™ãZ Ì Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-04-27.11:20:57.ttyrec Time: (1524828057) Fri Apr 27 11:20:57 2018 ™ãZ –Mys-Jel-Fem-Cha died in The Dungeons of Doom on   level 1. Killed by trying to remove an implant. - [8] ™ãZ## Ÿ[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick your jelly Mystic's gender and alignment for you? [ynq] šãZ¿”y@[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0 Dlvl:1 $0 HP 13(13)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T1 Bli  It is written in the Book of Ash:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Ash seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained InsešãZã”4rt rank title here, have been heralded from birth as the instrument of Ash. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Ash!--More--šãZå9Ù@šãZã<uHello BSOD2, welcome to SlashEMExtended! You are a chaotic female jelly Mystic.--More--šãZ‘´e You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--šãZÞ9Î [BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  13(13)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T1 Bli The moon is waxing tonight.@šãZη¢Unknown command ' '.[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  13(13)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T1 Bli @šãZ²7[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  13(13)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T1 Bli @šãZé¸{[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  13(13)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T1 Bli @šãZ‡9 {[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  13(13)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T1 Bli @šãZŠº {[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  13(13)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T1 Bli @šãZÛ; {[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  13(13)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T1 Bli @šãZμ {[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  13(13)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T1 Bli @šãZ­= {[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  13(13)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T1 Bli @šãZ†¾ {[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  13(13)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T1 Bli @šãZ„@ {[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  13(13)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T1 Bli @šãZ;}.What do you want to put on? [abe or ?*] ›ãZwm+ Amulets a - " an uncursed amulet of change {0} Implants b - ] a * uncursed implant of prosperity {0} Rings e - = an uncursed ring of slow digestion {0}(end) œãZYÈ4+@b - a * uncursed implant of prosperity (being worn) {0}.[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  13(13)  Pw 10(10)  AC2 Xp1/0 Wt1394/1520 T2 Bli @ãZ&º9What do you want to remove? [b or ?*] ãZEi›Removing that implant is complicated, you'll take damage to your maximum health and may suffer additional bad effects.--More--žãZO B Really try to remove it? [yes/no] žãZ~ yŸãZ'ˆeŸãZtCs ãZë ÕAs you try to rip the implant out of your body, you are severely hurt.[BSOD2 the Insert rank titl e here] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  9(11)  Pw 10(10)  AC2 Xp1/0 Wt1394/1520 T2 Bli --More--¡ãZAÈÒ[-2 -> 9]You were wearing a * uncursed implant of prosperity {0}.[BSOD2 the Insert rank titl e here] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  9(11)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T3 Bli @¡ãZwF¡Unknown command ' '.[BSOD2 the Insert rank titl e here] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  9(11)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T3 Bli @¿ãZñ<What do you want to read? [eijq-u or ?*] ¿ãZÖ{ e Scrolls i - ? an uncursed scroll of punishment {0} q - ? 5 uncursed scrolls of healing {0} r - ? 4 uncursed scrolls of mana {0} s - ? 3 uncursed scrolls of phase door {0} t - ? 2 uncursed scrolls of standard id {0} u - ? an uncursed scroll of cure {0} Spellbooks j - + an uncursed spellbook of cure stun (4:5) {0} Rings e - = an uncursed ring of slow digestion {0}(end) ÁãZ +@As you pronounce the formula on it, the scroll disappears.--More--ÁãZŸ ”You feel healthier![BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  11(11)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T4 Bli @ÂãZôgÎNot wearing any accessories. Use 'T' command to take off armor.[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  11(11)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T4 Bli @ÂãZ§B Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ÂãZ³ 3@[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  11(11)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T4 Bli @ÃãZ þÁNot wearing any accessories. Use 'T' command to take off armor.[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  11(11)  Pw 10(10)  AC7 Xp1/0 Wt1394/1520 T4 Bli @ÃãZÈ;What do you want to put on? [abe or ?*] ÄãZŽÞ+ Amulets a - " an uncursed amulet of change {0} Implants b - ] a * uncursed implant of prosperity {0} Rings e - = an uncursed ring of slow digestion {0}(end) ÅãZÿ4+@b - a * uncursed implant of prosperity (being worn) {0}.[BSOD2 the Insert rank title here ] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  11(11)  Pw 10(10)  AC2 Xp1/0 Wt1394/1520 T4 Bli @ÅãZ 9What do you want to remove? [b or ?*] ÆãZ*›Removing that implant is complicated, you'll take damage to your maximum health and may suffer additional bad effects.--More--ÆãZ.q B Really try to remove it? [yes/no] ÆãZe yÆãZveÆãZrsÇãZß§ÚAs you try to rip the implant out of your body, you are severely hurt.[BSOD2 the Insert rank title here] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0  -1(1)  Pw 10(10)  AC2 Xp1/0 Wt1394/1520 T4 Bli --More--ÇãZ÷½+You die...[ -1(1)  Pw 10(10)  AC2 Xp1/0 Wt1394/1520 T4 Bli --More--ÇãZ/š Ù@[BSOD2 the Insert rank title here] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0 Dlvl:1 $0 HP -1(1)  Pw 10(10)  AC2 Xp1/0 Wt1394/1520 T4 Bli You didn't even score a single point. You noob!--More--ÇãZ( NDo you want your possessions identified? DYWYPI? [ynq] (n) ÇãZýŽ n Amulets  a - " an uncursed amulet of change {0}  Implants  b - ] a * uncursed implant of prosperity (being worn) {0}  Weapons  c - ) an uncursed +0 axe (weapon in hand) {24}  Armor  d - [ an uncursed +0 dwarvish iron helm (being worn) {16}  Comestibles  g - % 4 uncursed bananas {0}  Scrolls  i - ? an uncursed scroll of punishment {0}  q - ? 4 uncursed scrolls of healing {0}  r - ? 4 uncursed scrolls of mana {0}  s - ? 3 uncursed scrolls of phase door {0}  t - ? 2 uncursed scrolls of standard id {0}  u - ? an uncursed scroll of cure {0}  Spellbooks  j - + an uncursed spellbook of cure stun (4:5) {0}  Potions  h - ! an uncursed potion of cyanide {0}  Rings [23;1ÇãZ6 nH e - = an uncursed ring of slow digestion {0}  Wands (1 of 2)ÇãZW o k - / an uncursed wand of light (0:4) {0}  Tools  f - ( an uncursed +1 pick-axe (alternate weapon; not wielded) {32}  Gems  l - * an uncursed +0 worthless piece of white glass {1}  Boulders/Statues  m - ` an uncursed statue of a disintegration trove {0}  Iron balls  n - 0 an uncursed +1 heavy iron ball {1200}  Chains  o - _ an uncursed +1 iron chain {120}  Venoms  p - . an uncursed acid venom {1} (2 of 2)ÈãZÿ–Ò@[BSOD2 the Insert rank title here] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0 Dlvl:1 $0 HP -1(1)  Pw 10(10)  AC2 Xp1/0 Wt1394/1520 T4 Bli The statue of a disintegration trove is empty.--More--ÈãZÆXADo you want to see your attributes? [ynq] (n) ÈãZÛnFinal Attributes: You were stridently aligned. Your alignment was 5. Your max alignment was 10. You carried 0 sins. You could not have this property at all: jumping. You could not have this property extrinsically: stoned chilling. You could not have this property intrinsically: corrosivity. Scroll identification only worked 100 times out of 165. Ring identification only worked 4 times out of 16. Implant identification only worked 1 times out of 40. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 34. Spellbook identification only worked 2 times out of 15. Gem identification only worked 100 times out of 181. Tool identification only worked 5 times out of 10. Scroll drop chance was reduced to 89%. Ring drop chance was reduced to 50%. Wand drop chance was reduced to 87%. Amulet drop chance was reduced to 40%. WeaÈãZ Û¾pon drop chance was reduced to 86%. Armor drop chance was reduced to 79%. Concealing monsters were spawned underneath items 82% of the time only. --More--ÈãZ¯YMonster death drops spawned with only 73% chance. The following skill could not be trained at all: body spells. The following skill was trained at half the usual rate: quarterstaff. The following skill was trained at one fifth the usual rate: matter spells. The following skill was limited to basic proficiency: body spells. The following skill was limited to skilled proficiency: divination spells. The following skill was limited to expert proficiency: divination spells. The following skill became untrainable if you tried to train it too early: healing spells (turn 62). The following skill became untrainable if you tried to train it too early: attack spells (turn 408). The following skill became untrainable after a while: matter spells (turn 39666). The following skill couldn't be trained before a certain turn number is reached: lance (turn 44928). Number of artifacts generated was 0. Number of fakeÈãZÕY artifacts generated was 0. Monster spawn increase would have started at turn 106964. Monster spawn increase had reached its maximum at turn 200104. