Karin, neutral female dryad Librarian ################ #--------##------- ############ #,,,,,,,,,,,,,,,,,,|......`,,......| ,,,,,,,,,,,,,-----######,-----------###.,,|......|,,|.....| ------------,--------##,|`..+,,,,,,,..........|####,--......--,......| |...........,|......|##,|...|,##,,#,|.........|,,,,,..........,--+-.-- |..........|#|.......,#,|...|,##,,#,..........|,###,--......--, ,,,, ###,|.......`..| |......|##,|....,,,,`,,|.........|,###,#|......|, ,#,,, - #,,,,...........| |......+,,,---.-,,,,,,,--.--------,#,,,#|......|,,,,,,, ......| #,##,|....------- |......|##,,,,,,, ,,,,,,,,,,,,,,,,,,,###-------- #,### ------ #,# |....| #,|......| ,,,,,,,, ,,,,,,,,,,,,,,,,,,,,, #,# ---------- #,# |....| #,.......| ,,,,,,,, ,,,,`,,,,,,,,,,,,,,,,,-----#,# |........+ ,,,, ------######,----.---,,,,,,,--------------------------,,--...--,# |........|##,## ,,,`,,,,,,, ,,,,,,,,,,,,..........................,,..---.-,, |.........,,,, ,,,,,,,,,,, #,,,,,,, |........................|,#|.| |`|,# |........|##, ,,,,,,,,,,# ,,,,,#, |........................| |.| |.. |........| ,,,######,# ##,## |........................| |.---.| |........|#, ,,,, ,,# |........................| --...-- |........-,, ### |........................| ----- ######----------,,, +........................| ,,,,,,,-----,,,,`,, -------------------------- ######,|..<+,,`,,,# --------------------- #,|...|,,#### |.................... #,|...|,,# |...................| #,|....,,, |...................| #,|...|,## |...................| #,|....,, |...................|, #,-----, |....................,# #`,,@@,,# |...................|,# #####,,# ,,,#---------------------,, ##,# ,,,,,,,,,,,,,,,,,,,,,,,,,,,, ####,,# #,,,,,,,,,,,#+############, #,,,,,# #,,#%######## ----.-----------,,# |..............|,,# |...............,, |..............|# ---------------- [Karin the Bestseller Reader] St4 Dx4 Co12 In18 Wi13 Ch6 LibDryFemNeu S164 Dlvl:1 $16 HP-3(31) Pw32(32) AC7 MC0 Mov11 Sn0 Xp4/91 Wt26/1230 T458 Latest messages # Using this technique will improve your armor class for a short period of time. Use this technique? [yn] (n) Your skin becomes harder. The yokuda swings his golden saber. The yokuda hits you! [-2 -> 10] The yokuda swings his golden saber. The yokuda hits you! [-9 -> 1] Warning: HP low! What do you want to read? [e-o or ?*] As you read the scroll, it disappears. You feel healthier! The yokuda swings his golden saber. The yokuda hits you! [-5 -> 7] The yokuda swings his golden saber. The yokuda hits you! You die... Your inventory Weapons w - a = uncursed +0 sexplay whip {8} Armor a - a l-uncursed +0 robe (being worn) {16} x - a c-uncursed +0 fedora (being worn) {2} Comestibles s - a v-uncursed lembas wafer {0} t - 5 v-blessed grapes {0} u - a v-uncursed cram ration {0} Scrolls g - a ? blessed finalized scroll of magic mapping {0} h - 3 ? blessed finalized scrolls of blank paper {0} i - 2 ? blessed scrolls of blank paper {0} j - 4 ? uncursed scrolls of healing {0} k - 4 ? uncursed scrolls of mana {0} l - 3 ? uncursed scrolls of phase door {0} m - a ? uncursed strongly greased scroll of standard id {0} n - a ? uncursed scroll of standard id {0} o - a ? uncursed scroll of cure {0} Spellbooks e - a ? blessed spellbook of dig (0:1) {0} f - a ? blessed finalized spellbook of blank paper (2:5) {0} Potions p - a * blessed finalized potion of oil (399) {0} q - a * cursed potion of confusion {0} v - a * uncursed finalized potion of fear {0} y - a * uncursed potion of invisibility {0} Tools b - a * uncursed pair of lenses {0} c - a p-blessed magic marker (0:0) {0} d - a p-uncursed felt-tip marker (0:100) {0} Gems r - an o-uncursed +0 sling ammo called canbedropped Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 14 You carried 0 sins Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 68% Wand drop chance was reduced to 90% Potion drop chance was reduced to 94% Armor drop chance was reduced to 88% Tool drop chance was reduced to 85% Monster death drops spawned with only 96% chance The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: dagger The following skill became untrainable if you tried to train it too early: polymorphing (turn 1225) You had blown your chance of training the polymorphing skill The following skill became harder to train at higher skill levels: sling Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 121016 Monster spawn increase reached its maximum at turn 178875 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 935946 The monster class that cannot be genocided was mimic