!á“Z±‚Ì Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-02-26.10:27:45.ttyrec Time: (1519640865) Mon Feb 26 10:27:45 2018 !á“Zõ‚ 12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - !á“Zƒ[36] 15 1708 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch). - [61] 16 1589 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a blast of lightning. - [56] 20 1485 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priestess of Moloch). - [57] 22 1194 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by soul-shreding tentacles. 1 [1] 25 752 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [42] 27 584 Coolfrog-Gun-Wra-Fem-Cha died in Yendorian Tower on !á“Zƒ level 1. Killed by a monster (large beetle). - [41] 28 552 Coolfrog-Ana-Sli-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [57]  29 552 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on   level 1. Killed by a monster (the elder priestess of   Moloch). - [39] 30 500 Demo-War-Rog-Mal-Law died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [43] 31 492 Coolfrog-Abu-Wra-Fem-Cha quit in Yendorian Tower on level 1. 33 [34] 37 365 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). !á“Zƒ - [38] 39 344 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [46] 40 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36] 41 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 2. Killed by a monster (raven). - [31] 44 196 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [31] 46 168 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by an arrow. - [35] 47 147 BSOD2-Tra-Uni-Mal-Cha di!á“Z#ƒhed in Yendorian Tower on level 1. Killed by being decapitated by the elder priest. - [22] 50 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] 55 54 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a gas spore's explosion. - [15] 60 20 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (sewer rat). - [15] !á“Z‚šN[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. !á“Zß§ÚÄÄÄÄ¿³úúú@+³úúú@³³úúú$³úúúú³ÀÄÄÄÄÙ[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0 Dlvl:1 $0 HP 15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1  It is written in the Book of Lady Gaga:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Lady Gaga!á“Zô§Ç seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Clacker, have been heralded from birth as the instrument of Lady Gaga. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lady Gaga!--More--!á“Zú: ¸ÄÄ¿ú@+ú@³ú$úú³ÄÄÙHello BSOD2, welcome to SlashEMExtended! You are a chaotic male unicorn Transvestite.--More--!á“Zê e You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--!á“Z]ˆ ÿ ÚÄÄÄÄ¿ ³úúú@+@ú[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0 Yen:1 $0 HP 15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 rnd(5) attempted - returning 1--More--!á“Z|û wProgram in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug.--More--!á“Zõ”‡ The admins can also be contacted on the #em.slashem.me IRC channel (Freenode). --More--!á“Zœó úúúú@@Ä¿÷[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0 Yen:1 $0 HP 15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 It is hot here. You smell smoke...--More--"á“Z@tWelcome to Wonderland. You have to get to the bottom of the Yendorian Tower to escape.--More--"á“Z¶Ì If you manage to do that, you regain your ability to levelport. Good luck, and don't get near the elder priest or he will tentacle to tentacle you!--More--"á“ZôQ[ [BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 The moon is waxing tonight."á“ZœÆGUnknown command ' '.[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 "á“ZF<%[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 "á“Z±[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 "á“Z‰M[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 "á“Z»Â[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 "á“Zü7[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 "á“Z€Ô[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 "á“Z™I[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 "á“Z±¾[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 "á“Z×[[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 "á“ZJÒ[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 "á“Z(E[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T1 "á“Z´2 “[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T2 Ù÷÷ú@úúúú#á“Z?