ZH Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-04-27.11:20:32.ttyrec Time: (1524828032) Fri Apr 27 11:20:32 2018 ZMys-Jel-Fem-Neu died in The Dungeons of Doom on   level 1. Killed by trying to remove an implant. - [5] Zv[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick your jelly Mystic's gender and alignment for you? [ynq] Zy@ [BSOD2 the Insert rank title here ] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0 Dlvl:1 $0 HP 13(13)  Pw 10(10)  AC8 Xp1/0 Wt3529/1700 T1 Bli  Snd  It is written in the Book of Merlin:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Merlin seeks to possess the Amulet, and with it to gain deserved ascendance over Z-zthe other gods.  You, a newly trained Insert rank title here, have been heralded from birth as the instrument of Merlin. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Merlin!--More--Z5{ BHello BSOD2, welcome to SlashEMExtended! You are a lawful female jelly Mystic. --More--Zm ^ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--Zx   [BSOD2 the Insert rank title here ] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0  13(13)  Pw 10(10)  AC8 Xp1/0 Wt3529/1700 T1 Bli  Snd The moon is waxing tonight.--More--Z You tremble under your heavy load. Movement is very hard.[BSOD2 the Insert rank title here ] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0  13(13)  Pw 10(10)  AC8 Xp1/0 Wt3529/1700 T1 Bli  Snd @Z_z Unknown command ' '.[BSOD2 the Insert rank title here ] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0  13(13)  Pw 10(10)  AC8 Xp1/0 Wt3529/1700 T1 Bli  Snd @Z [BSOD2 the Insert rank title here ] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0  13(13)  Pw 10(10)  AC8 Xp1/0 Wt3529/1700 T1 Bli  Snd @Z|{  [BSOD2 the Insert rank title here ] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0  13(13)  Pw 10(10)  AC8 Xp1/0 Wt3529/1700 T1 Bli  Snd @Z  [BSOD2 the Insert rank title here ] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0  13(13)  Pw 10(10)  AC8 Xp1/0 Wt3529/1700 T1 Bli  Snd @Z}  [BSOD2 the Insert rank title here ] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0  13(13)  Pw 10(10)  AC8 Xp1/0 Wt3529/1700 T1 Bli  Snd @Z  [BSOD2 the Insert rank title here ] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0  13(13)  Pw 10(10)  AC8 Xp1/0 Wt3529/1700 T1 Bli  Snd @Z [BSOD2 the Insert rank title here ] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0  13(13)  Pw 10(10)  AC8 Xp1/0 Wt3529/1700 T1 Bli  Snd @Z? .What do you want to put on? [abe or ?*] Z Amulets a - " an uncursed amulet of change {0} Implants b - ] an uncursed implant of badass {0} Rings e - = a ! uncursed mood ring {0}(end) ZTJ+b - a cursed implant of badass (being worn) {0}.[BSOD2 the Insert rank title here ] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0  13(13)  Pw 10(10)  AC3 Xp1/0 Wt3529/1700 T3 Bli  Snd @Z [BSOD2 the Insert rank title here ] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0  13(13)  Pw 10(10)  AC3 Xp1/0 Wt3529/1700 T3 Bli  Snd @ZcUnknown command 'b'.[BSOD2 the Insert rank title here ] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0  13(13)  Pw 10(10)  AC3 Xp1/0 Wt3529/1700 T3 Bli  Snd @Zư :What do you want to remove? [b or ?*] Z7sRemoving that implant is complicated, you'll take damage to your maximum health and may suffer additional bad effects.--More--ZC Really try to remove it? [yes/no] ZryZ eZo sZ As you try to rip the implant out of your body, you are severely hurt. [BSOD2 the Insert rank title here] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0  -1(9)  Pw 10(10)  AC3 Xp1/0 Wt3529/1700 T3 Bli  Snd --More--ZcYou die...[ -1(9)  Pw 10(10)  AC3 Xp1/0 Wt3529/1700 T3 Bli  Snd --More--Z@ [BSOD2 the Insert rank title here] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0 Dlvl:1 $0 HP -1(9)  Pw 10(10)  AC3 Xp1/0 Wt3529/1700 T3 Bli  Snd You didn't even score a single point. You noob!--More--Z) ODo you want your possessions identified? DYWYPI? [ynq] (n) Z] n Amulets  a - " an uncursed amulet of change {0}  Implants  b - ] a cursed implant of badass (being worn) {0}  Weapons  c - ) an uncursed +0 mace (weapon in hand) {12}  Armor  d - [ an uncursed +0 gnomish suit (being worn) {20}  Comestibles  g - % an uncursed food ration {0}  Scrolls  i - ? an uncursed scroll of magic mapping {0}  q - ? 5 uncursed scrolls of healing {0}  r - ? 4 uncursed scrolls of mana {0}  s - ? 3 uncursed scrolls of phase door {0}  t - ? 2 uncursed scrolls of standard id {0}  u - ? an uncursed scroll of cure {0}  Spellbooks  j - + an uncursed spellbook of flame sphere (0:4) {0}  Potions  h - ! an uncursed potion of gain ability {0}  Zw qRings  e - = a ! uncursed mood ring {0}  Wands (1 of 2)Z:& ] k - / an uncursed wand of draining (0:9) {0}  Tools  f - ( an uncursed unaffected candle {0}  Gems  l - * an uncursed +0 worthless piece of radiant glass {1}  Boulders/Statues  m - ` an uncursed statue of a Rame Duck {2175}  Iron balls  n - 0 an uncursed -3 heavy iron ball {1200}  Chains  o - _ an uncursed +1 iron chain {120}  Venoms  p - . an uncursed blinding venom {1} (2 of 2)ZF @ [BSOD2 the Insert rank title here] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0 Dlvl:1 $0 HP -1(9)  Pw 10(10)  AC3 Xp1/0 Wt3529/1700 T3 Bli  Snd The statue of a Rame Duck is empty.