^P Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-04-27.17:55:47.ttyrec Time: (1588010147) Mon Apr 27 17:55:47 2020 ^c[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] y^I=Ŀ|d+@^;K[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0 Dlvl:1 $0 HP 18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T1 It is written in the Book of the Sluts with Syphilis:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess the Sluts with Syphilis seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Aimbot User, have been heralded from birth as the instrument of the Sluts with Syphilis. You are destined [15;1^LHto recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with the Sluts with Syphilis! --More--^ ^iĿ|d+@[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0 Dlvl:1 $0 HP 18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T1 Hello BSOD2, welcome to SlashTHEM Extended! You are a chaotic male soviet nastinator amnesiac haxorish Camperstriker.--More--^r p Tip bloka l'da zhelayet udachi vam... on on on.--More--^\KYou are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--^  Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--^"[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T1 The moon is waxing tonight.^Message History Hello BSOD2, welcome to SlashTHEM Extended! You are a chaotic male soviet nastinator amnesiac haxorish Camperstriker. Tip bloka l'da zhelayet udachi vam... on on on. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. --More--^e [[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0 Dlvl:1 $0 HP 18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T1 Ŀ|d+@^b[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0 Dlvl:1 $0 HP 18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T2 Ŀ|@d+<^x[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T2 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T3 @d^z [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T3 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T4 @d^ [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T4 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T5 @d^v[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T5 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T6 @d^&[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T6 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T7 @d^oTMThere is a wall in the way![BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T7 ^+d@  ^[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T14 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T15 d@  ^ [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T15 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T16 $d@^;p [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T16 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S0  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T17 d@ ^p @5 gold pieces.[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S5 5 18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T17 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S5  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T18 d^IZ[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S5  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T18 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S5  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T19 d@^@[+[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55 Dlvl:2 $5 HP 18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T19 [BSOD2 the Aimbot User ] St14 ^Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T20 ^N <@You see here a kol'chuzhnaya {100}.[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T20 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T21 ^d[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T21 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T22 @[^You are BSOD2, a chaotic male soviet nastinator amnesiac haxorish Camperstriker. HP: 18 (max 18) Pw 12 (max 12) AC 4 Current status effects: . --More--^v   Base Attributes  Starting name : BSOD2  race : haxor  role : Camperstriker gender : male  alignment : chaotic  hybrid races : soviet nastinator amnesiac   Current race : haxor  role : Camperstriker gender : male  alignment : chaotic   Deities Chaotic : the Sluts with Syphilis (s,c) Neutral : the Hell Brides  Lawful : the Bitches (end) ^H@ [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55 Dlvl:2 $5 HP 18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T22 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T22 ^`f[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T22 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T23 @^s[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T23 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T24 @ ^G[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T24 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T25 @^[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T25 @You hear a door open.[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T26 ^:[There is a wall in the way![BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T26 ^_[There is a wall in the way![BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T26 ^+ [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T26 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T27 #@0[^T[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T27 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T28 ###@##^VNThere is a wall in the way![BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T28 ^DWith great effort you move the valun.[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T28 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T29 @ #0# ^[ @#0#You see here 50 yadovityy snaryads {1}.[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T29 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T30   ^< [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T30 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T31  ) @#0#^[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T31 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T32   @#0#^[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T32 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T33  @#00^>You try to move the valun, but in vain.--More--^P UHowever, you can squeeze yourself into a small opening. Do it? [yn] (n) ^y@###You see here a valun {9000}.[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T33 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T34  ^ [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T34 [BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T35        #0@0Z^ >You try to move the valun, but in vain.--More--^ cVHowever, you can squeeze yourself into a small opening. Do it? [yn] (n) ^t 2n[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T35 ^ۮYou place a painful little-girl kick to the kobold zombie's leg.[BSOD2 the Aimbot User ] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  18(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T35 --More--^mThe kobold zombie misses.The gold bell touches you![BSOD2 the Aimbot Us er] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  17(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T35 [-1 -> 17]--More--^FbIThe gold bell misses.[BSOD2 the Aimbot Us er] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  17(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T36 ^, You flog the kobold zombie as it tries to defend.[BSOD2 the Aimbot Us er] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  17(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T36 --More--^Jf gThe gold bell just misses!The gold bell misses.--More--^u^The gold bell touches you![BSOD2 the Aimbot U ser] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  16(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T36 [-1 -> 16][BSOD2 the Aimbot U ser] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  16(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T37 ^ҡYou dig into the kobold zombie's body with your pick-axe.[BSOD2 the Aimbot U ser] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  16(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T37 --More--^The gold bell touches you![BSOD2 the Aimbot  User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  15(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T37 [-1 -> 15]The kobold zombie claws you![BSOD2 the Aimb ot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  12(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T37 --More--^!T[-3 -> 12]The gold bell touches you![BSOD2 the Ai mbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  11(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T37 [-1 -> 11]--More--^jThe gold bell touches you![BSOD2 the A imbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  10(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T37 [-1 -> 10][BSOD2 the A imbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S55  10(18)  Pw 12(12)  AC4 Xp1/0 Wt128/2980 T38 ^|t2You destroy the kobold zombie!^1[BSOD2 the A imbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  10(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T38 The gold bell touches you![BSOD2 the  Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  9(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T38 [-1 -> 9][BSOD2 the  Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  8(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T38 --More--^= [-1 -> 8]The gold bell misses.The gold bell misses.[BSOD2 the  Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  8(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T39 ^ [BSOD2 the  Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  8(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T39    #@###The gold bell touches you![BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T39 [-1 -> 7]The gold bell misses.[BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw ^ [[1m12(12)  AC4 Xp1/1 Wt128/2980 T40 ^` MUnknown command ' '.[BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T40 ^| TThere is a wall in the way![BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T40 ^ 9Unknown command ' '.--More--^[BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59 Dlvl:2 $5 HP 7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T40 0##@###^ԪFThere is a wall in the way![BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T40 ^ײ MUnknown command ' '.[BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T40 ^- [BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T40 @##The gold bell misses.[BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T41  ^vMUnknown command ' '.[BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T41 ^"[BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T41 [BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T42 @##^ [BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T42 [BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T43   F@$#^b k[BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T43 [BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T44 @#^t [BSOD2 th e Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  7(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T44 [BSOD2 the A imbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  10(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T45    @^'[BSOD2 the A imbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  10(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T45 [BSOD2 the Aimbot  User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  15(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T46  @+^7[BSOD2 the Aimbot  User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  15(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T46 [BSOD2 the Aimbot  User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  15(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T47   @ ^Tf[BSOD2 the Aimbot  User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  15(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T47 [BSOD2 the Aimbot  User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  15(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T48 @^>>You hit the green growth.--More--^ You are splashed by the green growth's acid![BSOD2 the Aimb ot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  12(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T48 [-3 -> 12][BSOD2 the Aimb ot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  12(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T48 [BSOD2 the Aimbo t User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  13(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T49 ^J KYou hit the green growth.--More--^* You are splashed by the green growth's acid![BSOD2 the Ai mbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  11(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T49 [-2 -> 11]--More--^8~Your kozhanyy dospekh is not affected.