®œ[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T2 ÷úú@úúú@ú#á“ZCk…[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T3 úúú@úúú#á“Zºm µ[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T3 úú;úú@@ú÷úú$á“Z?ñŸ[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T3 úúúú@úúúúúú$á“ZÕd‘[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T4 ú%@úú@ú$á“Z¾c ïúú@úúúúYou see here a hata-mata corpse {10}.[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T4 úYou hear a door open.%á“Z®Û¢[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T4 ÷÷ú@úú%úúúú%á“Z_· …[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T5 ÷÷÷@úúúúú%á“Z3�z[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T5 úúú@úúúú&á“Z<´[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T5 [BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T6 úúúúúúú@;úúú&á“ZŒÁ½úúúúúúú@úúúú[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1250 T6 The hata-hata misses.&á“Z€\[You kill the hata-hata![BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T6 %'á“Z\êž[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T7 úúúú@úúú'á“Zq' …[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T7 úúú@úúú(á“ZÅ»[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T7 úúúú@úúúYou hear a door open.(á“Zãž[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T8 úúúú@úúú)á“ZÞ ˜[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T8 úúúú@úúú)á“Z…ü˜[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T8 úúúú@úúú*á“Zç<˜[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T9 ú+úú@³ú³*á“Z±= @There is a wall in the way![BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T9 *á“Z¹‰ ‡[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T9 ú>³@úúú+á“ZH# +á“Z³b force+á“Zß÷ 4In what direction? [47896321><] +á“Z-ÕYou start chopping at the door.[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T9 You hit the door with all your might.[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T10 [BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T11 ú--More--,á“Z/y)You break through the door.,á“Z�½ú÷úú@FúúA nearby voice intones:"Pilgrim, you enter a sacred place!"--More---á“ZÀìeYou have a strange forbidding feeling...[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T11 [BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S4  15(15)  Pw 5(5)  AC8 Xp1/1 Wt3/1250 T12 .á“ZXYou kill the lichen![BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  15(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T12 %.á“Zã; '[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  15(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T12 /á“Z W![BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  15(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 /á“Z�œK[BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  15(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 You hear some noises.@0á“ZÏ 4In what direction? [47896321><] 0á“Z²¦RYou kick the elder priest of Moloch.--More--0á“Zf{Your high heels severely wound the elder priest's tentacles![BSOD2 the Clacker ] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  15(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 --More--0á“Zv£The elder priest of Moloch's tentacles suck you![BSOD2 the C lacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  10(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 [-5 -> 10][BSOD2 the  Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  8(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 --More--1á“Zù]Ý[-2 -> 8]The elder priest of Moloch's tentacles suck you![BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  6(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 [-2 -> 6][BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  6(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld --More--1á“Zƒ<The elder priest of Moloch grabs you!--More--1á“Zw¬¦[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld [-1 -> 5]Your data is deleted!--More--1á“Z”! XOne of your intrinsics is permanently deactivated!--More--1á“Z¥– VYou are prevented from having poison resistance!--More--1á“Z5 BThe elder priest tentacles to tentacle you! OH NO!!!1á“Z© rUnknown command ' '.