BSOD2, neutral female human Kurwa ------------ |..........| ...........| |=.........| ........@..| |..........| |..........| |..........| |..........| -------.---- [BSOD2 the Cheap Sex Slave] St8 Dx5 Co9 In12 Wi5 Ch10 KurHumFemNeu+YBD S0 Dlvl:1 $0 HP17(17) Pw8(8) AC-11 Xp1/0 Wt106/950 T1 Latest messages Hello BSOD2, welcome to SlashEMExtended! You are a neutral female nastinator problematic windinhabitant human Kurwa. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. (3x) +6n(l.| Unknown command ' '. (2x) rkt 9{!ݫ#GʊDJg/ Unknown command ' '. (4x) ܦ`Gʊ E>C Oʏkc y # DS90ȷWsA Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: freezopathy You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 144 Wand identification only worked 3 times out of 11 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 68% chance Monsters only dropped their equipment with 82% chance Musable item generation frequency had a negative bias of 27% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 53% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: firearms The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: polymorphing (turn 38) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36931 Monster spawn increase reached its maximum at turn 63696 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 504424 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: Miyamoto Musashi (freq bonus 4) The monster species that spawned more often: spearow (freq bonus 2) The monster species that spawned more often: blackhorn (freq bonus 18) The monster species that spawned more often: enginah sephirah (freq bonus 2) The monster species that spawned more often: cloaker (freq bonus 3) The monster species that spawned more often: forest orc (freq bonus 27) The monster species that spawned more often: weapon bug (freq bonus 8) The monster species that spawned more often: bone fish (freq bonus 9) The monster species that spawned more often: five-tentacle hententmon (freq bonus 4) The monster species that spawned more often: legionnaire (freq bonus 7) The monster species that spawned more often: azure drake (freq bonus 6) The monster species that spawned more often: bit (freq bonus 2) The monster species that spawned more often: squeakati (freq bonus 8) The monster species that spawned more often: gray mewlip (freq bonus 72) The monster species that spawned more often: sophisticated mind flayer (freq bonus 10) The monster species that spawned more often: deep gnome digger (freq bonus 18) The monster species that spawned more often: greenish beetle (freq bonus 12) The monster species that spawned more often: nasty bar-lgura (freq bonus 8) The monster species that spawned more often: lightning grue (freq bonus 8) The monster species that spawned more often: novice lich (freq bonus 3) The monster trait that was more common: monsters that count as mercenaries (freq bonus 1) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 16) The monster trait that was more common: monsters that spawn in large groups (freq bonus 1) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 1) The monster species that never randomly spawned: Madeleine's plateau boot The monster species that never randomly spawned: little greek girl The monster species that never randomly spawned: undead snake The monster species that never randomly spawned: xaren The monster species that never randomly spawned: sloppy growth The monster species that never randomly spawned: orange ant The monster species that never randomly spawned: snow tiger The monster species that never randomly spawned: alhoon The monster species that never randomly spawned: Y䏘-+yDf vrf The monster species that never randomly spawned: Selinger The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: bone club ((null)) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: amulet of poison warning (splatted) The RNG hath decreed that this item was never generated: slime (slimy) The RNG hath decreed that this item was never generated: captcha helm (internet helmet) The RNG hath decreed that this item was never generated: switcher ((null)) The RNG hath decreed that this item was never generated: cocloak (withered cloak) The RNG hath decreed that this item was never generated: fluorite (violet) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: rubber hose ((null)) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 20) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 18) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 6) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 6) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 5) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 7) The RNG hath decreed that this item was generated more often: platinum saber ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 11) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 16) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 16) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 39) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: cyanide (vermillion) The RNG hath decreed that this item was always generated cursed: bottle ((null)) The RNG hath decreed that this item was always generated cursed: Japan-wax candle (candle) The RNG hath decreed that this item was always generated cursed: detect water (APOKRAR DONENIGHT) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this trap was always invisible: vulnerability trap The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 6) Next attribute increase check would have come at turn 3499 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: You will be forced to equip evil artifacts. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Peaceful monsters may spontaneously turn hostile. (0) You had the following problem: Picking up a blessed item instantly curses it. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: Monster types that used to be rare were common. (0) You had the following problem: You always found or left bones levels if possible. (0) You were in a ghost world (0) You were prevented from having drain resistance (0) You were prevented from having freezopathy (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (255) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (piece of cloth) momhat (greenery helmet) scaler mittens (riding gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (tightly fitting boots) Scrolls scroll of destroy armor (KSIAZKA DZWONEK I SWIECA) scroll of taming (WEAK STUNT IS MORE POWER) scroll of trap detection (BEZ CZTERECH CHAN BYSMY NIGDY NIE SPOTKAL) scroll of boss companion (YOU DONT STAND A CHANCE) scroll of relocation (MAPIRO MAHAMA DIROMAT) scroll of repair item (HARATTAMA KIYOTTAMA) scroll of healing (VENZAR BORGAVVE) scroll of mana (TIRACLE RAMICAL RELRAMI LUE) scroll of phase door (HI GUYS IM ON MY TABLETTEN) scroll of standard id (WHIRL WITH VACUUM PERFORATO TO FIRST) scroll of cure (IDNUM AIROLG TISNART CIS) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...