Myka, chaotic female frendian Psyker --## %@,## --. -+-- ... %|,,,# .......|| ,###---.... ##,###----........----,,,,.....<. #,,,,-...............,###|...... ##,,|......|.......|,# |.. ,,,+..............+,# ---...|.`..--- |........| --------- [Myka the Odd Ball] St4 Dx9 Co5 In11 Wi16 Ch5 PsyFreFemCha S12154 Space Base:44 $0 HP-3(10) Pw31(31) AC8 MC0 Mov12 Sn0 Xp1/1 Wt19/660 T65 Conf Latest messages The door opens. You enter an abandoned store... The radio plant bites you! Your contamination increases. [-1 -> 9] The resurrected plant bites you! You are getting confused. [-6 -> 3] Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) % a piece of food (resurrected plant) (base level 1) Accessing Pokedex entry for resurrected plant... Base statistics of this monster type: Base level = 1, difficulty = 2, AC = 8, magic resistance = 0, alignment 0. Can't move around. Speed 12. Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous. Follows you to other levels. Origin: Evil Variant. Is a valid polymorph form. Attacks: 1d6, bite - depression Pick an object. % a piece of food (radio plant) (base level 1) Accessing Pokedex entry for radio plant... Base statistics of this monster type: Base level = 1, difficulty = 2, AC = 8, magic resistance = 0, alignment 0. Can't move around. Speed 12. Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous. Follows you to other levels. Origin: Evil Variant. Is a valid polymorph form. Attacks: 1d6, bite - contamination Pick an object. Done. You hit the resurrected plant. The radio plant bites you! Your contamination increases. You die... Your inventory Weapons e - a p-uncursed +1 hand blaster (weapon in hand) {12} f - 50 m-uncursed +0 blaster bolts (in quiver) {1} Armor g - the c-uncursed +1 healer uniform named Pseudo Grandpa (being worn) {6} Scrolls j - 5 ? uncursed scrolls of healing {0} k - 4 ? uncursed scrolls of mana {0} l - 3 ? uncursed scrolls of phase door {0} m - 2 ? uncursed scrolls of standard id {0} n - a ? uncursed scroll of cure {0} Spellbooks a - a ? uncursed spellbook of psybeam (0:1) {0} b - a ? uncursed spellbook of cure blindness (0:3) {0} c - a ? uncursed spellbook of extra healing (3:3) {0} d - a ? uncursed spellbook of jumping (0:2) {0} Potions h - a * uncursed finalized potion of healing {0} i - a * uncursed finalized potion of cure insanity {0} o - a * uncursed potion of water {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: diminished bleeding Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 74 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 7 Monsters only dropped their equipment with 89% chance Wand drop chance was reduced to 87% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 75% chance The following skill could not be trained at all: occult spells The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: hammer (turn 17568) The following skill became untrainable after a while: divination spells (turn 57431) The following skill became harder to train at higher skill levels: divination spells Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 36984 Monster spawn increase reached its maximum at turn 241248 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1643720 The monster class that cannot be genocided was quadruped Today, this monster class was always generated invisible: quadruped The monster species that spawned more often: warped foulspawn (freq bonus 8) The monster species that spawned more often: ninh (freq bonus 4) The monster species that spawned more often: spoof privet reel (freq bonus 24) The monster species that spawned more often: xyloman (freq bonus 4) The monster species that spawned more often: narrog (freq bonus 4) The monster species that spawned more often: substance warper (freq bonus 2) The monster species that spawned more often: tacoma effusive regionalist (freq bonus 48) The monster species that spawned more often: lesser mimic (freq bonus 12) The monster species that spawned more often: ruddle signatured (freq bonus 9) The monster species that spawned more often: planar pirate (freq bonus 48) The monster species that spawned more often: shielded lich (freq bonus 9) The monster species that spawned more often: starvation laser (freq bonus 8) The monster species that spawned more often: lemming aviator (freq bonus 6) The monster species that spawned more often: premeditative uvula (freq bonus 8) The monster species that spawned more often: dnethack monster (freq bonus 6) The monster species