ړZ  Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-02-26.09:59:30.ttyrec Time: (1519639170) Mon Feb 26 09:59:30 2018 ړZ  12106 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (theme sheep). - [96] 6 5952 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a sucking tentacle attack. - [80] 7 5881 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by an elven arrow. - [85] 8 4883 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a bullet. - [73] 9 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 10 2402 Coolfrog-Psi-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by a monster (stinking cloud). - [14] 30 348 Coolfrog-Ana-Wra-Fem-Cha quit in YendoriaړZ3 n Tower on level 1. 44 [44] 31 312 BSOD2-Wan-Scu-Fem-Neu died in Yendorian Tower on level 1. Killed by a monster (the invisible elder priestess of Moloch). - [36]  32 270 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on   level 2. Killed by a monster (raven). - [31] 33 252 Coolfrog-Psi-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [14] 34 196 Coolfrog-Mus-Wra-Fem-Cha died in Yendorian Tower on level 1. Killed by a bolt of cold. - [34] 38 96 BSOD2-Stu-Xra-Mal-Law died in Yendorian Tower on level 1. Killed by a bolt of fire. - [26] ړZf N[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. ړZC 7Ŀ@@?$+ړZc [BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0 Dlvl:1 $0 HP 15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1  It is written in the Book of Lady Gaga:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Lady Gaga seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Clacker, have been heralded from birth as the instrument of Lady Gaga. You are destinedړZ to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lady Gaga!--More--ړZ Ŀ@@?$+ړZ'ړZN(tHello BSOD2, welcome to SlashEMExtended! You are a chaotic male unicorn Transvestite.--More--ړZif You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--ړZP4+ ړZ8'@ړZ9E[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0 Yen:1 $0 HP 15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1 rnd(5) attempted - returning 1ړZ9--More--ړZ-wProgram in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug.--More--ړZn ړZ QmThe admins can also be contacted on the #em.slashem.me IRC channel (Freenode). --More--ړZq ###@@@ړZj![BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0 Yen:1 $0 HP 15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1 ړZ )It is hot here. You smell smoke...ړZړZ--More--ړZ0tWelcome to Wonderland. You have to get to the bottom of the Yendorian Tower to escape.--More--ړZ ړZdIf you manage to do that, you regain your ability to levelport. Good luck, and don't get near the elder priest or he will tentacle to tentacle you!--More--ړZJC ړZ_C?[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1 The moon is waxing tonight.ړZ^ړZ8Unknown command ' '.[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1 ړZ>,$[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1 ړZ[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1 ړZ>[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1 ړZ[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1 ړZ( [BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1 ړZW [BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1 ړZ9 [BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1 ړZd [BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1 ړZM [BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1 ړZs [BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T1 ړZK6You hit the miner![BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T2 ړZv MYou hit the miner![BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S0  15(15)  Pw 5(5)  AC8 Xp1/0 Wt3/1070 T2 ړZ~You kill the miner!%[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S88  25(25)  Pw 16(16)  AC8 Xp2/22 Wt3/1120 T2 Welcome to experience level 2.[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S88  25(25)  Pw 16(16)  AC8 Xp2/22 Wt3/1120 T3 ړZ9 #@# Things that are here: a miner corpse {1450} a pick-axe {32} a brass lantern {0}--More--ړZe[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S88  25(25)  Pw 16(16)  AC8 Xp2/22 Wt3/1120 T3 kړZˍ Pick up what?  Comestibles ('%') a - % a miner corpse {1450} Tools ('(') b - ( a pick-axe {32} c - ( a brass lantern {0}(end) ړZ+ړZ)+ړZ-i - a pick-axe {32}.j - a brass lantern {0}.[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S88  25(25)  Pw 16(16)  AC8 Xp2/22 Wt35/1120 T3 ړZq# ړZ/oaړZy djustړZ <What do you want to adjust? [a-j or ?