u%cW Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-12-21.15:25:41.ttyrec Time: (1671636341) Wed Dec 21 15:25:41 2022 u%cLe[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. u%ceRestoring save file...u%cu%c\[BSOD2 the Pargar ] St5 Dx6 Co11 In7 Wi5 Ch10 NobTayFemCha S0 Dlvl:1 $0 HP 11(11)  Pw 5(5)  AC11 Xp1/0 Wt28/970 T1 You return to level 1 in The Dungeons of Doom.--More--u%c+Ŀu@##[BSOD2 the Pargar ] St5 Dx6 Co11 In7 Wi5 Ch10 NobTayFemCha S0 Dlvl:1 $0 HP 11(11)  Pw 5(5)  AC11 Xp1/0 Wt28/970 T1 Hello BSOD2, the tayiin Noblewoman, welcome back to SlashEMExtended![BSOD2 the Pargar ] St5 Dx6 Co11 In7 Wi5 Ch10 NobTayFemCha S0  11(11)  Pw 5(5)  AC11 Xp1/0 Wt28/970 T1 --More--u%cSorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy.--More--u%c [BSOD2 the Pargar  11(11)  Pw 5(5) u%c # +Ŀu@##u%c$ Z[BSOD2 the Pargar ] St5 Dx6 Co11 In7 Wi5 Ch10 NobTayFemCha S0 Dlvl:1 $0 HP 11(11)  Pw 5(5)  AC11 Xp1/0 Wt28/970 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) u%cn Weapons a - ) an uncursed +2 rapier (weapon in hand) {12} Armor b - [ a cursed +0 victorian underwear (being worn) {5} c - [ a heavily cursed -1 pair of leather gloves (being worn) {4} d - [ an uncursed +1 leather cloak (being worn) {7} Comestibles f - % 31 uncursed apples {0} g - % 3 uncursed food rations {0} Scrolls h - ? 5 uncursed scrolls of healing {0} i - ? 3 uncursed scrolls of mana {0} j - ? an uncursed thoroughly rotted scroll of mana {0} k - ? 3 uncursed scrolls of phase door {0} l - ? 2 uncursed scrolls of standard id {0} m - ? an uncursed scroll of cure {0} n - ? an uncursed scroll of heal other {0} Ringsu%c-][19;13H e - = an uncursed ring of sustain ability {0}(end) v%c1+Ŀu@##Do you want to see your attributes? [ynq] (n) v%c~nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: drunken boxing. You could not have this property intrinsically: sickness resistance. You could not have the double effect of this property: petrification resistance. Scroll identification only worked 100 times out of 199. Potion identification only worked 3 times out of 12. Ring identification only worked 4 times out of 14. Amulet identification only worked 15 times out of 19. Implant identification only worked 1 times out of 24. Wand identification only worked 3 times out of 7. Armor identification only worked 15 times out of 25. Spellbook identification only worked 2 times out of 8. Tool identification only worked 5 times out of 9. Scroll drop chance was reduced to 98%. Ring drop chance was reduced to 82%. %cR~2;1HWand drop chance was reduced to 92%. Weapon drop chance was reduced to 95%. Tool drop chance was reduced to 99%. --More--v%cK Shop item generation was reduced to 92%. Musable item generation frequency had a negative bias of 28%. Concealing monsters were spawned underneath items 82% of the time only. Monster death drops spawned with only 92% chance. Mastering the following skill taught you the hidden power: sexy flats. The following skill could not be trained at all: symbiosis. The following skill was trained at half the usual rate: divination spells. The following skill was limited to skilled proficiency: protection spells. The following skill was limited to expert proficiency: enchantment spells. The following skill became harder to train at higher skill levels: dagger. Items were more likely to be generated cursed by 2%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'wavy bundle'. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 20. Monv%cK *ster spawn increase would have started at turn 43570. Monster spawn increase had reached its maximum at turn 209861. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 1760. Your limit for ascension was at turn 292888. The monster class that cannot be genocided was turret. The monster class that was spawned more often: dragon (freq bonus 4). The monster species that was spawned more often: shivery theocrat (freq bonus --More--v%c 72). The monster species that was spawned more often: sadomasochism disassemble maul reinterpreted (freq bonus 28). The monster species that was spawned more often: Officer Kommissioner (freq bonus 48). The monster species that was spawned more often: hidden mushroom (freq bonus 6).The monster species that was spawned more often: zoibo (freq bonus 36). The monster species that was spawned more often: malinger sported sculpting (freq bonus 5). The monster species that was spawned more often: Sadako (freq bonus 72). The monster species that was spawned more often: missing mushroom (freq bonus 14). The monster species that was spawned more often: sluggish ray (freq bonus 12). The monster species that was spawned more often: totally bad force fungus (freq bonus 10). The monster species that was spawned more often: debuff mushroom (freq bonus 18). The monster species that was spawned morev%c Y often: creeping mithril coins (freq bonus 54). The monster species that was spawned more often: xivilai (freq bonus 5). The monster species that was spawned more often: crystal gargoyle (freq bonus 24). The monster species that was spawned more often: arteriogram freshmen (freq --More--v%cL bonus 6). The monster species that was spawned more often: obscuranticism sovietize dilemma boggle (freq bonus 18). The monster species that was spawned more often: yrkfbauer (freq bonus 30). The monster species that was spawned more often: disburdened agitating (freq bonus 20). The monster species that was spawned more often: overacted priest (freq bonus 22). The monster species that was spawned more often: children room ghost (freq bonus 18). The monster trait that was more common: monsters that love to collect gold (freq bonus 1). The monster trait that was more common: monsters that revive after death (freq bonus 1). The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 2). The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 6). The monster trait that was more common: monsters with vampire dialogue (frev%cL ]q bonus 2). The monster trait that was more common: monsters that roar (freq bonus 2). The monster trait that was more common: HC aliens (freq bonus 2). The monster species that was never randomly spawned: butt farter. The monster species that was never randomly spawned: hell idiot. --More--v%ca The monster species that was never randomly spawned: jackal. The monster species that was never randomly spawned: autosuggestion restuff. The monster species that was never randomly spawned: white mushroom patch. The monster species that was never randomly spawned: returned archer. The monster species that was never randomly spawned: sluggish beam. The monster species that was never randomly spawned: scorestealer. The monster species that was never randomly spawned: grey icky thing. The monster species that was never randomly spawned: parthenogenetic ostia. The RNG hath decreed that this item was never generated: movemork stone (gray). The RNG hath decreed that this item was never generated: Arabella hugging boots (bone heels). The RNG hath decreed that this item was never generated: Jette's jewel (black). The RNG hath decreed that this item was never generated: implant of evisceration (screaming). The RNG hathv%c  decreed that this item was never generated: mercurial dragon scale mail ((null)). The RNG hath decreed that this item was never generated: Natalje block heel sandals (golden delicately filigreed stilettos). The RNG hath decreed that this item was never generated: vivianite (cyan). The RNG hath decreed that this item was never generated: consecration (MAY THE FORCE BE WITH YOU). The RNG hath decreed that this item was never generated: robe of stasis (bleached robe). The RNG hath decreed that this item was generated more often: fur ((null), freq --More--v%cObonus 15). The RNG hath decreed that this item was generated more often: conundrum pick ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 16). The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: jet (black, freq bonus 16). The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 6). The RNG hath decreed that this item was generated more often: no-light stone (gray, freq bonus 15). The RNG hath decreed that this item was generated more often: Ksenia's jewel (teal, freq bonus 16). The RNG hath decreed that this item was generated more often: Friederike dancing shoes (loafers, freq bonus 15). The RNG hath decreed that this item was generated more often: bank stone (gray, freq bv%c0Plonus 8). The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 3). The RNG hath decreed that this item was generated more often: robe of death resistance (cotton robe, freq bonus 9). The RNG hath decreed that this item was generated more often: woolen shirt --More--v%c((null), freq bonus 17). The RNG hath decreed that this item was generated more often: Kati's jewel (red, freq bonus 8). The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 10). The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: violet beauty heels (orgasm pumps, freq bonus 16). The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 2). The RNG hath decreed that this item was always generated cursed: lead pistol bullet ((null)). The RNG hath decreed that this item was always generated cursed: shuffle %cUHmonster (misked). The RNG hath decreed that this item was always generated cursed: pourpoor lash ((null)). The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB). The RNG hath decreed that this item was always generated cursed: honeycomb --More--w%c ((null)). The RNG hath decreed that this item was always generated cursed: sentient high-heeled shoes (irregular boots). The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak). The RNG hath decreed that this item was always generated cursed: sleep (mottled). The RNG hath decreed that this trap was always invisible: spell loss trap. The RNG hath decreed that this trap was generated more often: shapechange trap (freq bonus 10). Trap randomization happened for 1 in 276 traps. Traps were spawned invisible 1 times in 98. Traps were extra hard to find 9% of the time. Next attribute increase check would have come at turn 2089. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You were possessed by the ghost of Thai. (0). You had now%c t decided on your sexuality yet. You were prevented from drunken boxing (0). You had 1500 points of nutrition remaining. --More--w%cYour luck was zero. You had spell retention for remembering 40 spells. You could have safely prayed (133). You survived. --More--w%c +Ŀ<##w%cBN[BSOD2 the Pargar ] St5 Dx6 Co11 In7 Wi5 Ch10 NobTayFemCha S0 Dlvl:1 $0 HP 11(11)  Pw 5(5)  AC11 Xp1/0 Wt28/970 T1 Do you want to see your discoveries? [ynq] (n) w%cn Discoveries   Armor  [ * leather gloves (inverse gloves)  [ * ichcahuipilli (thick undershirt)  [ * bodyglove (tight black clothes)  [ * plugsuit (tightly fitting suit)  [ * droven plate mail (crested black plate)  [ * gnomish suit (little blue vest)  [ * droven chain mail (crested black mail)  [ * orcish chain mail (crude chain mail)  [ * orcish ring mail (crude ring mail)  [ * noble's dress (armored black dress)  [ * consort's suit (loud foppish suit)  [ * force armor stone (gemstone-adorned clothing)  [ * healer uniform (clean white clothes)  [ * jumpsuit (silver clothes)  [ * gentleman's suit (expensive clothes)  [ * gentlewoman's dress (expensive dress)  [ * w%c$straitjacket (long-sleeved jacket)  [ * curing uniform (clean white clothes)  [ * Hawaiian shorts (flowery shorts and lei)  [ * safeguard suit (orange suit)  [ * nurse uniform (white dress) (1 of 8)w%c [ * commander suit (black men's suit)  [ * camouflaged clothes (camouflage patterned clothes)  [ * shoulder rings (strange rings)  [ * robe (cotton robe)  [ * orcish cloak (coarse mantelet)  [ * dwarvish cloak (hooded cloak)  [ * oilskin cloak (slippery cloak)  [ * rubber apron (apron)  [ * kitchen apron (apron)  [ * frilled apron (apron)  [ * dummy wings (wings)  [ * elven leather helm (leather hat)  [ * gnomish helm (little red hat)  [ * orcish helm (iron skull cap)  [ * dwarvish iron helm (hard hat)  [ * droven helm (spider shaped helm)  [ * elven helm (runed helm)  [ * high-elven helm (runed helm)  [ * helmet (frequent helmet)  [ * sedge hat (lametta helmet)  [w%c * skullcap (horned helmet)  [ * flack helmet (long-hair helmet)  [ * crystal helm (kitchen hat)  [ * mining helm (precious helmet) (2 of 8)w%c [ * field helm (less helmet)  [ * helm of safeguard (tasseled helmet)  [ * war hat (visored helmet)  [ * plasteel gloves (white gloves)  [ * gauntlets of safeguard (beach gloves)  [ * gauntlets of plugsuit (sensor gloves)  [ * commander gloves (excavated gloves)  [ * field gloves (parked gloves)  [ * elven shield (blue and green shield)  [ * Uruk-hai shield (white-handed shield)  [ * orcish shield (red-eyed shield)  [ * crystal shield (glass shield)  [ * spi-image moose shield (glass shield)  [ * dwarvish roundshield (large round shield)  [ * orcish guard shield (livid worped-moon shield)  [ * plasteel boots (white boots)  [ * low boots (walking shoes)  [ * iron shoes (hard shoes)  [ * gnomish boots (little black w%cboots)  [ * high boots (jackboots)  [ * sneakers (turning shoes)  [ * crystal boots (glass boots)  [ * wedge sandals (heeled sandals)  [ * dancing shoes (soft footwear) (3 of 8)w%c [ * sweet mocassins (womens footwear)  [ * soft sneakers (light footwear)  [ * feminine pumps (female footwear)  [ * leather peep-toes (asian footwear)  [ * hippie heels (red overknees)  [ * combat stilettos (heeled boots)  [ * lady boots (lovely boots)  [ * stiletto sandals (feminine sandals)  [ * boots of plugsuit (unisex pumps)  [ * field boots (suede shoes)  [ * boots of safeguard (football shoes)  [ * Femmy stiletto boots (fetish heels)  [ * Madeleine plateau boots (nature boots)  [ * Marlena hiking boots (camouflage patterned boots)  [ * Anastasia dancing shoes (otting boots)  [ * Jessica lady shoes (hiking boots)  [ * Solvejg mocassins (copper delicately filigreed stilettos)  [ * Wendy leather pumps (rw%ciding boots)  [ * Katharina platform boots (mud boots)  [ * Elena combat boots (cross-country boots)  [ * Thai combat boots (tall boots)  [ * Elif sneakers (korean sandals)  [ * Nadja buckled lady shoes (castlevania boots)  [ * Sandra combat boots (fur boots) (4 of 8)w%c [ * Natalje block heel sandals (steel toed boots)  [ * Jeanetta girl boots (rumble boots)  [ * Yvonne girl sneakers (regular shoes)  [ * Maurah hugging boots (garden slippers)  [ * Meltem combat boots (jungle boots)  [ * Sarah hugging boots (junk shoes)  [ * Claudia wooden sandals (beautiful heels)  [ * Ludgera hiking boots (everlasting boots)  [ * Kati girl boots (missys)  [ * Nelly lady pumps (common shoes)  [ * Eveline wedge sandals (wedge boots)  [ * Karin lady sandals (golden delicately filigreed stilettos)  [ * Juen peep-toes (moon boots)  [ * Kristina platform sneakers (velvet pumps)  [ * Lou sneakers (lead boots)  [ * Almut sneakers (golden shoes)  [ * Julietta peep-toes (volcanic boots)  [ * Arabw%cella hugging boots (conundrum boots)  [ * Kristin combat boots (stroking boots)  [ * Anna hugging boots (noble sandals)  [ * Ruea combat boots (block-heeled boots)  [ * Dora combat boots (wooden clogs)  [ * Marike sneakers (sharp-edged sandals)  [ * Jette combat boots (garish boots) (5 of 8)w%c)- [ * Ina hugging boots (super comfy heels)  [ * Sing platform boots (cheap shoes)  [ * Victoria combat boots (3D-printed shoes)  [ * Melissa wedge boots (hot boots)  [ * Anita lady pumps (high iron boots)  [ * Henrietta combat boots (barefoot shoes)  [ * Annemarie platform sandals (block chocolate heel boots)  [ * Jil velcro shoes (calf-leather sandals)  [ * Jana sneakers (profiled boots)  [ * Katrin combat boots (doctor claw boots)  [ * Gudrun wedge sandals (inbuilt pistol boots)  [ * Ella wedge sandals (industrial boots)  [ * Manuela combat boots (elite sneakers)  [ * Jennifer combat boots (pink sneakers)  [ * Patricia steel-capped sandals (alumen shoes)  [ * Antje sneakers (velcro sandals)  [ * Antje combat boots (tenw%cV-nis shoes)  [ * Kerstin combat boots (winter stilettos)  [ * Kerstin wooden sandals (geometry heels)  [ * Kerstin sneakers (rainbow boots)  [ * Laura winter boots (spooky boots)  [ * Larissa platform boots (sweaty shoes)  [ * Nora combat boots (brittle boots)  [ * Natalia wedge sandals (thick-soled boots) (6 of 8)w%c [ * Susanne combat boots (chess boots)  [ * Lisa combat boots (christmas child mode boots)  [ * Bridghitte ski heels (treaded heels)  [ * Julia combat boots (chrome boots)  [ * Nicole combat boots (children's section shoes)  [ * Rita stilettos (extraterrestrial boots)  [ * Janina lady pumps (meteoric steel boots)  [ * Rosa girl shoes (leather fleece boots)  [ * Ksenia platform sandals (roman sandals)  [ * Lydia lady pumps (failuncap shoes)  [ * Conny combat boots (sandals with socks)  [ * Katia combat boots (sexy heels)  [ * Mariya combat boots (cotton slippers)  [ * Elise hippie heels (opera pumps)  [ * Ronja combat boots (ugly boots)  [ * Ariane combat boots (weapon light boots)  [ * Johanna combat boots (battle bw%cAoots)  [ * Inge combat boots (distancing boots)  [ * Ruth sneakers (bone trotteurs)  [ * Magdalena combat boots (enarmoring boots)  [ * Marleen combat boots (sand-als)  [ * Klara platform sandals (old brogues)  [ * Friederike dancing shoes (soccer shoes)  [ * Naomi stilettos (mary janes) (7 of 8)w%c [ * Ute platform sandals stone (ornamental shoes)  [ * Jasieen wedge sandals (dark boots)  [ * Yasaman leather boots (iron boots)  [ * May-Britt sandals (lolita boots)  [ * Verena stiletto sandals (erotic boots)  Scrolls  ? scroll of healing (ANGULAR SIGN)  ? scroll of mana (GERMANY LOST 0 2 TO SOUTH KOREA IN 2018)  ? scroll of phase door (APONEUROSISPLANTARIS)  ? scroll of standard id (WITH ENOUGH LIGHTNING RES THE GLOAMS ARE IRRELEVANT  ? scroll of cure (FFN LYTH GNS EHBL FYYVXNGFAV LRAQBE RCBU V)  ? scroll of heal other (TSCHAEAUWIEAUW)  ? * scroll of extra healing (LENS ALITUS)  ? * scroll of greater mana restoration (I AM THE KING)  Rings  = ring of sustain ability (antidotium)  Venoms  . * blw%cinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (splash of venom) (8 of 8)w%c +Ŀ<##w%cBY[BSOD2 the Pargar ] St5 Dx6 Co11 In7 Wi5 Ch10 NobTayFemCha S0 Dlvl:1 $0 HP 11(11)  Pw 5(5)  AC11 Xp1/0 Wt28/970 T1 Do you want an account of creatures vanquished? [ynq] (n) w%c`n Vanquished creatures:  0 little cheatspiders (1 created) 0 ponies (1 created) 0 drop elementals (1 created) 0 spore lichens (1 created) 0 ivy lichens (1 created) 0 stealthboost lichens (1 created) 0 passhriekers (1 created) 0 shriekers (1 created) 0 novice light walls (1 created) 0 energy fields (1 created)  10 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--w%c +Ŀ<##Do you want to see your conduct? [ynq] (n) w%cfn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0. You saved the game 4 times.--More--w%cF+Ŀ<#w%cҘGoodbye BSOD2 the Noblewoman... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 11 hit points when you quit.--More--w%cH  w%cQ~7 Since you quit, the score list will not be checked. w%c w%c2