žE(WfºÌ Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-05-03.06:30:54.ttyrec Time: (1462257054) Tue May 3 06:30:54 2016 žE(WJÅ«[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] ŸE(WÐÖyÚÄÄÄÄÄÄÄÄ¿³úúúúúúúú³+úúúúúú@Y+³úúúúúúúú³ÀÄÄÄÄÄÄÄúÙBSOD2 the Kageman St8 Dx10 Co4 In5 Wi5 Ch7 JusTroMalLaw S0 Dlvl:1 $0 HP 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T1  It is written in the Book of Lawful Good:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Lawful Good seeks to possess the Amulet, and with it to gain deserved aŸE(WæÖ„scendance over the other gods.  You, a newly trained Kageman, have been heralded from birth as the instrument of Lawful Good. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lawful Good!--More--ŸE(Wì´ xÚÄÄÄÄÄÄÄÄ¿³úúúúúúúú³+úúúúúú@Y+³úúúúúúúú³ÀÄÄÄÄÄÄÄúÙŸE(WZµ sHello BSOD2, welcome to SlashEMExtended! You are a lawful male troll Justice Keeper.--More--ŸE(WÇ€ ¬ Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--ŸE(WzB The moon is waning tonight.ŸE(W˜‚éUnknown command ' '. 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T1 ŸE(W È 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T1  E(WpB 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T1  E(WLà10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T1  E(WòC 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T1  E(WZÅ 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T1  E(WjF 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T1  E(WÞÇ 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T1  E(W$H 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T1  E(WðÈ 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T1  E(W J 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T1  E(WæÊ 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T1  E(WÉK 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T1 ¡E(Wª(¦ 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T2  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T3 Yú@¡E(Wø@Ó 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T3  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T4 <Y@#±±¡E(WöÒà 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T4  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T5 úY@#±#¡E(W{  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T5 ¡E(WE 5±±@0#There's some graffiti on the ground here.Use "r." to read it. 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T5  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T6 úY¢E(W #ß 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T6  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T7 °±Y@0±#¢E(Wa­Ò 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T7  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T8 °°Y@#±±¢E(Wr\Î 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T8  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T9 °Y@##+£E(WðÀÓ 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T9  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T10 ±#Y@##£E(WK &In what direction? [47896321><] £E(W´ç æThis door is locked. 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T10 £E(Wƒ¼ 4In what direction? [47896321><] £E(W ¶æThis door is locked. 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T10 ¤E(W]ë4In what direction? [47896321><] ¤E(W+$æThis door is locked. 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T10 ¤E(W>=4In what direction? [47896321><] ¤E(W¹òæThis door is locked. 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T10 ¤E(WÙµ 4In what direction? [47896321><] ¤E(W° ·WHAMMM!!! 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T10  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T11 Y±¥E(Wæ4In what direction? [47896321><] ¥E(Wx–WHAMMM!!! 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T11  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T12 ¥E(W†á4In what direction? [47896321><] ¥E(WࣖWHAMMM!!! 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T12  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T13 ¥E(W‚à 4In what direction? [47896321><] ¥E(WQ€ rWHAMMM!!! 