*] ړZj .Adjust letter to what [j-zA-Z]? ړZ QMoving: L - a brass lantern {0}.[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S88  25(25)  Pw 16(16)  AC8 Xp2/22 Wt35/1120 T3 ړZ}uCWhat do you want to use or apply? [aciL or ?*] ړZ-Your lamp is now on.[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S88  25(25)  Pw 16(16)  AC8 Xp2/22 Wt35/1120 T3 @#ړZp^You kill the aqua kobold![BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S112  25(25)  Pw 16(16)  AC8 Xp2/28 Wt35/1120 T4 ړZa %##@######[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S112  25(25)  Pw 16(16)  AC8 Xp2/28 Wt35/1120 T4 Sarah eats a New Kop corpse {1450}.ړZy [BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S112  25(25)  Pw 16(16)  AC8 Xp2/28 Wt35/1120 T4 @#ړZ+[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S112  25(25)  Pw 16(16)  AC8 Xp2/28 Wt35/1120 T5 @#ړZE[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S112  25(25)  Pw 16(16)  AC8 Xp2/28 Wt35/1120 T5 #@ړZ[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S112  25(25)  Pw 16(16)  AC8 Xp2/28 Wt35/1120 T5 @@##ړZ( [BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S112  25(25)  Pw 16(16)  AC8 Xp2/28 Wt35/1120 T6 F#K@#ړZ)[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S112  25(25)  Pw 16(16)  AC8 Xp2/28 Wt35/1120 T6 @F@#ړZ%4NYou kill the mould![BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S136  25(25)  Pw 16(16)  AC8 Xp2/34 Wt35/1120 T6 ړZ8[BSOD2 the Clacker ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S136  25(25)  Pw 16(16)  AC8 Xp2/34 Wt35/1120 T7 ###@ړZYou kill the kestrel![BSOD2 the Staggerer ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  35(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T7 Welcome to experience level 3.[BSOD2 the Staggerer ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  35(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T7 @ړZ$[BSOD2 the Staggerer ] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  35(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T7 @#The rogue scout shoots an arrow!You are hit by an arrow![BSOD2 the Stagge rer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  31(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T7 [-4 -> 31])ړZ'@--More--ړZC The rogue scout shoots 2 arrows!You are hit by the 1st arrow![BSOD2 the Stagg erer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  29(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T7 --More--ړZ$![-2 -> 29])ړZ{,@You are hit by the 2nd arrow.[BSOD2 the Stagg erer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  28(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T7 [-1 -> 28])ړZ@ړZNUnknown command ' '.[BSOD2 the Stagg erer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  28(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T7 ړZRRYou hit the rogue scout![BSOD2 the Stagg erer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  28(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T8 ړZK tYou hit the rogue scout![BSOD2 the Stagg erer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  28(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T8 @ړZ[BSOD2 the Stagg erer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  28(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T8 #++@)The rogue scout shoots an arrow!You are hit by an arrow![BSOD2 the S taggerer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  22(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T8 [-6 -> 22])ړZ9'@--More--ړZ` The rogue scout swings her bow.The rogue scout hits you![BSOD2 the  Staggerer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  17(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T8 [-5 -> 17][BSOD2 the  Staggerer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  18(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T9 ړZNUnknown command ' '.[BSOD2 the  Staggerer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  18(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T9 ړZLYou hit the rogue scout![BSOD2 the  Staggerer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  18(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T9 )The rogue scout swings her bow.