Myka, chaotic female frendian Psyker ---------- --------------########## .........| |...$........%,,,,,,,F@P ...>...¯...=.| |.........%..|########## .........| |............| .... |............| ---- ------,----.-- ### ##,# #,,,# ##,## ---------- #,,,# |........| #,## #,# |...<)...| ##,# ####,##|.*......| ##################################,,###########################,,,,,,.........| #,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##,##|........| ------------ #,,#################################,###############################,# ---.------ |...........|# #,## ###,# #,# #,,# |...-----....,# #,# #,,,,# #,####,## |...| |...|,####,# ###,#### #,#,,,,# |...| |...+,,,,,,# #,,,,# ##,#,### |...-----...|###,## #,### #,,#,# |...........| #,# #,# #,##,# ----------- #,### ##,# #,##,# #,,,,# #,,# #,##,# ###,# ##,## #,##,# #,## #,,# #,##,# #,,#### #,## #,##,# #,,,,,# #,# #,##,# ####,# #%# #,##,# #,##### #,# #,--.-------------- #,,,,,,# #,# #,|.`.............| #####,#--------- ----|----- #,................| #,#|...................| #|...............| #,,|...................| |...............| ##,|...................| |...............| #,....................| ----------------- #----------------- --- [Myka the Weirdo] St6 Dx11 Co4 In9 Wi12 Ch4 PsyFreFemCha S13419 Space Base:50 $167 HP0(30) Pw14(68) AC4 MC0 Mov12 Sn1 Xp5/208 Wt170/890 T961 Hungry Paralyzed Bleed Latest messages You're bleeding! The petty exciting ass butts you! You're covered in frost! [-1 -> 20] [-1 -> 19] [-1 -> 18] The petty exciting ass misses. [-1 -> 17] [-1 -> 16] You're bleeding! The petty exciting ass butts you! You're covered in frost! [-8 -> 8] The off-color colony touches you! You dream that you hear the howling of the CwnAnnwn... [-6 -> 2] Warning: HP low! [-1 -> 1] Warning: HP low! You die... Your inventory Amulets A - a ` cursed amulet of peace {0} Weapons e - a p-uncursed +1 hand blaster {12} f - 48 m-uncursed +0 blaster bolts {1} v - an invisible E-uncursed +0 eternal pole {48} w - an i-cursed -1 orcish dagger {4} Armor g - a c-uncursed +1 healer uniform (being worn) {6} I - an i-cursed +1 dwarvish iron helm (being worn) {16} Comestibles o - 15 v-heavily cursed grapes {0} u - a % cursed tripe ration {0} B - a % cursed partly eaten porter lichen corpse {10} G - a v-blessed candy bar {0} H - a v-uncursed food ration {0} Scrolls j - 4 ? uncursed scrolls of healing {0} k - 4 ? uncursed scrolls of mana {0} l - 3 ? uncursed scrolls of phase door {0} m - 2 ? uncursed scrolls of standard id {0} n - a ? uncursed scroll of cure {0} Spellbooks a - a ? uncursed spellbook of psybeam (0:3) {0} b - a ? uncursed spellbook of cure blindness (0:5) {0} c - a ? uncursed finalized spellbook of extra healing (0:2) {0} d - a ? uncursed spellbook of jumping (0:4) {0} Potions h - a * uncursed potion of healing {0} i - a * uncursed potion of cure insanity {0} q - a * cursed potion of gain level {0} Wands t - a 0 uncursed wand of inferno (0:5) {0} J - a % cursed wand of opening called celestial direction doesn't affect corpse (0:8) {0} Tools r - an i-cursed stethoscope {0} s - a c-uncursed bag of holding called holding {73} Gems y - a ` cursed +0 healthstone called of course! Contents of the bag of holding called holding: a S-blessed +1 BFG {75} a l-cursed +0 leather armor {60} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 50 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 69% Potion drop chance was reduced to 89% Armor drop chance was reduced to 89% Tool drop chance was reduced to 82% Concealing monsters were spawned underneath items 47% of the time only Monster death drops spawned with only 98% chance The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: quarterstaff The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 24) The following skill became untrainable if you tried to train it too early: spirituality (turn 851) The following skill couldn't be trained before a certain turn number is reached: general combat (turn 49276) Items were more likely to be generated cursed by 31% Number of artifacts generated was 4 Number of fake artifacts generated was 1 Monster spawn increase started at turn 47802 Monster spawn increase reached its maximum at turn 194558 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 3432972 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: leprechaun (freq bonus 3) The monster species that spawned more often: toadyish sounded volatilization aftermost (freq bonus 15) The monster species that spawned more often: Sonja's torn sneaker (freq bonus 14) The monster species that spawned more often: point ripper (freq bonus 10) The monster species that spawned more often: amnesia lich (freq bonus 42) The monster species that spawned more often: spraying orbital (freq bonus 18) The monster species that spawned more often: blister force patch (freq bonus 24) The monster species that spawned more often: claustrophobia vortex (freq bonus 10) The monster species that spawned more often: rabid goblin (freq bonus 5) The monster species that spawned more often: lathery estivating (freq bonus 18) The monster species that spawned more often: kimono girl (freq bonus 24) The monster species that spawned more often: spook (freq bonus 