BSOD2, chaotic female soviet Paladin ---.- |)..- |?..| |..d| ..@.. ----- [BSOD2 the Fighter of Law] St8 Dx8 Co19 In10 Wi13 Ch12 PalSovFemCha S0 Dlvl:1 $0 HP20(20) Pw18(18) AC-1 Xp1/0 Wt185/1450 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Salutations BSOD2, the soviet Paladin, welcome back to SlashTHEM Extended! Tip bloka l'da zhelayet udachi vam... on on on. The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: polymorph control You could not have this property intrinsically: warning Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 19 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 108 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 80% Concealing monsters were spawned underneath items 80% of the time only The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: axe The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: body armor (turn 45) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42573 Monster spawn increase reached its maximum at turn 73537 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 10054565 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: undead force fungus (freq bonus 16) The monster species that spawned more often: glare growth (freq bonus 8) The monster species that spawned more often: trap ghost (freq bonus 28) The monster species that spawned more often: stupid thieving girl (freq bonus 12) The monster species that spawned more often: halfling slinger (freq bonus 16) The monster species that spawned more often: super elemental (freq bonus 10) The monster species that spawned more often: undead altmer (freq bonus 9) The monster species that spawned more often: lotus naga hatchling (freq bonus 30) The monster species that spawned more often: hellfire orb (freq bonus 16) The monster species that spawned more often: wereeel (freq bonus 6) The monster species that spawned more often: nasty fungus (freq bonus 9) The monster species that spawned more often: corrosion trove (freq bonus 24) The monster species that spawned more often: furious mushroom (freq bonus 12) The monster species that spawned more often: shortcross girl (freq bonus 4) The monster species that spawned more often: real chaos hound (freq bonus 6) The monster species that spawned more often: inka hunter (freq bonus 36) The monster species that spawned more often: siena spore (freq bonus 4) The monster species that spawned more often: lost maia (freq bonus 8) The monster species that spawned more often: crystal mushroom (freq bonus 4) The monster species that spawned more often: mimic (freq bonus 4) The monster trait that was more common: monsters that walk through walls (freq bonus 4) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 4) The monster trait that was more common: monsters that count as bats (freq bonus 4) The monster trait that was more common: monsters that count as orc (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 4) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 4) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster species that never randomly spawned: cave ogre The monster species that never randomly spawned: white harpy The monster species that never randomly spawned: black rogue The monster species that never randomly spawned: purple monster The monster species that never randomly spawned: cloud stalker The monster species that never randomly spawned: analgesic stalk The monster species that never randomly spawned: loud mold The monster species that never randomly spawned: blackhorn The monster species that never randomly spawned: red monster The monster species that never randomly spawned: permacloaker The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: ischezayushchiy (fading) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: stomping boots (sapogi na platforme) The RNG hath decreed that this item was never generated: momhat (kukhonnaya shlyapa) The RNG hath decreed that this item was never generated: inka boot ((null)) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: priroda sveta (retarded) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mekhanicheskiy shlem, freq bonus 37) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (pokryty para perchatok, freq bonus 7) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 54) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 25) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: quaffer helmet (shlem kal'yannym, freq bonus 8) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 33) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 94) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 6) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 14) The RNG hath decreed that this item was generated more often: medical kit (kozhanaya sumka, freq bonus 6) The RNG hath decreed that this item was generated more often: ice box of digestion (korobka okhlazhdeniya, freq bonus 6) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 17) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: freezing boots (storona molnii sapogi, freq bonus 60) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: sozdayut lovushki (endangered) The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this item was always generated cursed: covetous stone (gray) The RNG hath decreed that this item was always generated cursed: reinforced mace ((null)) The RNG hath decreed that this item was always generated cursed: can of grease ((null)) The RNG hath decreed that this item was always generated cursed: droven bow (pauk-turetski luk) The RNG hath decreed that this item was always generated cursed: stone of intrinsic loss (gray) The RNG hath decreed that this item was always generated cursed: elven arrow (runicheskiy strelka) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this trap was always invisible: noise trap The RNG hath decreed that this trap was generated more often: disconnect trap (freq bonus 4) Next attribute increase check would have come at turn 798 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having peacevision (0) You were prevented from having polymorph control (0) Your chance to block was 32% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Gabriel The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (164) You survived Spells known in the end Name Level Category Fail Memory a - strakh 3 enchant 9% 0% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor shlem (shpilem shlem) kozhanyye perchatki (stranno para perchatok) polubotinki (obuv' dlya khod'by) Scrolls scroll of istseleniye (EN PHYSIC POINTS IS USEMORE) scroll of volshebnaya sila (THRU THE FLOOR) scroll of faza dver' (GHOTI) scroll of identifikatsiya odin punkt (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) scroll of lecheniye (E4 E5 DH5 G6 DXE5PLUS HAR HAR HAR) Spellbooks spellbook of strakh (white) Rings ring of preduprezhdeniye (shiny) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well BSOD2 the Paladin...