--More--Z BDo you want to see your attributes? [ynq] (n) Z nFinal Attributes: You were stridently aligned. Your alignment was 5. Your max alignment was 10. You carried 0 sins. You could not have this property at all: searching. You could not have this property extrinsically: polymorph control. You could not have this property intrinsically: corrosivity. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 9. Implant identification only worked 1 times out of 20. Wand identification only worked 3 times out of 13. Armor identification only worked 15 times out of 41. Spellbook identification only worked 2 times out of 11. Tool identification only worked 5 times out of 13. Monsters only dropped their musable items with 89% chance. Monsters only dropped their equipment with 91% chance. Weapon drop chance was reduced to 76%. Tool drop chance was reduced to 80%. Food drop chance was reduZ ced to 94%. Concealing monsters were spawned underneath items 61% of the time only. Monster death drops spawned with only 96% chance. The following skill could not be trained at all: saber. --More--Z" The following skill was trained at half the usual rate: trident. The following skill was trained at one fifth the usual rate: club. The following skill was limited to basic proficiency: elemental spells. The following skill was limited to skilled proficiency: boomerang. The following skill was limited to expert proficiency: spirituality. The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 1). The following skill became untrainable if you tried to train it too early: shield (turn 310). The following skill became untrainable after a while: attack spells (turn 23989). The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 39173). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 126450. Monster spawn increase had reached its mZ." aximum at turn 195513. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 2913688. The monster class that cannot be genocided was apelike creature. The monster class that was spawned more often: naga (freq bonus 2). The monster species that was spawned more often: gray warp fungus (freq bonus 10). The monster species that was spawned more often: group bug (freq bonus 20). --More--Z The monster species that was spawned more often: hurrahed depreciation (freq bonus 16). The monster species that was spawned more often: werespider (freq bonus 30). The monster species that was spawned more often: grey beetle (freq bonus 12). The monster species that was spawned more often: huh what (freq bonus 32). The monster species that was spawned more often: warn snuffily congealing sportiest (freq bonus 30). The monster species that was spawned more often: critically injured thief (freq bonus 30). The monster species that was spawned more often: ensuing commuting defogged proscenia (freq bonus 32). The monster species that was spawned more often: minuscule permamimic (freq bonus 18). The monster species that was spawned more often: indefinite shouldest (freq bonus 6). The monster species that was spawned more often: Kati's high-heeled sandal (freq bonus 26). The monster species that Z was spawned more often: hellwhip (freq bonus 16). The monster species that was spawned more often: override evictee save drugging nontaxable (freq bonus 3). The monster species that was spawned more often: sparkling warp fungus (freq bonus 3). The monster species that was spawned more often: wereshade (freq bonus 24). The monster species that was spawned more often: stamen powerboat clamorer --More--Z# handout unrelinquished (freq bonus 8). The monster species that was spawned more often: swamp creature (freq bonus 30). The monster species that was spawned more often: water spore (freq bonus 30). The monster species that was spawned more often: evasive hill giant (freq bonus 15). The monster trait that was more common: monsters that count as giant (freq bonus 1). The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 4). The monster trait that was more common: monsters that want to arrest the player (freq bonus 2). The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 1). The monster trait that was more common: monsters that count as werecreatures (freq bonus 9). The monster trait that was more common: monsters that have humanoid speech (freq bonus 1). The monster trait that was more common: monsters whosZ# :e attacks corrode your equipment (freq bonus 8). The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 2). The monster trait that was more common: monsters that count as animals (freq bonus 4). --More--Z9 The monster species that was never randomly spawned: undead erdrick. The monster species that was never randomly spawned: tangle bureaucracy. The monster species that was never randomly spawned: Astaroth. The monster species that was never randomly spawned: flying bug. The monster species that was never randomly spawned: Bea. The monster species that was never randomly spawned: slithy snake. The monster species that was never randomly spawned: falling force fungus. The monster species that was never randomly spawned: morlock savant. The monster species that was never randomly spawned: ultimate newt. The monster species that was never randomly spawned: punisher. The monster class that was always generated with extra speed: fungus or mold. The RNG hath decreed that this item was never generated: acquirement (important). The RNG hath decreed that this item was never generated: wrapover stone (gray). The RNG hath dZO ecreed that this item was never generated: fear resistance (branching). The RNG hath decreed that