[BSOD2 the Ai mbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  11(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T49 [BSOD2 the Ai mbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  11(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T50 ^GKYou hit the green growth.--More--^'You are splashed by the green growth's acid![BSOD2 the  Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  8(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T50 [-3 -> 8]--More--^ڊoYou hit the green growth.[BSOD2 the  Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  8(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T50 [BSOD2 the  Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  8(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T51 ^L}You miss the green growth.[BSOD2 the  Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  8(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T51 [BSOD2 the  Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  8(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T52 ^9SUnknown command ' '.[BSOD2 the  Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  8(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T52 ^YtYou hit the green growth.Your 2 kinzhals corrode!--More--^ >You hit the green growth.--More--^T$ You are splashed by the green growth's acid![BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  4(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T52 [-4 -> 4][BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  4(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T52 [BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  4(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T53 ^L _The green growth is struck fully over by you.--More--^^You miss the green growth.[BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  4(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T53 [BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S59  4(18)  Pw 12(12)  AC4 Xp1/1 Wt128/2980 T54 ^gbYou kill the green growth![BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  4(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T54 --More--^'[BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95 Dlvl:2 $5 HP 4(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T55 Ŀ?@#+^@You see here a scroll of istseleniye {0}.[BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  4(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T55 [BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  4(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T56 ^ KUnknown command ' '.[BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  4(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T56 ^RThere is a wall in the way![BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  4(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T56 ^}KUnknown command ' '.[BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  4(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T56 ^rRThere is a wall in the way![BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  4(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T56 ^pKUnknown command ' '.[BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  4(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T56 ^ Y[BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  4(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T56 [BSOD2  the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  5(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T57 ?@^g@You see here a scroll of istseleniye {0}.[BSOD2  the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  5(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T57 [BSOD2  the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  5(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T58 ^([BSOD2  the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  5(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T58 [BSOD2  the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  5(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T59 #?@^@Something is engraved here on the floor.Use "r." to read it.[BSOD2  the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  5(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T59 --More--^J}The gold bell touches you![BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  4(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T59 [-1 -> 4][BSOD2  the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  5(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T60 ^6The gold bell easily parries your strike.[BSOD2  the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  5(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T60 The gold bell touches you![BSOD 2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  4(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T60 --More--^%[-1 -> 4][BSO D2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  3(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T60 [-1 -> 3]Warning: HP low!The gold bell touches you![BSOD2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  2(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T60 --More--^[-1 -> 2]Warning: HP low!The gold bell touches you![BSOD2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  1(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T60 --More--^ Camperstriker is about to die.[-1 -> 1]Warning: HP low![BSOD2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  1(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T61 ^ cUnknown command ' '.[BSOD2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  1(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T61 ^lYou hit the gold bell.You hit the gold bell.[BSOD2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  1(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T61 The gold bell misses.--More--^5}The gold bell misses.The gold bell misses.[BSOD2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  1(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T62 ^Le cUnknown command ' '.[BSOD2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  1(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T62 ^=A[BSOD2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  1(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T62 ^You hit the gold bell.[BSOD2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  1(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T62 The gold bell just misses!