9Z>  Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-02-26.10:32:25.ttyrec Time: (1519641145) Mon Feb 26 10:32:25 2018 9ZU?  12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - 9ZK [36] 15 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 16 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 20 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 22 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 25 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] 26 632 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on 9ZZ  level 1. Killed by a monster (the elder priestess of Moloch). - [50] 30 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 38 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [38] 40 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 41 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 42 270 BSOD2-T9ZX[ ra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 43 262 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a rocket. - [29] 46 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 48 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 49 147 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 52 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 57 54 BSOD2-Tra-Uni9Zi\ -Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 62 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15] 63 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [15] 66 4 Coolfrog-Psi-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (cock). - [6] 67 4 Coolfrog-War-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a magic missile. - [20]  68 4 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on   level 1. Killed by a monster (the elder priest of   Moloch). 9Z!] - [15] 69 1 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (novice medium wall), while praying unsuccessfully. - [1] 9Z [?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Ŀ@d@dddd[BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0 Dlvl:1 $0 HP 15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1  It is written in the Book of Lady Gaga:u z16H  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Lady Gaga seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Clacker, have been heralded from birth as the instrument of Lady Gaga. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lady Gaga!--More--:ZĿ@d@ddddHello BSOD2, welcome to SlashEMExtended! You are a chaotic male unicorn Transvestite.--More--:Ze You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--:ZM Ŀ:Z)@+@:ZT+# [BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0 Yen:1 $0 HP 15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1 :Z,)It is hot here. You smell smoke...:Zt<:Z=--More--:Z>tWelcome to Wonderland. You have to get to the bottom of the Yendorian Tower to escape.--More--:Z :ZIf you manage to do that, you regain your ability to levelport. Good luck, and don't get near the elder priest or he will tentacle to tentacle you!--More--:ZB  :ZcE A [BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1 The moon is waxing tonight.:Z :Z\ 9Unknown command ' '.[BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1 :Z - %[BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1 :Z  [BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1 :Z8@  [BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1 :ZS  [BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1 :Z'  [BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1 :Z%  [BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1 :ZU9  [BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1 :Z  [BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1 :ZJ  [BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1 :Z  [BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1 :Z4  [BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T1 <] Z # >ZK force?Z/4In what direction? [47896321><] ?Z You start chopping at the door.[BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T3 You hit the door with all your might.I@--More--?Z-SIt misses.You stop chopping.[BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T3 @Z g;You miss the tortoise.[BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T3 AZ{NIYou miss the tortoise.[BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T3 AZ+NYou just miss the tortoise.[BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T4 BZ]You miss the tortoise.[BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S0  15(15)  Pw 5(5)  AC7 Xp1/0 Wt3/1440 T4 @BZ You kill the tortoise!I[BSOD2 the Clacker ] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68  15(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T4 It misses.;The giant piranha bites you![BSOD2 the Clack er] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68  14(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T4 --More--CZ[-1 -> 14]CZ OYou hit the giant piranha![BSOD2 the Clack er] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68  14(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T5 DZ!You hit the giant piranha![BSOD2 the Clack er] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68  14(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T5 The giant piranha bites you![BSOD2 the  Clacker] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68  9(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T5 [-5 -> 9]--More--DZ@ TThe giant piranha bites you![BSOD 2 the Clacker] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68  4(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T5 [-5 -> 4]EZ @Specify unknown object by cursor? [ynq] (q) EZd ^yPlease move the cursor to an unknown object.--More--EZ )(For instructions type a ?)EZL EZ)$; a sea monster (giant piranha) (base level 10)  Accessing Pokedex entry for giant piranha...   Base statistics of this monster type:  Base level = 10, difficulty = 11, AC = 6, magic resistance = 20, alignment 0. Fast (13). Normal generation, with frequency 5. Resists sleep. Conveys sleep resistance. Genocidable, amphibious, carnivorous swimmer. May be eaten by vegetarians. Is a valid polymorph form.  Attacks:  1d5, bite - ordinary physical  1d5, bite - ordinary physical  --More--FZU Pick an object.FZ *Done.[BSOD 2 the Clacker] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68  4(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T5 FZP {[BSOD 2 the Clacker] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68  4(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T5 [BSOD 2 the Clacker] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68  4(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T6 I@@GZ.A# GZ forceGZ.4In what direction? [47896321><] GZ. You continue chopping at the door.; [BSOD 2 the Clacker] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68  4(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T6 The giant piranha bites you! [BSOD2 the Clacker] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68  -1(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T6 --More--HZYou die...[ -1(15)  Pw 5(5) --More--HZ I;+@@ [BSOD2 the Clacker] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68 Yen:1 $0 HP -1(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T6 Do you want your possessions identified? DYWYPI? [ynq] (n) HZ\& wn Weapons  a - ) an uncursed +0 wedged little-girl sandal (weapon in hand) {1}  Armor  b - [ an uncursed +0 pair of wedge sandals (being worn) {2}  Scrolls  d - ? 5 uncursed scrolls of healing {0}  e - ? 4 uncursed scrolls of mana {0}  f - ? 3 uncursed scrolls of phase door {0}  g - ? 2 uncursed scrolls of standard id {0}  h - ? an uncursed scroll of cure {0}  Tools  c - ( an uncursed leather saddle {0} (end) HZ I;+@@ [BSOD2 the Clacker] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68 Yen:1 $0 HP -1(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T6 Do you want to see your attributes? [ynq] (n) HZ nFinal Attributes: You were playing in wonderland mode. You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: regeneration. You could not have this property extrinsically: detect monsters. You could not have this property intrinsically: shock resistance. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 5. Amulet identification only worked 15 times out of 18. Wand identification only worked 3 times out of 12. Spellbook identification only worked 2 times out of 16. Gem identification only worked 100 times out of 143. Scroll drop chance was reduced to 81%. Wand drop chance was reduced to 82%. Amulet drop chance was reduced to 93%. Potion drop chance was reduced to 89%. Concealing monsters were spawned underneath items 96% of the time onlHZ y. The following skill could not be trained at all: polearms. The following skill was trained at half the usual rate: mace. The following skill was trained at one fifth the usual rate: attack spells. --More--HZ The following skill was limited to basic proficiency: occult spells. The following skill was limited to skilled proficiency: general combat. The following skill was limited to expert proficiency: spirituality. The following skill became untrainable if you tried to train it too early: chaos spells (turn 12). Number of artifacts generated was 1. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 37984. Monster spawn increase had reached its maximum at turn 186662. In this game, Eevee's evolution was jolteon. Your limit for ascension was at turn 312582. The monster class that cannot be genocided was wraith. The monster class that was spawned more often: angelic being (freq bonus 2). The monster species that was spawned more often: baby river hog (freq bonus 12). The monster species that was spawned more often: ogre leader (freq bonus 27). The monster species tHZ hat was spawned more often: leprechaun elder (freq bonus 6).The monster species that was spawned more often: murderer (freq bonus 4). The monster species that was spawned more often: condoning tarnal terminatory superposable (freq bonus 16). The monster species that was spawned more often: cook (freq bonus 6). The monster species that was spawned more often: high spore (freq bonus 24). The monster species that was spawned more often: novice warrior (freq bonus --More--HZc! 16). The monster species that was spawned more often: cursed stalk (freq bonus 12). The monster species that was spawned more often: Minator Sergeant (freq bonus 4).The monster species that was spawned more often: nashville pimpling (freq bonus 48). The monster species that was spawned more often: Justice Archon (freq bonus 28). The monster species that was spawned more often: lava demon (freq bonus 4). The monster species that was spawned more often: Mister Submarine (freq bonus 8).The monster species that was spawned more often: orc warrior (freq bonus 16). The monster species that was spawned more often: tucket viridian (freq bonus 12). The monster species that was spawned more often: thorn patch (freq bonus 14). The monster species that was spawned more often: gray unicorn (freq bonus 6). The monster species that was spawned more often: death impacter (freq bonus 10). The monsterHZl! N species that was spawned more often: magnetic warp fungus (freq bonus 4). The monster trait that was more common: monsters that count as vampire (freq bonus 2). The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 1). --More--HZ The monster trait that was more common: monsters that love to collect gems (freq bonus 1). The monster species that was never randomly spawned: dispelling pedagogical. The monster species that was never randomly spawned: lava warp patch. The monster species that was never randomly spawned: bong colic demimondaine. The monster species that was never randomly spawned: hungry stalk. The monster species that was never randomly spawned: ultramarine colony. The monster species that was never randomly spawned: Gai Mite. The monster species that was never randomly spawned: aurumach. The monster species that was never randomly spawned: kildkop. The monster species that was never randomly spawned: lord toad. The monster species that was never randomly spawned: dhole. The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)). The RNG hath decreed that this item was never generated: flHZ ]ying (winged). The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)). The RNG hath decreed that this item was never generated: paper arrow ((null)). The RNG hath decreed that this item was never generated: elysium hostage chain ((null)). The RNG hath decreed that this item was never generated: candy bar ((null)). The RNG hath decreed that this item was never generated: heavy hammer ((null)). The RNG hath decreed that this item was never generated: tron boots (balanced boots). --More--HZ'7 The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)). The RNG hath decreed that this item was never generated: fourdent ((null)). The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 18). The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 7). The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 8). The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 14). The RNG hath decreed that this item HZ/7 was generated more often: orange ((null), freq bonus 118). The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 7). The RNG hath decreed that this item was generated more often: boots of --More--HZͧ displacement (hugging boots, freq bonus 5). The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 6). The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 10). The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 6). The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 9). The RNG hath decreed that this HZ֧ item was generated more often: blue lightsaber (lightsaber, freq bonus 5). The RNG hath decreed that this item was always generated cursed: bota mochi ((null)). The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes). The RNG hath decreed that this item was always generated cursed: wishing (TRICK --More--HZy13). The RNG hath decreed that this item was always generated cursed: dented pot ((null)). The RNG hath decreed that this item was always generated cursed: burrow (beautiful). The RNG hath decreed that this item was always generated cursed: special cloak (electrostatic cloak). The RNG hath decreed that this item was always generated cursed: god-o-meter (highly-complicated electronic device). The RNG hath decreed that this item was always generated cursed: black dress ((null)). The RNG hath decreed that this item was always generated cursed: droven crossbow (spider-legged crossbow). The RNG hath decreed that this item was always generated cursed: cloak of freedom (angband cloak). The RNG hath decreed that this trap was always invisible: laser trap. The RNG hath decreed that this trap was generated more often: item teleporter (freq bonus 90). Next attribute increase check would have coHZme at turn 616. Strength training was 3. Dexterity training was 1. Wisdom training was 1. Constitution training was 0. You were prevented from having detect monsters (0). --More--HZYou were prevented from having regeneration (0). You had 1487 points of nutrition remaining. You could jump. You were very fast. Your luck was zero. You could not have safely prayed (239). You are dead. --More--HZ01I;+@@ [BSOD2 the Clacker] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68 Yen:1 $0 HP -1(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T6 Do you want to see your discoveries? [ynq] (n) IZ>bn Discoveries   Weapons  ) * orcish dagger (crude dagger)  ) * droven dagger (obsidian dagger)  ) * elven dagger (runed dagger)  ) * dark elven dagger (black runed dagger)  ) * tooth of an algolian suntiger (very sharp tooth)  ) * moon axe (large silver axe)  ) * dwarvish battle-axe (beaked axe)  ) * battle-axe (double-headed axe)  ) * dwarvish mattock (broad pick)  ) * orcish short sword (crude short sword)  ) * dwarvish short sword (broad short sword)  ) * elven short sword (runed short sword)  ) * droven short sword (obsidian short sword)  ) * dark elven short sword (black runed short sword)  ) * vibroblade (gray short sword)  ) * runesword (runic broadsword)  ) * elven broadsword (IZJb runed broadsword)  ) * black aestivalis (runed broadsword)  ) * white flower sword (flower-pommeled broadsword)  ) * katana (samurai sword)  ) * droven greatsword (large obsidian sword) (1 of 7)IZ ) * tsurugi (long samurai sword)  ) * basterd sword (huge sword)  ) * scimitar (curved sword)  ) * bent sable (bent sword)  ) * high-elven warsword (runed curved sword)  ) * aklys (thonged club)  ) * metal club (heavy club)  ) * quarterstaff (staff)  ) * silver khakkhara (silver monk's staff)  ) * runed rod (rod)  ) * star rod (rod)  ) * fire hook (beaked staff)  ) * platinum fire hook (beaked staff)  ) * partisan (vulgar polearm)  ) * glaive (single-edged polearm)  ) * spetum (forked polearm)  ) * ranseur (hilted polearm)  ) * bardiche (long poleaxe)  ) * voulge (pole cleaver)  ) * halberd (angled poleaxe)  ) * black halberd (black polearm)  ) * fauchard (pole sickle) Zy;1H ) * guisarme (pruning hook)  ) * bill-guisarme (hooked polearm) (2 of 7)IZr ) * lucern hammer (pronged polearm)  ) * bec de corbin (beaked polearm)  ) * orcish spear (crude spear)  ) * droven spear (long obsidian spear)  ) * elven spear (runed spear)  ) * dwarvish spear (stout spear)  ) * javelin (throwing spear)  ) * force pike (long gray spear)  ) * droven lance (obsidian lance)  ) * orcish bow (crude bow)  ) * elven bow (runed bow)  ) * dark elven bow (black runed bow)  ) * yumi (long bow)  ) * droven bow (spider-legged bow)  ) * orcish arrow (crude arrow)  ) * elven arrow (runed arrow)  ) * dark elven arrow (black runed arrow)  ) * ya (bamboo arrow)  ) * droven arrow (obsidian arrow)  ) * stick of dynamite (red stick)  ) * droven crossIZrbow (spider-legged crossbow)  ) * droven bolt (obsidian bolt)  ) * shuriken (throwing star)  ) * silver chakram (silver circular blade) (3 of 7)IZ  Armor  [ * wedge sandals (heeled sandals)  [ * bodyglove (tight black clothes)  [ * plugsuit (tightly fitting suit)  [ * droven plate mail (crested black plate)  [ * gnomish suit (little blue vest)  [ * safeguard suit (orange suit)  [ * nurse uniform (white dress)  [ * commander suit (black men's suit)  [ * camouflaged clothes (camouflage patterned clothes)  [ * shoulder rings (strange rings)  [ * droven chain mail (crested black mail)  [ * orcish chain mail (crude chain mail)  [ * orcish ring mail (crude ring mail)  [ * noble's dress (armored black dress)  [ * consort's suit (loud foppish suit)  [ * force armor stone (gemstone-adorned clothing)  [ * healer uniform (clean white clothes) Zu9;1H [ * jumpsuit (silver clothes)  [ * gentleman's suit (expensive clothes)  [ * gentlewoman's dress (expensive dress)  [ * straitjacket (long-sleeved jacket)  [ * curing uniform (clean white clothes)  [ * Hawaiian shorts (flowery shorts and lei) (4 of 7)IZt] [ * robe (green robe)  [ * orcish cloak (coarse mantelet)  [ * dwarvish cloak (hooded cloak)  [ * oilskin cloak (slippery cloak)  [ * rubber apron (apron)  [ * kitchen apron (apron)  [ * frilled apron (apron)  [ * dummy wings (wings)  [ * elven leather helm (leather hat)  [ * gnomish helm (little red hat)  [ * orcish helm (iron skull cap)  [ * dwarvish iron helm (hard hat)  [ * droven helm (spider shaped helm)  [ * elven helm (runed helm)  [ * high-elven helm (runed helm)  [ * helmet (radio helmet)  [ * sedge hat (meteoric helmet)  [ * skullcap (dark helmet)  [ * flack helmet (guzzle helmet)  [ * crystal helm (great helmet)  [ * mining helm (less helmet)  Z]1m[ * field helm (wok-shaped helmet)  [ * helm of safeguard (rotating helmet)  [ * war hat stone (rubynus helmet) (5 of 7)IZ [ * plasteel gloves (white gloves)  [ * leather gloves (fatal gloves)  [ * gauntlets of safeguard (spanish gloves)  [ * gauntlets of plugsuit (digger gloves)  [ * commander gloves (slit gloves)  [ * field gloves (grey-shaded gloves)  [ * elven shield (blue and green shield)  [ * Uruk-hai shield (white-handed shield)  [ * orcish shield (red-eyed shield)  [ * crystal shield (glass shield)  [ * dwarvish roundshield (large round shield)  [ * orcish guard shield (livid worped-moon shield)  [ * plasteel boots (white boots)  [ * low boots (walking shoes)  [ * iron shoes (hard shoes)  [ * gnomish boots (little black boots)  [ * high boots (jackboots)  [ * sneakers (turning shoes)  [ * crystal boots (glass boots) Z41H [ * dancing shoes (soft footwear)  [ * sweet mocassins (womens footwear)  [ * soft sneakers (light footwear)  [ * feminine pumps (female footwear)  [ * leather peep-toes (asian footwear) (6 of 7)IZo [ * hippie heels (red overknees)  [ * combat stilettos (heeled boots)  [ * boots of plugsuit (snow boots)  [ * field boots (weapon light boots)  [ * boots of safeguard (camouflage patterned boots)  Scrolls  ? scroll of healing (MAND PENDING MAGIC SPELL)  ? scroll of mana (BEHOLDERS ARE SUPPOSED TO BE WARNING LEVEL 2)  ? scroll of phase door (SLASHTHEM IS THE HARDLY EXTENDED BUT MUCH REMOVED MO  ? scroll of standard id (AMEN CHNOUM MONMONT OUZATHI PER OUNNEPHER EN OOO)  ? scroll of cure (CHREMILLON MOULOCH KAMPY CHRE OPHTHO)  ? * scroll of extra healing (EIT ME)  ? * scroll of greater mana restoration (SULKEMISAIKA)  Tools  ( leather saddle (saddle)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash oIZof venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (splash of venom) (7 of 7)IZ7I;+@@ [BSOD2 the Clacker] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68 Yen:1 $0 HP -1(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T6 Do you want an account of creatures vanquished? [ynq] (n) IZZnVanquished creatures: 0 ants (2 created) 0 blobs (1 created) 0 jackals (2 created) 0 pack jackals (5 created) 0 mini gremlins (1 created) 0 dwarves (1 created) 0 kobolds (2 created) 0 whnases (1 created) 0 large kobolds (1 created) 0 sewer rats (2 created) 0 evasive sewer rats (2 created) 0 visor sewer rats (1 created) 0 rabbits (1 created) 0 black metroids (1 created) 0 larvae (1 created) 0 red fungi (1 created) 0 New Kops (2 created) 0 vampiroids (1 created) 0 icyorns (1 created) 0 friendly adventurers (1 created) 0 gentlemen (1 created) 0 aimless-looking merchants (1 created) --More--IZ0 innkeepers (1 created) 0 humans (1 created) 0 nords (1 created) 0 asian girls (1 created) The dnethack elder priest(TM) (0 times) 0 minighosts (2 created) a tortoise (3 created) 0 hata-hatas (5 created) 0 large eels (1 created) 0 piranhas (1 created) 0 devious eels (1 created) 0 giant piranhas (1 created) 0 newts (1 created) 0 twens (1 created) 0 blazing fern spores (1 created) 0 small turrets (1 created) 55 creatures born. 1 creature vanquished. 1 boss born. 0 bosses vanquished. --More--IZmI;+@@ [BSOD2 the Clacker] St9 Dx13 Co16 In9 Wi13 Ch14 TraUniMalCha S68 Yen:1 $0 HP -1(15)  Pw 5(5)  AC7 Xp1/17 Wt3/1440 T6 Do you want to see your conduct? [ynq] (n) IZRn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 3 times. You killed 1 monster. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--IZ~ ----------  / \  / REST \  / IN \  / PEACE \  / \  | BSOD2 |  | 0 Au |  | killed by a |  | monster (giant |  | piranha) |  | |  | |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BSOD2 the Transvestite... You died in YIZ~endorian Tower on dungeon level 1 with 68 points, and 0 pieces of gold, after 6 moves. You were level 1 with a maximum of 15 hit points when you died. --More--