<æ“Z³´ Ì Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-02-26.10:49:32.ttyrec Time: (1519642172) Mon Feb 26 10:49:32 2018 <æ“Z†µ l 1. Killed by a monster (the elder priestess of Moloch). - [15] 74 60 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [15] 75 54 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 76 48 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (giant rockfish). - [15] 81 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15] 82 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15] 87 4 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1<æ“Zû¼ ~. Killed by a monster (the elder priest of Moloch). - [15] <æ“Z"3 [?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Ä¿ú³ÚÄÄÄÙúúúÀÄÄÄ¿+úúúúúúúúúúú³³ú@@úúúúúúúú³ÀXÄÄ¿úÚÄÄÄÙ³[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0 Dlvl:1 $0 HP 15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1  It is written in the Book of Lady Gaga:  After<æ“ZÞ3 _ the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Lady Gaga seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Clacker, have been heralded from birth as the instrument of Lady Gaga. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lady Gaga!--More--=æ“Z-‚ìÄ¿ú³ÚÄÄÄÙúúúÀÄÄÄ¿+úúúúúúúúúúú³³ú@@úúúúúúúú³ÀXÄÄ¿úÚÄÄÄÙ³=æ“ZŒ=æ“ZçŒtHello BSOD2, welcome to SlashEMExtended! You are a chaotic male unicorn Transvestite.--More--=æ“Z9Fe You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--=æ“Zä+ =æ“Zåè1@úÄ=æ“Z˜éD[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0 Yen:1 $0 HP 15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1 rnd(5) attempted - returning 1=æ“Z ê--More--=æ“ZWwProgram in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug.--More--=æ“ZùÍ =æ“ZLìmThe admins can also be contacted on the #em.slashem.me IRC channel (Freenode). --More--=æ“Ztn‰ ###ú@@÷÷ú=æ“Z9o [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0 Yen:1 $0 HP 15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1 =æ“Z¢o)It is hot here. You smell smoke...=æ“Zw=æ“Z|w--More--=æ“ZøÝtWelcome to Wonderland. You have to get to the bottom of the Yendorian Tower to escape.--More--=æ“Z”S =æ“ZT±If you manage to do that, you regain your ability to levelport. Good luck, and don't get near the elder priest or he will tentacle to tentacle you!--More--=æ“Zƒð =æ“Zò>[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1 The moon is waxing tonight.=æ“Z4e =æ“Z`f 7Unknown command ' '.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1 =æ“ZœÚ #[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1 =æ“ZuO [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1 =æ“Zií [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1 =æ“Z8c [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1 =æ“ZvÖ [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1 =æ“Z¹r [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1 =æ“Z^è [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1 =æ“ZÁ\ [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1 =æ“Z^ù [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1 =æ“Z?p[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T1 >æ“Z qœYou displaced Jonas.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T2 #ú@@ú>>æ“Z³ƒ Ÿ[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T2 úú#@@úúú#?æ“ZQwœ [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T3 ú#ú>@±ú#?æ“ZûKÜ [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T4 ú###ú°±@#ú###There is a wall in the way![BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T4 ?æ“Z¢s MThere is a wall in the way![BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T4 @æ“Z~($[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T4 @æ“Z’´ [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T4 @æ“Ze€ [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T5 @æ“ZZ3 [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T5 @@æ“ZÑ‘= [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T5 [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T6 ±@æ“Zž3 [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T6 @@æ“Z@£ [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T6 @æ“Zó  [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T7 @æ“ZŽ ( [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T7 ±@æ“ZÜ) 3 [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T7 @@æ“Z\ž  [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T8 @æ“Z Ë( [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T8 ±Aæ“Z¥K.You find a secret door!--More--Aæ“Z%ÐF[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T8 @+Aæ“Z # Aæ“ZC forceAæ“Z7Ê4In what direction? [47896321><] Bæ“Z¨q£You start chopping at the door.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T9 You hit the door with all your might.±--More--Bæ“Z„ yKaablamm! You hear an explosion in the distance![BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T10 ú--More--Bæ“Z@You break through the door.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T11 Bæ“Z š l[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T11 ú°±@úxBæ“ZC¬g [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T11 ú°ú@úúCæ“Zºf [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S0  15(15)  Pw 5(5)  AC10 Xp1/0 Wt3/1480 T12 úú@úúCæ“Z¯¸GYou kill the grid bug![BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T12 úCæ“Zåu á[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T13 úúúúúúúúúú@úúúúúúúA bear trap closes on your foot![BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T13 Dæ“ZµÒšYou are caught in a bear trap.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T14 You try to get out of the trap.--More--Eæ“Zì ¢You are caught in a bear trap.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T15 [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T16 You try to get out of the trap.--More--Eæ“Z¾uYou are caught in a bear trap.You try to get out of the trap.--More--Eæ“Zí‚ £You are caught in a bear trap.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T17 You try to get out of the trap.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T18 --More--Eæ“Z5ôiYou are caught in a bear trap.You pull free from the trap.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T19 Eæ“Z?ñ[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T20 [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T21 úúúúúúúú###úú^úúúúúúúú@úúúúúúúúúúúúú [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T21 Fæ“ZÓ±†úúú@úú# [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T21 Fæ“Zû�†úúú@#ú# [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T21 Fæ“ZŽm6[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T22 --More--Fæ“Zœ¶@There is a wall in the way![BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T22 Fæ“ZM/¦[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T22 úúúú@#úú#úFæ“ZÅ9Unknown command ' '.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T22 Fæ“Zr{®[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T22 úú#ú@#úú#úFæ“Z¶< @There is a wall in the way![BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T22 Gæ“Ziãy[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T23 úú#@úúGæ“Z"m@There is a wall in the way![BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T23 Gæ“ZÁ${[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T23 ++#@úúúGæ“Z…b DYou can't open anything -- you have no hands!--More--Hæ“Z\¾TTry to open it with another part of your body instead? [yn] (n) Hæ“Z¾r#n[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T23 Hæ“ZŠGUnknown command ' '.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T23 Hæ“Zpƒ%[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T23 Hæ“Z£ø[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T23 Hæ“Z•[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T23 Hæ“Z²# Hæ“Z÷N forceHæ“Zæ¦ 4In what direction? [47896321><] Hæ“ZáÙ ÙYou start chopping at the door.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T23 You hit the door with all your might.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T24 [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T25 ú--More--Hæ“ZÆí)You break through the door.Iæ“Z^GUnknown command ' '.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T25 Iæ“Z¬¬|[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T25 úúú@ÄúúúIæ“Z¨�[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T26 ÷úúú@úúÄúúIæ“ZÃÛ [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T26 úú+@+úú³Jæ“Z!# Jæ“ZŽ forceJæ“Z ^ 4In what direction? [47896321><] Kæ“ZéIÓYou start chopping at the door.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T27 You hit the door with all your might.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T28 [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T29 ú--More--Kæ“Z ^4You break through the door.xKæ“ZîˆGUnknown command ' '.