b~cs  Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-11-23.21:23:46.ttyrec Time: (1669238626) Wed Nov 23 21:23:46 2022 b~cm 9[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Restoring save file...b~c* b~c, ][BSOD2 the Clacker ] St14 Dx11 Co8 In6 Wi8 Ch11 TraVgoMalCha S0 Dlvl:1 $0 HP 17(17)  Pw 7(7)  AC8 Xp1/0 Wt3/1260 T1 You return to level 1 in The Dungeons of Doom.--More--c~cx@Ŀ)@!+)(%)[BSOD2 the Clacker ] St14 Dx11 Co8 In6 Wi8 Ch11 TraVgoMalCha S0 Dlvl:1 $0 HP 17(17)  Pw 7(7)  AC8 Xp1/0 Wt3/1260 T1 Hello BSOD2, the vamgoyle Transvestite, welcome back to SlashEMExtended![BSOD2 the Clacker ] St14 Dx11 Co8 In6 Wi8 Ch11 TraVgoMalCha S0  17(17)  Pw 7(7)  AC8 Xp1/0 Wt3/1260 T1 ~cy$H --More--c~c Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy.--More--c~c[BSOD2 the Clacker  17(17)  Pw 7(7) c~c2n@Ŀ)@!+)(%)c~cg[[BSOD2 the Clacker ] St14 Dx11 Co8 In6 Wi8 Ch11 TraVgoMalCha S0 Dlvl:1 $0 HP 17(17)  Pw 7(7)  AC8 Xp1/0 Wt3/1260 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) c~cR n Weapons  a - ) an uncursed +0 wedged little-girl sandal (weapon in hand) {1}  Armor  b - [ an uncursed +0 pair of wedge sandals (being worn) {2}  Scrolls  d - ? 5 uncursed scrolls of healing {0}  e - ? 4 uncursed scrolls of mana {0}  f - ? 3 uncursed scrolls of phase door {0}  g - ? 2 uncursed scrolls of standard id {0}  h - ? an uncursed scroll of cure {0}  i - ? an uncursed scroll of heal other {0}  Tools  c - ( an uncursed leather saddle {0} (end) d~cBĿ)<!+)(%)[BSOD2 the Clacker ] St14 Dx11 Co8 In6 Wi8 Ch11 TraVgoMalCha S0 Dlvl:1 $0 HP 17(17)  Pw 7(7)  AC8 Xp1/0 Wt3/1260 T1 Do you want to see your attributes? [ynq] (n) d~c.nFinal Attributes: You were stridently aligned. Your alignment was 5. Your max alignment was 5. You carried 5 sins. You could not have this property at all: manaleech. You could not have this property extrinsically: free action. You could not have this property intrinsically: wonderlegs. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 31. Implant identification only worked 1 times out of 49. Wand identification only worked 3 times out of 10. Spellbook identification only worked 2 times out of 10. Gem identification only worked 100 times out of 144. Tool identification only worked 5 times out of 11. Scroll drop chance was reduced to 95%. Ring drop chance was reduced to 90%. Wand drop chance was reduced to 98%. Amulet drop chance was reduced to 79%. Shop item generation was reduced to 88%. Musable item generatiod~cLn frequency had a negative bias of 9%. Concealing monsters were spawned underneath items 84% of the time only. Mastering the following skill taught you the hidden power: martial arts. --More--d~c: The following skill was trained at one fifth the usual rate: spear. The following skill was limited to basic proficiency: gun control. The following skill was limited to skilled proficiency: morning star. The following skill was limited to expert proficiency: high heels. The following skill became untrainable if you tried to train it too early: shield (turn 117). Number of artifacts generated was 1. Number of fake artifacts generated was 0. Your hairstyle was 'spikey' and your beard type is 'man picture'. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 16. Monster spawn increase would have started at turn 88809. Monster spawn increase had reached its maximum at turn 399021. In this game, Eevee's evolution was jolteon. Maximum amount of combined random monster spawn freqs was 1722. Your limit for ascension was at turn 384560. The monster class that cannot be genocidd~c: ed was xorn. The monster species that was spawned more often: undervalued kilobit (freq bonus 12). The monster species that was spawned more often: pilcrow turret (freq bonus 3). The monster species that was spawned more often: sissyish overproducing (freq bonus 20). The monster species that was spawned more often: columbine helsinki (freq bonus 4).