BSOD2, neutral female human Kurwa ------- |.....+ |....$| |.....- |..@..| ------- [BSOD2 the Cheap Sex Slave] St7 Dx11 Co11 In8 Wi8 Ch15 KurHumFemNeu+YBD S0 Dlvl:1 $0 HP17(17) Pw8(8) AC-7 Xp1/0 Wt106/1000 T1 Latest messages Press Ctrl^F or type #power to fire active spirit powers! You turn into a Failed Existence! Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy You feel weak now. It summons demon princes! Unknown command ' '. You slow down to a crawl. Incoming message for Player 1. The message is from 'type of ice block'. It reads: 'You need to give me 2 euros until Friday. The money will be donated to the refugee aiding fonds, so more pupils from Syria can go to our school in future!' "Somebody call a medic!" Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: stealth You could not have this property intrinsically: curse resistance Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 6 Gem identification only worked 100 times out of 435 Musable item generation frequency had a negative bias of 57% Potion drop chance was reduced to 76% Monster death drops spawned with only 97% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: body spells (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11203 Monster spawn increase reached its maximum at turn 33974 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 147088 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: worm (freq bonus 18) The monster species that spawned more often: fat bully (freq bonus 38) The monster species that spawned more often: skeleton sentai (freq bonus 63) The monster species that spawned more often: great sky dragon (freq bonus 60) The monster species that spawned more often: giant army ant (freq bonus 240) The monster species that spawned more often: Armed Kop Kommissioner (freq bonus 84) The monster species that spawned more often: cyan mold (freq bonus 40) The monster species that spawned more often: greater evil elemental (freq bonus 46) The monster species that spawned more often: venom patch (freq bonus 40) The monster species that spawned more often: tiger (freq bonus 42) The monster species that spawned more often: inertia (freq bonus 57) The monster species that spawned more often: mutated undead cockatrice (freq bonus 114) The monster species that spawned more often: edgy force fungus (freq bonus 22) The monster species that spawned more often: metroid queen (freq bonus 84) The monster species that spawned more often: adult lindworm (freq bonus 60) The monster species that spawned more often: type (freq bonus 138) The monster species that spawned more often: fire spirit (freq bonus 54) The monster species that spawned more often: nexus force fungus (freq bonus 22) The monster species that spawned more often: multi xorn (freq bonus 76) The monster species that spawned more often: magma hound (freq bonus 40) The monster species that spawned more often: female samurai (freq bonus 252) The monster trait that was more common: monsters that can be genocided (freq bonus 4) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 4) The monster species that never randomly spawned: force fog cloud The monster species that never randomly spawned: aedil The monster species that never randomly spawned: smirking sneak thief The monster species that never randomly spawned: burning brute The monster species that never randomly spawned: shaped growth The monster species that never randomly spawned: officer The monster species that never randomly spawned: wizard The monster species that never randomly spawned: giant piranha The monster species that never randomly spawned: petty giant spider The monster species that never randomly spawned: quartz smasher The RNG hath decreed that this item was never generated: shock resistance (copper) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: natural stick ((null)) The RNG hath decreed that this item was never generated: unfindable stone (gray) The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 20) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 5) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 30) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 172) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of stability (heavy cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 52) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 6) The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 10) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 12) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 10) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 4) The RNG hath decreed that this item was always generated cursed: thorns (crepuscle) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this item was always generated cursed: BUC randomization (lupine) The RNG hath decreed that this item was always generated cursed: detect unseen (violet) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: cloak of prescience (enduring cloak) The RNG hath decreed that this item was always generated cursed: sleeping (effervescent) The RNG hath decreed that this item was always generated cursed: fire (hexagonal) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: thunder (sparking) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: air trap (freq bonus 2) Next attribute increase check would have come at turn 429 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: If you use wands or tools that have charges, more charges are used up than normal. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You were bleeding out (0) You were in a ghost world (0) You had diarrhea (0) You were reading random messages (0) You were prevented from having fear resistance (0) You were prevented from having telepathy (0) You were prevented from having stealth (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Lorskel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (168) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (funeral cloak) momhat (aluminium helmet) scaler mittens (fencing gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (roller boots) Scrolls scroll of destroy armor (DZIEWCZYNKA ZAMOCZENIA) scroll of taming (RW NW PRT M HRW) scroll of trap detection (EIRIS SAZUN IDISI) scroll of boss companion (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of relocation (NOM STYL STUNT IS FLY STYL) scroll of repair item (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY) scroll of healing (JUMPING UP AND DOWN TO NUMBED ENEMY) scroll of mana (ONE DAY TEAM LOWERCASE F WILL BE GENOCIDED) scroll of phase door (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK 4) scroll of standard id (IMMORTAL DUNGEON) scroll of cure (NADSIL SEETRURA) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa...