sZ"  Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-04-27.11:20:19.ttyrec Time: (1524828019) Fri Apr 27 11:20:19 2018 sZ[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick your jelly Mystic's gender and alignment for you? [ynq] ysZ@[BSOD2 the Insert rank title here ] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S Dlvl:1 $0 HP 13(13)  Pw 10(10)  AC-2 Xp1/0 Wt1989/1380 T1 Bli  Brd  It is written in the Book of The Taliban:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god The Taliban seeks to possess the Amulet, and with it to gain deserved ascsZendance over the other gods.  You, a newly trained Insert rank title here, have been heralded from birth as the instrument of The Taliban. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with The Taliban!--More--@Hello BSOD2, welcome to SlashEMExtended! You are a neutral female jelly Mystic.--More-- You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. AmysZ and other players will be glad to give you advice!--More-- [BSOD2 the Insert rank title here ] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S  13(13)  Pw 10(10)  AC-2 Xp1/0 Wt1989/1380 T1 Bli  Brd The moon is waxing tonight.--More--Your movements are slowed slightly because of your load.[BSOD2 the Insert rank title here ] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S  13(13)  Pw 10(10)  AC-2 Xp1/0 Wt1989/1380 T1 Bli  sZBrd mS@mUnknown command ' '.[BSOD2 the Insert rank title here ] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S  13(13)  Pw 10(10)  AC-2 Xp1/0 Wt1989/1380 T1 Bli  Brd @[BSOD2 the Insert rank title here ] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S  13(13)  Pw 10(10)  AC-2 Xp1/0 Wt1989/1380 T1 Bli  Brd sZ-[m@uZ.What do you want to put on? [abe or ?*] uZ Amulets a - " an uncursed amulet of ESP {0} Implants b - ] a ! uncursed implant of freedom {0} Rings e - = an uncursed ring of free action {0}(end) vZs+mb - a ! cursed implant of freedom (being worn) {0}.[BSOD2 the Insert rank title here ] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S  13(13)  Pw 10(10)  AC-9 Xp1/0 Wt1989/1380 T2 Bli  Brd @wZI :What do you want to remove? [b or ?*] wZiRemoving that implant is complicated, you'll take damage to your maximum health and may suffer additional bad effects.--More--xZC Really try to remove it? [yes/no] xZyxZpT exZR sxZ As you try to rip the implant out of your body, you are severely hurt.[BSOD2 the Insert rank title  here] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S  7(8)  Pw 10(10)  AC-9 Xp1/0 Wt1989/1380 T2 Bli  Brd --More--yZBG[-1 -> 7]You feel weirded out!--More--yZS FD@%[BSOD2 the Insert rank title  here] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S Dlvl:1 $0 HP 7(8)  Pw 10(10)  AC-9 Xp1/0 Wt1989/1380 T2 Bli  Hal  Brd You can't. It's cursed.[BSOD2 the Insert rank title  here] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S  7(8)  Pw 10(10)  AC-9 Xp1/0 Wt1989/1380 T2 Bli  Hal  Zo 25;1HBrd &@PzZX ;What do you want to put on? [ae or ?*] {Zk+HNever mind.[BSOD2 the Insert rank title  here] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S  7(8)  Pw 10(10)  AC-9 Xp1/0 Wt1989/1380 T2 Bli  Hal  Brd DN@w{Z8 :What do you want to remove? [b or ?*] {ZX 3b - an implant (being worn).--More--|ZqRemoving that implant is complicated, you'll take damage to your maximum health and may suffer additional bad effects.--More--|Z< C Really try to remove it? [yes/no] }Zy}Z?e}Zs}Zۑ UAs you try to rip the implant out of your body, you are severely hurt.[BSOD2 the Insert rank title here] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S  -7(5)  Pw 10(10)  AC-9 Xp1/0 Wt1989/1380 T2 Bli  Hal  Brd --More--~Zi You die...[ -7(5)  Pw 10(10)  AC-9 Xp1/0 Wt1989/1380 T2 Bli  Hal  Brd --More--~ZKG@a[BSOD2 the Insert rank title here] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S Dlvl:1 $0 HP -7(5)  Pw 10(10)  AC-9 Xp1/0 Wt1989/1380 T2 Bli  Hal  Brd You didn't even score a single point. You noob!--More--Zk=DDo not pass go. Do not collect 200 zorkmids.--More--ZODo you want your possessions identified? DYWYPI? [ynq] (n) Z&Dn Amulets  a - " an uncursed amulet of ESP {0}  Implants  b - ] a ! cursed implant of freedom (being worn) {0}  Weapons  c - ) a * uncursed +0 droven bow (weapon in hand) {12}  Armor  d - [ the uncursed +1 banded mail named Coldkill (being worn) {160}  Comestibles  g - % an uncursed cram ration {0}  Scrolls  i - ? an uncursed scroll of enchant weapon {0}  q - ? 5 uncursed scrolls of healing {0}  r - ? 4 uncursed scrolls of mana {0}  s - ? 3 uncursed scrolls of phase door {0}  t - ? 2 uncursed scrolls of standard id {0}  u - ? an uncursed scroll of cure {0}  Spellbooks  j - + an uncursed spellbook of flame sphere (0:3) {0}  Potions  h - ! an uncursed potioZ8Dn of object detection {0}  Rings  e - = an uncursed ring of free action {0}  Wands (1 of 2)Z޾T k - / an uncursed wand of polymorph (0:3) {0}  Tools  f - ( an uncursed oil lamp {0}  Gems  l - * an uncursed +0 worthless piece of orange glass {1}  Boulders/Statues  m - ` an uncursed statue of a racoon {375}  Iron balls  n - 0 an uncursed +0 heavy iron ball {1200}  Chains  o - _ an uncursed +0 rotating chain {240}  Venoms  p - . an uncursed acid venom {1} (2 of 2)ZMOmS@m[BSOD2 the Insert rank title here] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S Dlvl:1 $0 HP -7(5)  Pw 10(10)  AC-9 Xp1/0 Wt1989/1380 T2 Bli  Brd The statue of a racoon is empty.