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T13  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T14  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T15 Y±¦E(Wì‚4In what direction? [47896321><] ¦E(Wv?–WHAMMM!!! 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T15  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T16 ¦E(WBe4In what direction? [47896321><] ¦E(W«$–WHAMMM!!! 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T16  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T17 ¦E(WAG 4In what direction? [47896321><] ¦E(W/ –WHAMMM!!! 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T17  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T18 §E(W,ç4In what direction? [47896321><] §E(W袖WHAMMM!!! 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T18  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T19 §E(Wè4In what direction? [47896321><] §E(W外WHAMMM!!! 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T19  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T20 §E(Wøl 4In what direction? [47896321><] §E(Wú( –WHAMMM!!! 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T20  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T21 ¨E(W:©4In what direction? [47896321><] ¨E(W—e–WHAMMM!!! 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T21  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T22 ¨E(Wb‹4In what direction? [47896321><] ¨E(WS(YAs you kick the door, it crashes open! 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T22  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T23 úúúúú$úúúúúúúúúúúúúúÀÄÄÄÄÙ¨E(W„7¶ 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T23  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T24 °YÄ@ijúúú³ú³³ú³³³³³³³©E(Wæ½â 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T24  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T25 °°ÚYÄ¿@ú©E(W¶Ž t 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T25  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T26  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T27 úúú@Y©E(W >» 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T27  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T28 ú@úYªE(WûLá 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T28  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T29 ±ú@±±YúªE(W‘;#ú@±# 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T29 Ugga-Ugga picks up 7 gold pieces {0}. 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T30 Yú«E(WØ«å 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T30  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T31 °±ú@±#«E(WŽñÄ 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T31 «E(WDdÒ 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T31  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T32 °°±@±±«E(W©0 É 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T32  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T33 °±@±#«E(W² É 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T33  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T34 °±@±#«E(W”2 Ò 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T34  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T35 °°±@±#«E(WT³ Ê 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T35  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T36 °±@±±#«E(W 4 10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T36  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T37 °±@###«E(W´Å  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T37 ¬E(W¯Pj  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T37  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T38  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T39 ±@±#¬E(Wx Á  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T39  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T40 °±@±°#¬E(W6Ÿ °  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T40  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T41 ±@±°#¬E(Wî °  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T41  