--More--ړZC pThe rogue scout hits you![BSOD2  the Staggerer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  12(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T9 [-6 -> 12]--More--ړZ1 The rogue scout shoots an arrow!You are hit by an arrow![BSOD2 the Staggerer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168  0(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T9 --More--ړZYou die...[ 0(35)  Pw 18(18) --More--ړZ6 W#++##@#####@#%###))###############[BSOD2 the Staggerer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168 Yen:1 $0 HP 0(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T9 Do you want your possessions identified? DYWYPI? [ynq] (n) ړZX n Weapons  a - ) an uncursed +0 wedged little-girl sandal (weapon in hand) {1}  Armor  b - [ the uncursed +0 pair of wedge sandals named Gorden's Frenzy (being worn)  Scrolls  d - ? 5 uncursed scrolls of healing {0}  e - ? 4 uncursed scrolls of mana {0}  f - ? 3 uncursed scrolls of phase door {0}  g - ? 2 uncursed scrolls of standard id {0}  h - ? an uncursed scroll of cure {0}  Tools  c - ( an uncursed leather saddle {0}  i - ( a cursed -3 pick-axe {32}  L - ( a cursed brass lantern (lit) {0} (end) ړZuX8#++##@#####@#%###))###############[BSOD2 the Staggerer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168 Yen:1 $0 HP 0(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T9 Do you want to see your attributes? [ynq] (n) ړZnFinal Attributes: You were playing in wonderland mode. You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: flying. You could not have this property extrinsically: fear resistance. You could not have this property intrinsically: speed. Scroll identification only worked 100 times out of 123. Ring identification only worked 4 times out of 13. Wand identification only worked 3 times out of 9. Armor identification only worked 15 times out of 26. Spellbook identification only worked 2 times out of 4. Gem identification only worked 100 times out of 119. Monsters only dropped their equipment with 96% chance. Scroll drop chance was reduced to 91%. Wand drop chance was reduced to 95%. Amulet drop chance was reduced to 61%. Potion drop chance was reduced to 73%. Musable item generatioړZn frequency had a negative bias of 15%. Concealing monsters were spawned underneath items 80% of the time only. Monster death drops spawned with only 91% chance. --More--ړZV<The following skill could not be trained at all: high heels. The following skill was trained at half the usual rate: divination spells. The following skill was trained at one fifth the usual rate: unicorn horn. The following skill was limited to basic proficiency: polymorphing. The following skill was limited to skilled proficiency: spear. The following skill was limited to expert proficiency: protection spells. The following skill became untrainable if you tried to train it too early: sling (turn 6). Number of artifacts generated was 1. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 118080. Monster spawn increase had reached its maximum at turn 208076. In this game, Eevee's evolution was leafeon. Your limit for ascension was at turn 1988441. The monster class that cannot be genocided was Keystone Kop. The monster class that was spawned more often: kobold (freړZm<q bonus 2). The monster species that was spawned more often: still a nothing (freq bonus 14). The monster species that was spawned more often: sailcloth drenching (freq bonus 36). The monster species that was spawned more often: bright green jelly (freq bonus 7).The monster species that was spawned more often: drill trove (freq bonus 20). The monster species that was spawned more often: allocation slime (freq bonus --More--ړZ5).The monster species that was spawned more often: pustulent force patch (freq bonus 6). The monster species that was spawned more often: weresnake (freq bonus 8). The monster species that was spawned more often: diseased rat (freq bonus 8). The monster species that was spawned more often: bottom deflective (freq bonus 24). The monster species that was spawned more often: brownie (freq bonus 8). The monster species that was spawned more often: rainbow stalk (freq bonus 6). The monster species that was spawned more often: wood elf priest (freq bonus 60). The monster species that was spawned more often: blink mushroom (freq bonus 18). The monster species that was spawned more often: tree beetle (freq bonus 27). The monster species that was spawned more often: apprentice spore lichen (freq bonus 16). The monster species that was spawned more often: miss ass (freq bonus 3). The monster speciesړZ) that was spawned