOJ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:435@1Z F 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:436**@1ZL  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:437@*1Zݎ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:438@2Z' 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:438**@2Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:439@2Za 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:4403Zh@You see here 24 rocks. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:441*3Z&Your body is too large to fit through. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:4414Z *@You see here 22 rocks. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:4414Z*@You see here 27 rocks. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:4424ZIs 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:443@*5Z= 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:444+5Z The door opens. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:445+>6Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:446@6Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:446@6Zz  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:447@*6ZT+@There is a doorway here.You see here 21 rocks. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:448 B7Z 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:449B@ *8ZDE 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:449@>8ZR*  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:450@8Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:451B@ 9Zi This door is locked. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:4519Zz%This door is locked. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:451:Z# :ZJ force:Z&In what direction? :Z+Break down the door? [yn] (n) :ZyYou force your large katana into a crack and pry. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:452  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:453  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:454  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:455  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:456  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:457  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:458  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:459  11(11) [24;:Z|23H Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:460 B --More--:Z You succeed in prying open the door. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:461BZ8 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:466B@>ZCx 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:466B@>Zt 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:467B@?Zz 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:468B@?Z< 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:469@B?Z^  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:469@B@ZW 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:470@B@Zh 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:471B@@Zj  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:471B@@Z  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:472B@AZW 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:473B@AZ! 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:474B@CZY,You fly down along the stairs.--More--DZǣ HĿB@Bluescreen the Hatamoto St:18/01 Dx:18 Co:14 In:9 Wi:7 Ch:8 Chaotic S:358 Dlvl:3 $:0 HP: 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:474  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:475BEZ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:476B@<EZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:477B@FZ& 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:478B@FZE 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:478B@FZ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:479B@FZr 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:480B@GZI 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:481B@GZH 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:482B@GZ{  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:483B@HZT 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:483B@HZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:484B@HZ= 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:485B@HZJ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:486@BIZO 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:486@B+IZl  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:487Ŀ)B@IZM 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:488@BrJZxK2Specify unknown object by cursor? [ynq] (q) JZSyPlease move the cursor to an unknown object.--More--JZɸ((For instructions type a ?)JZ JZt JZ JZκB ) a weapon (red tubes)--More--KZ7Pick an object.LZsDone. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:488MZ@C 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:488@Br MZ>  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:489@NZǟ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:490B@ rNZՏThe door opens. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:490B rNZN 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:491@rOZ@B@r 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:491The sewer rat misses. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/10 T:492BrOZ You kill the sewer rat!62  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:493BPZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:494B@PZ  11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:495B@PZ& 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:496B@QZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:497@BQZ@@B 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:497Dracula is hit by a rock!QZ0z@You see here 10 shotgun shells. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:498*BRZEv - 10 shotgun shells. 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:499BTZ 11(11)  Pw: 1(1)  Br:4 AC:3 Xp:1/11 T:499UZr# UZYdipUZSp ipUZ sVZ/cVZuKoVZ(vVZeVZA rVZ4 iVZ eVZת s