42) The monster species that spawned more often: black unicorn (freq bonus 78) The monster species that spawned more often: hardhittogoyle (freq bonus 12) The monster species that spawned more often: ignition bomb (freq bonus 18) The monster species that spawned more often: vampiric patch (freq bonus 24) The monster species that spawned more often: rebelling downed coped depriver (freq bonus 10) The monster species that spawned more often: ferrous warp fungus (freq bonus 14) The monster species that spawned more often: Lich, the Fiend of Earth (freq bonus 14) The monster species that spawned more often: sloppy spore (freq bonus 18) The monster species that spawned more often: microscope massage acidly stripteasing wrath (freq bonus 42) The monster trait that was more common: monsters who attack with antimatter (freq bonus 1) The monster trait that was more common: monsters whose attacks start sexual encounters (freq bonus 2) The monster trait that was more common: monsters that are mindless (freq bonus 1) The monster trait that was more common: monsters that count as mind flayers (freq bonus 6) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 2) The monster trait that was more common: monsters that wait for you to come (freq bonus 3) The monster trait that was more common: monsters whose attacks burn you (freq bonus 3) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 8) The monster species that never randomly spawned: cheese stalk The monster species that never randomly spawned: god of starcraft universe The monster species that never randomly spawned: EQ Kchief The monster species that never randomly spawned: static force leprechaun The monster species that never randomly spawned: chloroform penetrator The monster species that never randomly spawned: evil fungus The monster species that never randomly spawned: real elo-dark hound The monster species that never randomly spawned: ape gigans The monster species that never randomly spawned: orange colony The monster species that never randomly spawned: reschedule traipsed irreproachable redheaded exec uninvited shimmed aplenty The RNG hath decreed that this item was never generated: increase accuracy (clay) The RNG hath decreed that this item was never generated: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was never generated: youkan ((null)) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was never generated: amulet of undressing (uplift) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: left-appendage gloves (failuncap gloves) The RNG hath decreed that this item was never generated: toxic (wasteful) The RNG hath decreed that this item was never generated: stalactite (SHIUNIT) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 42) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 26) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 9) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 20) The RNG hath decreed that this item was generated more often: bulky pourpoor ball ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: high-scoring heels (heroine mocassins, freq bonus 6) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 2) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 10) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 7) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 2) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 6) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 16) The RNG hath decreed that this item was generated more often: red string ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: geyser (stolen, freq bonus 10) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 8) The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate) The RNG hath decreed that this item was always generated cursed: detect water (generous) The RNG hath decreed that this item was always generated cursed: elasthan chain ((null)) The RNG hath decreed that this item was always generated cursed: elesde cloak (unostentatious cloak) The RNG hath decreed that this item was always generated cursed: disgusting chain ((null)) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this item was always generated cursed: cure random status (fleecy-colored) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: evil gloves (fatal gloves) The RNG hath decreed that this item was always generated cursed: implant of combat (echoing) The RNG hath decreed that this trap was always invisible: monsterfingers trap The RNG hath decreed that this trap was generated more often: grassland trap (freq bonus 1) Trap randomization happened for 1 in 280 traps Next attribute increase check would have come at turn 1186 Strength training was 50 Dexterity training was 50 Wisdom training was 12 Constitution training was 50 Your sanity was 1 You were sleep resistant You were paralyzed (-7) You were bleeding (4) You had the following problem: The difficulty of the game was arbitrarily increased. (33554432) You were going to become dehydrated (33554432) You had not decided on your sexuality yet You saw invisible You had 264 points of nutrition remaining Your luck was zero You had reduced health (-2) Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Bill