[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 1á“Z$ P[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 1á“ZÞº J[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 1á“Z°/ J[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 1á“Z$¥ J[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 1á“Z J[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 1á“Z˶ J[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 1á“Zz+J[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 1á“Z6¢J[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 1á“Z]=J[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 2á“ZpJ[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 2á“ZJåJ[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 2á“Zº�J[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 2á“Zå÷J[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 3á“Zú{ Weapons  a - ) an uncursed +0 wedged little-girl sandal (weapon in hand) {1}  Armor  b - [ an uncursed +0 pair of wedge sandals (being worn) {2}  Scrolls  d - ? 5 uncursed scrolls of healing {0}  e - ? 4 uncursed scrolls of mana {0}  f - ? 3 uncursed scrolls of phase door {0}  g - ? 2 uncursed scrolls of standard id {0}  h - ? an uncursed scroll of cure {0}  Tools  c - ( an uncursed leather saddle {0} (end) 4á“Z$Ì[BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20 Yen:1 $0 HP 5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld ÷÷÷÷÷úúúÙ÷÷÷úúúúúú>³÷úúúú%úúúú%úúúúúúú@@úúúúúúúúúúúúúúúúú³úÄ¿÷÷úúúúúúúúúúú³4á“Z!Message History You hear a door open. There is a wall in the way! # force In what direction? [47896321><] You start chopping at the door. You hit the door with all your might. You break through the door. A nearby voice intones: "Pilgrim, you enter a sacred place!" You have a strange forbidding feeling... You kill the lichen! You hear some noises. In what direction? [47896321><] You kick the elder priest of Moloch. Your high heels severely wound the elder priest's tentacles! The elder priest of Moloch's tentacles suck you! [-5 -> 10] [-2 -> 8] The elder priest of Moloch's tentacles suck you! [-2 -> 6] The elder priest of Moloch grabs you! [-1 -> 5] Your data is deleted! One of your intrinsics is permanently deactivated! You are prevented from having poison resistance! The elder priest tentacles to tentacle you! OH NO!!! Unknown command ' '. 4á“Z[[K--More--5á“Z%± [BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20 Yen:1 $0 HP 5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld ÷÷÷÷÷úúúÙ÷÷÷úúúúúú>³÷úúúú%úúúú%úúúúúúú@@úúúúúúúúúúúúúúúúú³úÄ¿÷÷úúúúúúúúúúú³6á“ZZƒ&In what direction? [47896321><] 6á“Z^}RYou kick the elder priest of Moloch.--More--6á“Zýg ŒYour high heels severely wound the elder priest's tentacles![BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T13 Hld 7á“ZRŒ 4In what direction? [47896321><] 7á“ZRg RYou kick the elder priest of Moloch.--More--8á“ZE!ŒYour high heels severely wound the elder priest's tentacles![BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T14 Hld 9á“Z•f4In what direction? [47896321><] 9á“Z)a RYou kick the elder priest of Moloch.--More--:á“Z ˜´Your high heels severely wound the elder priest's tentacles![BSOD2  the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  5(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T14 Hld @--More--:á“Zu$QThe elder priest of Moloch swings his mace.--More--;á“Zf�œThe elder priest of Moloch hits you![BSOD2 the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20  -20(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T14 Hld --More--;á“ZÉ )You die...[ -20(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T14 Hld --More--<á“ZçMl÷÷÷÷÷úúúÙ÷÷÷úúúúúú>³÷úúúú%úúúú%úúúúúú@@@úúúúúúúúúúúúúúúúú³úÄ¿÷÷úúúúúúúúúúú³[BSOD2 the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20 Yen:1 $0 HP -20(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T14 Hld Do you want your possessions identified? DYWYPI? [ynq] (n) <á“Zïän Weapons  a - ) an uncursed +0 wedged little-girl sandal (weapon in hand) {1}  Armor  b - [ an uncursed +0 pair of wedge sandals (being worn) {2}  Scrolls  d - ? 5 uncursed scrolls of healing {0}  e - ? 4 uncursed scrolls of mana {0}  f - ? 3 uncursed scrolls of phase door {0}  g - ? 