--More--ZfF@;[BSOD2 the Insert rank title here] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S Dlvl:1 $0 HP -7(5)  Pw 10(10)  AC-9 Xp1/0 Wt1989/1380 T2 Bli  Hal  Brd Do you want to see your attributes? [ynq] (n) ZAnFinal Attributes: You were stridently aligned. Your alignment was 5. Your max alignment was 10. You carried 0 sins. You could not have this property at all: fire resistance. You could not have this property extrinsically: psi resistance. You could not have this property intrinsically: infravision. Scroll identification only worked 100 times out of 195. Ring identification only worked 4 times out of 12. Amulet identification only worked 15 times out of 18. Implant identification only worked 1 times out of 20. Spellbook identification only worked 2 times out of 10. Monsters only dropped their equipment with 70% chance. Scroll drop chance was reduced to 84%. Potion drop chance was reduced to 84%. Armor drop chance was reduced to 83%. Food drop chance was reduced to 91%. Musable item generation frequency had a negative bias of 88%. Concealing monsters were spawned underZAneath items 65% of the time only. Monster death drops spawned with only 90% chance. The following skill could not be trained at all: healing spells. The following skill was trained at half the usual rate: spirituality. --More--ZThe following skill was trained at one fifth the usual rate: martial arts. The following skill was limited to basic proficiency: missile weapons. The following skill was limited to skilled proficiency: hammer. The following skill was limited to expert proficiency: firearms. The following skill became untrainable if you tried to train it too early: attack spells (turn 322). The following skill became untrainable if you tried to train it too early: long sword (turn 74). The following skill became untrainable after a while: hammer (turn 22613). The following skill couldn't be trained before a certain turn number is reached: dart (turn 51987). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 19481. Monster spawn increase had reached its maximum at turn 60653. In this game, Eevee's evolution was vaporeon. Your limit for ascZA!ension was at turn 2528505. The monster class that cannot be genocided was leprechaun. The monster class that was spawned more often: mimic (freq bonus 16). The monster color that was spawned more often: orange (freq bonus 1). The monster species that was spawned more often: glare mold (freq bonus 57). The monster species that was spawned more often: goblin pyro (freq bonus 38). The monster species that was spawned more often: innocuous teacher (freq bonus 54). --More--ZBThe monster species that was spawned more often: cocktypus (freq bonus 102). The monster species that was spawned more often: shard fungus (freq bonus 68). The monster species that was spawned more often: fancy stalk (freq bonus 40). The monster species that was spawned more often: white monster (freq bonus 68). The monster species that was spawned more often: plasma warp patch (freq bonus 38). The monster species that was spawned more often: elemental lich (freq bonus 44). The monster species that was spawned more often: vampiric stalk (freq bonus 88). The monster species that was spawned more often: rabid wolf (freq bonus 102). The monster species that was spawned more often: hellpit vortex (freq bonus 57). The monster species that was spawned more often: calculator inefficiently (freq bonus 18). The monster species that was spawned more often: snakeman chieftain (freq bonus 48). The monsZBter species that was spawned more often: real dark hound (freq bonus 42). The monster species that was spawned more often: eastern ogre (freq bonus 19). The monster species that was spawned more often: guardian beast (freq bonus 44). The monster species that was spawned more often: pediatrician founder (freq bonus 72). --More--ZNThe monster species that was spawned more often: strongest turret (freq bonus 38). The monster species that was spawned more often: giant silver bat (freq bonus 23). The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 1). The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2). The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 1). The monster species that was never randomly spawned: ultra-worm. The monster species that was never randomly spawned: enemy. The monster species that was never randomly spawned: loli. The monster species that was never randomly spawned: workday terrarium ablest. The monster species that was never randomly spawned: animated golden statue. The monster species that was never randomly spawned: drains rat. The monster species that was never randomly spawneZ\'d: old mercurial dragon. The monster species that was never randomly spawned: very old orange dragon. The monster species that was never randomly spawned: gas spore. The monster species that was never randomly spawned: cave viper. The RNG hath decreed that this item was never generated: golden saber ((null)). The RNG hath decreed that this item was never generated: acquirement (important). The RNG hath decreed that this item was never generated: commander suit (black --More--ZDmen's suit). The RNG hath decreed that this item was never generated: troll shield ((null)). The RNG hath decreed that this item was never generated: battle staff ((null)). The RNG hath decreed that this item was never generated: antimatter bullet ((null)). The RNG hath decreed that this item was never generated: soft mattock ((null)). The RNG hath decreed that this item was never generated: screw stone (gray). The RNG hath decreed that this item was