7ì[X×j Ì Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-12-22.15:07:35.ttyrec Time: (1482419255) Thu Dec 22 15:07:35 2016 7ì[X}q ß[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page.  There is already a game in progress under your name. Do what? y - Destroy old game? r - Try to recover it? n - Cancel => 8ì[XªÛX Automatical recovery of save file successful! Press any key to continue ... 8ì[XÅ Restoring save file...8ì[X£' [BSOD2 the Briga nd] St13 Dx17 Co16 In7 Wi6 Ch6 BarVamMalNeu S25870 Dlvl:5 $550 HP 138(154)  Pw 42(78)  AC-4 Xp10/6210 Wt334/2000 T3627 You return to level 5 in The Dungeons of Doom.--More--9ì[Xå9~ÚÄÄÄÄ¿Ùúúúú³úúúú³úúú@úúúúú[BSOD2 the Briga nd] St13 Dx17 Co16 In7 Wi6 Ch6 BarVamMalNeu S25870 Dlvl:5 $550 HP 138(154)  Pw 42(78)  AC-4 Xp10/6210 Wt334/2000 T3627 Hello BSOD2, the vampiric Barbarian, welcome back to SlashEMExtended!--More--9ì[XzK(The moon is waning tonight.9ì[X¶ž]Unknown command ' '.[BSOD2 the Briga nd] St13 Dx17 Co16 In7 Wi6 Ch6 BarVamMalNeu S25870  138(154)  Pw 42(78)  AC-4 Xp10/6210 Wt334/2000 T3627 9ì[X¢Ð<[BSOD2 the Briga nd] St13 Dx17 Co16 In7 Wi6 Ch6 BarVamMalNeu S25870  138(154)  Pw 42(78)  AC-4 Xp10/6210 Wt334/2000 T3627 9ì[X A 6[BSOD2 the Briga nd] St13 Dx17 Co16 In7 Wi6 Ch6 BarVamMalNeu S25870  138(154)  Pw 42(78)  AC-4 Xp10/6210 Wt334/2000 T3627 9ì[X­L # 9ì[Xdì quit9ì[X)Really quit [yes/no]? :ì[Xvõy:ì[Xƒ'e:ì[XTÂs:ì[XEÍ[BSOD2 the Briga  138(154)  Pw 42(78) :ì[Xš"EÚÄÄÄÄ¿Ùúúúú³úúúú³úúú@úúúúú[BSOD2 the Briga nd] St13 Dx17 Co16 In7 Wi6 Ch6 BarVamMalNeu S25870 Dlvl:5 $550 HP 138(154)  Pw 42(78)  AC-4 Xp10/6210 Wt334/2000 T3627 Do you want your possessions identified? DYWYPI? [ynq] (n) :ì[Xkr n Amulets  j - " an uncursed amulet of magical breathing {1}  Weapons  a - ) a blessed +2 battle-axe (weapon in hands) {48}  G - ) an uncursed +0 dwarvish mattock {48}  Armor  v - [ an uncursed +1 enchanted (of free action) pair of arcane gauntlets {4}  D - [ an uncursed +1 elven mithril-coat (being worn) {60}  H - [ an uncursed +0 dwarvish iron helm (being worn) {16}  J - [ an uncursed +0 pair of iron shoes (being worn) {20}  Scrolls  d - ? an uncursed scroll of blank paper {1}  f - ? 11 uncursed scrolls of healing {9}  g - ? 8 uncursed scrolls of mana {8}  h - ? 4 uncursed scrolls of phase door {4}  r - ? an uncursed scroll of armor specialization {1}  s - ? an uncursed scroll of resistance {1}  L - ? an uncurs:ì[X•r …ed scroll of sinking {1}  M - ? an uncursed scroll of gain mana {1}  R - ? an uncursed scroll of earth {1}  Potions  c - ! an uncursed potion of oil {1}  k - ! a blessed potion of gain ability {1}  p - ! a blessed potion of speed {1} (1 of 2)™ì[XRÛ q - ! an uncursed potion of gain energy {1}  x - ! an uncursed potion of ice {1}  A - ! an uncursed potion of restore ability {1}  F - ! an uncursed potion of acid {1}  I - ! an uncursed potion of extra healing {1}  Q - ! a cursed potion of levitation {1}  T - ! an uncursed potion of monster detection {1}  U - ! a blessed potion of gain level {1}  Y - ! a cursed potion of extra healing {1}  Rings  e - = an uncursed ring of slow digestion (on left hand) {1}  n - = an uncursed ring of see invisible {1}  E - = an uncursed -2 ring of protection {1}  N - = an uncursed ring of polymorph control {1}  P - = an uncursed ring of conflict {1}  Wands  b - / an uncursed wand of digging (0:3) {1} [1™ì[XŠÛN8;1H m - / an uncursed wand of extra healing (0:9) {1}  W - / an uncursed wand of slow monster (0:5) {1}  Tools  l - ( an uncursed oil lamp {1}  o - ( an uncursed sack {88}  Z - ( a cursed skeleton key {1} (2 of 2)™ì[XÚô Contents of the