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 1004435. The monster class that cannot be genocided was arachnid or centipede. The monster class that was spawned more often: unicorn or horse (freq bonus 2). The monster species that was spawned more often: sylphie (freq bonus 9). --More--ÈãZ[ÚThe monster species that was spawned more often: undead fish (freq bonus 6). The monster species that was spawned more often: Su-Dic (freq bonus 4). The monster species that was spawned more often: tsubotsubo (freq bonus 10). The monster species that was spawned more often: solipsism cinchona (freq bonus 8).The monster species that was spawned more often: wailer spirit (freq bonus 24). The monster species that was spawned more often: red fungus (freq bonus 10). The monster species that was spawned more often: phaser growth (freq bonus 8). The monster species that was spawned more often: centipede (freq bonus 18). The monster species that was spawned more often: wally with the brolly (freq bonus 14). The monster species that was spawned more often: skaven shaman (freq bonus 3). The monster species that was spawned more often: want respirator (freq bonus 21). The monster species that was spawned more often: gnollÈãZrÚh gangster (freq bonus 16). The monster species that was spawned more often: slave master (freq bonus 16). The monster species that was spawned more often: green firebird (freq bonus 4). The monster species that was spawned more often: undead feat master (freq bonus 64). The monster species that was spawned more often: draugrog (freq bonus 12). The monster species that was spawned more often: harmonization reacquired impetigo (freq bonus 16). The monster species that was spawned more often: black wolf (freq bonus 40). --More--ÈãZ¸[The monster species that was spawned more often: Nikolei (freq bonus 18). The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 4). The monster trait that was more common: monsters that can teleport (freq bonus 3).The monster trait that was more common: monsters with death resistance (freq bonus 1). The monster trait that was more common: monsters that can fly (freq bonus 7). The monster trait that was more common: monsters that have lash attacks (freq bonus 2). The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2). The monster trait that was more common: monsters whose attacks make you insane (freq bonus 2). The monster trait that was more common: monsters that count as mercenaries (freq bonus 4). The monster species that was never randomly spawned: greneuvenic topmodel. The monster species that was never randÈãZÏ[»omly spawned: ruby spore. The monster species that was never randomly spawned: arcanine. The monster species that was never randomly spawned: yellow slime. The monster species that was never randomly spawned: wizard of the high council. The monster species that was never randomly spawned: t/4b 3E6. The monster species that was never randomly spawned: Sarah's mocassin. --More--ÈãZ+ÜThe monster species that was never randomly spawned: totalized outlined. The monster species that was never randomly spawned: undead noblewoman. The monster species that was never randomly spawned: disbelieving potato. The RNG hath decreed that this item was never generated: rose quartz (pink). The RNG hath decreed that this item was never generated: glaive (single-edged polearm). The RNG hath decreed that this item was never generated: stunning (viscous). The RNG hath decreed that this item was never generated: levitation boots (snow boots). The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak). The RNG hath decreed that this item was never generated: free action (twisted). The RNG hath decreed that this item was never generated: good night (nightly). The RNG hath decreed that this item was never generated: vampire blood (blood-red). The RNG hath decreed that thisÈãZQÜ item was never generated: ESP (dawn). The RNG hath decreed that this item was never generated: deep dragon scales ((null)). The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 42). The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 11). The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 4). --More--ÈãZe]The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 20). The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 14). The RNG hath decreed that this item was generated more often: implant of butchery (scarlet, freq bonus 15). The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 62). The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 34). The RNG hath decreed that this item was