never generated: immunity to drawbridges (drawn). The RNG hath decreed that this item was never generated: pendant (looped). The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 37). The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 33). The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 10). The RNG hath decrZDeed that this item was generated more often: directional swap stone (gray, freq bonus 5). The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 9). The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 17). The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 2). --More--ZuThe RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 16). The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 21). The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 6). The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 12). The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 7). The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 6). The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 5). The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 3). The RNG hath decreed that this item was generated more Zoften: amnesia (forgotten, freq bonus 6). The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 9). The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 6). The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 16). --More--ZNF The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 3). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 15). The RNG hath decreed that this item was always generated cursed: barrier shield ((null)). The RNG hath decreed that this item was always generated cursed: flame sphere (canvas). The RNG hath decreed that this item was always generated cursed: curing uniform (clean white clothes). The RNG hath decreed that this item was always generated cursed: slow monster (tin). The RNG hath decreed that this item was always generated cursed: knife ((null)). The RNG hath decreed that this item was always generated cursed: tarrier ((null)). The RNG hath decreed that this item was always generated cursed: extra healing (HEALHEALHEALHEAL). The RNG hath decreed that this item was always generated cursed: amulet of ESP ZgF [20;1H(circular). The RNG hath decreed that this item was always generated cursed: barrier shield ((null)). The RNG hath decreed that this item was always generated cursed: helm versus death (etheric helmet). --More--Z The RNG hath decreed that this trap was always invisible: mind wipe trap. The RNG hath decreed that this trap was generated more often: undressing trap (freq bonus 1). Next attribute increase check would have come at turn 2052. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were cold resistant. You were sleep resistant. You were poison resistant. You were acid resistant. You were hallucinating (20). You were blinded (0). You had not decided on your sexuality yet. You were prevented from having fire resistance (0). You were prevented from having psi resistance (0). You hungered rapidly. You leeched mana. You were telepathic. You had automatic searching. You had 1498 points of nutrition remaining. You could survive without air. You had discount action. --More--ZH You were fast. Your luck was zero. You could not have safely prayed (552). You are dead. --More--Z LT@o[BSOD2 the Insert rank title here] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S Dlvl:1 $0 HP -7(5)  Pw 10(10)  AC-9 Xp1/0 Wt1989/1380 T2 Bli  Hal  Brd Do you want to see your discoveries? [ynq] (n) ZK n Discoveries   Amulets  " amulet of ESP (charmed)  Implants  ] implant of freedom (ferocious)  Weapons  ) droven bow (spider-legged bow)  Scrolls  ? scroll of enchant weapon (AJMO TO UCINITI)  ? scroll of healing (NEPHERIERI)  ? scroll of mana (NOU LEO ZOU JE NOG STEEDS BLEEF HOMIES MET ONS)  ? scroll of phase door (ALL TEAM ELFS IS MORE POWER IN SUNNY)  ? scroll of standard id (BEZ CZTERECH CHAN BYSMY NIGDY NIE SPOTKAL)  ? scroll of cure (BOYTIT ZIDEC)  ? * scroll of extra healing (WALKING LUNACY)  ? * scroll of greater mana restoration (FROM THE BODY FILLED FEARFUL AURA GONE  Spellbooks  + spellbook of flame sphere (mysterious)  Potions  ! potion of oil (Z*K nanika)  ! potion of object detection (green)  Rings  = ring of free action (aquamarine) (1 of 2)Z  Wands  / wand of polymorph (iridium)  Tools  ( oil lamp (lamp)  Gems  * worthless piece of orange glass (orange)  Venoms  . * acid venom (splash of venom)  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * segfault venom (splash of venom) (2 of 2)ZS 'o@I[BSOD2 the Insert rank title here] St12 Dx15 Co11 In13 Wi15 Ch10 MysJelFemNeu S Dlvl:1 $0 HP -7(5)  Pw 10(10)  AC-9 Xp1/0 Wt1989/1380 T2 Bli  Hal  Brd Do you want an account of creatures vanquished? [ynq] (n) Zv n Vanquished creatures:  0 baby mimics (2 created) 0 hares (2 created) 0 grimers (1 created) 0 brown snakes (1 created) 0 dark grues (1 created) 0 mini rub monsters (1 created) 0 low rub monsters (1 created)  9 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--ZpM '@Do you want to see your conduct? [ynq] (n) Z n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--Z[O'@ ----------  / \  / REST \  / IN \  / PEACE \  / \  | BSOD2 |  | 0 Au |  | killed by trying |  | to remove an |  | implant |  | |  | |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ ZkOGoodbye BSOD2 the Mystic... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 2 moves. You were level 1 with a maximum of 5 hit points when you died. --More--