Pete, neutral male levelscaler Gang Scholar }}} }...} }.}.} }.}^} }.}.}}}} }.}.}...} }.}.}.}.}} }.}...}...} }}}}.}}}}}}}.} }...}...}...}.} }.}.}}}.}.}}}.} }<}.....}.}...} }}}}}}.}}}}}}}.}.}} }........[}.......} }`} }#} }}}.}}}}}}}.}.}}}}}} }.} }.} }.}.}.....}.}.} }}}}}}}}.}} }.} }}}} }.}.}.}}}.}.}.}} }..)..).}...} }.} }...} }...}.} }...}.... }.}}}}}.}}}.}}}.} }}}.}}}}}}}}}.} }}}}}}.} }.....}...}...}.} }...........} ....}.. }}}}}}.}.}.}}}.}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}.}}}}}} }I}.}.} .@.^.}.}.}.}.}.}.......}.......}...........}...}.}.....} }...} .}}}.}.}.}.}.}.}}}}}.}.}}}.}}}.}.}.}}}}}}}.}}}.}.}}}}}.} }}}} }...}.}...}...}...}...}%} }.}.}.}.....}...}.......}.} }}}}{}.}.}}}.}.}} }}.}.} }.}}}.}.}.}}}}}.}}}}}}}.}.} }.}.}...}.}...}...}.} }.}...}.}.......}.....}.}.} }.}}}.}}}.}}}.}.}}}.} }.}.}}}.}}}}}}}}}.}}}.}.}.} }...}.}...}...}.}...} }...}...}.......}...}.}.}.} }}.}}}.}}}.}}}.}.}} }}}}.}}}}}}}.}.}}}.}.}}}.} }.....*...} ....} ..^.......}.....}.....} }}}}}}}}} }}} }}}}}}}}} }}}}} }}}}} [Pete the Mobfer] St9 Dx8 Co11 In11 Wi8 Ch7 ScoLvlMalNeu S186 Dlvl:2 $24 HP-17(33) Pw12(25) AC-1 MC1 Mov12 Sn0 Xp3/78 Wt279/1310 T839 Latest messages You read: "Oberon won't let you near the Serpent of Chaos.". Something is written here in the dust. Use "r." to read it. You hear a flinging sound. You dodge a crossbow bolt. You hear a flinging sound. You are hit by a crossbow bolt! [-15 -> 18] You hear a flinging sound. You are almost hit by a crossbow bolt. You stumble into a spider web! You are stuck to the web. (3x) You disentangle yourself. You trigger a hidden glyph! You are hit by cold! [-14 -> 14] You feel that monsters are aware of your presence. Your score is drained! You feel bad! You die... Your inventory Weapons a - a ` cursed +0 wedged little-girl sandal (weapon in hand) {1} d - an i-heavily cursed +0 orcish dagger named apparently cursed {4} m - an i-uncursed +0 mace {12} z - an i-blessed +1 knife {2} Armor b - a l-uncursed +0 studded leather armor {80} p - a m-uncursed +0 pair of leather gloves (being worn) {4} t - an i-uncursed +0 orcish helm (being worn) {12} y - an i-uncursed +0 enchanted (of stealth) splint mail (being worn) {160} C - a c-uncursed +0 bad shirt {2} Comestibles r - 5 v-uncursed cream pies {0} v - 2 v-cursed apples {0} w - a % cursed tripe ration {0} Scrolls e - a ? uncursed finalized scroll of sleep {0} h - 5 ? uncursed scrolls of healing {0} i - 4 ? uncursed scrolls of mana {0} j - 3 ? uncursed scrolls of phase door {0} k - 2 ? uncursed scrolls of standard id {0} l - a ? uncursed scroll of cure {0} n - a ? uncursed scroll of blank paper {0} u - a ? cursed scroll of cure {0} Spellbooks g - a ? uncursed finalized spellbook of extra healing (6:2) {0} x - a ? uncursed finalized spellbook of jumping (0:1) {0} Potions o - a * blessed potion of levitation {0} q - a * heavily cursed finalized potion of clairvoyance {0} s - a * blessed finalized potion of levitation {0} A - a * cursed potion of monster detection {0} Rings c - a $ uncursed +3 ring of gain constitution (on left hand) {0} Wands f - a S-uncursed wand of fire (0:1) {0} Gems B - 2 * uncursed +0 worthless pieces of cyan glass {2} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 14 You carried 0 sins You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 181 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 182 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 78% chance Monsters only dropped their equipment with 81% chance Scroll drop chance was reduced to 91% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 79% Armor drop chance was reduced to 96% Tool drop chance was reduced to 83% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 91% chance The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: form VII (Vaapad) The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: occult spells (turn 16) The following skill became untrainable if you tried to train it too early: shield (turn 340) The following skill became harder to train at higher skill levels: body spells Heavy curses were more common by 45% Items were more likely to be generated cursed by 31% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 12996 Monster spawn increase reached its maximum at turn 75425 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 6779254 The monster class that cannot be genocided was wraith The monster species that spawned more often: rib golem (freq bonus 6) The monster species that spawned more often: humanoid leprechaun (freq bonus 16) The monster species that spawned more often: petty leprechaun elder (freq bonus 16) The monster species that spawned more often: platinum dragom (freq bonus 6) The monster species that spawned more often: volcano gazer (freq bonus 4) The monster species that spawned more often: goda captain of orc (freq