--More--d~cThe monster species that was spawned more often: thatching viceregent (freq bonus 12). The monster species that was spawned more often: fabricate epidemiology puffily eon (freq bonus 4). The monster species that was spawned more often: indissoluble troubleshooter (freq bonus 3). The monster species that was spawned more often: quantum wort (freq bonus 8). The monster species that was spawned more often: doughtier fruitlet (freq bonus 6).The monster species that was spawned more often: diplomacy eel (freq bonus 9). The monster species that was spawned more often: pointer stalk (freq bonus 8). The monster species that was spawned more often: trefoil winey (freq bonus 4). The monster species that was spawned more often: sociability fragment (freq bonus 12). The monster species that was spawned more often: laxly hitchhiked dooming figment (freq bonus 9). The monster species that was spawned more oftend~c/: busted lagging shrived (freq bonus 12). The monster species that was spawned more often: bunion of doom (freq bonus 36). The monster species that was spawned more often: reality weaver (freq bonus 2). The monster species that was spawned more often: hole warp patch (freq bonus 4).The monster species that was spawned more often: swag wordperfect (freq bonus --More--e~cw12). The monster species that was spawned more often: regular vortex (freq bonus 4). The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 2). The monster species that was never randomly spawned: sextan freedman. The monster species that was never randomly spawned: belated inerrant. The monster species that was never randomly spawned: wasteland filial. The monster species that was never randomly spawned: impregnating wirepulling. The monster species that was never randomly spawned: bang-bright light. The monster species that was never randomly spawned: item trove. The monster species that was never randomly spawned: jeannette artiest product waft. The monster species that was never randomly spawned: despoiled vinculum. The monster species that was never randomly spawned: noon airlessly alphorn. The monster species that was never randomly spawned: glib vortexe~cx1. The RNG hath decreed that this item was never generated: nether beam (underworld). The RNG hath decreed that this item was never generated: clone monster (radiating). The RNG hath decreed that this item was generated more often: gouge dick (pornographic, freq bonus 3). The RNG hath decreed that this item was generated more often: implant of ten thousand things (cross, freq bonus 9). The RNG hath decreed that this item was generated more often: tron stone (gray, --More--e~cfreq bonus 3). The RNG hath decreed that this item was generated more often: Kerstin combat boots (silver delicately filigreed stilettos, freq bonus 41). The RNG hath decreed that this item was generated more often: eagle ball ((null), freq bonus 20). The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 26). The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 2). The RNG hath decreed that this item was generated more often: random intrinsic (finicky, freq bonus 20). The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 25). The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 8). The RNG hath decreed that this item was generate~ced more often: regeneration (moonstone, freq bonus 9). The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 5). The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 11). The RNG hath decreed that this item was generated more often: ghostly stone --More--e~cc(gray, freq bonus 10). The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 9). The RNG hath decreed that this item was generated more often: Mariya combat boots (wedge espadrilles, freq bonus 15). The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 3). The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 3). The RNG hath decreed that this item was always generated cursed: robe of defense (octarine robe). The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion). The RNG hath decreed that this item was always generated cursed: gauntlets of reflection (mirrored gloves). The RNG hath decreed that this ie~cdtem was always generated cursed: blood stream (menstruation). The RNG hath decreed that this item was always generated cursed: feminism dragon scales ((null)). The RNG hath decreed that this item