BSOD2, lawful female koboldic Ringseeker ----------- |.......... |....f....| |...@..[..+ ..........| ----------- BSOD2 the Hobbit Townie St8 Dx10 Co7 In12 Wi7 Ch18 RinKobFemLaw S0 Dlvl:1 $0 HP13(13) Pw21(21) AC8 Xp1/0 Wt180/850 T1 Latest messages You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended :-) --Amy The moon is waxing tonight. Unknown command ' '. Unix SlashEMExtended Version 1.6.5 (35ce66f) - last build Sat Mar 19 20:38:24 2016. Specify unknown object by cursor? [ynq] (q) Please move the cursor to an unknown object. (For instructions type a ?) @ a human or elf or you (koboldic ringseeker called BSOD2) Accessing Pokedex entry for kobolt... Base statistics of this monster type: Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment -2. Very slow (6). Normally appears everywhere, with frequency 1. Resists poison. No conveyed resistances. Genocidable, carnivorous, herbivorous, poisonous. Has infravision. Can be seen with infravision. Is not a valid polymorph form. Attacks: 1d4, uses weapon - ordinary physical 1d2, uses weapon - ordinary physical Pick an object. f a cat or other feline (tame kitten called Katzenhund) (base level 2) [seen: normal vision, infravision] Accessing Pokedex entry for kitten... Base statistics of this monster type: Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Fast (18). Normally appears everywhere, with frequency 25. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form. Attacks: 1d6, bite - ordinary physical Pick an object. f a cat or other feline (tame kitten called Katzenhund) (base level 2) [seen: normal vision, infravision] Accessing Pokedex entry for kitten... Base statistics of this monster type: Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Fast (18). Normally appears everywhere, with frequency 25. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form. Attacks: 1d6, bite - ordinary physical Pick an object. f a cat or other feline (tame kitten called Katzenhund) (base level 2) [seen: normal vision, infravision] Accessing Pokedex entry for kitten... Base statistics of this monster type: Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Fast (18). Normally appears everywhere, with frequency 25. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form. Attacks: 1d6, bite - ordinary physical Pick an object. Done. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 20 Monsters only dropped their musable items with 68% chance Wand drop chance was reduced to 97% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 91% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 12765 Monster spawn increase reached its maximum at turn 43225 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 695552 The monster class that cannot be genocided was snake The monster class that was spawned more often: vortex (freq bonus 1) The monster species that spawned more often: abnormal growth (freq bonus 4) The monster species that spawned more often: clock force fungus (freq bonus 3) The monster species that spawned more often: the Rat King (freq bonus 4) The monster species that spawned more often: centaurtrice (freq bonus 5) The monster species that spawned more often: baby glowing dragon (freq bonus 3) The monster species that spawned more often: evasive rifleman (freq bonus 2) The monster species that spawned more often: lilac growth (freq bonus 6) The monster species that spawned more often: Olog-hai spikethrower (freq bonus 10) The monster species that spawned more often: rust turret (freq bonus 12) The monster species that spawned more often: flying Woodland-elf (freq bonus 12) The monster species that spawned more often: life stealer (freq bonus 2) The monster species that spawned more often: crypt creep (freq bonus 6) The monster species that spawned more often: potion permamimic (freq bonus 2) The monster species that spawned more often: dark gray colony (freq bonus 3) The monster species that spawned more often: small rust monster (freq bonus 9) The monster species that spawned more often: special colony (freq bonus 3) The monster species that spawned more often: two-headed troll (freq bonus 6) The monster species that spawned more often: shimmering force patch (freq bonus 3) The monster species that spawned more often: wind warp fungus (freq bonus 4) The monster species that spawned more often: rambling gambler (freq bonus 3) The monster species that never randomly spawned: rock dweller The monster species that never randomly spawned: giga wraith The monster species that never randomly spawned: eggman The monster species that never randomly spawned: mist troll The monster species that never randomly spawned: evasive gnoll The monster species that never randomly spawned: Bull-Man The monster species that never randomly spawned: Bettina The monster species that never randomly spawned: zeta metroid The monster species that never randomly spawned: irresistible patch The monster species that never randomly spawned: mud kobold The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: punishment (edgy) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 9) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 8) The RNG hath decreed that this item was always generated cursed: magic flute (flute) The RNG hath decreed that this item was always generated cursed: fountain building (XOR ME HSALS) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this trap was always invisible: pit The RNG hath decreed that this trap was generated more often: yellow spell trap (freq bonus 5) Next attribute increase check would have come at turn 547 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You fell asleep You had infravision You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lurtz, Saruman and Morgoth Your deity was Lurtz You could have not have safely prayed (553) You survived You didn't know any spells. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end Fighting Skills (none) Weapon Skills short sword [Basic] sling [Basic] Spellcasting Skills (none) Goodbye BSOD2 the Ringseeker...