2 uncursed scrolls of standard id {0}  h - ? an uncursed scroll of cure {0}  Tools  c - ( an uncursed leather saddle {0} (end) <á“ZZ]Y÷÷÷÷÷úúúÙ÷÷÷úúúúúú>³÷úúúú%úúúú%úúúúúú@@@úúúúúúúúúúúúúúúúú³úÄ¿÷÷úúúúúúúúúúú³[BSOD2 the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20 Yen:1 $0 HP -20(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T14 Hld Do you want to see your attributes? [ynq] (n) <á“Z,ÐnFinal Attributes: You were playing in wonderland mode. You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: sickness resistance. You could not have this property extrinsically: reflection. You could not have this property intrinsically: cold resistance. Scroll identification only worked 100 times out of 231. Ring identification only worked 4 times out of 18. Wand identification only worked 3 times out of 6. Armor identification only worked 15 times out of 22. Spellbook identification only worked 2 times out of 17. Monsters only dropped their musable items with 10% chance. Scroll drop chance was reduced to 60%. Ring drop chance was reduced to 91%. Wand drop chance was reduced to 91%. Amulet drop chance was reduced to 93%. Potion drop chance was reduced to 88%. Musable item ge<á“Z=ÐÒneration frequency had a negative bias of 26%. Monster death drops spawned with only 92% chance. The following skill could not be trained at all: enchantment spells. --More--<á“ZFkThe following skill was trained at half the usual rate: missile weapons. The following skill was trained at one fifth the usual rate: two-weapon combat. The following skill was limited to basic proficiency: axe. The following skill was limited to skilled proficiency: body armor. The following skill was limited to expert proficiency: two-handed sword. The following skill became untrainable if you tried to train it too early: high heels (turn 17). Number of artifacts generated was 1. Number of fake artifacts generated was 4. Monster spawn increase would have started at turn 61263. Monster spawn increase had reached its maximum at turn 114999. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 3844212. The monster class that cannot be genocided was umber hulk. The monster class that was spawned more often: vortex (freq bonus 4). The monster species that was spawned more often:<á“ZVk¼ real warp fungus (freq bonus 21). The monster species that was spawned more often: devilfish (freq bonus 18). The monster species that was spawned more often: force mist cloud (freq bonus 7).The monster species that was spawned more often: whirlier exhalent (freq bonus 26). The monster species that was spawned more often: Gomar and Shioh (freq bonus 36). --More--<á“Z'àThe monster species that was spawned more often: Vargo, Tyrant of Fire (freq bonus 5). The monster species that was spawned more often: blue centipede (freq bonus 14). The monster species that was spawned more often: sportal wombat (freq bonus 36). The monster species that was spawned more often: really dangerous force patch (freq bonus 12). The monster species that was spawned more often: scorpion (freq bonus 48). The monster species that was spawned more often: young mercurial dragon (freq bonus 24). The monster species that was spawned more often: dextro downlinking fumble (freq bonus 10). The monster species that was spawned more often: tear colony (freq bonus 14). The monster species that was spawned more often: eternium golem (freq bonus 9). The monster species that was spawned more often: branch schedule finally hireling tying (freq bonus 36). The monster species that was spawned mor<á“Z?à¯e often: lotus naga (freq bonus 15). The monster species that was spawned more often: rotting quylthulg (freq bonus 20). The monster species that was spawned more often: zephyr hound (freq bonus 24). The monster species that was spawned more often: platinum colony (freq bonus 42). The monster species that was spawned more often: reciprocal grue (freq bonus --More--<á“Z²U96). The monster trait that was more common: monsters that regenerate health (freq bonus 3). The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 4). The monster trait that was more common: monsters that can throw boulders (freq bonus 14). The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 1). The monster trait that was more common: monsters whose attacks banish you (freq bonus 1). The monster species that was never randomly spawned: slingshooter. The monster species that was never randomly spawned: absent growth. The