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S4  15(15)  Pw 5(5)  AC10 Xp1/1 Wt3/1480 T29 Kæ“Zš?jYou kill the grid bug![BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S8  15(15)  Pw 5(5)  AC10 Xp1/2 Wt3/1480 T29 [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S8  15(15)  Pw 5(5)  AC10 Xp1/2 Wt3/1480 T30 úKæ“Z œ[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S8  15(15)  Pw 5(5)  AC10 Xp1/2 Wt3/1480 T30 úúúú@úúÃÄLæ“ZÅ‹æ[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S8  15(15)  Pw 5(5)  AC10 Xp1/2 Wt3/1480 T31 úúúú:úúúú@úúÄÄ+The twen misses.Læ“ZPá[You kill the twen![BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S12  15(15)  Pw 5(5)  AC10 Xp1/3 Wt3/1480 T31 %Læ“Zwñ¼ÄÄÄú@úúúúYou see here a twen corpse {10}.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S12  15(15)  Pw 5(5)  AC10 Xp1/3 Wt3/1480 T32 Mæ“Z¶ò™[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S12  15(15)  Pw 5(5)  AC10 Xp1/3 Wt3/1480 T32 Ä+ú%ú@dúúú0Mæ“Z¢¥ DYou kill the stoat![BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S28  15(15)  Pw 5(5)  AC10 Xp1/7 Wt3/1480 T33 úNæ“ZÄ-Œ[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S28  15(15)  Pw 5(5)  AC10 Xp1/7 Wt3/1480 T33 Äúú@úúúNæ“Zé°[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S28  15(15)  Pw 5(5)  AC10 Xp1/7 Wt3/1480 T34 [BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S28  15(15)  Pw 5(5)  AC10 Xp1/7 Wt3/1480 T34 ÄÄ+Äúúúúú@úúúúúúúNæ“Zt †[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S28  15(15)  Pw 5(5)  AC10 Xp1/7 Wt3/1480 T35 Äúú@úúúNæ“ZxA ‡Äúú@úúú[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S28  15(15)  Pw 5(5)  AC10 Xp1/7 Wt3/1480 T35 Næ“Z( †Äúú@dúú[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S28  15(15)  Pw 5(5)  AC10 Xp1/7 Wt3/1480 T35 Næ“Z“ö ^The stoat bites you![BSOD2 the Clack er] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S28  14(15)  Pw 5(5)  AC10 Xp1/7 Wt3/1480 T35 [-1 -> 14]Oæ“Z¥£SYou kill the stoat![BSOD2 the Clack er] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S44  14(15)  Pw 5(5)  AC10 Xp1/11 Wt3/1480 T36 úOæ“Z‡¡’[BSOD2 the Clack er] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S44  14(15)  Pw 5(5)  AC10 Xp1/11 Wt3/1480 T36 ÄÄúúú@ZúúúúOæ“Zæ`NYou destroy the newt zombie![BSOD2 the Clack er] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S48  14(15)  Pw 5(5)  AC10 Xp1/12 Wt3/1480 T37 úOæ“ZY ›Ùúú@;ú@The chimney sweep misses.Oæ“Zn> ÄYou kill the hata-hata![BSOD2 the Clack er] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S52  14(15)  Pw 5(5)  AC10 Xp1/13 Wt3/1480 T37 úThe chimney sweep hits you![BSOD2 the Clac ker] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S52  13(15)  Pw 5(5)  AC10 Xp1/13 Wt3/1480 T37 [-1 -> 13]dPæ“Z#„'[BSOD2 the Clac ker] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S52  13(15)  Pw 5(5)  AC10 Xp1/13 Wt3/1480 T37 Pæ“ZåÊPYou kill the chimney sweep![BSOD2 the Clac ker] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S76  13(15)  Pw 5(5)  AC10 Xp1/19 Wt3/1480 T38 %Pæ“ZÛq rYou just miss the weasel.[BSOD2 the Clac ker] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S76  13(15)  Pw 5(5)  AC10 Xp1/19 Wt3/1480 T38 The weasel misses.Pæ“Zòý�You kill the weasel!ú[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S92  21(21)  Pw 9(9)  AC10 Xp2/23 Wt3/1530 T38 Welcome to experience level 2.[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S92  21(21)  Pw 9(9)  AC10 Xp2/23 Wt3/1530 T39 Qæ“Zë~ó;úú@úúk[BSOD2 the Clacker ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S92  21(21)  Pw 9(9)  AC10 Xp2/23 Wt3/1530 T39 The thick jellyfish stings you![BSOD2 the Cl acker] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S92  15(21)  Pw 9(9)  AC10 Xp2/23 Wt3/1530 T39 [-6 -> 15]Qæ“Z5; XYou kill the kobold![BSOD2 the Cl acker] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S116  15(21)  Pw 9(9)  AC10 Xp2/29 Wt3/1530 T39 %Qæ“Z_RYou hit the thick jellyfish![BSOD2 the Cl acker] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S116  15(21)  Pw 9(9)  AC10 Xp2/29 Wt3/1530 T40 Ræ“ZCÙºYou kill the thick jellyfish!÷[BSOD2 the Staggerer ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S204  28(28)  Pw 13(13)  AC10 Xp3/51 Wt3/1580 T40 Welcome to experience level 3.[BSOD2 the Staggerer ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S204  28(28)  Pw 13(13)  AC10 Xp3/51 Wt3/1580 T40 Ræ“Z8Ü Ñúúúú@ú¿÷÷You see here a kobold corpse {400}.[BSOD2 the Staggerer ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S204  28(28)  Pw 13(13)  AC10 Xp3/51 Wt3/1580 T40 Sæ“Z2ø‰[BSOD2 the Staggerer ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S204  28(28)  Pw 13(13)  AC10 Xp3/51 Wt3/1580 T41 úú%@ú÷Sæ“Z×åÖú;úú@ú;ú[BSOD2 the Staggerer ] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S204  28(28)  Pw 13(13)  AC10 Xp3/51 Wt3/1580 T41 The giant jellyfish stings you!