this item was never generated: heavy stone ball ((null)). The RNG hath decreed that this item was never generated: high boots (jackboots). The RNG hath decreed that this item was never generated: inventory id (NOW YOU SEE IT). The RNG hath decreed that this item was never generated: bigscript helm (great helmet). --More--Zn/The RNG hath decreed that this item was never generated: shield ((null)). The RNG hath decreed that this item was never generated: blesscursing (above). The RNG hath decreed that this item was never generated: natural candle (candle). The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 30). The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 43). The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 8). The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 19). The RNG hath decreed that this itZ/em was generated more often: evil leather armor ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 5). The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 20). The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 9). --More--Z1The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 9). The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 2). The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 8). The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 4). The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 8). The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 8). The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 3). The RNG hath decreed that this item was generated more often: pill ((nullZB), freq bonus 7). The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 5). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 29). The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)). --More--Z'The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak). The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET). The RNG hath decreed that this item was always generated cursed: cloak of displacement (piece of cloth). The RNG hath decreed that this item was always generated cursed: clay chain ((null)). The RNG hath decreed that this item was always generated cursed: free action (serif). The RNG hath decreed that this item was always generated cursed: archaic cloak (greek cloak). The RNG hath decreed that this item was always generated cursed: diamond dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger). The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray). The RNG hath decreed thaZ':t this trap was always invisible: misfire trap. The RNG hath decreed that this trap was generated more often: solvejg trap (freq bonus 9). Next attribute increase check would have come at turn 646. Strength training was 0. Dexterity training was 0. --More--Zf Wisdom training was 1. Constitution training was 0. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were blinded (0). You had the following problem: The game lags. (0). You had not decided on your sexuality yet. You were prevented from having automatic searching (0). You were prevented from having polymorph control (0). You leeched mana. You had 1497 points of nutrition remaining. You could survive without air. You had discount action. You had polymorphitis. You were fast. Your luck was zero. You could not have safely prayed (397). You are dead. --More--ZM@ [BSOD2 the Insert rank title here] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0 Dlvl:1 $0 HP -1(9)  Pw 10(10)  AC3 Xp1/0 Wt3529/1700 T3 Bli  Snd Do you want to see your discoveries? [ynq] (n) Zehn Discoveries   Amulets  " amulet of change (tap)  Implants  ] implant of badass (gaudy)  Armor  [ gnomish suit (little blue vest)  Scrolls  ? scroll of magic mapping (IRC CHANNEL SLASHEMEXTENDED)  ? scroll of healing (STUNT PROTECTED HAS NO SUPESTATE)  ? scroll of mana (MAY THE FORCE BE WITH YOU)  ? scroll of phase door (MY SWEET VELCRO STRAP)  ? scroll of standard id (THIS NETHACK4 TAKEOFF MENU HAS BEEN DESIGNED BY SAT  ? scroll of cure (PRIUS SA)  ? * scroll of extra healing (PHORBEA BRIMO NEREATO DAMON BRIMON SEDNA DARDAR)  ? * scroll of greater mana restoration (LAM EQUENUS)  Spellbooks  + spellbook of flame sphere (gameplay-altering)  Potions  ! poZhtion of gain ability (muddy)  Rings  = mood ring (oscillating)  Wands (1 of 2)Z  / wand of draining (black)  Tools  ( unaffected candle (candle)  Gems  * worthless piece of radiant glass (radiant)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (splash of venom) (2 of 2)Z@ [BSOD2 the Insert rank title here] St16 Dx9 Co13 In15 Wi12 Ch10 MysJelFemLaw S0 Dlvl:1 $0 HP -1(9)  Pw 10(10)  AC3 Xp1/0 Wt3529/1700 T3 Bli  Snd Do you want an account of creatures vanquished? [ynq] (n) Z@n Vanquished creatures:  0 chicks (2 created) 0 grid bugs (2 created) 0 sparrows (1 created) 0 grimers (1 created) 0 baby cave lizards (1 created) 0 novice light walls (1 created) 0 small item troves (1 created)  9 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--ZpDo you want to see your conduct? [ynq] (n) Zn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--Z*n ----------  / \  / REST \  / IN \  / PEACE \  / \  | BSOD2 |  | 0 Au |  | killed by trying |  | to remove an |  | implant |  | |  | |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BSOD2 the Mystic... You died in The DunZBngeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 3 moves. You were level 1 with a maximum of 9 hit points when you died. --More--