monster species that was never randomly spawned: plague poppy. The monster species that was never randomly spawned: photography lady. The monster species that was never randomly spawned: dark zealot. The monster species that was never randomly spawned: baby draken. [18<á“ZÃU;1HThe monster species that was never randomly spawned: sepia warp fungus. The monster species that was never randomly spawned: ancient silver dragon. The monster species that was never randomly spawned: unfriendly caboose. The monster species that was never randomly spawned: flaming trove. The RNG hath decreed that this item was never generated: block-heeled combat boot ((null)). The RNG hath decreed that this item was never generated: shuriken (throwing --More--<á“Zòstar). The RNG hath decreed that this item was never generated: borderless helmet (grimace helmet). The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves). The RNG hath decreed that this item was never generated: egg ((null)). The RNG hath decreed that this item was never generated: genocide (omnipotent). The RNG hath decreed that this item was never generated: elven mithril-coat ((null)). The RNG hath decreed that this item was never generated: mood (ridged). The RNG hath decreed that this item was never generated: cloak of control (wishful cloak). The RNG hath decreed that this item was never generated: nether beam (crashbug). The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 12). The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 34). The RNG hath de<á“Zòdcreed that this item was generated more often: stealer stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 39). The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 12). --More--<á“ZäfThe RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 19). The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 13). The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 41). The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 96). The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 7). The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 8). The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 2). The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 13). The RNG hath decreed that this item was generated more often: dropless stone (<á“Zôf”gray, freq bonus 15). The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 4). The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 7). The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 7). --More--<á“ZìÛThe RNG hath decreed that this item was generated more often: urine (manky, freq bonus 10). The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 6). The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 3). The RNG hath decreed that this item was always generated cursed: bag of holding (bag). The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown). The RNG hath decreed that this item was always generated cursed: boogeyman helmet (frequent helmet). The RNG hath decreed that this item was always generated cursed: gauntlets of power (riding gloves). The RNG hath decreed that this item was always generated cursed: helm of teleportation (spinning helmet). The RNG hath decreed that this item was always generated cursed: prehnite (radiant). The RNG hath decreed that this item was always<á“ZýÛ generated cursed: charging (buzzing). The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)). The RNG hath decreed that this item was always generated cursed: sterilize (sexual). --More--<á“ZAQ®The RNG hath decreed that this item was always generated cursed: fog horn (horn). The RNG hath decreed that this trap was always invisible: levitation trap. The RNG hath decreed that this trap was generated more often: uninformation trap (freq bonus 4). Next attribute increase check would have come at turn 313. Strength training was 1. Dexterity training was 1. Wisdom training was 1. Constitution training was 1. You were prevented from having poison resistance (999999). You were prevented from having sickness resistance (0). You were prevented from having reflection (0). You had 1485 points of nutrition remaining. You could jump. You were held by the elder priest of Moloch. You were very fast. Your luck was zero. You could not have safely prayed (296). You are