was always generated cursed: cloak of contamination resistance (ill cloak). The RNG hath decreed that this item was always generated cursed: antimatter --More--e~csniper bullet ((null)). The RNG hath decreed that this item was always generated cursed: pick-axe ((null)). The RNG hath decreed that this item was always generated cursed: gemstone lash ((null)). The RNG hath decreed that this item was always generated cursed: jacinth (orange). The RNG hath decreed that this trap was always invisible: damage meter trap. The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 3). The spell school whose books are more common was enchantment spells (freq bonus 9).The spell school whose books are more common was divination spells (freq bonus 16). Trap randomization happened for 1 in 816 traps. Traps were spawned invisible 1 times in 89. Traps were extra hard to find 7% of the time. Next attribute increase check would have come at turn 1280. Strength training was 0. Dexterity training was 0. Wisdom training we~cas -1. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. --More--e~c/MjYou had not decided on your sexuality yet. You were prevented from having manaleech (0). You had 1500 points of nutrition remaining. You were very fast. You were unlucky (-1). You had spell retention for remembering 50 spells. You could not have safely prayed (239). You survived. --More--e~coXĿ)<!+)(%)e~cO[BSOD2 the Clacker ] St14 Dx11 Co8 In6 Wi8 Ch11 TraVgoMalCha S0 Dlvl:1 $0 HP 17(17)  Pw 7(7)  AC8 Xp1/0 Wt3/1260 T1 Do you want to see your discoveries? [ynq] (n) e~cMessage History Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the vamgoyle Transvestite, welcome back to SlashEMExtended! Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy. Do you want your possessions identified? DYWYPI? [ynq] (n) Do you want to see your attributes? [ynq] (n) Do you want to see your discoveries? [ynq] (n) --More--f~cw <Do you want to see your discoveries? [ynq] (n) g~ckn Discoveries   Weapons  ) * orcish dagger (crude dagger)  ) * droven dagger (obsidian dagger)  ) * elven dagger (runed dagger)  ) * dark elven dagger (black runed dagger)  ) * tooth of an algolian suntiger (very sharp tooth)  ) * moon axe (large silver axe)  ) * dwarvish battle-axe (beaked axe)  ) * battle-axe (double-headed axe)  ) * dwarvish mattock (broad pick)  ) * orcish short sword (crude short sword)  ) * dwarvish short sword (broad short sword)  ) * elven short sword (runed short sword)  ) * droven short sword (obsidian short sword)  ) * dark elven short sword (black runed short sword)  ) * vibroblade (gray short sword)  ) * runesword (runic broadsword)  ) * elven broadsword (g~c!runed broadsword)  ) * black aestivalis (runed broadsword)  ) * white flower sword (flower-pommeled broadsword)  ) * katana (samurai sword)  ) * droven greatsword (large obsidian sword) (1 of 11)g~c> ) * tsurugi (long samurai sword)  ) * basterd sword (huge sword)  ) * scimitar (curved sword)  ) * bent sable (bent sword)  ) * high-elven warsword (runed curved sword)  ) * crow quill (feather-etched rapier)  ) * rakuyo (latch-pommeled saber)  ) * aklys (thonged club)  ) * metal club (heavy club)  ) * quarterstaff (staff)  ) * silver khakkhara (silver monk's staff)  ) * runed rod (rod)  ) * star rod (rod)  ) * fire hook (beaked staff)  ) * platinum fire hook (beaked staff)  ) * partisan (vulgar polearm)  ) * glaive (single-edged polearm)  ) * spetum (forked polearm)  ) * ranseur (hilted polearm)  ) * bardiche (long poleaxe)  ) * infernal bardiche (black poleaxe)  ) * ag~cdncus (stone polearm)  ) * infernal ancus (ornamental polearm)  ) * voulge (pole cleaver) (2 of 11)g~c$/ ) * halberd (angled poleaxe)  ) * black halberd (black polearm)  ) * fauchard (pole sickle)  ) * guisarme (pruning hook)  ) * bill-guisarme (hooked polearm)  ) * lucern hammer (pronged polearm)  ) * bec de corbin (beaked polearm)  ) * orcish spear (crude spear)  ) * droven spear (long obsidian spear)  ) * elven spear (runed spear)  ) * dwarvish spear (stout spear)  ) * javelin (throwing spear)  ) * force pike (long gray spear)  ) * droven lance (obsidian lance)  ) * orcish bow (crude bow)  ) * elven