sack:  a cursed scroll of healing {1} 4 uncursed potions of vampire blood {4} an uncursed +0 two-handed sword {60} 7 uncursed tallow candles {4} an uncursed wand of polymorph (0:7) {1} an uncursed spellbook of polymorph (1:1) {1} an uncursed scroll of blank paper {1} 2 uncursed scrolls of cure {2} an uncursed +0 short sword {12}--More--™ì[XV³ }ÚÄÄÄÄ¿Ùúúúú³úúúú³úúú@úúúúúÚÄÄÄÄ¿Ùúúúú³úúúú³úúú@úúúúú[BSOD2 the Briga nd] St13 Dx17 Co16 In7 Wi6 Ch6 BarVamMalNeu S25870 Dlvl:5 $550 HP 138(154)  Pw 42(78)  AC-4 Xp10/6210 Wt334/2000 T3627 Do you want to see your attributes? [ynq] (n) šì[XÀúnFinal Attributes: You were piously aligned. Your alignment was 26. Your max alignment was 26. You carried 5 sins. You could not have this property at all: manaleech. You could not have this property extrinsically: fear factor. You could not have this property intrinsically: infravision. Scroll identification only worked 100 times out of 159. Potion identification only worked 3 times out of 28. Ring identification only worked 4 times out of 17. Wand identification only worked 3 times out of 7. Armor identification only worked 15 times out of 18. Spellbook identification only worked 2 times out of 10. Monsters only dropped their musable items with 47% chance. Ring drop chance was reduced to 70%. Wand drop chance was reduced to 89%. Amulet drop chance was reduced to 68%. Potion drop chance was reduced to 95%. Musable item generation frequency was reduced by 10%. [22;1šì[X÷úþHThe following skill could not be trained at all: boomerang. The following skill was trained at half the usual rate: two-handed weapons. The following skill was trained at one fifth the usual rate: body armor. --More--šì[X·K The following skill was limited to basic proficiency: elemental spells. The following skill was limited to skilled proficiency: spirituality. The following skill was limited to expert proficiency: devices. The following skill became untrainable if you tried to train it too early: two-handed sword (turn 27). Number of artifacts generated was 4. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 23778. Monster spawn increase had reached its maximum at turn 47332. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 55912. The monster class that cannot be genocided was jabberwock. The monster class that was spawned more often: xorn (freq bonus 6). The monster species that was spawned more often: aggressive kudzu (freq bonus 20). The monster species that was spawned more often: invisible stalk (freq bonus 8).The monster specšì[XÕK ies that was spawned more often: doll mistress (freq bonus 16). The monster species that was spawned more often: rabid jackal (freq bonus 8). The monster species that was spawned more often: mana worm (freq bonus 24). The monster species that was spawned more often: mummified cat (freq bonus 36). The monster species that was spawned more often: Patricia's worn-out sneaker (freq bonus 9). The monster species that was spawned more often: nightcrawler (freq bonus 16). --More--šì[X4 The monster species that was spawned more often: mountain moogle (freq bonus 16). The monster species that was spawned more often: bastard of the forest (freq bonus 36). The monster species that was spawned more often: war drake (freq bonus 9). The monster species that was spawned more often: purple slime (freq bonus 8). The monster species that was spawned more often: clock forest snake (freq bonus 16). The monster species that was spawned more often: plush bear golem (freq bonus 7).The monster species that was spawned more often: vampiric warp