--More--Sæ“ZpûÇThe giant jellyfish's sting was poisoned![BSOD2 the Stagge rer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S204  25(28)  Pw 13(13)  AC10 Xp3/51 Wt3/1580 T41 [-3 -> 25][BSOD2 the Staggerer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S204  1(28)  Pw 13(13)  AC10 Xp3/51 Wt3/1580 T41 [-24 -> 1]--More--Tæ“ZMWarning: HP low!Uæ“Z‡d <What do you want to read? [defgh or ?*] Uæ“Z#Y—As you read the scroll, it disappears.You feel healthier![BSOD2 the Stag gerer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S204  21(28)  Pw 13(13)  AC10 Xp3/51 Wt3/1580 T41 --More--Væ“ZSRThe hata-hata misses.[BSOD2 the Stag gerer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S204  21(28)  Pw 13(13)  AC10 Xp3/51 Wt3/1580 T42 ;Væ“Zˆ ÆYou kill the hata-hata!ú[BSOD2 the Stag gerer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S208  21(28)  Pw 13(13)  AC10 Xp3/52 Wt3/1580 T42 The hata-hata bites you![BSOD2 the St aggerer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S208  19(28)  Pw 13(13)  AC10 Xp3/52 Wt3/1580 T42 [-2 -> 19]Wæ“ZHbYou kill the hata-hata![BSOD2 the St aggerer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S212  19(28)  Pw 13(13)  AC10 Xp3/53 Wt3/1580 T42 úWæ“Z%VYou hit the giant jellyfish![BSOD2 the St aggerer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S212  19(28)  Pw 13(13)  AC10 Xp3/53 Wt3/1580 T42 Wæ“Ze  VYou hit the giant jellyfish![BSOD2 the St aggerer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S212  19(28)  Pw 13(13)  AC10 Xp3/53 Wt3/1580 T43 Xæ“Zé?ÁYou hit the giant jellyfish![BSOD2 the St aggerer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S212  19(28)  Pw 13(13)  AC10 Xp3/53 Wt3/1580 T43 The giant jellyfish stings you![BSOD2 the Staggerer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S212  0(28)  Pw 13(13)  AC10 Xp3/53 Wt3/1580 T43 --More--Xæ“ZšR ÖYou die...[ 0(28)  Pw 13(13) --More--Yæ“Z0sÄÄÄÄ+ÄÄÄ+ÄÄÄÄÄÄÙ÷úú+úúú%úúúúúúúúúúúúúúúúúú÷úúúúúúúúú0úúúúúúúúúú%%ú@úúúúúÃÄÄÄ+¿÷;÷ú+úÄÄúú#úú#####úúú#úúúú#####úúúúúúúúúúú###úúú##÷÷ú>ú°°°úúúúú^úúúúúúúúúúú##úú#####úúúúúúúúúúúúúúú##[BSOD2 the Staggerer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S212 Yen:1 $0 HP 0(28)  Pw æ“ZHs–A13(13)  AC10 Xp3/53 Wt3/1580 T43 Do you want your possessions identified? DYWYPI? [ynq] (n) Yæ“Z™¢n Weapons a - ) a blessed +0 wedged little-girl sandal (weapon in hand) {1} Armor b - [ an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - ? 4 uncursed scrolls of healing {0} e - ? 4 uncursed scrolls of mana {0} f - ? 3 uncursed scrolls of phase door {0} g - ? 2 uncursed scrolls of standard id {0} h - ? an uncursed scroll of cure {0} Tools c - ( an uncursed leather saddle {0}(end) Yæ“Zœ·4ÄÄÄÄ+ÄÄÄ+ÄÄÄÄÄÄÙ÷úú+úúú%úúúúúúúúúúúúúúúúúú÷úúúúúúúúú0úúúúúúúúúú%%ú@úúúúúÃÄÄÄ+¿÷;÷úDo you want to see your attributes? [ynq] (n) Yæ“Z³-nFinal Attributes: You were playing in wonderland mode. You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: infravision. You could not have this property extrinsically: reflection. You could not have this property intrinsically: infravision. Scroll identification only worked 100 times out of 199. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 28. Wand identification only worked 3 times out of 6. Spellbook identification only worked 2 times out of 8. Gem identification only worked 100 times out of 144. Monsters only dropped their musable items with 81% chance. Ring drop chance was reduced to 95%. Potion drop chance was reduced to 77%. Concealing monsters were spawned underneath items 61% of the time only. Monster death drops spawnYæ“ZÕ-ed with only 74% chance. The following skill could not be trained at all: searching. The following skill was trained at half the usual rate: morning star. The following skill was trained at one fifth the usual rate: pick-axe. --More--Yæ“Z¡The following skill was limited to basic proficiency: searching. The following skill was limited to skilled proficiency: elemental spells. The following skill was limited to expert proficiency: polearms. The following skill became untrainable if you tried to train it too early: divination spells (turn 87). Number of artifacts generated was 1. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 48728. Monster spawn increase had reached its maximum at turn 274808. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 702455. The monster class that cannot be genocided was gremlin. The monster class that was spawned more often: dog or other canine (freq bonus 1).The monster species that was spawned more often: duergar ruler (freq bonus 21). The monster species that was spawned more often: returner thou loop (freq bonus 6).The Yæ“Z¡Ímonster species that was spawned more often: identity horror (freq bonus 10). The monster species that was spawned more often: rando (freq bonus 4). The monster species that was spawned more often: sloppy colony (freq bonus 8). The monster species that was spawned more often: nasty mold (freq bonus 14). The monster species that was spawned more often: unsaddle unveiled (freq bonus 18). --More--Yæ“Z=The monster species that was spawned more often: berserk slayer (freq bonus 8). The monster species that was spawned more often: sea serpent (freq bonus 15). The monster species that was spawned more often: clock warp patch (freq bonus 3).The monster species that was spawned more often: treatable misaddressing (freq bonus 21). The monster species that was spawned more often: death sphere (freq bonus 8). The monster species that was spawned more often: two of diamonds (freq bonus 8).The monster species that was spawned more often: admiration fleeting (freq bonus 18). The monster species that was spawned more often: orange stalk (freq bonus 66). The monster species that was spawned more often: violet vortices (freq bonus 30). The monster species that was spawned more often: block-heeled girl (freq bonus 6).The monster species that was spawned more often: „ (freq bonus 10). The monster speciesYæ“Z,=˜ that was spawned more often: effected humidifying (freq bonus 4). The monster species that was spawned more often: stygian doll blowdart (freq bonus 9). The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 1). The monster trait that was more common: monsters whose attacks do shock damage --More--Yæ“Z¹²(freq bonus 2). The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 1). The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 2). The monster trait that was more common: monsters that have gaze attacks (freq bonus 2). The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2). The monster trait that was more common: monsters that are always male (freq bonus 8). The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 1). The monster species that was never randomly spawned: Ariel, Queen of Air. The monster species that was never randomly spawned: dust giant. The monster species that was never randomly spawned: gloppy turret. The monster species that was never randomly spawned: pale worm. The monster species that was never randomly spawned: unYæ“Z˲Ôdead druid. The monster species that was never randomly spawned: killer tomato. The monster species that was never randomly spawned: hidden water nymph. The monster species that was never randomly spawned: crushing noninterfaced guttery indexing. The monster species that was never randomly spawned: Warder Lieutenant. The monster species that was never randomly spawned: Antonia's leather pump. --More--Yæ“Z«'The RNG hath decreed that this item was never generated: elvis shoes (velvet pumps). The RNG hath decreed that this item was never generated: inertia (nonmoving). The RNG hath decreed that this item was never generated: troll leather armor ((null)). The RNG hath decreed that this item was never generated: flicker visor (rural helmet). The RNG hath decreed that this item was never generated: atsuzoko boots ((null)). The RNG hath decreed that this item was never generated: random effects (milled). The RNG hath decreed that this item was never generated: amulet of waterwalking (rubber). The RNG hath decreed that this item was never generated: scythe ((null)). The RNG hath decreed that this item was never generated: venom scattering (hooked). The RNG hath decreed that this item was never generated: light (VERR YED HORRE). The RNG hath decreed that this item was generated more often: red Yæ“ZÀ'/tea (baloon flower, freq bonus 23). The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 38). The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 20). --More--Yæ“ZíÃThe RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 33). The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 27). The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 11). The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 253). The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 