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T42 ±@±°#¬E(W¡ °  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T42  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T43 ±@±°#¬E(Wí" Á  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T43  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T44 #±@±°#¬E(W[¢ Á  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T44  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T45 #±@±°#¬E(W]$ Á  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T45  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T46 #±@±°#¬E(Wp¤ Á  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T46  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T47 #±@±°#¬E(W&%Á  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T47  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T48 #±@±°#¬E(WR¦Á  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T48  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T49 #±@±°#¬E(W‘'|  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T49  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T50  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T51 #±@±°#­E(WfÁ  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T51  10(10)  Pw 11(11)  AC-1 Xp1/0 Wt219/700 T52 #d@±°#­E(Wææ¬You kill the jackal!4  10(10)  Pw 11(11)  AC-1 Xp1/1 Wt219/700 T52  10(10)  Pw 11(11)  AC-1 Xp1/1 Wt219/700 T53 %­E(WØgwÄÄÄÄÄÄúúúúúúúúúú[[@±°#You see here a jackal corpse {300}. 10(10)  Pw 11(11)  AC-1 Xp1/1 Wt219/700 T53  10(10)  Pw 11(11)  AC-1 Xp1/1 Wt219/700 T54 d­E(W]èú±±@%°#You see here a chain mail {120}. 10(10)  Pw 11(11)  AC-1 Xp1/1 Wt219/700 T54  10(10)  Pw 11(11)  AC-1 Xp1/1 Wt219/700 T55 d­E(WŠiÞ 10(10)  Pw 11(11)  AC-1 Xp1/1 Wt219/700 T55  10(10)  Pw 11(11)  AC-1 Xp1/1 Wt219/700 T56 ú#+@[#­E(W;ëÞThat door is closed. 10(10)  Pw 11(11)  AC-1 Xp1/1 Wt219/700 T56 ­E(W¾jìThat door is closed. 10(10)  Pw 11(11)  AC-1 Xp1/1 Wt219/700 T56 ­E(W«ëìThat door is closed. 10(10)  Pw 11(11)  AC-1 Xp1/1 Wt219/700 T56 ­E(W(lìThat door is closed. 10(10)  Pw 11(11)  AC-1 Xp1/1 Wt219/700 T56 ­E(W,íìThat door is closed. 10(10)  Pw 11(11)  AC-1 Xp1/1 Wt219/700 T56 ­E(Wú±#úúúúúúúÄÄÄÄĸE(WäO ~ 10(10)  Pw 11(11)  AC-1 Xp1/5 Wt219/700 T93  10(10)  Pw 11(11)  AC-1 Xp1/5 Wt219/700 T94 °ÚÄÄÄÄÄÄÄÄÄÄı³úúúúúúúúúúú@³úúúúúúúúú###³úúúúúúúÀÄÄÄÄÄĸE(Wg*î 10(10)  Pw 11(11)  AC-1 Xp1/5 Wt219/700 T94  10(10)  Pw 11(11)  AC-1 Xp1/5 Wt219/700 T95 ¿@±³úĹE(W5ûì 10(10)  Pw 11(11)  AC-1 Xp1/5 Wt219/700 T95  10(10)  Pw 11(11)  AC-1 Xp1/5 Wt219/700 T96 °@ú°³Ù¹E(W´áªÚÄúÄÄÄÄÄ¿+úú@úú=ú³³úúúúúúoúÀÄÄÄÄÄÄÄÙBSOD2 the Kageman St8 Dx10 Co4 In5 Wi5 Ch7 JusTroMalLaw S70 Dlvl:2 $0 HP 10(10)  Pw 11(11)  AC-1 Xp1/5 Wt219/700 T96 ¹E(W1ãà 10(10)  Pw 11(11)  AC-1 Xp1/5 Wt219/700 T97 ºE(W8¢3<@oú 10(10)  Pw 11(11)  AC-1 Xp1/5 Wt219/700 T98 The goblin throws a crude dagger!)ºE(W?n--More--ºE(WUŠ IYou are almost hit by a crude dagger.)úºE(WPc Î 10(10)  Pw 11(11)  AC-1 Xp1/5 Wt219/700 T99 @»E(W vê 10(10)  Pw 11(11)  AC-1 Xp1/5 Wt219/700 T100 )@»E(W]Ð@úYou see here a crude dagger {4}. 10(10)  Pw 11(11)  AC-1 Xp1/5 Wt219/700 T100 The goblin wields a rubber hose {8}! 10(10)  Pw 11(11)  AC-1 Xp1/5 Wt219/700 T101 o=»E(W You kill the goblin!94  10(10)  Pw 11(11)  AC-1 Xp1/11 Wt219/700 T102 %¼E(Wj¬À)@ Things that are here: a goblin corpse {400} an iron skull cap {12} a rubber hose {8}--More--¼E(WžÌø 10(10)  Pw 11(11)  AC-1 Xp1/11 Wt219/700 T103 ½E(W·%@You see here a taaffeite ring {1}. 10(10)  Pw 11(11)  AC-1 Xp1/11 Wt219/700 T104 ½E(W7ã 10(10)  Pw 11(11)  AC-1 Xp1/11 Wt219/700 T105 =@½E(Wv™ # ½E(W™Åpray½E(Wëray¾E(Wô<Are you sure you want to pray? [yn] (n) ¾E(W»°ÂyYou begin praying to Lawful Good. 10(10)  Pw 11(11)  AC-1 Xp1/11 Wt219/700 T106  10(10)  Pw 11(11)  AC-1 Xp1/11 Wt219/700 T107  10(10)  Pw 11(11)  AC-1 Xp1/11 Wt219/700 T108 You finish your prayer.K--More--¾E(W^ÜwThe voice of Lawful Good thunders: "Thou art arrogant, mortal."--More--¾E(W8ï6"Thou must relearn thy lessons!"You feel foolish!You lose Wisdom3  4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T108 ¾E(W¬ éUnknown command ' '. 