fungus (freq bonus 18). The monster species that was spawned more often: charcoal warp fungus (freq bonus 20). The monster species that was spawned more often: metal eater (freq bonus 14). The monster species that was spawned more often: dream growth (freq bonus 16). The monster species that was spawned more often: light hound (freq bonus 16). The mšì[XU 8onster species that was spawned more often: sticky colony (freq bonus 7). The monster species that was never randomly spawned: great unclean one. The monster species that was never randomly spawned: asphynx. The monster species that was never randomly spawned: Mr. Mime. The monster species that was never randomly spawned: bright white force fungus. The monster species that was never randomly spawned: epidote force patch. The monster species that was never randomly spawned: anthrazite stalk. --More--šì[Xœ The monster species that was never randomly spawned: mind growth. The monster species that was never randomly spawned: sloppy fungus. The monster species that was never randomly spawned: thorn spore. The monster species that was never randomly spawned: mini rub monster. The monster class that was always generated with extra speed: trove. The RNG hath decreed that this item was never generated: voulge (pole cleaver). The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet). The RNG hath decreed that this item was never generated: worthless piece of black glass (black). The RNG hath decreed that this item was never generated: lump of royal jelly ((null)). The RNG hath decreed that this item was never generated: invisibility (dark brown). The RNG hath decreed that this item was never generated: gentleman's suit (expensive clothes). The RNG hath decreed that tšì[Xœ Öhis item was never generated: gain level (overpowered). The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant). The RNG hath decreed that this item was never generated: special mop ((null)). The RNG hath decreed that this item was never generated: detect water (generous). The RNG hath decreed that this item was generated more often: ice box of --More--šì[X holding (cooling box, freq bonus 64). The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 69). The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 6). The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 8). The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 27). The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 7). The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 70). The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 22). The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 11). The RNG hath decreed that this item was genešì[X$Ôrated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 6). The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 2). The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 3). The RNG hath decreed that this item was generated more often: heroism (tan, --More--šì[X Ÿfreq bonus 7). The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 19). The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 67). The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 9). The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 9). The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 10). The RNG hath decreed that this item was always generated cursed: sedge hat (wide conical hat). The RNG hath decreed that this item was always generated cursed: gravity beam [19;1šì[XÅŸ]H(lacquered). The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak). The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots). The