+h W` Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-04-11.09:02:35.ttyrec Time: (1460365355) Mon Apr 11 09:02:35 2016 +h WWop[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Restoring save file...+h W?r|BSOD2 the Detainee St7 Dx10 Co14 In16 Wi9 Ch9 ConTumFemNeu S0 Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T1 Stn You return to level 1 in The Dungeons of Doom.--More--,h Wvkr@#BSOD2 the Detainee St7 Dx10 Co14 In16 Wi9 Ch9 ConTumFemNeu S0 Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T1 Stn Hello BSOD2, the tumblrer Convict, welcome back to SlashEMExtended!--More--,h W(The moon is waxing tonight.,h Wtj Unknown command ' '. 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T1 Stn ,h WP  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T1 Stn ,h W&l  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T1 Stn ,h W  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T1 Stn ,h Wn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T1 Stn ,h W  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T1 Stn -h WG MYou begin bashing monsters with your bare hands.You miss Nicodemus. 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T2 Stn -h W~Z =You miss the novice light wall. 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T2 Stn --More--.h W Nicodemus misses the novice light wall. 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T3 Stn .h W Unknown command ' '. 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T3 Stn /h Wo 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T3 Stn /h W 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T3 Stn /h Wq 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T3 Stn /h W 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T3 Stn /h Ws 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T3 Stn /h Wy 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T3 Stn /h W_#@ 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T3 Stn Nicodemus bites the novice light wall.--More--0h WK)The novice light wall is killed! 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T4 Stn 0h W A 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T4 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T5 Stn r_0@1h WbBA 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T5 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T6 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T7 Stn #r0<@_#1h W1 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T8 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T8 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T9 Stn @_0#1h W<] 4h W*As you kick the door, it crashes open! 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T19 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T20 Stn +5h W6#m 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T20 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T21 Stn @_5h W^* 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T21 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T22 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T22 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T23 Stn @_ W*!1m5h Wu  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T23 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T24 Stn @_5h W  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T24 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T25 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T25 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T26 Stn @_06h Wl 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T26 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T27 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T27 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T28 Stn @_06h W4 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T28 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T29 Stn @06h W$y@_0There's some graffiti on the floor here.Use "r." to read it. 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T30 Stn 7h W1@_@You see here a heavy gold ball {1600}. 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T30 Stn  14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T31 Stn 7h W jYou have a little trouble lifting a heavy gold ball {1600}. Continue? [ynq] (q) 8h W q 14(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T31 Stn 9h W ]You have a little trouble lifting a heavy gold ball {1600}. Continue? [ynq] (q) 9h W$yYou have a little trouble lifting h - a heavy gold ball {1600}. 14(14)  Pw 4(4)  AC10 Xp1/0 Wt1625/1150 T31 Stn  Brd ;h WT 2What do you want to throw? [*] ;h WyN-In what direction? [47896321><] h W\ A heavy gold ball {1600} hits the floor. -22(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T31 Stn --More--?h W You die... -22(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T31 Stn --More--?h W Ŀ##+_@########<#####BSOD2 the Detainee St7 Dx10 Co14 In16 Wi9 Ch9 ConTumFemNeu S0 Dlvl:1 $0 HP -22(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T31 Stn Do you want your possessions identified? DYWYPI? [ynq] (n) Ah W<$n Armor b - [ a cursed +0 striped shirt (being worn) {5} Scrolls c - ? 5 uncursed scrolls of healing {5} d - ? 4 uncursed scrolls of mana {4} e - ? 3 uncursed scrolls of phase door {3} f - ? 2 uncursed scrolls of standard id {2} g - ? an uncursed scroll of cure {1} Gems a - * 9 uncursed +0 rocks (in quiver) {5}(end) Ah WĿ##+_@########<#####Do you want to see your attributes? [ynq] (n) Ah WɌ nFinal Attributes: You had transgressed. Your alignment was -50. Your max alignment was -6. You carried 16 sins. Potion identification only worked 3 times out of 7. Wand identification only worked 3 times out of 9. Monsters only dropped their musable items with 12% chance. Scroll drop chance was reduced to 98%. Wand drop chance was reduced to 98%. Amulet drop chance was reduced to 81%. Potion drop chance was reduced to 95%. Concealing monsters were spawned underneath items 89% of the time only. Monster death drops spawned with only 95% chance. Number of artifacts generated was 0. Monster spawn increase would have started at turn 20169. Monster spawn increase had reached its maximum at turn 83679. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 1143968. The monster class that cannot be genocided was naga. The monster class thatAh W was spawned more often: quadruped (freq bonus 1). The monster species that was spawned more often: exit (freq bonus 2). The monster species that was spawned more often: Extra Fleecy Bundle (freq --More--Bh Wq bonus 6). The monster species that was spawned more often: quantum mold (freq bonus 3). The monster species that was spawned more often: earth elemental (freq bonus 4).The monster species that was spawned more often: shimmering stalk (freq bonus 6).The monster species that was spawned more often: weak guard (freq bonus 6). The monster species that was spawned more often: brown snake (freq bonus 12). The monster species that was spawned more often: Undead Kop (freq bonus 12). The monster species that was spawned more often: cyberdemon (freq bonus 2). The monster species that was spawned more often: giant venus flytrap (freq bonus 2). The monster species that was spawned more often: slow patch (freq bonus 8). The monster species that was spawned more often: Shaktari (freq bonus 5). The monster species that was spawned more often: highway sharpshooter (freq bonus 16). The monster species that was spaBh W Owned more often: mirror mushroom (freq bonus 10). The monster species that was spawned more often: metal babau (freq bonus 2). The monster species that was spawned more often: pike (freq bonus 3). The monster species that was spawned more often: sword fighter (freq bonus 4). The monster species that was spawned more often: gore colony (freq bonus 5). The monster species that was spawned more often: unearthly drow (freq bonus 8). The monster species that was spawned more often: undead midget (freq bonus 4). --More--Bh WThe monster species that was never randomly spawned: Undead Kaptain. The monster species that was never randomly spawned: gigantic blob. The monster species that was never randomly spawned: gravity force patch. The monster species that was never randomly spawned: octarine grue. The monster species that was never randomly spawned: force couatl. The monster species that was never randomly spawned: Dominik. The monster species that was never randomly spawned: sprow. The monster species that was never randomly spawned: Archplanetar. The monster species that was never randomly spawned: citykiller turret. The monster species that was never randomly spawned: flame atronach. The RNG hath decreed that this item was never generated: monster detection (bubbly). The RNG hath decreed that this item was never generated: fire resistance (cooling). The RNG hath decreed that this item was never generated: elven sickle ((null)).Bh W< The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)). The RNG hath decreed that this item was never generated: bunny cake ((null)). The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME). The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 15). The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 17). --More--Bh W9The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 38). The RNG hath decreed that this item was always generated cursed: protection (wide). The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm). The RNG hath decreed that this item was always generated cursed: dig (parchment). The RNG hath decreed that this item was always generated cursed: horn of plenty (horn). The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet). The RNG hath decreed that this trap was always invisible: warp zone. The RNG hath decreed that this trap was generated more often: magic trap (freq bonus 10). Next attribute increase check would have come at turn 357. Strength training was 2. Bh WVDexterity training was 1. Wisdom training was -2. Constitution training was 1. You were immune to sickness. You were stunned (0). --More--Bh W.8 You were punished. You had 518 points of nutrition remaining. You were unlucky (-1). You could not have safely prayed (335). You are dead. --More--Bh W}Ŀ##+_@########<#####BSOD2 the Detainee St7 Dx10 Co14 In16 Wi9 Ch9 ConTumFemNeu S0 Dlvl:1 $0 HP -22(14)  Pw 4(4)  AC10 Xp1/0 Wt25/1150 T31 Stn Do you want an account of creatures vanquished? [ynq] (n) Ch W&n Vanquished creatures:  0 jackals (1 created) 0 thick jackals (3 created) 0 kobolds (1 created) 0 sewer rats (1 created) 0 rabbits (1 created) 0 sand rats (1 created) 0 cave spiders (1 created) 0 grid bugs (2 created) 0 kobold zombies (1 created) 0 gray twens (1 created) a novice light wall 0 fire troves (1 created)  1 creatures vanquished.--More--Ch We0Q##########<#####Do you want to see your conduct? [ynq] (n) Ch Wu n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--Dh WĿ##+_@########<##### ----------  / \  / REST \  / IN \  / PEACE \  / \  | BSOD2 |  | 0 Au |  |Dh W? killed by a |  | falling object |  | |  | |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BSOD2 the Convict... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 31 moves. You were level 1 with a maximum of 14 hit points when you died. --More--Dh Wh  Dh Wd  Dh W  No Points Name Hp [max] 1 40210 FIQ-Alt-Rod-Mal-Neu quit in The Gnomish Mines on level 6 [max 8]. 8 [41] 2 5545 Elronnd-Rog-Agb-Mal-Cha died in The Dungeons of Doom on level 2 [max 4]. Killed by a dagger. - [79] 3 858 Elronnd-Mah-Agb-Fem-Neu died in The Dungeons of Doom on level 3 [max 4]. Killed by a large pile of porter coins. - [59] 4 273 Elronnd-Rog-Agb-Mal-Cha died in The Dungeons of Doom Dh W  on level 1. Killed by a sewer rat. - [16] 5 193 BSOD2-Sha-Dop-Fem-Cha died in The Dungeons of Doom on level 1. Killed by life drainage. 9 [17] 6 149 FIQ-Alt-Rod-Mal-Neu died in The Dungeons of Doom on level 2. Killed by an arrow. - [14] 7 99 Elronnd-Bin-Sed-Fem-Law died in The Dungeons of Doom on level 2. Killed by a human thief. - [11] 8 67 Elronnd-Fai-Orc-Mal-Law quit in The Dungeons of Doom on level 2. 13 [13] 9 59 Elronnd-Fox-Tro-Mal-Law died in The Dungeons of Doom on level 1. Killed by a falling object. - [20] 10 56 Elronnd-Und-Mou-Fem-Law quit in The Dungeons of Doom on level 1. 24 [24] 13 7 Elronnd-Wiz-Lep-Fem-NDh W eu quit in The Dungeons of Doom on level 1. 17 [17] 14 1 BSOD2-Ana-Hem-Fem-Cha quit in The Dungeons of Doom on level 1. 11 [11]  0 BSOD2-Con-Tum-Fem-Neu died in The Dungeons of Doom on   level 1. Killed by a falling object. - [14]