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T108 ÀE(Wãè# ÀE(W†SprayÀE(WµñrayÀE(W©¿ <Are you sure you want to pray? [yn] (n) ÀE(Wu< ÅyYou begin praying to Lawful Good. 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T109  4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T110 --More--ÀE(Wö 0The Kop Sergeant throws a cream pie!You are hit by a cream pie. 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T110 --More--ÀE(W¢7Yecch! You've been creamed.%ÁE(W —8 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T110 Bli =@ 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T111 Bli You finish your prayer.--More--ÁE(W‰‘OThe voice of Lawful Good booms: "Thou hast angered me."@ÁE(W-&Unknown command ' '. 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T111 Bli @ÁE(WQ“ 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T111 Bli @ÁE(Wþ 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T111 Bli @ÁE(Wâ”þ 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T111 Bli @ÁE(W8þ 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T111 Bli @ÁE(W—þ 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T111 Bli @ÁE(Wðþ 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T111 Bli @ÁE(Wº˜þ 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T111 Bli @ÁE(Wgþ 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T111 Bli @ÁE(W5›þ 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T111 Bli @ÁE(W£ þ 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T111 Bli @ÁE(W¬ä # ÁE(WH” prayÁE(WhP rayÂE(Wç <Are you sure you want to pray? [yn] (n) ÂE(WÝyYou begin praying to Lawful Good.I 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T111 Bli It just misses! 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T112 Bli  4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T113 Bli @I 4(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T113 [2ÂE(WXÝ;4;51HBli --More--ÂE(W¡SVIt was hidden under something!It hits you! -3(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T113 Bli --More--ÂE(WB#You die... -3(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T113 Bli --More--ÂE(W)¤=ÚÄúÄÄÄÄÄ¿+úú<)%I@³³úúúúúúúIÀÄÄÄÄÄÄÄÙBSOD2 the Kageman St8 Dx10 Co4 In5 Wi3 Ch7 JusTroMalLaw S94 Dlvl:2 $0 HP -3(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T113 Bli Do you want your possessions identified? DYWYPI? [ynq] (n) ÂE(W%Ën Weapons a - ) an uncursed +3 mace (weapon in hand) {12} c - ) a cursed +0 spetum (alternate weapon; not wielded) {20} d - ) an uncursed +0 club {12} Armor b - [ a blessed +3 splint mail (being worn) {160} Scrolls e - ? 5 uncursed scrolls of healing {5} f - ? 4 uncursed scrolls of mana {4} g - ? 3 cursed scrolls of phase door {3} h - ? 2 uncursed scrolls of standard id {2} i - ? an uncursed scroll of cure {1}(end) ÂE(W8¦ÍDo you want to see your attributes? [ynq] (n) ÂE(W)nFinal Attributes: You were fervently aligned. Your alignment was 11. Your max alignment was 11. You carried 0 sins. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 16. Monsters only dropped their musable items with 82% chance. Scroll drop chance was reduced to 87%. Ring drop chance was reduced to 97%. Wand drop chance was reduced to 86%. Potion drop chance was reduced to 93%. Concealing monsters were spawned underneath items 91% of the time only. Monster death drops spawned with only 84% chance. Number of artifacts generated was 0. Monster spawn increase would have started at turn 30975. Monster spawn increase had reached its maximum at turn 53021. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 163655. The monster class that cannot be genocided was ghost. The monster class ÂE(W,)ûthat was spawned more often: nemese (freq bonus 1). The monster species that was spawned more often: giant roc (freq bonus 8). The monster species that was spawned more often: arabesque naga hatchling (freq --More--ÂE(Wئbonus 4). The monster species that was spawned more often: farting man (freq bonus 4). The monster species that was spawned more often: ancient water dragon (freq bonus 20). The monster species that was spawned more often: siege tower (freq bonus 2). The monster species that was spawned more often: giant mummy (freq bonus 8). The monster species that was spawned more often: Melanie (freq bonus 4). The monster species that was spawned more often: lasher (freq bonus 8). The monster species that was spawned more often: ultramarine colony (freq bonus 4).The monster species that was spawned more often: lethe mold (freq bonus 6). The monster species that was spawned more often: venom mold (freq bonus 3). The monster species that was spawned more often: Amelie (freq bonus 3). The monster species that was spawned more often: elven smoker (freq bonus 6). The monster species that was spawned more often: little girl (freqÂE(W§H bonus 6). The monster species that was spawned more often: wind patch (freq bonus 2). The monster species that was spawned more often: body of the unknown god (freq bonus 24). The monster species that was spawned more often: inferno sentry (freq bonus 5). The monster species that was spawned more often: kakuna (freq bonus 6). The monster species that was spawned more often: voracious smasher (freq bonus 2).The monster species that was spawned more often: gremlin warlord (freq bonus 6).--More--ÂE(WI( The monster species that was never randomly spawned: novel mold. The monster species that was never randomly spawned: dull warp patch. The monster species that was never randomly spawned: tracker jacker. The monster species that was never randomly spawned: dark gray mushroom. The monster species that was never randomly spawned: multicolor light. The monster species that was never randomly spawned: corpse fiend. The monster species that was never randomly spawned: psych orb. The monster species that was never randomly spawned: gnome stalker. The monster species that was never randomly spawned: waterspout gargoyle. The monster species that was never randomly spawned: huge generator. The monster class that was more likely to generate with musable stuff: nymph. The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff). The RNG hath decreed that this item was never generated: dwarvish ÂE(We( Öbattle-axe (beaked axe). The RNG hath decreed that this item was never generated: identify (wedged). The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT). The RNG hath decreed that this item was never generated: otama ((null)). The RNG hath decreed that this item was never generated: elven mace ((null)). The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 21). The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 108). The RNG hath decreed that this item was generated more often: enrage (YOU AND --More--ÂE(W© YOUR FRIENDS ARE DEAD, freq bonus 20). The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 13). The RNG hath decreed that this item was always generated cursed: stone dragon scales ((null)). The RNG hath decreed that this item was always generated cursed: amnesia (sparkling). The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow). The RNG hath decreed that this item was always generated cursed: teleportation (silver). The RNG hath decreed that this item was always generated cursed: athame ((null)). The RNG hath decreed that this trap was always invisible: engraving trap. The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 4). Next attribute increase check would have come at turn 111. Strength training was 28. Dexterity training was 9. Wisdom training waÂE(WF© ªs 1. Constitution training was 8. You were immune to sickness. You were paralyzed. (-1). You were blinded (21). --More--ÂE(W * You had infravision. You had 1323 points of nutrition remaining. You regenerated. You were very unlucky (-5). Lawful Good was angry with you (2). You could not have safely prayed (1512). You are dead. --More--ÂE(W° 6ÚÄúÄÄÄÄÄ¿+úú<)%I@³³úúúúúúúIÀÄÄÄÄÄÄÄÙBSOD2 the Kageman St8 Dx10 Co4 In5 Wi3 Ch7 JusTroMalLaw S94 Dlvl:2 $0 HP -3(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T113 Bli Do you want an account of creatures vanquished? [ynq] (n) ÂE(Wp, ýn Vanquished creatures:  0 red blobs (1 created) a jackal (2 created) 0 hidden kobolds (1 created) a goblin (2 created) 3 sewer rats (5 created) 0 grid bugs (3 created) 0 weregridbugs (1 created) 0 spore shriekers (1 created) 0 Keystone Detectives (1 created) 0 Kop Sergeants (1 created) 0 monkeys (1 created) 0 haxors (1 created) a twen (2 created) 0 piles of copper coins (2 created) 0 novice light walls (1 created) 0 white icky things (1 created) 0 small turrets (1 created)  6 creatures vanquished.--More--ÂE(W4­ [ BSOD2 the Kageman St8 Dx10 Co4 In5 Wi3 Ch7 JusTroMalLaw S94 Dlvl:2 $0 HP -3(4)  Pw 3(3)  AC-1 Xp1/0 Wt219/700 T113 Bli Do you want to see your conduct? [ynq] (n) ÂE(W". în Voluntary challenges:  You went without food. You communicated with the gods 3 times. You prayed 3 times. You used a wielded weapon 6 times. You killed 6 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--ÂE(Wà®  ----------  / \  / REST \  / IN \  / PEACE \  / \  | BSOD2 |  | 0 Au |  | killed by a |  | Keystone |  | Detective, while |  | praying |  | unsuccessfully |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BSOD2 the Justice Keeper... You died inÂE(W¯ È The Dungeons of Doom on dungeon level 2 with 94 points, and 0 pieces of gold, after 113 moves. You were level 1 with a maximum of 4 hit points when you died. --More--ÂE(W“3  You reached the 32nd place on the top 10000 list. No Points Name Hp [max] 1 970820 Lorskel-Nec-Lic-Mal-Cha died in The Dungeons of Doom on level 25. Killed by a baptist, while paralyzed by a monster spell. - [275] 2 360801 Bluescreen-Dun-Gha-Mal-Law died in The Dungeons of Doom on level 35 [max 40]. Killed by a poisoned blast. - [171] 3 228046 BSOD2-Mon-Wra-Fem-Cha died in The Dungeons of Doom on level 15. Killed by an air elemental. - [175] 4 196695 BSOD2-Nec-Lic-Mal-Cha quit in The Gnomish Mines on level 6 [max 12]. 188 [188] 5 196695 BSOD2-Nec-Lic-Mal-Cha quit in The Gnomish Mines on level 6 [max 12]. ÂE(W£3 188 [188] 6 71616 BSOD2-Nec-Lic-Mal-Cha quit in Sokoban on level 5 [max 9]. 156 [156] 7 40210 FIQ-Alt-Rod-Mal-Neu quit in The Gnomish Mines on level 6 [max 8]. 8 [41] 8 18276 Bluescreen-Wan-Mon-Mal-Neu died in Sokoban on level 6 [max 8]. Killed by invisible Mr. Ngebel, the shopkeeper. - [98] 9 5545 Elronnd-Rog-Agb-Mal-Cha died in The Dungeons of Doom on level 2 [max 4]. Killed by a dagger. - [79] 10 1153 BSOD2-Art-Alb-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a corpse shredder. - [64] 19 356 BSOD2-Unb-Ung-Mal-Law quit in The Dungeons of Doom on level 1. 43 [43] 20 344 BSOD2-Unb-Ung-Mal-Law quit in TheÂE(Wª3  Dungeons of Doom on level 1. 38 [38] 21 334 BSOD2-Jes-Fie-Fem-Cha died in The Dungeons of Doom on level 2. Killed by the wrath of Shaco. 38 [42] 24 232 BSOD2-Aci-Sov-Mal-Cha died in The Dungeons of Doom on level 3. Killed by kicking 4 uncursed scrolls of volshebnaya sila {4}. - [15] 25 193 BSOD2-Sha-Dop-Fem-Cha died in The Dungeons of Doom on level 1. Killed by life drainage. 9 [17] 30 100 BSOD2-Mar-Jel-Mal-Law died in The Dungeons of Doom on level 3. Killed by a grid xorn. - [17] 31 99 Elronnd-Bin-Sed-Fem-Law died in The Dungeons of Doom on level 2. Killed by a human thief. - [11]  32 94 BSOD2-Jus-Tro-Mal-Law died in The Dungeons of Doom on   ÂE(W±3  level 2. Killed by a Keystone Detective, while   praying unsuccessfully. - [4] 33 80 lopular-Stu-Min-Mal-Cha escaped the dungeon [max level 1]. 22 [22] 34 76 Elronnd-Gam-Anc-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a Kop Kaptain. - [8] 44 44 BSOD2-Nin-Moo-Fem-Law died in The Dungeons of Doom on level 1. Killed by a Keystone Inspector, while praying unsuccessfully. - [12] 46 40 BSOD2-Ota-Mis-Fem-Law quit in The Dungeons of Doom on level 1. 23 [23] 48 32 BSOD2-Zoo-Ung-Fem-Cha died in The Dungeons of Doom on level 1. Shot herself with a death ray. 20 [20] 57 4 BSOD2-Ota-Mis-Fem-Neu quiÂE(WÁ3 Ÿt in The Dungeons of Doom on level 1. 23 [23] 61 1 BSOD2-Ana-Hem-Fem-Cha quit in The Dungeons of Doom on level 1. 11 [11] 62 1 BSOD2-Wan-Nor-Mal-Law quit in The Dungeons of Doom on level 1. 9 [24]