RNG hath decreed that this item was always generated cursed: cyan dragon --More--šì[Xx scales ((null)). The RNG hath decreed that this item was always generated cursed: draining (ceramic). The RNG hath decreed that this item was always generated cursed: polyform (radiant green). The RNG hath decreed that this item was always generated cursed: kelp frond ((null)). The RNG hath decreed that this item was always generated cursed: burrow (beautiful). The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding). The RNG hath decreed that this trap was always invisible: glue trap. The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 1). Next attribute increase check would have come at turn 7592. Strength training was 44. Dexterity training was 12. Wisdom training was 32. Constitution training was 20. You were poison resistant. You were level-drain resistant. You had the following problem: Yšì[X“ ½our right mouse button failed. (227). You were prevented from having manaleech (0). You were prevented from having an increased fear factor (0). --More--›ì[XZ_You had 1884 points of nutrition remaining. You could fly. You could survive without air. You had slower digestion. You regenerated. Your luck was zero. You could have safely prayed (0). You survived. --More--›ì[XâCÚÄÄÄÄ¿Ùúúúú³úúúú³úúú@úúúúú[BSOD2 the Briga nd] St13 Dx17 Co16 In7 Wi6 Ch6 BarVamMalNeu S25870 Dlvl:5 $550 HP 138(154)  Pw 42(78)  AC-4 Xp10/6210 Wt334/2000 T3627 Do you want to see your discoveries? [ynq] (n) ›ì[Xfcn Discoveries   Amulets  " amulet of magical breathing (cranium)  Weapons  ) * battle-axe (double-headed axe)  ) * orcish dagger (crude dagger)  ) * droven dagger (obsidian dagger)  ) * elven dagger (runed dagger)  ) * dark elven dagger (black runed dagger)  ) * tooth of an algolian suntiger (very sharp tooth)  ) * moon axe (large silver axe)  ) * dwarvish battle-axe (beaked axe)  ) * dwarvish mattock (broad pick)  ) * orcish short sword (crude short sword)  ) * dwarvish short sword (broad short sword)  ) * elven short sword (runed short sword)  ) * droven short sword (obsidian short sword)  ) * dark elven short sword (black runed short sword)  ) * vibroblade (gray short sword) [21;1›ì[X‚c H ) * runesword (runic broadsword)  ) * elven broadsword (runed broadsword)  ) * black aestivalis (runed broadsword)  ) * white flower sword (flower-pommeled broadsword) (1 of 9)›ì[Xä ) * katana (samurai sword)  ) * droven greatsword (large obsidian sword)  ) * tsurugi (long samurai sword)  ) * basterd sword (huge sword)  ) * scimitar (curved sword)  ) * bent sable (bent sword)  ) * high-elven warsword (runed curved sword)  ) * aklys (thonged club)  ) * metal club (heavy club)  ) * quarterstaff (staff)  ) * silver khakkhara (silver monk's staff)  ) * runed rod (rod)  ) * star rod (rod)  ) * fire hook (beaked staff)  ) * platinum fire hook (beaked staff)  ) * partisan (vulgar polearm)  ) * glaive (single-edged polearm)  ) * spetum (forked polearm)  ) * ranseur (hilted polearm)  ) * bardiche (long poleaxe)  ) * voulge (pole cleaver)  ) * halberd (angled po›ì[X3ä†leaxe)  ) * black halberd (black polearm)  ) * fauchard (pole sickle) (2 of 9)›ì[Xe ) * guisarme (pruning hook)  ) * bill-guisarme (hooked polearm)  ) * lucern hammer (pronged polearm)  ) * bec de corbin (beaked polearm)  ) * orcish spear (crude spear)  ) * droven spear (long obsidian spear)  ) * elven spear (runed spear)  ) * dwarvish spear (stout spear)  ) * javelin (throwing spear)  ) * force pike (long gray spear)  ) * droven lance (obsidian lance)  ) * orcish bow (crude bow)  ) * elven bow (runed bow)  ) * dark elven bow (black runed bow)  ) * yumi (long bow)  ) * droven bow (spider-legged bow)  ) * orcish arrow (crude arrow)  ) * elven arrow (runed arrow)  ) * dark elven arrow (black runed arrow)  ) * ya (bamboo arrow)  ) * droven arrow (obsidia›ì[X+eÎn arrow)  ) * stick of dynamite (red stick)  ) * droven crossbow (spider-legged crossbow)  ) * droven bolt (obsidian bolt) (3 of 9)›ì[X ç ) * shuriken (throwing star)  ) * silver chakram (silver circular blade)  Armor  [ * bodyglove (tight black clothes)  [ * plugsuit (tightly fitting suit)  [ * droven plate mail (crested black plate)  [ * gnomish suit (little blue vest)  [ * safeguard suit (orange suit)  [ * nurse uniform (white dress)  [ * commander suit (black men's suit)  [ * camouflaged clothes (camouflage patterned clothes)  [ * shoulder rings (strange rings)  [ * droven chain mail (crested black mail)  [ * orcish chain mail (crude chain mail)  [ * orcish ring mail (crude ring mail)  [ * noble's dress (armored black dress)  [ * consort's suit (loud foppish suit)  [ * force armor stone (gemstone-adorned clothing)  [3›ì[X,çi7m[ * healer uniform (clean white clothes)  [ * jumpsuit (silver clothes)  [ * gentleman's suit (expensive clothes)  [ * gentlewoman's dress (expensive dress)  [ * straitjacket (long-sleeved jacket)  [ * curing uniform (clean white clothes) (4 of 9)›ì[XÆk [ * Hawaiian shorts (flowery shorts and lei)  [ * robe (blue robe)  [ * orcish cloak (coarse mantelet)  [ * dwarvish cloak (hooded cloak)  [ * oilskin cloak (slippery cloak)  [ * rubber apron (apron)  [ * kitchen apron (apron)  [ * frilled apron (apron)  [ * dummy wings (wings)  [ * elven leather helm (leather hat)  [ * gnomish helm (little red hat)  [ * orcish helm (iron skull cap)  [ * dwarvish iron helm (hard hat)  [ * droven helm (spider shaped helm)  [ * elven helm (runed helm)  [ * high-elven helm (runed helm)  [ * helmet (black helmet)  [ * sedge hat (tight helmet)  [ * skullcap (space helmet)  [ * flack helmet (chain-aventailed helmet)  [ * crystal helm (di›ì[XñkÖm colored helmet)  [ * mining helm (viking helmet)  [ * field helm (water-pipe helmet)  [ * helm of safeguard (translucent helmet) (5 of 9)›ì[XÊé [ * war hat (dark helmet)  [ * plasteel gloves (white gloves)  [ * leather gloves (fingerless gloves)  [ * gauntlets of safeguard (covered pair of gloves)  [ * gauntlets of plugsuit (even pair of gloves)  [ * commander gloves (tightly fitting gloves)  [ * field gloves (boxing gloves)  [ * elven shield (blue and green shield)  [ * Uruk-hai shield (white-handed shield)  [ * orcish shield (red-eyed shield)  [ * crystal shield (glass shield)  [ * dwarvish roundshield (large round shield)  [ * orcish guard shield (livid worped-moon shield)  [ * plasteel boots (white boots)  [ * low boots (walking shoes)  [ * iron shoes (hard shoes)  [ * gnomish boots (little black boots)  [ * high boots (jackboots)  [ * sneakers (t›ì[Xæé:urning shoes)  [ * crystal boots (glass boots)  [ * wedge sandals (heeled sandals)  [ * dancing shoes (soft footwear)  [ * sweet mocassins (womens footwear)  [ * soft sneakers (light footwear) (6 of 9)›ì[X¬n [ * feminine pumps (female footwear)  [ * leather peep-toes (asian footwear)  [ * hippie heels (red overknees)  [ * combat stilettos (heeled boots)  [ * boots of plugsuit (thick-soled boots)  [ * field boots (hot boots)  [ * boots of safeguard (side zip boots)  [ elven boots (snow boots)  [ arcane gauntlets (fighting gloves)  Scrolls  ? scroll of healing (EFFAITH ANDWYOL STATWS)  ? scroll of mana (ON TIMON TIME ON TIME)  ? scroll of phase door (SLASHEM EXTENDED WANTS YOU DEAD)  ? scroll of standard id (KIITOS MUKAVAA MEILLAE OLI AIKANA JUNETHACK)  ? scroll of cure (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE)  ? scroll of identify (JUBILEX HAS A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNT  ? scroll of enchant armor (I›ì[XËn×L NEMICO E STATO VENDUTO)  ? scroll called uncurse? (GRASS MUD HORSE)  ? scroll of enchant weapon (4OFAE OF9 SCC9)  ? scroll of blank paper (unlabeled)  ? scroll of armor specialization (TUOE DISNI)  ? scroll of resistance (VOLARE)  ? scroll of sinking (XOR ME HSALS)  ? scroll of gain mana (TLASFO SENIL) (7 of 9)›ì[XÌï ? scroll of earth (MAPIRO MAHAMA DIROMAT)  Spellbooks  + spellbook of polymorph (crumbling)  Potions  ! potion of vampire blood (blood-red)  ! potion of full healing (cornflower)  ! potion of blindness (brilliant blue)  ! potion of sleeping (cacao)  ! potion of oil (cluster amaryllis)  ! potion of gain ability (cloudy)  ! potion of speed (cyan)  ! potion of gain energy (rosemary)  ! potion of ice (black lily)  ! potion of restore ability (carcinogenic)  ! potion of acid (icy)  ! potion of extra healing (hallowed)  ! potion of levitation (violet-red)  ! potion of monster detection (raspberry)  ! potion of gain level (emerald)  Rings  =›ì[X÷ïñ ring of slow digestion (milled)  = ring of see invisible (chrysoberyl)  = ring of protection (immaterial)  = ring of polymorph control (rainbow) (8 of 9)›ì[XqY = ring of conflict (taaffeite)  Wands  / wand of polymorph (pine)  / wand of striking (edible)  / wand of extra healing (silver)  / wand of digging (willow)  / wand of slow monster (steel)  Tools  ( oil lamp (lamp)  ( red lightsaber (lightsaber)  ( sack (bag)  ( skeleton key (key)  ( tallow candle (candle)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (splash of venom) (9 of 9)›ì[X2% NÚÄÄÄÄ¿Ùúúúú³úúúú³úúú@úúúúú[BSOD2 the Briga nd] St13 Dx17 Co16 In7 Wi6 Ch6 BarVamMalNeu S25870 Dlvl:5 $550 HP 138(154)  Pw 42(78)  AC-4 Xp10/6210 Wt334/2000 T3627 Do you want an account of creatures vanquished? [ynq] (n) ›ì[XªîSnVanquished creatures: an ant a large cockroach 0 fire ants (2 created) a large beetle a shounan funamushi a giant white dragonfly 0 elona snails (1 created) a chick a cockatoo chick a jackal (3 created) a fox a large fox 0 minks (1 created) a spit demon a little dog a dog a water wolf 0 gas spores (1 created) 0 porter floating eyes (1 created) a one-eyed bugger a fluffy cat a papier-mache tiger --More--œì[XX,°0 housecats (1 created) 0 panthers (1 created) 2 hobbit gentlemen a hobbit merchant 4 hobbits (5 created) 2 dwarves (3 created) 2 group dwarves a basher a large brain eater 2 bugbears a hobbit wizard (2 created) 2 dwarf lord mutants a dwarf lord stonebreaker 0 hidden dwarven wizards (1 created) a minor mind flayer 0 evasive homunculi (1 created) 0 hurogs (1 created) 0 taslois (1 created) 2 carvers a kobold archer 4 desert kobolds a leprechaun 0 petit mimics (1 created) 0 mimics (1 created) --More--œì[X­t0 mountain nymphs (1 created) a petty mountain nymph a pixie 0 goblins (1 created) an orc 3 rothes 0 anteaters (1 created) a warthog an evasive sewer rat a rabbit 0 black rats (1 created) 0 chipmunks (1 created) 0 giant rats (1 created) a snow rabbit a cave spider 0 baby metroids (1 created) 0 4chan ponies (1 created) a force fog cloud 2 larvae 2 maggots a sukiya 0 yellow worm masses (1 created) a grid bug 0 stone bugs (1 created) --More--œì[XÄ.