--More--^$kThe gold bell touches you![BSOD2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95  0(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T62 --More--^ZYou die...[ 0(18)  Pw 12(12) --More--^"3 Ŀ?@+[BSOD2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95 Dlvl:2 $5 HP 0(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T62 A problem has been detected and NetHack has been shut down to prevent damage to your sanity. The problem seems to be caused by the following file: SLASHEM.EXE YET_ANOTHER_STUPID_DEATH (DYWYPI?) If this is the first time you've seen this Stop error screen, restart your game. If this screen appears again, follow these steps: Check to make sure any equipments or spells is properly installed. If this is a proper installation, ask yo^V3 5ur cheat or spoiler manufacturer for any spoilers you might need. If problems continue, remove any newly created save files (if explore) or bone files. Disable bad options such as rest_on_space or autopickup. If you need to use Explore Mode to remove or disable components, restart your game, press X to select Explore Mode Options, and then select Yes. Technical information: *** STOP: 0x0000DEAD (0x44, 0x75, 0x64, 0x6C, 0x65, 0x79) *** SLASHEM.EXE - Address DLVL1 base at MAINDUN, DateStamp 20150401 [ynq] (n) ^d nĿ Weapons a - ) 2 cursed corroded -1 kinzhals (wielded) {8} Armor b - [ a heavily cursed -2 kozhanyy dospekh (being worn) {60} c - [ a heavily cursed -2 kozhanyy dospekh {60} Scrolls d - ? 10 uncursed scrolls of istseleniye {0} e - ? 8 uncursed scrolls of volshebnaya sila {0} f - ? 6 uncursed scrolls of faza dver' {0} g - ? 4 uncursed scrolls of identifikatsiya odin punkt {0} h - ? 2 uncursed scrolls of lecheniye {0} i - ? 2 uncursed scrolls of lechit' drugikh {0}(end) ^QDo you want to see your attributes? [ynq] (n) ^5nFinal Attributes: You were haltingly aligned. Your alignment was 1. Your max alignment was 10. You carried 0 sins. You could not have this property at all: discount action. You could not have this property extrinsically: wallwalking. You could not have the double effect of this property: reflection. Potion identification only worked 3 times out of 18. Ring identification only worked 4 times out of 20. Implant identification only worked 1 times out of 20. Spellbook identification only worked 2 times out of 7. Gem identification only worked 100 times out of 106. Tool identification only worked 5 times out of 6. Monsters only dropped their equipment with 58% chance. Scroll drop chance was reduced to 76%. Wand drop chance was reduced to 83%. Amulet drop chance was reduced to 52%. Potion drop chance was reduced to 63%. Food drop chance was reduced to 91%. Shop ite^Km generation was reduced to 62%. Concealing monsters were spawned underneath items 74% of the time only. The following skill was trained at half the usual rate: elemental spells. --More--^5}The following skill was trained at one fifth the usual rate: searching. The following skill was limited to basic proficiency: elemental spells. The following skill was limited to skilled proficiency: elemental spells. The following skill was limited to expert proficiency: elemental spells. The following skill became untrainable if you tried to train it too early: dart (turn 20). The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1408). The following skill became untrainable after a while: occult spells (turn 46696). The following skill couldn't be trained before a certain turn number is reached: unicorn horn (turn 57460). Heavy curses were more common by 26%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 58904. Monster spawn increase had reached its maximum at turn 22^`})0103. In this game, Eevee's evolution was glaceon. Your limit for ascension was at turn 1989352. The monster class that cannot be genocided was rust monster or disenchanter. The monster class that was spawned more often: leprechaun (freq bonus 4). The monster species that was spawned more often: word worm (freq bonus 32). The monster species that was spawned more often: kobold (freq bonus 24). The monster species that was spawned more often: freemason abbot (freq bonus --More--^m 96). The monster species that was spawned more often: kobold phazer (freq bonus 32). The monster species that was spawned more often: plankton repainted (freq bonus 30). The monster species that was spawned more often: owlbear matriarch (freq bonus 30). The monster species that was spawned more often: amphisbaena (freq bonus 36). The monster species that was spawned more often: giant red frog (freq bonus 6). The monster species that was spawned more often: really dangerous colony (freq bonus 6). The monster species that was spawned more often: belling rat (freq bonus 12). The monster species that was spawned more often: white snake (freq bonus 72). The monster species that was spawned more often: believeth pleadable (freq bonus 12). The monster species that was spawned more often: real multi-hued hound (freq bonus 24). The monster species that was spawned more often: perfumed hc bitch (freq bonus ^m 5).The monster species that was spawned more often: super-old asshole teacher (freq bonus 54). The monster species that was spawned more often: pileate rekey (freq bonus 6). The monster species that was spawned more often: boa-h (freq bonus 36). The monster species that was spawned more often: subcontracted rn (freq bonus 14). --More--^ The monster species that was spawned more often: ogre on crack (freq bonus 30). The monster species that was spawned more often: boning eel (freq bonus 6). The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 3). The monster trait that was more common: monsters that are humanoid (freq bonus 2).The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 3). The monster species that was never randomly spawned: impact hound. The monster species that was never randomly spawned: alarm spearing. The monster species that was never randomly spawned: gas zombie. The monster species that was never randomly spawned: hola-hola lancer. The monster species that was never randomly spawned: avifauna contour. The monster species that was never randomly spawned: civilian repainted. The monster species that was never randomly spa^ wned: crunchy patch. The monster species that was never randomly spawned: cursed star. The monster species that was never randomly spawned: diseased mass. The monster species that was never