dead. --More--<á“Z¡ñZ÷÷÷÷÷úúúÙ÷÷÷úúúúúú>³÷úúúú%úúúú%úúúúúú@@@úúúúúúúúúúúúúúúúú³úÄ¿÷÷úúúúúúúúúúú³[BSOD2 the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20 Yen:1 $0 HP -20(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T14 Hld Do you want to see your discoveries? [ynq] (n) <á“ZÇcn Discoveries   Weapons  ) * orcish dagger (crude dagger)  ) * droven dagger (obsidian dagger)  ) * elven dagger (runed dagger)  ) * dark elven dagger (black runed dagger)  ) * tooth of an algolian suntiger (very sharp tooth)  ) * moon axe (large silver axe)  ) * dwarvish battle-axe (beaked axe)  ) * battle-axe (double-headed axe)  ) * dwarvish mattock (broad pick)  ) * orcish short sword (crude short sword)  ) * dwarvish short sword (broad short sword)  ) * elven short sword (runed short sword)  ) * droven short sword (obsidian short sword)  ) * dark elven short sword (black runed short sword)  ) * vibroblade (gray short sword)  ) * runesword (runic broadsword)  ) * elven broadsword (<á“ZÜc runed broadsword)  ) * black aestivalis (runed broadsword)  ) * white flower sword (flower-pommeled broadsword)  ) * katana (samurai sword)  ) * droven greatsword (large obsidian sword) (1 of 7)<á“Z)Ø ) * tsurugi (long samurai sword)  ) * basterd sword (huge sword)  ) * scimitar (curved sword)  ) * bent sable (bent sword)  ) * high-elven warsword (runed curved sword)  ) * aklys (thonged club)  ) * metal club (heavy club)  ) * quarterstaff (staff)  ) * silver khakkhara (silver monk's staff)  ) * runed rod (rod)  ) * star rod (rod)  ) * fire hook (beaked staff)  ) * platinum fire hook (beaked staff)  ) * partisan (vulgar polearm)  ) * glaive (single-edged polearm)  ) * spetum (forked polearm)  ) * ranseur (hilted polearm)  ) * bardiche (long poleaxe)  ) * voulge (pole cleaver)  ) * halberd (angled poleaxe)  ) * black halberd (black polearm)  ) * fauchard (pole sickle) [23<á“Z?Øy;1H ) * guisarme (pruning hook)  ) * bill-guisarme (hooked polearm) (2 of 7)<á“ZÎt  ) * lucern hammer (pronged polearm)  ) * bec de corbin (beaked polearm)  ) * orcish spear (crude spear)  ) * droven spear (long obsidian spear)  ) * elven spear (runed spear)  ) * dwarvish spear (stout spear)  ) * javelin (throwing spear)  ) * force pike (long gray spear)  ) * droven lance (obsidian lance)  ) * orcish bow (crude bow)  ) * elven bow (runed bow)  ) * dark elven bow (black runed bow)  ) * yumi (long bow)  ) * droven bow (spider-legged bow)  ) * orcish arrow (crude arrow)  ) * elven arrow (runed arrow)  ) * dark elven arrow (black runed arrow)  ) * ya (bamboo arrow)  ) * droven arrow (obsidian arrow)  ) * stick of dynamite (red stick)  ) * droven cross<á“Zët ×bow (spider-legged crossbow)  ) * droven bolt (obsidian bolt)  ) * shuriken (throwing star)  ) * silver chakram (silver circular blade) (3 of 7)<á“Zsé  Armor  [ * wedge sandals (heeled sandals)  [ * bodyglove (tight black clothes)  [ * plugsuit (tightly fitting suit)  [ * droven plate mail (crested black plate)  [ * gnomish suit (little blue vest)  [ * safeguard suit (orange suit)  [ * nurse uniform (white dress)  [ * commander suit (black men's suit)  [ * camouflaged clothes (camouflage patterned clothes)  [ * shoulder rings (strange rings)  [ * droven chain mail (crested black mail)  [ * orcish chain mail (crude chain mail)  [ * orcish ring mail (crude ring mail)  [ * noble's dress (armored black dress)  [ * consort's suit (loud foppish suit)  [ * force armor stone (gemstone-adorned clothing)  [ * healer uniform (clean white clothes) [1<á“Z‰é u9;1H [ * jumpsuit (silver clothes)  [ * gentleman's suit (expensive clothes)  [ * gentlewoman's dress (expensive dress)  [ * straitjacket (long-sleeved jacket)  [ * curing uniform (clean white clothes)  [ * Hawaiian shorts (flowery shorts and lei) (4 of 7)<á“Z¦^  [ * robe (brown robe)  [ * orcish cloak (coarse mantelet)  [ * dwarvish cloak (hooded cloak)  [ * oilskin cloak (slippery cloak)  [ * rubber apron (apron)  [ * kitchen apron (apron)  [ * frilled apron (apron)  [ * dummy wings (wings)  [ * elven leather helm (leather hat)  [ * gnomish helm (little red hat)  [ * orcish helm (iron skull cap)  [ * dwarvish iron helm (hard hat)  [ * droven helm (spider shaped helm)  [ * elven helm (runed helm)  [ * high-elven helm (runed helm)  [ * helmet (meteoric helmet)  [ * sedge hat (metal disk)  [ * skullcap (bluy helmet)  [ * flack helmet (frequent helmet)  [ * crystal helm (tasseled helmet)  [ * mining helm (translucent helmet) [22<á“Z¼^ ¹;1H [ * field helm (viking helmet)  [ * helm of safeguard (chain-aventailed helmet)  [ * war hat (resounding helmet) (5 of 7)<á“Z0û  [ * plasteel gloves (white gloves)  [ * leather gloves (parked gloves)  [ * gauntlets of safeguard (shitty gloves)  [ * gauntlets of plugsuit (slippery gloves)  [ * commander gloves (spiky gloves)  [ * field gloves (grey-shaded gloves)  [ * elven shield (blue and green shield)  [ * Uruk-hai shield (white-handed shield)  [ * orcish shield (red-eyed shield)  [ * crystal shield (glass shield)  [ * dwarvish roundshield (large round shield)  [ * orcish guard shield (livid worped-moon shield)  [ * plasteel boots (white boots)  [ * low boots (walking shoes)  [ * iron shoes (hard shoes)  [ * gnomish boots (little black boots)  [ * high boots (jackboots)  [ * sneakers (turning shoes)  [ * crystal boots (glass boots) [<á“ZFû 720;1H [ * dancing shoes (soft footwear)  [ * sweet mocassins (womens footwear)  [ * soft sneakers (light footwear)  [ * feminine pumps (female footwear)  [ * leather peep-toes (asian footwear) (6 of 7)<á“ZÀo  [ * hippie heels (red overknees)  [ * combat stilettos (heeled boots)  [ * boots of plugsuit (sputa boots)  [ * field boots (tightly fitting boots)  [ * boots of safeguard (thigh boots)  Scrolls  ? scroll of healing (THE OFFICIAL PARTNER OF FIQHACK IS THE GUILD OF OPTOMET  ? scroll of mana (DIFFER SEX CANT USE STUNTS)  ? scroll of phase door (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY)  ? scroll of standard id (YOU WILL DIE A SLOW SLOW DEATH)  ? scroll of cure (VIELAE YKSI TYHMAE KUOLEMAAN)  ? * scroll of extra healing (THE VOID IS CRAMMED WITH OUT OF DEPTH GHOSTS)  ? * scroll of greater mana restoration (SPORKHACK ASCENSION)  Tools  ( leather saddle (saddle)  Venoms  . * blinding venom (splash of venom)  [30<á“ZÕo çm. * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (splash of venom) (7 of 7)<á“ZŸì e÷÷÷÷÷úúúÙ÷÷÷úúúúúú>³÷úúúú%úúúú%úúúúúú@@@úúúúúúúúúúúúúúúúú³úÄ¿÷÷úúúúúúúúúúú³[BSOD2 the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20 Yen:1 $0 HP -20(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T14 Hld Do you want an account of creatures vanquished? [ynq] (n) <á“Z [ 0nVanquished creatures: 0 jackals (1 created) 0 pack jackals (4 created) 0 hidden gas spores (1 created) 0 kobolds (3 created) 0 pack kobolds (9 created) 0 large kobolds (1 created) 0 kobold polluters (1 created) 0 mini leprechauns (1 created) 0 low snotlings (2 created) 0 little wild pigs (2 created) 0 silky anteaters (1 created) 0 baby wild boars (1 created) 0 rabbits (1 created) 0 black rats (1 created) 0 field mice (1 created) 0 field voles (2 created) 0 ravenous rats (1 created) a lichen (2 created) 0 yellow stalks (1 created) 0 tiny liches (1 created) 0 kobold zombies (1 created) a stupid looking cos-player --More--<á“ZM÷ ‹0 pitiful-looking beggars (1 created) 0 bretons (1 created) 0 yokudas (1 created) 0 suxxors (1 created) 0 asian girls (1 created) The dnethack elder priest(TM) (0 times) 0 tortoises (2 created) 0 slithy tortoises (1 created) a hata-hata (4 created) a hata-mata 0 large eels (1 created) 0 jellyfish (1 created) 0 giant eels (1 created) 0 electric eels (1 created) a newt (2 created) 0 twens (1 created) 60 creatures born. 5 creatures vanquished. 1 boss born. 0 bosses vanquished. --More--<á“Z-p V÷÷÷÷÷úúúÙ÷÷÷úúúúúú>³÷úúúú%úúúú%úúúúúú@@@úúúúúúúúúúúúúúúúú³úÄ¿÷÷úúúúúúúúúúú³[BSOD2 the Clacker] St10 Dx11 Co12 In5 Wi4 Ch13 TraUniMalCha S20 Yen:1 $0 HP -20(15)  Pw 5(5)  AC8 Xp1/5 Wt3/1250 T14 Hld Do you want to see your conduct? [ynq] (n) <á“Zvá ån Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 2 times. You killed 2 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--<á“ZG~÷÷÷÷÷úúúÙ÷÷÷úúúúúú>³÷úúúú%úúúú%úúúúúú@@@úúúúúúúúúúúúúúúúú³úÄ¿÷÷úúúúúúúúúúú³ ----------  / \  / REST \  / IN \  / PEACE \  / \  | BSOD2 |  | 0 Au |  | killed by a | <á“Zc~€ |monster (the elder|  |priest of Moloch) |  | |  | |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BSOD2 the Transvestite... You died in Yendorian Tower on dungeon level 1 with 20 points, and 0 pieces of gold, after 14 moves. You were level 1 with a maximum of 15 hit points when you died. --More--