The monster species that spawned more often: bone archer (freq bonus 6) The monster species that spawned more often: iron draconian (freq bonus 4) The monster species that spawned more often: m1 to m100 (freq bonus 18) The monster species that spawned more often: christmas child (freq bonus 6) The monster species that spawned more often: kog (freq bonus 3) The monster species that spawned more often: stardust fungus (freq bonus 9) The monster species that spawned more often: hole force patch (freq bonus 2) The monster species that spawned more often: pibroch armadillo (freq bonus 6) The monster species that spawned more often: camine spider (freq bonus 6) The monster species that spawned more often: stony bug (freq bonus 6) The monster species that spawned more often: fundamentally stench (freq bonus 2) The monster species that spawned more often: petty walking birch (freq bonus 12) The monster species that spawned more often: photography lady (freq bonus 3) The monster species that spawned more often: gamelnaxo pet (freq bonus 4) The monster species that spawned more often: special force patch (freq bonus 3) The monster species that spawned more often: power water elemental (freq bonus 24) The monster species that spawned more often: tree force patch (freq bonus 30) The monster species that spawned more often: incompatibility outnumbering (freq bonus 60) The monster species that spawned more often: aligned kop (freq bonus 4) The monster species that spawned more often: aggravating wallwalker (freq bonus 6) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 2) The monster trait that was more common: monsters that burble (freq bonus 1) The monster trait that was more common: monsters with nurse dialogue (freq bonus 1) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 1) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2) The monster species that never randomly spawned: asking nounally The monster species that never randomly spawned: perfumed naga The monster species that never randomly spawned: three of diamonds The monster species that never randomly spawned: antimatter stalk The monster species that never randomly spawned: centaur highwayman The monster species that never randomly spawned: equalizer unload bay The monster species that never randomly spawned: Asking price: percentlu The monster species that never randomly spawned: controller bribeable The monster species that never randomly spawned: meme mushroom The monster species that never randomly spawned: undead kangaroo The monster class that always generated with extra speed: quadruped The monster class that more likely to generate with musable stuff: turret The RNG hath decreed that this item was never generated: heavy conundrum ball ((null)) The RNG hath decreed that this item was never generated: urine (MIRAS PRICES ARE TOO EXPENSIVE) The RNG hath decreed that this item was never generated: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: inka leash (leash) The RNG hath decreed that this item was never generated: amazonite (cyan) The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: boots of displacement (hugging boots) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 13) The RNG hath decreed that this item was generated more often: obsidian hostage chain ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: helm of beginner's luck (eternal helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 4) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: farming (NATURE PRESERVATION AND ALL THAT, freq bonus 21) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy paper ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 2) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 4) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 5) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 3) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 6) The RNG hath decreed that this item was always generated cursed: quicksand (deserted) The RNG hath decreed that this item was always generated cursed: inertia control (contro) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: greyout cloak (colorfade cloak) The RNG hath decreed that this item was always generated cursed: wonder helmet (weeping helmet) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: cause fear (light blue) The RNG hath decreed that this item was always generated cursed: dilithium crystal (white) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: grassland (deitificial) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: stat decay trap (freq bonus 1) Trap randomization happened for 1 in 615 traps Next attribute increase check would have come at turn 489 Strength training was 30 Dexterity training was 22 Wisdom training was 3 Constitution training was 9 Your sanity was 0 You had not decided on your sexuality yet You were suffering from very slight contamination. (1) You had 913 points of nutrition remaining You had teleportitis You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was Stephen Hawking The version you were playing was: Unix SlashEMExtended Version 2.5.5 (f221d662) - last build Mon Sep 2 05:25:14 2019. You could not have safely prayed (555) You are dead Spells known in the end Name Level Category Fail Memory a - dig 5 + matter 95% 396% Techniques known in the end Name Level Status research 4X LIMIT(0) iron skin 4 R Active(1109) invoke deity 4 R LIMIT(5496) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(915) Discoveries Armor robe (purple robe) Scrolls scroll of magic mapping (SLIGHTED BROCCOLI RESTORATION) scroll of blank paper (unlabeled) scroll of healing (DEVNULL TRIBUTE TOURNAMENT) scroll of mana (I AM THE BEST) scroll of phase door (SHELL PROTECT KEY) scroll of standard id (HI GUYS IM ON MY TABLETTEN) scroll of cure (GO FEK YOURSELF) * scroll of extra healing (GRASS MUD HORSE) * scroll of greater mana restoration (NR 9) Spellbooks spellbook of dig (clueless) spellbook of blank paper (plain) Potions potion of oil (mum) potion of confusion (cinnamon) potion of fear (gloss) potion of invisibility (tan) Gems sling ammo called canbedropped (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures a techant 0 little dogs (1 created) a hobbit gentleman 0 submarine goblins (1 created) a hare 0 grabhappy plants (1 created) 0 child nurses (2 created) 0 yokudas (1 created) 0 dwens (1 created) 0 deminewts (1 created) an inactive mushroom patch 0 novice medium walls (1 created) a colorless icky thing a biem turret 0 cold troves (1 created) a BDSM 17 creatures born. 7 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 2 times You prayed to the gods 1 time You never hit with a wielded weapon You killed 7 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You changed form 3 times You used no wishes You remained celibate Your skills at the end (5 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (20 of 160) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Basic] (max Grand Master) (20 of 160) memorization [Basic] (max Grand Master) (20 of 160) squeaking [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye Karin the Librarian... You died in The Dungeons of Doom on dungeon level 1 with 163 points, and 16 pieces of gold, after 458 moves. Killer: a monster (yokuda) You were level 4 with a maximum of 31 hit points when you died. You reached the 22nd place on the top 10000 list. No Points Name Hp [max] 1 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 2 271661 Ulfric-Sto-Dra-Mal-Neu died in The Dungeons of Doom on level 25 [max 48]. Killed by a monster (bright cyan missingno), while praying unsuccessfully. - [134] 3 116269 Martin-Trs-Jav-Fem-Law died in Space Base on level 12 [max 13]. Killed by a monster (mysterious girl). - [109] 4 61052 Sizzle-Sma-Ski-Mal-Law died in The Dungeons of Doom on level 28 [max 43]. Killed by a monster (black driver with the backpack called The fluffy little-girl sandals can kick my shins very beautifu). - [142] 5 52264 KonradZuse-Sof-Col-Mal-Law died in Space Base on level 40. Killed by molten lava. - [30] 6 31448 Heike-Cyb-Liz-Fem-Neu died in Space Base on level 44. Killed by a blast of lightning. - [132] 7 22669 Linus-Wei-Dvp-Mal-Neu died in Space Base on level 18. Killed by a monster (yith demon). - [135] 8 22274 Marc-Ast-Mus-Mal-Cha died in Space Base on level 37. Killed by a monster (silver dragonfly). - [52] 9 17570 WhiteHatMi-Cra-Spi-Mal-Law died in Space Base on level 21. Killed by a monster (petty troll). - [65] 10 15408 Melek-Xel-Hca-Fem-Cha died in Space Base on level 25. Killed by a monster (petty brute), while sleeping. - [121] 20 841 BSOD2-Yau-Fie-Mal-Cha died in Space Base on level 6. Killed by a strength drain. - [80] 21 816 rahn-Lun-Hom-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a heap of shit. - [38] 22 163 Karin-Lib-Dry-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (yokuda). - [31] 23 152 Ishchenko-Gun-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 24 [24] 24 138 Jahkyah-Kni-Hum-Mal-Law quit in The Dungeons of Doom on level 1. 34 [34]