that spawned more often: Selinger (freq bonus 8) The monster species that spawned more often: multicolor laser (freq bonus 18) The monster species that spawned more often: evil watch lieutenant (freq bonus 8) The monster species that spawned more often: thrower child (freq bonus 2) The monster species that spawned more often: outtake grue (freq bonus 6) The monster trait that was more common: monsters that can control teleport (freq bonus 8) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 3) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 3) The monster trait that was more common: monsters that count as gnome (freq bonus 3) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 3) The monster trait that was more common: monsters that count as dwarf (freq bonus 4) The monster trait that was more common: monsters that spawn in large groups (freq bonus 4) The monster trait that was more common: monsters that are extra nasty (freq bonus 1) The monster species that never randomly spawned: big ridbug The monster species that never randomly spawned: backer serval The monster species that never randomly spawned: baby amethyst dragon The monster species that never randomly spawned: souped lienable The monster species that never randomly spawned: terror fly The monster species that never randomly spawned: morgulrog The monster species that never randomly spawned: red dragom The monster species that never randomly spawned: bad monster The monster species that never randomly spawned: tar wort The monster species that never randomly spawned: bright violet spore The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was never generated: unstable stethoscope ((null)) The RNG hath decreed that this item was never generated: implant of karma (blanched) The RNG hath decreed that this item was never generated: implant of twilight (elysian) The RNG hath decreed that this item was never generated: mana battery (gloaming) The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: know enchantment (sky blue) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: grassland (GOOD THING YOU WERENT THERE) The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 8) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 57) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 31) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 28) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 18) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 8) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 6) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 15) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 17) The RNG hath decreed that this item was generated more often: rain (WASH MY PAST AWAY, freq bonus 12) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 4) The RNG hath decreed that this item was generated more often: pole lantern ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 9) The RNG hath decreed that this item was generated more often: steal degrade stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 12) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 3) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 7) The RNG hath decreed that this item was always generated cursed: impossibly heavy ether ball ((null)) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: osbane katana ((null)) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this item was always generated cursed: lady boots (lovely boots) The RNG hath decreed that this item was always generated cursed: cure numbness (opaque) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: implant of erosion (vivid) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this trap was always invisible: banana trap The RNG hath decreed that this trap was generated more often: dehydration trap (freq bonus 5) Trap randomization happened for 1 in 394 traps Next attribute increase check would have come at turn 618 Strength training was 5 Dexterity training was 2 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were confused (5) You had not decided on your sexuality yet You were suffering from very slight contamination. (13) You saw invisible You had 1432 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Bill Rizer, Lance Bean and Haggle Man Your deity was Haggle Man The version you were playing was: Unix SlashEMExtended Version 2.5.5 (c97d63d3) - last build Sun Sep 1 01:34:23 2019. You could not have safely prayed (1495) You are dead