randomly spawned: living doll. The RNG hath decreed that this item was never generated: implant of cruelty (fascinating). The RNG hath decreed that this item was never generated: cream pie ((null)). The RNG hath decreed that this item was never generated: fire helmet (krasnyy shlem). The RNG hath decreed that this item was never generated: elm street stone --More--^_(gray). The RNG hath decreed that this item was never generated: hand blaster ((null)). The RNG hath decreed that this item was never generated: cloak of coagulation (pesochnyy plashch). The RNG hath decreed that this item was never generated: lovushka snyatiya s okhrany (listening). The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS). The RNG hath decreed that this item was never generated: rainbow dragon scale shield (raduga drakon'yey shchit). The RNG hath decreed that this item was never generated: amulet of initialization failure (bootstrapped). The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 52). The RNG hath decreed that this item was generated more often: eternium saber ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: amulet of spell forgetting (guilded, freq bonu^`s 8). The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 8). The RNG hath decreed that this item was generated more often: massive staff ((null), freq bonus 10). --More--^5^The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 17). The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 6). The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 13). The RNG hath decreed that this item was generated more often: lead shot ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: diode (dva provodnoy veshch', freq bonus 8). The RNG hath decreed that this item was generated more often: droven crossbow (pauk-turetski arbalet, freq bonus 16). The RNG hath decreed that this item was generated more often: inka leash (instrument domashneye zhivotnoye, freq bonus 8). The RNG hath decreed that this item was generated ^M^more often: submachine gun ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: vulnerability cloak (len plashch, freq bonus 4). The RNG hath decreed that this item was generated more often: cloak of practice (plat'ye boks, freq bonus 11). The RNG hath decreed that this item was generated more often: sia boots (nasosy printsessy, freq bonus 11). --More--^The RNG hath decreed that this item was generated more often: implant of stature (thin, freq bonus 8). The RNG hath decreed that this item was generated more often: prosvetit' (faded, freq bonus 6). The RNG hath decreed that this item class was generated more often: Tools (freq bonus 19). The RNG hath decreed that this item was always generated cursed: elven toga ((null)). The RNG hath decreed that this item was always generated cursed: bad shirt ((null)). The RNG hath decreed that this item was always generated cursed: color cone (konicheskaya shlyapa). The RNG hath decreed that this item was always generated cursed: asterisk ((null)). The RNG hath decreed that this item was always generated cursed: spell retain cloak (glupyy plashch). The RNG hath decreed that this item was always generated cursed: amulet of magical breathing (octagonal). The RNG hath decreed that this item was alw^Aays generated cursed: ugh memory to create inventory window ((null)). The RNG hath decreed that this item was always generated cursed: zadykhayushchiysya (choking). The RNG hath decreed that this item was always generated cursed: gain health (iridescent). --More--^The RNG hath decreed that this item was always generated cursed: identifitsirovat' (bronze). The RNG hath decreed that this trap was always invisible: force trap. The RNG hath decreed that this trap was generated more often: shaft (freq bonus 6).The spell school whose books are more common was enchantment spells (freq bonus 10). Trap randomization happened for 1 in 814 traps. Traps were spawned invisible 1 times in 45. Traps were extra hard to find 37% of the time. Next attribute increase check would have come at turn 597. Strength training was -1. Dexterity training was 6. Wisdom training was 1. Constitution training was 0. Your sanity was 0. You had the following problem: Monsters occasionally use their secret attacks. (0). You had not decided on your sexuality yet. You were prevented from having discount action (0). You had 1425 points of nutrition remaining. ^Your luck was zero. You had spell retention for remembering 100 spells. You could have safely prayed (155). --More--^\ 5You are dead. --More--^ע YĿ?@+[BSOD2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95 Dlvl:2 $5 HP 0(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T62 Do you want to see your discoveries? [ynq] (n) ^ n Discoveries  Scrolls ? scroll of istseleniye (BOJACK HORSEMAN SEASON FIVE) ? scroll of volshebnaya sila (SYMANTEC KILLS RANSOM ISDA ? scroll of faza dver' (EN SNORING HEALTHITS LOWERED) ? scroll of identifikatsiya odin punkt (HOLD IT) ? scroll of lecheniye (DEHARK A SONE BHELL) ? scroll of lechit' drugikh (IS THE ALL SO CLASS)(end) ^{CDo you want an account of creatures vanquished? [ynq] (n) ^ nVanquished creatures: 0 little dogs (1 created) 0 wanter demons (1 created) 0 weregridbugs (1 created) 0 lame bats (1 created) 0 lichens (2 created) a green growth 0 strict snakes (1 created) 0 garter snakes (2 created) a kobold zombie 0 house golems (1 created) 0 gauntpeekers (1 created) 0 akira girls (1 created) 0 insane survivors (1 created) 0 cross-eyed mages (1 created) 0 swim hatas (1 created) 0 hata-hatas (1 created) 0 newts (1 created) 0 gold bells (1 created) 0 newborn rub monsters (1 created) 21 creatures born. 2 creatures vanquished. --More--^ Q0 bosses born. 0 bosses vanquished. --More--^UĿ?@+[BSOD2 the Aimbot User] St14 Dx15 Co12 In9 Wi11 Ch11 CamHaxMalCha+VYZ S95 Dlvl:2 $5 HP 0(18)  Pw 12(12)  AC4 Xp1/10 Wt128/2980 T62 Do you want to see your conduct? [ynq] (n) ^ 2@n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 15 times. You killed 2 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 1.--More--^ ----------  / \  / REST \  / IN \  / PEACE \  / \  | BSOD2 |  | 5 Au |  | killed by a |  | monster (gold |  | bell) |  | |  | |  | |  | 2020 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BSOD2 the Camperstriker.^.. You died in The Dungeons of Doom on dungeon level 2 with 95 points, and 5 pieces of gold, after 62 moves. You were level 1 with a maximum of 18 hit points when you died. --More--