Rizer, Lance Bean and Haggle Man Your deity was Haggle Man The version you were playing was: Unix SlashEMExtended Version 2.5.5 (c97d63d3) - last build Sun Sep 1 01:34:23 2019. You could have safely prayed (235) You are dead Spells known in the end Name Level Category Fail Memory a - extra healing 3 + healing 0% 336% b - cure blindness 2 + healing 0% 161% c - psybeam 6 + body 98% 491% d - jumping 1 + body 0% 186% Techniques known in the end Name Level Status zap em 5X LIMIT(4380) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(7301) turn undead 4X LIMIT(0) Discoveries Amulets amulet of peace (key of air) Weapons orcish dagger (crude dagger) Armor healer uniform (clean white clothes) dwarvish iron helm (hard hat) Scrolls scroll of healing (YOU WILL NOT ESCAPE THIS TIME) scroll of mana (SLEXY POLEARM DANCERS 2020) scroll of phase door (I R TEH UBER PWNZ0R) scroll of standard id (ALL FREEZE FURIOUS 2 TURN BAGGAGE ENEMY MAYBE FREEZE) scroll of cure (WHY IS MAGICBANE A STAFF FUCK) * scroll of extra healing (THE THE GHOSTSES) * scroll of greater mana restoration (ACROBAT BATTLEBOOK UNARMEDCOMBAT) scroll of sleep (VARFOR PRATAR DU SA OM MIN FLICKVAN) Spellbooks spellbook of psybeam (fleeting) spellbook of cure blindness (crumpled) spellbook of extra healing (canvas) spellbook of jumping (immortal) Potions potion of healing (unlight) potion of cure insanity (marigold) potion called invisibility (glossy white) potion of gain level (metallic) Wands wand of opening called celestial direction doesn't affect corpse (celestial) wand of inferno (cyclic) Tools bag of holding called holding (bag) Gems healthstone called of course! (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 50: <- You are here Vanquished creatures a slow ant an ant 0 flying toasters (3 created) 0 mover mantises (1 created) a blot a scruffy little dog an older dog sister a gas spore a cubic eye 0 transervals (1 created) a small kobold a krokodile a mynock a young nymph 0 easy piercers (1 created) a drains rat (2 created) 0 hares (1 created) a breeder mouse a bought plant a psytex a group bug 0 flutterbugs (1 created) 0 colorless wasers (1 created) an emu a porter lichen a spore lichen 0 off-color colonies (1 created) a freezing mucus (0 created) The quadrennial sodden ratchet (0 times) 0 low grab kops (1 created) 0 Kop Reinforcers (1 created) 0 Yendorian Sergeants (1 created) a curse mummy 0 petty exciting asses (1 created) 0 tiny trolls (1 created) a grid xorn a point stealer 0 spit golems (1 created) an uff golem 0 mysterious girls (1 created) 0 shopkeepers (1 created) a blue ghost 0 nuuts (1 created) 0 bloody killer tomatoes (1 created) 0 coins from the dirt (1 created) a pile of pennies a mem grue 0 +3 nd barriers (1 created) 0 biem turrets (1 created) 0 fire troves (1 created) a cold trove 0 health troves (1 created) 54 creatures born. 28 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 23 times You killed 20 monsters You read items or engraved 14 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (147 of 160) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (22 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (25 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (3 of 20) techniques [Basic] (max Master) (35 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (10 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) firearms [Basic] (max Expert) (21 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Expert) (82 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (31 of 160) occult spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Myka the Psyker... You died in Space Base on dungeon level 50 with 13403 points, and 167 pieces of gold, after 961 moves. Killer: bleedout You were level 5 with a maximum of 30 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 2 271661 Ulfric-Sto-Dra-Mal-Neu died in The Dungeons of Doom on level 25 [max 48]. Killed by a monster (bright cyan missingno), while praying unsuccessfully. - [134] 3 116269 Martin-Trs-Jav-Fem-Law died in Space Base on level 12 [max 13]. Killed by a monster (mysterious girl). - [109] 4 61052 Sizzle-Sma-Ski-Mal-Law died in The Dungeons of Doom on level 28 [max 43]. Killed by a monster (black driver with the backpack called The fluffy little-girl sandals can kick my shins very beautifu). - [142] 5 31448 Heike-Cyb-Liz-Fem-Neu died in Space Base on level 44. Killed by a blast of lightning. - [132] 6 22669 Linus-Wei-Dvp-Mal-Neu died in Space Base on level 18. Killed by a monster (yith demon). - [135] 7 22274 Marc-Ast-Mus-Mal-Cha died in Space Base on level 37. Killed by a monster (silver dragonfly). - [52] 8 17570 WhiteHatMi-Cra-Spi-Mal-Law died in Space Base on level 21. Killed by a monster (petty troll). - [65] 9 15408 Melek-Xel-Hca-Fem-Cha died in Space Base on level 25. Killed by a monster (petty brute), while sleeping. - [121] 10 13403 Myka-Psy-Fre-Fem-Cha died in Space Base on level 50. Killed by bleedout. - [30] 11 12762 cartwheel-Ele-Wis-Fem-Neu died in The Dungeons of Doom on level 50. Killed by a monster (hallucinogen-distorted interhack horror). - [29] 12 12154 Myka-Psy-Fre-Fem-Cha died in Space Base on level 44. Killed by a monster (radio plant). - [10]