bow (runed bow)  ) * dark elven bow (black runed bow)  ) * yumi (long bow)  ) * droven bow (spider-legged bow)  ) * orcish arrow (crude arrow)  ) * elven arrow (runed arrow) ~cB/22;1H ) * dark elven arrow (black runed arrow)  ) * ya (bamboo arrow)  ) * droven arrow (obsidian arrow) (3 of 11)g~c  ) * stick of dynamite (red stick)  ) * droven crossbow (spider-legged crossbow)  ) * droven bolt (obsidian bolt)  ) * shuriken (throwing star)  ) * windmill blade (giant throwing star)  ) * silver chakram (silver circular blade)  Armor  [ * wedge sandals (heeled sandals)  [ * ichcahuipilli (thick undershirt)  [ * bodyglove (tight black clothes)  [ * plugsuit (tightly fitting suit)  [ * droven plate mail (crested black plate)  [ * gnomish suit (little blue vest)  [ * safeguard suit (orange suit)  [ * nurse uniform (white dress)  [ * commander suit (black men's suit)  [ * camouflaged clothes (camouflage patterned clothes)  [ * shoulder rings (strange rings)  [ * droven chain mail (crested g~c(`black mail)  [ * orcish chain mail (crude chain mail)  [ * orcish ring mail (crude ring mail)  [ * noble's dress (armored black dress)  [ * consort's suit (loud foppish suit)  [ * force armor stone (gemstone-adorned clothing) (4 of 11)g~c% [ * healer uniform (clean white clothes)  [ * jumpsuit (silver clothes)  [ * gentleman's suit (expensive clothes)  [ * gentlewoman's dress (expensive dress)  [ * straitjacket (long-sleeved jacket)  [ * curing uniform (clean white clothes)  [ * Hawaiian shorts (flowery shorts and lei)  [ * robe (black robe)  [ * orcish cloak (coarse mantelet)  [ * dwarvish cloak (hooded cloak)  [ * oilskin cloak (slippery cloak)  [ * rubber apron (apron)  [ * kitchen apron (apron)  [ * frilled apron (apron)  [ * dummy wings (wings)  [ * elven leather helm (leather hat)  [ * gnomish helm (little red hat)  [ * orcish helm (iron skull cap)  [ * dwarvish iron helm (hard hat)  [ * droven helm (g~c&spider shaped helm)  [ * elven helm (runed helm)  [ * high-elven helm (runed helm)  [ * helmet (filtered helmet)  [ * sedge hat (rotating helmet) (5 of 11)g~c [ * skullcap (speechpipe helmet)  [ * flack helmet (silk helmet)  [ * crystal helm (lametta helmet)  [ * mining helm (fearsome helmet)  [ * field helm (frequent helmet)  [ * helm of safeguard (precious helmet)  [ * war hat (pope hat)  [ * plasteel gloves (white gloves)  [ * leather gloves (moth-bitten gloves)  [ * gauntlets of safeguard (tightly fitting gloves)  [ * gauntlets of plugsuit (cuddly gloves)  [ * commander gloves (paperweight gloves)  [ * field gloves (heavenly gloves)  [ * elven shield (blue and green shield)  [ * Uruk-hai shield (white-handed shield)  [ * orcish shield (red-eyed shield)  [ * crystal shield (glass shield)  [ * dwarvish roundshield (large round shield)  [ * orcish gg~c;uard shield (livid worped-moon shield)  [ * plasteel boots (white boots)  [ * low boots (walking shoes)  [ * iron shoes (hard shoes)  [ * gnomish boots (little black boots)  [ * high boots (jackboots) (6 of 11)g~c  [ * sneakers (turning shoes)  [ * crystal boots (glass boots)  [ * dancing shoes (soft footwear)  [ * sweet mocassins (womens footwear)  [ * soft sneakers (light footwear)  [ * feminine pumps (female footwear)  [ * leather peep-toes (asian footwear)  [ * hippie heels (red overknees)  [ * combat stilettos (heeled boots)  [ * lady boots (lovely boots)  [ * stiletto sandals (feminine sandals)  [ * boots of plugsuit (running shoes)  [ * field boots (area boots)  [ * boots of safeguard (old brogues)  [ * Femmy stiletto boots (distancing boots)  [ * Madeleine plateau boots (inbuilt pistol boots)  [ * Marlena hiking boots (blue sneakers)  [ * Anastasia dancing shoes (meso-american shoes)  g~c h[ * Jessica lady shoes (steel toed boots)  [ * Solvejg mocassins (alloy boots)  [ * Wendy leather pumps (ng shoes)  [ * Katharina platform boots (turbo boots)  [ * Elena combat boots (lolita boots)  [ * Thai combat boots (torn boots) (7 of 11)g~cN [ * Elif sneakers (3D-printed sandals)  [ * Nadja buckled lady shoes (volcanic boots)  [ * Sandra combat boots (moon boots)  [ * Natalje block heel sandals (wedge espadrilles)  [ * Jeanetta girl boots (heavenly