«a bat 0 housebats (1 created) 0 vultures (1 created) 2 giant bats a giant force bat a foul crow a plains centaur 0 baby stone dragons (1 created) a baby blood dragon 0 young blue dragons (1 created) an emu an invisible badguy a porter lichen 26 immobile stalks (48 created) 0 mean patches (1 created) 0 orange spores (1 created) 0 cyan stalks (1 created) a pale fungus a reddish mold a slow fungus 0 colorful growths (1 created) 0 colorful spores (1 created) 3 sub-gnomes a clockwork dwarf --More--œì[XÚ¯¨20 gnomes (21 created) a gnome stalker a normal gnome (2 created) a petty gnome thief 2 intermediate gnomes (3 created) a gnome guard 13 gnome lords (14 created) 0 group gnome lords (1 created) 7 gnomish wizards a gnomish mana wizard an angsty gnome a deep gnome a deep gnome thief 0 gnome warriors (1 created) a gnome king a gnomish master thief 3 Keystone Kops 0 Kop Sergeants (1 created) 4 mummies a newt mummy 4 kobold mummies 4 gnome mummies (5 created) 3 orc mummies a dwarf mummy --More--œì[XÊ1Õan elf mummy a felltwin an ettin mummy 0 nexus naga hatchlings (1 created) 0 ogres (2 created) 0 anti-defense monsters (1 created) 0 garter snakes (1 created) 0 yellow snakes (1 created) 0 grey snakes (1 created) a barrow wight a grid xorn 0 ice bear cubs (1 created) 5 kobold zombies 3 ossium animatums (4 created) a goblin zombie 7 gnome zombies (9 created) 2 gecko zombies a crawling claw a wailing spirit (2 created) 2 orc zombies (4 created) a dwarf zombie an elf zombie 0 creeping 42's (1 created) 2 human zombies (4 created) --More--œì[XØÞ2 zombies a gastly a ghoul a crypt creep 0 karakasas (1 created) 0 straw golems (2 created) 0 paper golems (2 created) 0 living iron chains (1 created) 0 rope golems (1 created) 0 gold golems (2 created) 0 wooden figurines (1 created) 0 animated armors (1 created) 0 stone golems (1 created) a human adventurer 0 friendly adventurers (1 created) a sanctimonious-looking preacher a bumbling priest 0 humans (1 created) 0 navis (1 created) a vile hunter a novice paladin a novice nurse 0 Grey-elf rogues (1 created) 0 item masters (3 created) --More--œì[X¤¦ åa car-driving superthief 0 shopkeepers (10 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 0 eel-lizards (1 created) 0 gray newts (1 created) a twen (2 created) 0 geckos (1 created) 0 deminewts (1 created) a baby crocodile a fire toad a sukkiri flower 2 poison creepers a grey mushroom patch a white mushroom patch 0 yellow mushroom patches (1 created) a flying goomba a kiri mochi (2 created) a killer tomato a blue mushroom patch a blue mewlip a pile of copper coins 0 piles of silver coins (1 created) --More--œì[X™$ <0 dark grues (1 created) a clear icky thing a small item trove 0 hallu troves (1 created) 0 health troves (1 created) an acid trove 369 creatures born. 238 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--œì[X7ª ?ÚÄÄÄÄ¿Ùúúúú³úúúú³úúú@úúúúú[BSOD2 the Briga nd] St13 Dx17 Co16 In7 Wi6 Ch6 BarVamMalNeu S25870 Dlvl:5 $550 HP 138(154)  Pw 42(78)  AC-4 Xp10/6210 Wt334/2000 T3627 Do you want to see your conduct? [ynq] (n) œì[XY+ zn Voluntary challenges:  You eaten 12 times. You eaten food with animal by-products 12 times. You eaten meat 12 times. You communicated with the gods 31 times. You never prayed to the gods. You used a wielded weapon 289 times. You killed 214 monsters. You read items or engraved 17 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You broke your vow of celibacy 1 time.--More--œì[XÛ¬ ‘ÚÄÄÄÄ¿Ùúúúú³úúúú³úúú@úúúúúGoodbye BSOD2 the Barbarian... You quit in The Dungeons of Doom on dungeon level 5 with 25870 points, and 550 pieces of gold, after 3627 moves. You were level 10 with a maximum of 154 hit points when you quit.--More--