more often: uneatable brolly (freq bonus 36). The monster species that was spawned more often: Barrier Kop (freq bonus 36). The monster species that was spawned more often: Marc the Spacewars Fighter (freq bonus 5). The monster species that was spawned more often: arach (freq bonus 8). The monster trait that was more common: monsters that pick up magic items (freq --More--ړZNbonus 1). The monster trait that was more common: monsters that eat meat (freq bonus 8). The monster trait that was more common: monsters that originate from Animeband (freq bonus 4). The monster trait that was more common: monsters with poison resistance (freq bonus 2). The monster trait that was more common: monsters that have infravision (freq bonus 2). The monster trait that was more common: monsters that count as rats (freq bonus 1).The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 16). The monster trait that was more common: monsters that make loud noise (freq bonus 2). The monster species that was never randomly spawned: yesod sephirah. The monster species that was never randomly spawned: squeezer. The monster species that was never randomly spawned: seaking. The monster species that was never randomly spawned: servant of Glaaki. TړZNhe monster species that was never randomly spawned: shewing saliently. The monster species that was never randomly spawned: werewolf. The monster species that was never randomly spawned: quantum piercer. The monster species that was never randomly spawned: spirit of barbs. The monster species that was never randomly spawned: soviet grue. The monster species that was never randomly spawned: sparring holeproof --More--ړZblobbed. The monster class that was always generated with extra speed: vortex. The RNG hath decreed that this item was never generated: detect food (cyan). The RNG hath decreed that this item was never generated: hand blaster ((null)). The RNG hath decreed that this item was never generated: poison (mum). The RNG hath decreed that this item was never generated: elasthan chain ((null)). The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail). The RNG hath decreed that this item was never generated: rock ((null)). The RNG hath decreed that this item was never generated: cloak of warmth (metal cloak). The RNG hath decreed that this item was never generated: down level (silvervine). The RNG hath decreed that this item was never generated: cotton ((null)). The RNG hath decreed that this item was never generated: magic dragon scales ((null)). The RNG hath decړZreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 96). The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 15). The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 9). The RNG hath decreed that this item was generated more often: sack (bag, freq --More--ړZ<_bonus 32). The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 58). The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 33). The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 18). The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 10). The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 3). The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 9). The RNG hath decreed that thړZ]_Vis item was generated more often: stick of dynamite (red stick, freq bonus 10). The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 10). The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 4). --More--ړZThe RNG hath decreed that this item was generated more often: inka saddle (saddle, freq bonus 6). The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 9). The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 7). The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 11). The RNG hath decreed that this item class was generated more often: Tools (freq bonus 58). The RNG hath decreed that this item was always generated cursed: crystal boots (glass boots). The RNG hath decreed that this item was always generated cursed: guitar ((null)). The RNG hath decreed that this item was always generated cursed: fire resistance (iron). TheړZQ RNG hath decreed that this item was always generated cursed: bossfight stone (gray). The RNG hath decreed that this item was always generated cursed: obsidian (black). The RNG hath decreed that this item was always generated cursed: worthless piece of blue glass (blue). --More--ړZIThe RNG hath decreed that this item was always generated cursed: kunzite (pink). The RNG hath decreed that this item was always generated cursed: flanged mace ((null)). The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic). The RNG hath decreed that this item was always generated cursed: torpedo ((null)). The RNG hath decreed that this trap was always invisible: yvonne trap. The RNG hath decreed that this trap was generated more often: destruction trap (freq bonus 2). Next attribute increase check would have come at turn 1513. Strength training was 0. Dexterity training was 2. Wisdom training was 0. Constitution training was 0. You were prevented from having fear resistance (0). You were prevented from having flying (0). You had 1483 points of nutrition remaining. You could jump. You were very fast. Your luck was zero. [23;1ړZJ\HYou could not have safely prayed (116). You are dead. --More--ړZE#++##@#####@#%###))###############[BSOD2 the Staggerer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168 Yen:1 $0 HP 0(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T9 Do you want to see your discoveries? [ynq] (n) ړZ\n Discoveries   Weapons  ) * orcish dagger (crude dagger)  ) * droven dagger (obsidian dagger)  ) * elven dagger (runed dagger)  ) * dark elven dagger (black runed dagger)  ) * tooth of an algolian suntiger (very sharp tooth)  ) * moon axe (large silver axe)  ) * dwarvish battle-axe (beaked axe)  ) * battle-axe (double-headed axe)  ) * dwarvish mattock (broad pick)  ) * orcish short sword (crude short sword)  ) * dwarvish short sword (broad short sword)  ) * elven short sword (runed short sword)  ) * droven short sword (obsidian short sword)  ) * dark elven short sword (black runed short sword)  ) * vibroblade (gray short sword)  ) * runesword (runic broadsword)  ) * elven broadsword (ړZ\ runed broadsword)  ) * black aestivalis (runed broadsword)  ) * white flower sword (flower-pommeled broadsword)  ) * katana (samurai sword)  ) * droven greatsword (large obsidian sword) (1 of 7)ړZ ) * tsurugi (long samurai sword)  ) * basterd sword (huge sword)  ) * scimitar (curved sword)  ) * bent sable (bent sword)  ) * high-elven warsword (runed curved sword)  ) * aklys (thonged club)  ) * metal club (heavy club)  ) * quarterstaff (staff)  ) * silver khakkhara (silver monk's staff)  ) * runed rod (rod)  ) * star rod (rod)  ) * fire hook (beaked staff)  ) * platinum fire hook (beaked staff)  ) * partisan (vulgar polearm)  ) * glaive (single-edged polearm)  ) * spetum (forked polearm)  ) * ranseur (hilted polearm)  ) * bardiche (long poleaxe)  ) * voulge (pole cleaver)  ) * halberd (angled poleaxe)  ) * black halberd (black polearm)  ) * fauchard (pole sickle) [23ړZy;1H ) * guisarme (pruning hook)  ) * bill-guisarme (hooked polearm) (2 of 7)ړZjE ) * lucern hammer (pronged polearm)  ) * bec de corbin (beaked polearm)  ) * orcish spear (crude spear)  ) * droven spear (long obsidian spear)  ) * elven spear (runed spear)  ) * dwarvish spear (stout spear)  ) * javelin (throwing spear)  ) * force pike (long gray spear)  ) * droven lance (obsidian lance)  ) * orcish bow (crude bow)  ) * elven bow (runed bow)  ) * dark elven bow (black runed bow)  ) * yumi (long bow)  ) * droven bow (spider-legged bow)  ) * orcish arrow (crude arrow)  ) * elven arrow (runed arrow)  ) * dark elven arrow (black runed arrow)  ) * ya (bamboo arrow)  ) * droven arrow (obsidian arrow)  ) * stick of dynamite (red stick)  ) * droven crossړZEbow (spider-legged crossbow)  ) * droven bolt (obsidian bolt)  ) * shuriken (throwing star)  ) * silver chakram (silver circular blade) (3 of 7)ړZp Armor  [ * wedge sandals (heeled sandals)  [ * bodyglove (tight black clothes)  [ * plugsuit (tightly fitting suit)  [ * droven plate mail (crested black plate)  [ * gnomish suit (little blue vest)  [ * safeguard suit (orange suit)  [ * nurse uniform (white dress)  [ * commander suit (black men's suit)  [ * camouflaged clothes (camouflage patterned clothes)  [ * shoulder rings (strange rings)  [ * droven chain mail (crested black mail)  [ * orcish chain mail (crude chain mail)  [ * orcish ring mail (crude ring mail)  [ * noble's dress (armored black dress)  [ * consort's suit (loud foppish suit)  [ * force armor stone (gemstone-adorned clothing)  [ * healer uniform (clean white clothes) [1ړZu9;1H [ * jumpsuit (silver clothes)  [ * gentleman's suit (expensive clothes)  [ * gentlewoman's dress (expensive dress)  [ * straitjacket (long-sleeved jacket)  [ * curing uniform (clean