224). The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 18). The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 20). The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: hYæ“Zûîaste monster (royal, freq bonus 10). The RNG hath decreed that this item was generated more often: death (long, freq bonus 9). The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 11). The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 4). --More--Yæ“Z€9The RNG hath decreed that this item was generated more often: jet (black, freq bonus 6). The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 7). The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 4). The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 2). The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 33). The RNG hath decreed that this item was always generated cursed: bad effect (LITTLE STRAWBERRY ME BABY). The RNG hath decreed that this item was always generated cursed: helm of bad alignment (hydra helmet). The RNG hath decreed that this item was always generated cursed: baked sweet potato ((null)Yæ“ZŒ9œ). The RNG hath decreed that this item was always generated cursed: phase door (ethereal). The RNG hath decreed that this item was always generated cursed: lycanthropy (transforming). The RNG hath decreed that this item was always generated cursed: water (clear). The RNG hath decreed that this item was always generated cursed: bad effect --More--Yæ“Z4®stone (gray). The RNG hath decreed that this item was always generated cursed: platinum saber ((null)). The RNG hath decreed that this item was always generated cursed: checkerboard stone (gray). The RNG hath decreed that this item was always generated cursed: low effect stone (gray). The RNG hath decreed that this trap was always invisible: cannon trap. The RNG hath decreed that this trap was generated more often: automore trap (freq bonus 2). Next attribute increase check would have come at turn 1102. Strength training was 2. Dexterity training was 11. Wisdom training was 0. Constitution training was 1. You were prevented from having infravision (0). You were prevented from having reflection (0). You had 1439 points of nutrition remaining. You could jump. You were very fast. Your luck was zero. You could not have safely prayed (227). You are dead. æ“Z@®H--More--Yæ“Z!& ÄÄÄÄ+ÄÄÄ+ÄÄÄÄÄÄÙ÷úú+úúú%úúúúúúúúúúúúúúúúúú÷úúúúúúúúú0úúúúúúúúúú%%ú@úúúúúÃÄÄÄ+¿÷;÷ú+úÄÄúú#úú#####úúú#úúúú#####úúúúúúúúúúú###úúú##÷÷ú>ú°°°úúúúú^úúúúúúúúúúú##úú#####úúúúúúúúúúúúúúú##[BSOD2 the Staggerer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S212 Yen:1 $0 HP 0(28)  Pw Yæ“Z4& „[32m13(13)  AC10 Xp3/53 Wt3/1580 T43 Do you want to see your discoveries? [ynq] (n) Yæ“ZËÀ n Discoveries   Weapons  ) * orcish dagger (crude dagger)  ) * droven dagger (obsidian dagger)  ) * elven dagger (runed dagger)  ) * dark elven dagger (black runed dagger)  ) * tooth of an algolian suntiger (very sharp tooth)  ) * moon axe (large silver axe)  ) * dwarvish battle-axe (beaked axe)  ) * battle-axe (double-headed axe)  ) * dwarvish mattock (broad pick)  ) * orcish short sword (crude short sword)  ) * dwarvish short sword (broad short sword)  ) * elven short sword (runed short sword)  ) * droven short sword (obsidian short sword)  ) * dark elven short sword (black runed short sword)  ) * vibroblade (gray short sword)  ) * runesword (runic broadsword)  ) * elven broadsword (Yæ“ZïÀ runed broadsword)  ) * black aestivalis (runed broadsword)  ) * white flower sword (flower-pommeled broadsword)  ) * katana (samurai sword)  ) * droven greatsword (large obsidian sword) (1 of 7)Yæ“Z5  ) * tsurugi (long samurai sword)  ) * basterd sword (huge sword)  ) * scimitar (curved sword)  ) * bent sable (bent sword)  ) * high-elven warsword (runed curved sword)  ) * aklys (thonged club)  ) * metal club (heavy club)  ) * quarterstaff (staff)  ) * silver khakkhara (silver monk's staff)  ) * runed rod (rod)  ) * star rod (rod)  ) * fire hook (beaked staff)  ) * platinum fire hook (beaked staff)  ) * partisan (vulgar polearm)  ) * glaive (single-edged polearm)  ) * spetum (forked polearm)  ) * ranseur (hilted polearm)  ) * bardiche (long poleaxe)  ) * voulge (pole cleaver)  ) * halberd (angled poleaxe)  ) * black halberd (black polearm)  ) * fauchard (pole sickle) æ“Z(5 y;1H ) * guisarme (pruning hook)  ) * bill-guisarme (hooked polearm) (2 of 7)Yæ“Z¼  ) * lucern hammer (pronged polearm)  ) * bec de corbin (beaked polearm)  ) * orcish spear (crude spear)  ) * droven spear (long obsidian spear)  ) * elven spear (runed spear)  ) * dwarvish spear (stout spear)  ) * javelin (throwing spear)  ) * force pike (long gray spear)  ) * droven lance (obsidian lance)  ) * orcish bow (crude bow)  ) * elven bow (runed bow)  ) * dark elven bow (black runed bow)  ) * yumi (long bow)  ) * droven bow (spider-legged bow)  ) * orcish arrow (crude arrow)  ) * elven arrow (runed arrow)  ) * dark elven arrow (black runed arrow)  ) * ya (bamboo arrow)  ) * droven arrow (obsidian arrow)  ) * stick of dynamite (red stick)  ) * droven crossYæ“Z*¼ ×bow (spider-legged crossbow)  ) * droven bolt (obsidian bolt)  ) * shuriken (throwing star)  ) * silver chakram (silver circular blade) (3 of 7)Yæ“Z�F  Armor  [ * wedge sandals (heeled sandals)  [ * bodyglove (tight black clothes)  [ * plugsuit (tightly fitting suit)  [ * droven plate mail (crested black plate)  [ * gnomish suit (little blue vest)  [ * safeguard suit (orange suit)  [ * nurse uniform (white dress)  [ * commander suit (black men's suit)  [ * camouflaged clothes (camouflage patterned clothes)  [ * shoulder rings (strange rings)  [ * droven chain mail (crested black mail)  [ * orcish chain mail (crude chain mail)  [ * orcish ring mail (crude ring mail)  [ * noble's dress (armored black dress)  [ * consort's suit (loud foppish suit)  [ * force armor stone (gemstone-adorned clothing)  [ * healer uniform (clean white clothes) æ“Z©F u9;1H [ * jumpsuit (silver clothes)  [ * gentleman's suit (expensive clothes)  [ * gentlewoman's dress (expensive dress)  [ * straitjacket (long-sleeved jacket)  [ * curing uniform (clean white clothes)  [ * Hawaiian shorts (flowery shorts and lei) (4 of 7)Yæ“Z`»  [ * robe (green robe)  [ * orcish cloak (coarse mantelet)  [ * dwarvish cloak (hooded cloak)  [ * oilskin cloak (slippery cloak)  [ * rubber apron (apron)  [ * kitchen apron (apron)  [ * frilled apron (apron)  [ * dummy wings (wings)  [ * elven leather helm (leather hat)  [ * gnomish helm (little red hat)  [ * orcish helm (iron skull cap)  [ * dwarvish iron helm (hard hat)  [ * droven helm (spider shaped helm)  [ * elven helm (runed helm)  [ * high-elven helm (runed helm)  [ * helmet (complete helmet)  [ * sedge hat (spired helmet)  [ * skullcap (celtic helmet)  [ * flack helmet (yellow helmet)  [ * crystal helm (full helmet)  [ * mining helm (middle-earth helmet)  Yæ“Zz» ­[ * field helm (kitchen hat)  [ * helm of safeguard (gray helmet)  [ * war hat (internet helmet) (5 of 7)Yæ“Z#1  [ * plasteel gloves (white gloves)  [ * leather gloves (princess gloves)  [ * gauntlets of safeguard (orange gloves)  [ * gauntlets of plugsuit (spacey gloves)  [ * commander gloves (viva gloves)  [ * field gloves (clumsy gloves)  [ * elven shield (blue and green shield)  [ * Uruk-hai shield (white-handed shield)  [ * orcish shield (red-eyed shield)  [ * crystal shield (glass shield)  [ * dwarvish roundshield (large round shield)  [ * orcish guard shield (livid worped-moon shield)  [ * plasteel boots (white boots)  [ * low boots (walking shoes)  [ * iron shoes (hard shoes)  [ * gnomish boots (little black boots)  [ * high boots (jackboots)  [ * sneakers (turning shoes)  [ * crystal boots (glass boots) Yæ“Z51 9 [ * dancing shoes (soft footwear)  [ * sweet mocassins (womens footwear)  [ * soft sneakers (light footwear)  [ * feminine pumps (female footwear)  [ * leather peep-toes (asian footwear) (6 of 7)Yæ“ZºÍ  [ * hippie heels (red overknees)  [ * combat stilettos (heeled boots)  [ * boots of plugsuit (weapon light boots)  [ * field boots (platform boots)  [ * boots of safeguard (velvet pumps)  Scrolls  ? scroll of healing (GEEEEE)  ? scroll of mana (EIT ME)  ? scroll of phase door (BATMAN IS UNABLE TO HURT THE LITTLE POISON IVIES)  ? scroll of standard id (RANTING BACILLUS)  ? scroll of cure (THE CHARNAME FIELD IN FIQHACK IS LONGER THAN THE MAX PERMI  ? * scroll of extra healing (FAGEYUDUD)  ? * scroll of greater mana restoration (CHAIOCHEN OUTIBILMEMNOUOTH ATRAUICH)  Tools  ( leather saddle (saddle)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss Yæ“ZÏÍ œrhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (splash of venom) (7 of 7)Yæ“ZG ÄÄÄÄ+ÄÄÄ+ÄÄÄÄÄÄÙ÷úú+úúú%úúúúúúúúúúúúúúúúúú÷úúúúúúúúú0úúúúúúúúúú%%ú@úúúúúÃÄÄÄ+¿÷;÷ú+úÄÄúú#úú#####úúú#úúúú#####úúúúúúúúúúú###úúú##÷÷ú>ú°°°úúúúú^úúúúúúúúúúú##úú#####úúúúúúúúúúúúúúú##[BSOD2 the Staggerer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S212 Yen:1 $0 HP 0(28)  Pw Yæ“ZG �[32m13(13)  AC10 Xp3/53 Wt3/1580 