bonus 2) The monster species that spawned more often: Nico (freq bonus 12) The monster species that spawned more often: white dragon worm (freq bonus 12) The monster species that spawned more often: static permamimic (freq bonus 24) The monster species that spawned more often: mindless fat girl (freq bonus 24) The monster species that spawned more often: bumbler kobold (freq bonus 2) The monster species that spawned more often: red monster (freq bonus 8) The monster species that spawned more often: acid smasher (freq bonus 60) The monster species that spawned more often: cognitional stockroom redried (freq bonus 21) The monster species that spawned more often: ice boar (freq bonus 1) The monster species that spawned more often: throwover cat (freq bonus 4) The monster species that spawned more often: ogre axman (freq bonus 3) The monster species that spawned more often: serrated rogue (freq bonus 24) The monster species that spawned more often: annoying nymphet (freq bonus 2) The monster species that spawned more often: Zucktmoy (freq bonus 4) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 4) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 2) The monster trait that was more common: monsters of medium size (freq bonus 8) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 2) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 4) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 1) The monster trait that was more common: monsters that have explosion attacks (freq bonus 8) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 4) The monster species that never randomly spawned: amnesia ant The monster species that never randomly spawned: tetravalent idolize vellum The monster species that never randomly spawned: threshold wort The monster species that never randomly spawned: breton The monster species that never randomly spawned: shard mushroom The monster species that never randomly spawned: radioactive woman The monster species that never randomly spawned: tear spore The monster species that never randomly spawned: hell crawler The monster species that never randomly spawned: stab ogre The monster species that never randomly spawned: Elohim Tzabaoth, Sea Prince of Tempests The RNG hath decreed that this item was never generated: horse hop (birdy) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: fire hook (beaked staff) The RNG hath decreed that this item was never generated: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was never generated: monster glyph stone (gray) The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: chrome blade ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: liquid ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 8) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 10) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 7) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 7) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 20) The RNG hath decreed that this item was generated more often: quicksand (deserted, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 7) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 10) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: cloth chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of evil variant (voicer, freq bonus 8) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of bad part (old-fashioned cloak, freq bonus 27) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 33) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of spell metal (chrome) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: pink spell stone (gray) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was always generated cursed: implant of knowledge (shouting) The RNG hath decreed that this item was always generated cursed: extremely heavy iron ball ((null)) The RNG hath decreed that this trap was always invisible: latency trap The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 42) Trap randomization happened for 1 in 549 traps Next attribute increase check would have come at turn 1081 Strength training was 14 Dexterity training was 11 Wisdom training was 17 Constitution training was 42 Your sanity was 0 You had not decided on your sexuality yet You had 827 points of nutrition remaining You were stealthy You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Mr. Maradonna, Ms. Unfortunate Forest and Ms. Storm Your deity was Ms. Unfortunate Forest The version you were playing was: Unix SlashEMExtended Version 2.5.5 (d692c171) - last build Sun Sep 15 06:15:14 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - extra healing 3 + healing 36% 203% b - jumping 1 + body 59% 141% Techniques known in the end Name Level Status appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Reloading(655) invoke deity 3 R Prepared(0) shotty blast 3 O