generated more often: implant of joy (forceful, freq bonus 7). The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 33). The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 7). The RNG hathÈãZ{]Ì decreed that this item was generated more often: stone of thirst (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: wereform stone (gray, freq bonus 49). The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 10). The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 2). --More--ÈãZëÝThe RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 102). The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 6). The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 13). The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 8). The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 19). The RNG hath decreed that this item class was generated more often: Implants (freq bonus 43). The RNG hath decreed that this item was always generated cursed: very heavy ball ((null)). The RNG hath decreed that this item was always generated cursed: roller blade (roller boots). The RNG hath decreed that this item was always generated cursed: egg ((null)). The RÈãZÞ›NG hath decreed that this item was always generated cursed: antilevel stone (gray). The RNG hath decreed that this item was always generated cursed: helm of fear (horned helmet). The RNG hath decreed that this item was always generated cursed: mana (blooming). The RNG hath decreed that this item was always generated cursed: black dragon --More--ÈãZ3_scale mail ((null)). The RNG hath decreed that this item was always generated cursed: gain level (milky). The RNG hath decreed that this item was always generated cursed: jagged star ((null)). The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)). The RNG hath decreed that this trap was always invisible: slow gas trap. The RNG hath decreed that this trap was generated more often: madness trap (freq bonus 5). Next attribute increase check would have come at turn 490. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were sleep resistant. You were shock resistant. You were poison resistant. You were blinded (0). You had not decided on your sexuality yet. You were suffering from very slight contamination. (16). You were prevented from having jumping (0). You were prÈãZL_`evented from being a stoned chiller (0). You leeched mana. --More--ÈãZôß#You had 1497 points of nutrition remaining. You aggravated monsters. You could survive without air. You had discount action. You were fast. Your luck was zero. You could have safely prayed (177). You are dead. --More--ÈãZ‘m Â@[BSOD2 the Insert rank title here] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0 Dlvl:1 $0 HP -1(1)  Pw 10(10)  AC2 Xp1/0 Wt1394/1520 T4 Bli Do you want to see your discoveries? [ynq] (n) ÈãZÀâ n Discoveries   Amulets  " amulet of change (hazy)  Implants  ] implant of prosperity (missing)  Armor  [ dwarvish iron helm (hard hat)  Scrolls  ? scroll of punishment (CAMAMNMALCHA XJ)  ? scroll of healing (EMULSION DARNEDER)  ? scroll of mana (YOU STEPPED INTO A HEAP OF SHIT)  ? scroll of phase door (HUAKORE TE UNIANA PAKEHA KATOA)  ? scroll of standard id (MIXING FUCK)  ? scroll of cure (YUM YUM)  ? * scroll of extra healing (SCHLAE FEL BUE SCHEL FLUE GEL)  ? * scroll of greater mana restoration (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 I  Spellbooks  + spellbook of cure stun (jetting)  Potions  ! potion of cyanide (mum)  Rings  = ÈãZáâ Rring of slow digestion (ebony)  Wands (1 of 2)ÈãZÏr ¼ / wand of light (compost)  Gems  * worthless piece of white glass (white)  Venoms  . * acid venom (splash of venom)  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * segfault venom (splash of venom) (2 of 2)ÈãZNó Í@[BSOD2 the Insert rank title here] St11 Dx11 Co15 In12 Wi14 Ch6 MysJelFemCha S0 Dlvl:1 $0 HP -1(1)  Pw 10(10)  AC2 Xp1/0 Wt1394/1520 T4 Bli Do you want an account of creatures vanquished? [ynq] (n) ÈãZte n Vanquished creatures:  0 scruffy little dogs (1 created) 0 shade jellies (1 created) 0 baby mimics (1 created) 0 sparrows (2 created) 0 grimers (1 created) 0 nausorns (1 created) 0 small item troves (1 created) 0 food troves (1 created)  9 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--ÈãZæ û@Do you want to see your conduct? [ynq] (n) ÈãZ•f ón Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--ÈãZ‚è @ ----------  / \  / REST \  / IN \  / PEACE \  / \  | BSOD2 |  | 0 Au |  | killed by trying |  | to remove an |  | implant |  | |  | |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BSOD2 the Mystic..ÈãZ¡è Ø. You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 4 moves. You were level 1 with a maximum of 1 hit point when you died. --More--