white clothes)  [ * Hawaiian shorts (flowery shorts and lei) (4 of 7)ړZ.W  [ * robe (orange robe)  [ * orcish cloak (coarse mantelet)  [ * dwarvish cloak (hooded cloak)  [ * oilskin cloak (slippery cloak)  [ * rubber apron (apron)  [ * kitchen apron (apron)  [ * frilled apron (apron)  [ * dummy wings (wings)  [ * elven leather helm (leather hat)  [ * gnomish helm (little red hat)  [ * orcish helm (iron skull cap)  [ * dwarvish iron helm (hard hat)  [ * droven helm (spider shaped helm)  [ * elven helm (runed helm)  [ * high-elven helm (runed helm)  [ * helmet (basin helmet)  [ * sedge hat (plumed helmet)  [ * skullcap (dark helmet)  [ * flack helmet (crazy helmet)  [ * crystal helm (water-pipe helmet)  [ * mining helm (great heړZLW lmet)  [ * field helm (green bowel)  [ * helm of safeguard (long-hair helmet)  [ * war hat (yellow helmet) (5 of 7)ړZ  [ * plasteel gloves (white gloves)  [ * leather gloves (racer gloves)  [ * gauntlets of safeguard (poor gloves)  [ * gauntlets of plugsuit (slaying gloves)  [ * commander gloves (inka gloves)  [ * field gloves (transparent gloves)  [ * elven shield (blue and green shield)  [ * Uruk-hai shield (white-handed shield)  [ * orcish shield (red-eyed shield)  [ * crystal shield (glass shield)  [ * dwarvish roundshield (large round shield)  [ * orcish guard shield (livid worped-moon shield)  [ * plasteel boots (white boots)  [ * low boots (walking shoes)  [ * iron shoes (hard shoes)  [ * gnomish boots (little black boots)  [ * high boots (jackboots)  [ * sneakers (turning shoes)  [ * crystal boots (glass boots) ړZ 2 [ * dancing shoes (soft footwear)  [ * sweet mocassins (womens footwear)  [ * soft sneakers (light footwear)  [ * feminine pumps (female footwear)  [ * leather peep-toes (asian footwear) (6 of 7)ړZ_i  [ * hippie heels (red overknees)  [ * combat stilettos (heeled boots)  [ * boots of plugsuit (red sneakers)  [ * field boots (roman sandals)  [ * boots of safeguard (radiant heels)  Scrolls  ? scroll of healing (KAME HAME HA)  ? scroll of mana (STUNT OF GHOST IS DIFFER)  ? scroll of phase door (YOU HAVE DIED OF DYSENTERY)  ? scroll of standard id (DRAW WAT STUNT)  ? scroll of cure (KILL HIM)  ? * scroll of extra healing (SCENTFUL PERFUME)  ? * scroll of greater mana restoration (FASCICULUS PROPRIUS)  Tools  ( leather saddle (saddle)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash oړZi \f venom)  . * segfault venom (splash of venom) (7 of 7)ړZP L#++##@#####@#%###))###############[BSOD2 the Staggerer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168 Yen:1 $0 HP 0(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T9 Do you want an account of creatures vanquished? [ynq] (n) ړZU nVanquished creatures: 0 ants (1 created) 0 foxes (1 created) 0 gas spores (1 created) 0 mini gremlins (1 created) 0 hobbits (1 created) an aqua kobold 0 goblins (1 created) 0 baby river hogs (1 created) 0 scrampers (1 created) 0 evasive sewer rats (1 created) 0 giant garbage rats (2 created) 0 hole spiders (2 created) 0 weapon bugs (1 created) 0 Rame Ducks (1 created) 0 porter lichens (1 created) a mould 0 yellow stalks (1 created) 0 gnome thieves (1 created) 0 little grey aliens (1 created) a New Kop a kestrel 0 Inspector Sergeants (1 created) --More--ړZ~ 0 kobold zombies (1 created) 0 biker gang members (1 created) 0 yakuza members (1 created) a navi a miner 0 rogue scouts (1 created) 0 little girls (1 created) The dnethack elder priest(TM) (0 times) 0 tortoises (2 created) 0 hata-hatas (5 created) 0 illithid larvae (1 created) 0 normal frogs (1 created) 0 white mushroom patches (1 created) 0 crude turrets (1 created) 0 fire troves (2 created) 45 creatures born. 6 creatures vanquished. 1 boss born. 0 bosses vanquished. --More--ړZl =#++##@#####@#%###))###############[BSOD2 the Staggerer] St10 Dx12 Co8 In7 Wi7 Ch15 TraUniMalCha S168 Yen:1 $0 HP 0(35)  Pw 18(18)  AC8 Xp3/42 Wt35/1170 T9 Do you want to see your conduct? [ynq] (n) ړZ n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 9 times. You killed 4 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--ړZO  ----------  / \  / REST \  / IN \  / PEACE \  / \  | BSOD2 |  | 0 Au |  |killed by an arrow|  | |  | |  | |  | |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BSOD2 the Transvestite... You died in YړZO endorian Tower on dungeon level 1 with 168 points, and 0 pieces of gold, after 9 moves. You were level 3 with a maximum of 35 hit points when you died. --More--