Spells known in the end Name Level Category Fail Memory a - extra healing 3 + healing 0% 200% b - cure blindness 2 + healing 0% 100% c - psybeam 6 + body 98% 500% d - jumping 1 + body 0% 100% Techniques known in the end Name Level Status zap em 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor healer uniform (clean white clothes) Scrolls scroll of healing (ELF GRANDFATHER RESEARCH LAB) scroll of mana (HASTUR HASTUR HASTUR) scroll of phase door (AEIAEIAE IEIOIO) scroll of standard id (GNAY GNIY) scroll of cure (GOT SOMETHING FOUR YOU) * scroll of extra healing (LE AMY OSISIYATHA UGCINA UKUPHUMEZA IINGCAMANGO ISIZIBA UBUBI) * scroll of greater mana restoration (WE ARE ALL INFECTED BY THE MESHERA) Spellbooks spellbook of psybeam (heavenly) spellbook of cure blindness (scintillating) spellbook of extra healing (goofy) spellbook of jumping (spiral-bound) Potions potion of healing (tasteless) potion of cure insanity (dirty) potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 44: <- You are here Vanquished creatures a checkal (2 created) 0 jackals (2 created) 0 baby leprechauns (5 created) 0 baby tuchechauns (9 created) 0 newtechauns (3 created) 0 mini leprechauns (1 created) 0 geckechauns (2 created) 0 mini tuchechauns (2 created) 0 gizards (6 created) 0 gully lemmings (1 created) 0 tuchechauns (1 created) 0 young nymphs (1 created) 0 attractive demimondaines (1 created) 0 goblins (1 created) 0 drains rats (1 created) 0 field mice (1 created) 0 grabhappy plants (1 created) 0 crawling elementals (1 created) 0 drop elementals (1 created) 0 large humanoids (1 created) The quadrennial sodden ratchet (0 times) 0 low grab kops (1 created) 0 creep mummies (1 created) 0 mininagas (1 created) 0 oozing puddings (1 created) 0 hap snakes (1 created) 0 dumb humans (1 created) 0 child nurses (1 created) 0 weary pilgrims (1 created) 0 confined ghosts (1 created) 0 gene jinns (1 created) 0 slatas (1 created) 0 twens (1 created) 0 regular plants (2 created) 0 stealer plants (8 created) 0 forgotten plants (5 created) 0 batman plants (1 created) 0 radio plants (1 created) 0 resurrected plants (3 created) 0 arctic fern spores (1 created) 0 drag mewlips (1 created) 0 piles of copper coins (1 created) 0 stationary walls (1 created) 0 novice medium walls (1 created) 0 +3 nl barriers (1 created) 0 hola-hola blurters (1 created) 0 crude turrets (1 created) 84 creatures born. 1 creature vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 1 monster You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) firearms [Basic] (max Expert) (24 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Myka the Psyker... You died in Space Base on dungeon level 44 with 12154 points, and 0 pieces of gold, after 65 moves. Killer: a monster (radio plant) You were level 1 with a maximum of 10 hit points when you died. You reached the 11th place on the top 10000 list. No Points Name Hp [max] 1 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 2 271661 Ulfric-Sto-Dra-Mal-Neu died in The Dungeons of Doom on level 25 [max 48]. Killed by a monster (bright cyan missingno), while praying unsuccessfully. - [134] 3 116269 Martin-Trs-Jav-Fem-Law died in Space Base on level 12 [max 13]. Killed by a monster (mysterious girl). - [109] 4 61052 Sizzle-Sma-Ski-Mal-Law died in The Dungeons of Doom on level 28 [max 43]. Killed by a monster (black driver with the backpack called The fluffy little-girl sandals can kick my shins very beautifu). - [142] 5 31448 Heike-Cyb-Liz-Fem-Neu died in Space Base on level 44. Killed by a blast of lightning. - [132] 6 22669 Linus-Wei-Dvp-Mal-Neu died in Space Base on level 18. Killed by a monster (yith demon). - [135] 7 22274 Marc-Ast-Mus-Mal-Cha died in Space Base on level 37. Killed by a monster (silver dragonfly). - [52] 8 17570 WhiteHatMi-Cra-Spi-Mal-Law died in Space Base on level 21. Killed by a monster (petty troll). - [65] 9 15408 Melek-Xel-Hca-Fem-Cha died in Space Base on level 25. Killed by a monster (petty brute), while sleeping. - [121] 10 12762 cartwheel-Ele-Wis-Fem-Neu died in The Dungeons of Doom on level 50. Killed by a monster (hallucinogen-distorted interhack horror). - [29] 11 12154 Myka-Psy-Fre-Fem-Cha died in Space Base on level 44. Killed by a monster (radio plant). - [10] 12 10208 Xi Jinping-Emp-Chu-Mal-Cha died in Space Base on level 8. Killed by an asian peep-toe. - [57] 13 4477 cartwheel-Act-Wis-Mal-Neu died in The Gnomish Mines on level 4. Killed by a monster (large spider). - [46]