Prepared(0) Discoveries Weapons orcish dagger (crude dagger) Armor leather gloves (slaying gloves) orcish helm (iron skull cap) Scrolls scroll of sleep (WEATHER GH-KISS) scroll of healing (OH DEAR YOU IM BUILDING FUMES FOR YOU) scroll of mana (KILL THE GMAN BUTCHER) scroll of phase door (THE NOTEYE INTERFACE IS NOT AN EYE) scroll of standard id (CONFIG SYS) scroll of cure (FOOBIE BLETCH) * scroll of extra healing (FEAKONALEASH CRAWLINGINMYSKIN EMOS) * scroll of greater mana restoration (MOMMYXOMUHU) scroll of blank paper (unlabeled) Spellbooks spellbook of extra healing (groundbreaking) spellbook of jumping (sourcecode) Potions potion of levitation (shining) potion of clairvoyance (sweet) potion of monster detection (feeding) Rings ring of gain constitution (malachite) Wands wand of fire (important) Gems worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 mini scrapotrices (1 created) 0 femalemondaines (1 created) 0 goblins (1 created) 2 goblin cops (5 created) 0 goo hobgoblins (1 created) a fiendish hobgoblin 0 urutractors (1 created) 2 sewer rats 0 black rats (1 created) 0 easy opponents (1 created) 0 dork unicorns (1 created) 0 crawling worm masses (1 created) 0 nibble worms (1 created) 0 natural bugs (2 created) 0 spaces (1 created) 0 spore lichens (1 created) 0 green growths (1 created) 0 green mushrooms (1 created) 0 mummies (1 created) 0 dcss mummies (1 created) 0 sludtts (1 created) 0 strict snakes (1 created) 0 claw hulks (1 created) a vampiroid a mangy-looking leper 0 beginner mercs (1 created) 0 farting brats (1 created) 0 turto fish (1 created) 0 geckos (1 created) 0 baby cave lizards (1 created) 0 green mushroom patches (1 created) 0 piles of slimmer coins (1 created) 0 newborn rub monsters (1 created) a perfume dispenser (2 created) a flying fish (11 created) 2 firefish (7 created) a very warm fish (4 created) a swolp fish (3 created) a winged fish (3 created) 0 thick jumping jellyfish (1 created) 0 crrpshes (1 created) 0 beep-beeps (1 created) 0 visis stalkishes (1 created) 0 fire troves (1 created) 0 dummy monster needed for visual interfaces (1 created) 75 creatures born. 14 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 22 times You killed 14 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 5 times You failed to cast a spell 5 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 1 time You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times Your skills at the end (3 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (2 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Expert) (2 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (21 of 160) gun control [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (22 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (26 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (7 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Pete the Gang Scholar... You died in The Dungeons of Doom on dungeon level 2 with 184 points, and 24 pieces of gold, after 839 moves. Killer: a bad damage effect You were level 3 with a maximum of 33 hit points when you died. You reached the 25th place on the top 10000 list. No Points Name Hp [max] 1 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 2 577492 GeneralFai-Nin-Min-Mal-Neu died in Mainframe on level 28 [max 38]. Killed by a monster (ski femmy). - [168] 3 271661 Ulfric-Sto-Dra-Mal-Neu died in The Dungeons of Doom on level 25 [max 48]. Killed by a monster (bright cyan missingno), while praying unsuccessfully. - [134] 4 192432 Karin-Lib-Bas-Fem-Cha starved to death in The Dungeons of Doom on level 5 [max 11]. 118 [118] 5 152284 Bullen-Wue-Gam-Kop-Fem-Cha died in Sewer Plant on level 24 [max 25]. Killed by a tail spikes. - [128] 6 116269 Martin-Trs-Jav-Fem-Law died in Space Base on level 12 [max 13]. Killed by a monster (mysterious girl). - [109] 7 61052 Sizzle-Sma-Ski-Mal-Law died in The Dungeons of Doom on level 28 [max 43]. Killed by a monster (black driver with the backpack called The fluffy little-girl sandals can kick my shins very beautifu). - [142] 8 52264 KonradZuse-Sof-Col-Mal-Law died in Space Base on level 40. Killed by molten lava. - [30] 9 31448 Heike-Cyb-Liz-Fem-Neu died in Space Base on level 44. Killed by a blast of lightning. - [132] 10 22669 Linus-Wei-Dvp-Mal-Neu died in Space Base on level 18. Killed by a monster (yith demon). - [135] 23 841 BSOD2-Yau-Fie-Mal-Cha died in Space Base on level 6. Killed by a strength drain. - [80] 24 816 rahn-Lun-Hom-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a heap of shit. - [38] 25 184 Pete-Sco-Lvl-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a bad damage effect. - [33] 26 163 Karin-Lib-Dry-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (yokuda). - [31] 27 152 Ishchenko-Gun-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 24 [24]