T43 Do you want an account of creatures vanquished? [ynq] (n) Yæ“Z¹· nVanquished creatures: 0 mimic ants (1 created) 0 jackals (4 created) 0 thick jackals (1 created) 2 stoats a weasel 0 stinking dogs (1 created) 0 scrawny cats (1 created) 0 hobbit revellers (1 created) a kobold 0 hidden kobolds (1 created) 0 drains rats (2 created) 0 millipedes (1 created) 2 grid bugs (3 created) 0 lichens (1 created) 0 spore lichens (1 created) 0 undefined creatures (1 created) 0 golden growths (1 created) 0 New Kops (3 created) 0 Kop Reinforcers (1 created) a Keystone Inspector (5 created) 0 Keystone Warders (1 created) 0 Warder Sergeants (1 created) --More--Yæ“Z»,�0 baby ogres (1 created) 0 low oozes (1 created) 0 grid xorns (1 created) 0 kobold zombies (1 created) a newt zombie a chimney sweep 0 gentlemen (1 created) 0 little boys (1 created) The dnethack elder priest(TM) (0 times) 3 hata-hatas 0 rouge jellyfish (1 created) 0 illithid larvae (1 created) a thick jellyfish 0 giant jellyfish (1 created) 0 newts (1 created) 0 gray newts (1 created) a twen 54 creatures born. 14 creatures vanquished. 1 boss born. 0 bosses vanquished. --More--Zæ“Z†rÄÄÄÄ+ÄÄÄ+ÄÄÄÄÄÄÙ÷úú+úúú%úúúúúúúúúúúúúúúúúú÷úúúúúúúúú0úúúúúúúúúú%%ú@úúúúúÃÄÄÄ+¿÷;÷ú+úÄÄúú#úú#####úúú#úúúú#####úúúúúúúúúúú###úúú##÷÷ú>ú°°°úúúúú^úúúúúúúúúúú##úú#####úúúúúúúúúúúúúúú##[BSOD2 the Staggerer] St16 Dx7 Co10 In8 Wi3 Ch9 TraUniMalCha S212 Yen:1 $0 HP 0(28)  Pw Zæ“Z®r€[32m13(13)  AC10 Xp3/53 Wt3/1580 T43 Do you want to see your conduct? [ynq] (n) Zæ“Z)$ õn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 17 times. You killed 13 monsters. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--Zæ“Z¥À Ä+ÄÄÄ+ÄÄÄÄÄÄÙ÷úúúúúúúúúúúúúúúúúú0úúúúúúúúúú%%ú@ú¿÷;÷ú ----------  / \  / REST \  / IN \  / PEACE \  / \  | BSOD2 |  | 0 Au |  | killed by a |  | monster (giant |  | jellyfish) |  | |  | |  | |  Zæ“Z¸À � | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 212 points, and 0 pieces of gold, after 43 moves. You were level 3 with a maximum of 28 hit points when you died. --More--Zæ“ZM7  You reached the 57th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 4 23036 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (shoggoth). - [142] 5 Zæ“ZW7  12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - Zæ“Zc7 [36] 12 2389 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [71] 16 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 17 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 21 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 22 1372 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [64] 24 1236 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on Zæ“Zh7  level 1. Killed by a blast of disintegration. 14 [57] 25 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 27 789 BSOD2-Blo-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [74] 29 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] 30 670 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [52] 31 661 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of MolochZæ“Zl7 ). - [37] 32 632 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [50] 35 584 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [39] 37 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 42 444 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 46 380 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch), whileZæ“Zq7  paralyzed by a monster's gaze. - [47] 47 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [38] 48 352 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [42] 50 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 51 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 52 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (Zæ“Zx7 raven). - [31] 53 262 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a rocket. - [29] 55 224 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [36] 56 218 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [35]  57 212 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on   level 1. Killed by a monster (giant jellyfish). - [28] 58 196 Coolfrog-Mus-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a bolt of cold. - [34] 59 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on leZæ“Z|7 vel 1. Killed by a monster (the elder priest of Moloch). - [31] 60 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by fatally low stats. - [33] 62 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 63 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Kil