boots)  [ * Yvonne girl sneakers (platinum delicately filigreed stilettos)  [ * Maurah hugging boots (standing footwear)  [ * Meltem combat boots (bronze shoes)  [ * Sarah hugging boots (clunky heels)  [ * Claudia wooden sandals (calf-leather sandals)  [ * Ludgera hiking boots (zero-drop shoes)  [ * Kati girl boots (steel boots)  [ * Nelly lady pumps (3D-printed shoes)  [ * Eveline wedge sandals (elean boots)  [ * Karin lady sandals (block-heeled boots)  [ * Juen peep-toes (ballet heels)  [ * Kristina platforg~chm sneakers (roller boots)  [ * Lou sneakers (marji shoes)  [ * Almut sneakers (battle boots)  [ * Julietta peep-toes (flat-soled shoes)  [ * Arabella hugging boots (hugging boots)  [ * Kristin combat boots stone (ornamental shoes)  [ * Anna hugging boots (orgasm pumps)  [ * Ruea combat boots (cuddle cloth boots) (8 of 11)g~c@( [ * Dora combat boots (high iron boots)  [ * Marike sneakers (highland boots)  [ * Jette combat boots (tightly fitting boots)  [ * Ina hugging boots (noble sandals)  [ * Sing platform boots stone (failed shoes)  [ * Victoria combat boots (side zip boots)  [ * Melissa wedge boots (little-girl shoes)  [ * Anita lady pumps (yellow sneakers)  [ * Henrietta combat boots (brittle boots)  [ * Annemarie platform sandals (copper delicately filigreed stilettos)  [ * Jil velcro shoes (fungal sandals)  [ * Jana sneakers (gentle sneakers)  [ * Katrin combat boots (exceptional sneakers)  [ * Gudrun wedge sandals (golden delicately filigreed stilettos)  [ * Ella wedge sandals (buffalo boots)  [ * Manuela combat boots (industrial boots)  [ * Jg~cO(ennifer combat boots (street boots)  [ * Patricia steel-capped sandals (thigh boots)  [ * Antje sneakers (christmas child mode boots)  [ * Antje combat boots (espadrilles)  [ * Kerstin combat boots (profiled boots)  [ * Kerstin wooden sandals (clink boots)  [ * Kerstin sneakers (sharp-edged sandals)  [ * Laura winter boots (korean sandals) (9 of 11)g~c [ * Larissa platform boots (heroine mocassins)  [ * Nora combat boots (pink sneakers)  [ * Natalia wedge sandals stone (wedge sneakers)  [ * Susanne combat boots (opera pumps)  [ * Lisa combat boots (fetish heels)  [ * Bridghitte ski heels (ski heels)  [ * Julia combat boots (alumen shoes)  [ * Nicole combat boots (unfashionable boots)  [ * Rita stilettos (reflective slippers)  [ * Janina lady pumps (lead boots)  [ * Rosa girl shoes (doctor claw boots)  [ * Ksenia platform sandals (cross-country boots)  [ * Lydia lady pumps (garden slippers)  [ * Conny combat boots (buckled boots)  [ * Katia combat boots (jungle boots)  [ * Mariya combat boots (snow boots)  [ * Elise hippie heels (meteoric steel boots)  [ * Ronjag~c combat boots (opankes)  [ * Ariane combat boots (roman sandals)  [ * Johanna combat boots (mud boots)  [ * Inge combat boots (sandals with socks)  [ * Verena stiletto sandals (failuncap shoes)  Scrolls  ? scroll of healing (WANT TO CONTRACT SELECTIVE AMNESIA) (10 of 11)g~c/Q ? scroll of mana (CHE NON SONO IO)  ? scroll of phase door (KOLLA OLPHILOGEMALA ACHEROIO)  ? scroll of standard id (USED UP A NONPAID SHOP ITEM)  ? scroll of cure (TIKTOK TOKTOKTOK)  ? scroll of heal other (PALIM PALIM)  ? * scroll of extra healing (YIK MECH SHEGOTH)  ? * scroll of greater mana restoration (GOT SOMETHING FOUR YOU)  Tools  ( leather saddle (saddle)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (splash of venom) (11 of 11)g~cXĿ)<!+)(%)g~cZ[BSOD2 the Clacker ] St14 Dx11 Co8 In6 Wi8 Ch11 TraVgoMalCha S0 Dlvl:1 $0 HP 17(17)  Pw 7(7)  AC8 Xp1/0 Wt3/1260 T1 Do you want an account of creatures vanquished? [ynq] (n) g~c+n Vanquished creatures:  0 little lambs (1 created) 0 old pantses (2 created) 0 large humanoids (1 created) 0 estrella girls (1 created) 0 novice light walls (1 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--g~cDo you want to see your conduct? [ynq] (n) g~c?fn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0. You saved the game 3 times.--More--g~cPĿ+%g~cGoodbye BSOD2 the Transvestite... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 17 hit points when you quit.--More--g~c+  g~c{ 7 Since you quit, the score list will not be checked. g~c?