BSOD2, neutral female aquarian Spellmaster --------- |.......| ......... |.d.....| |.@...... --------- [BSOD2 the Apprentice Caster] St4 Dx6 Co7 In14 Wi21 Ch5 SpeAquFemNeu S0 Dlvl:1 $0 HP10(10) Pw3(46) AC11 Xp1/0 Wt0/790 T5 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the aquarian Spellmaster, welcome back to SlashEMExtended! Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy. Your inventory Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0} Spellbooks a - an uncursed spellbook of blank paper (3:2) {0} b - a blessed spellbook of blank paper (3:1) {0} Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have the double effect of this property: speed Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 24 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 39 Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 96% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 92% Food drop chance was reduced to 95% Shop item generation was reduced to 84% Concealing monsters were spawned underneath items 91% of the time only Mastering the following skill taught you the hidden power: claw The following skill was trained at one fifth the usual rate: broadsword The following skill was limited to basic proficiency: dart The following skill was limited to expert proficiency: form VIII (Wedi) Heavy curses were more common by 22% Monster spawn rate multiplier was currently 100 Number of artifacts generated was 1 Number of fake artifacts generated was 0 Your hairstyle was 'pretty puff' Your current martial arts style was 'brawling' Your amount of casino chips was 0 The last time you got a new haircut was 5004 turns ago Your areola diameter was 20 Monster spawn increase started at turn 101732 Monster spawn increase reached its maximum at turn 210502 In this game, Eevee's evolution was vaporeon Maximum amount of combined random monster spawn freqs was 2905 Your limit for ascension was at turn 384921 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: unvoiced robert (freq bonus 36) The monster species that spawned more often: PDP-11 (freq bonus 12) The monster species that spawned more often: horn troll (freq bonus 6) The monster species that spawned more often: young cow (freq bonus 18) The monster species that spawned more often: dyllmwyn wgat (freq bonus 8) The monster species that spawned more often: smart bomb (freq bonus 8) The monster species that spawned more often: hidden zruty (freq bonus 18) The monster species that spawned more often: voided huskier (freq bonus 12) The monster species that spawned more often: thraldom sadism pedagogic (freq bonus 4) The monster species that spawned more often: kappa king (freq bonus 9) The monster species that spawned more often: accounted sire minnesinger padded (freq bonus 10) The monster species that spawned more often: peacemaking unfilial (freq bonus 4) The monster species that spawned more often: gurgler (freq bonus 9) The monster species that spawned more often: Micompos (freq bonus 7) The monster species that spawned more often: black lancer (freq bonus 24) The monster species that spawned more often: sheafed hamilton supernal (freq bonus 16) The monster species that spawned more often: bulblight (freq bonus 10) The monster species that spawned more often: glassed hangared (freq bonus 4) The monster species that spawned more often: buyer briskest pirouetted (freq bonus 6) The monster species that spawned more often: kobold spellmaster (freq bonus 3) The monster trait that was more common: monsters that make chicken sounds (freq bonus 2) The monster species that never randomly spawned: petty giant ant The monster species that never randomly spawned: dory paynim The monster species that never randomly spawned: blood bug The monster species that never randomly spawned: fire-brigade car The monster species that never randomly spawned: decayed patch The monster species that never randomly spawned: flux postclassical anxiously bluntest The monster species that never randomly spawned: metallic black centipede The monster species that never randomly spawned: jumping cattle The monster species that never randomly spawned: Bahamut The monster species that never randomly spawned: world-ender bug The RNG hath decreed that this item was never generated: long pole (Weapons) The RNG hath decreed that this item was never generated: amulet versus curses (Amulets) The RNG hath decreed that this item was never generated: green dragon scale shield (Armor) The RNG hath decreed that this item was never generated: dwarvish spear (Weapons) The RNG hath decreed that this item was never generated: bad effect (Scrolls) The RNG hath decreed that this item was never generated: heroic dragon scales (Armor) The RNG hath decreed that this item was generated more often: fire stick (Weapons, freq bonus 27) The RNG hath decreed that this item was generated more often: heavy mercurial ball (Iron balls, freq bonus 28) The RNG hath decreed that this item was generated more often: boss companion (Scrolls, freq bonus 6) The RNG hath decreed that this item was generated more often: wishing (Spellbooks, freq bonus 10) The RNG hath decreed that this item was generated more often: copper rifle bullet (Weapons, freq bonus 12) The RNG hath decreed that this item was generated more often: chrysocolla (Gems, freq bonus 19) The RNG hath decreed that this item was generated more often: bow (Weapons, freq bonus 2) The RNG hath decreed that this item was generated more often: relocation (Scrolls, freq bonus 12) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball (Iron balls, freq bonus 18) The RNG hath decreed that this item was generated more often: feminism dragon scale mail (Armor, freq bonus 18) The RNG hath decreed that this item was generated more often: coagulation (Spellbooks, freq bonus 7) The RNG hath decreed that this item was generated more often: detect food (Spellbooks, freq bonus 2) The RNG hath decreed that this item was generated more often: cocloak (Armor, freq bonus 7) The RNG hath decreed that this item was generated more often: punishment (Wands, freq bonus 9) The RNG hath decreed that this item was generated more often: barrhing (Scrolls, freq bonus 9) The RNG hath decreed that this item was generated more often: scripted helmet (Armor, freq bonus 7) The RNG hath decreed that this item was generated more often: undo genocide (Scrolls, freq bonus 3) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (Armor, freq bonus 6) The RNG hath decreed that this item was generated more often: tonfa (Weapons, freq bonus 7) The RNG hath decreed that this item was generated more often: anger helm (Armor, freq bonus 7) The RNG hath decreed that this item was always generated cursed: dig (Spellbooks) The RNG hath decreed that this item was always generated cursed: force stone (Gems) The RNG hath decreed that this item was always generated cursed: genocide (Spellbooks) The RNG hath decreed that this item was always generated cursed: cure critical wounds (Potions) The RNG hath decreed that this item was always generated cursed: secret key (Tools) The RNG hath decreed that this item was always generated cursed: bag of holding (Tools) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail (Armor) The RNG hath decreed that this item was always generated cursed: commander heels (Armor) The RNG hath decreed that this trap was always invisible: anna trap The RNG hath decreed that this trap was generated more often: madeleine trap (freq bonus 3) The spell school whose books are more common was chaos spells (freq bonus 15) The spell school whose books are more common was chaos spells (freq bonus 14) Trap randomization happened for 1 in 816 traps Traps were spawned invisible 1 times in 90 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 138 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You were sleep resistant You had not decided on your sexuality yet You were prevented from having teleport control (0) You had 1391 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 500 spells Your pantheon consisted of The Sexy Maidens, The Sassy Girls and The Indomitable Women Your deity was The Sassy Girls The version you were playing was: Unix SlashEMExtended Version 2.9.0 (f0ad8b1e) - last build Sun Mar 3 10:20:37 2024. You played for 0:03:02 hours (this value may or may not be correct) You could not have safely prayed (150) You survived Spells known in the end Name Level Pw Category Fail Memory a - force bolt 4 + 20 attack 90% 309% b - magic bolt 1 + 5 attack 1% 100% c - mana bolt 2 + 10 attack 60% 100% d - drain life 3 + 15 attack 90% 200% e - create monster 4 + 20 attack 90% 300% f - command undead 5 + 25 attack 95% 400% g - summon undead 5 + 25 attack 95% 400% h - energy bolt 6 + 30 attack 98% 500% i - time 7 + 140 attack 99% 600% j - giant foot 7 + 35 attack 99% 600% k - hyper beam 7 + 46 attack 99% 600% l - sniper beam 7 + 35 attack 99% 600% m - healing 1 + 7 healing 0% 100% n - cure dim 1 + 5 healing 0% 100% o - cure blindness 2 + 10 healing 54% 100% p - cure numbness 2 + 10 healing 54% 100% q - medium healing 2 + 10 healing 54% 100% r - blind self 2 + 10 healing 54% 100% s - stone to flesh 3 + 15 healing 90% 200% t - cure sickness 3 + 15 healing 90% 200% u - cure hallucination 3 + 15 healing 90% 200% v - cure confusion 3 + 15 healing 90% 200% w - cure burn 3 + 15 healing 90% 200% x - confuse self 3 + 15 healing 90% 200% y - cure stun 3 + 15 healing 90% 200% z - stun self 3 + 15 healing 90% 200% A - extra healing 3 + 15 healing 90% 200% B - restore ability 4 + 20 healing 90% 300% C - banishing fear 4 + 20 healing 90% 300% D - healing rain 4 + 20 healing 90% 300% E - cure freeze 4 + 20 healing 90% 300% F - coagulation 4 + 20 healing 90% 300% G - regeneration 4 + 20 healing 90% 300% H - acid ingestion 5 + 25 healing 95% 400% I - strong healing 5 + 25 healing 95% 400% J - cure monster 5 + 25 healing 95% 400% K - cure glib 6 + 30 healing 98% 500% L - cure paralysis 6 + 30 healing 98% 500% M - full healing 6 + 30 healing 98% 500% N - cure wounded legs 6 + 30 healing 98% 500% O - mass healing 7 + 35 healing 99% 600% P - gain level 8 + 40 healing 100% 700% Q - super healing 8 + 40 healing 100% 700% R - fixing 8 + 120 healing 100% 700% S - light 1 + 5 divine 1% 100% T - darkness 1 + 5 divine 1% 100% U - amnesia 1 + 5 divine 1% 100% V - chemistry 1 + 5 divine 1% 100% W - magictorch 1 + 5 divine 1% 100% X - detect food 2 + 10 divine 60% 100% Y - finger 2 + 10 divine 60% 100% Z - dissolve food 2 + 10 divine 60% 100% 0 - dememorize 2 + 10 divine 60% 100% 1 - detect armor enchantment 2 + 10 divine 60% 100% 2 - searching 2 + 10 divine 60% 100% 3 - clairvoyance 3 + 15 divine 90% 200% 4 - detect unseen 3 + 15 divine 90% 200% 5 - true sight 3 + 15 divine 90% 200% 6 - light area 3 + 15 divine 90% 200% 7 - detect water 3 + 15 divine 90% 200% 8 - detect monsters 4 + 20 divine 90% 300% 9 - detect treasure 4 + 20 divine 90% 300% : - smell monster 4 + 20 divine 90% 300% ; - know enchantment 4 + 20 divine 90% 300% < - radar 4 + 20 divine 90% 300% = - identify 5 + 25 divine 95% 400% > - magic mapping 5 + 25 divine 95% 400% ? - ESP 5 + 25 divine 95% 400% @ - echolocation 7 + 35 divine 99% 600% A - entrapping 6 + 30 divine 98% 500% B - detect foot 7 + 35 divine 99% 600% C - map level 8 + 40 divine 100% 700% D - stun monster 1 + 5 enchant 1% 100% E - confuse monster 2 + 10 enchant 60% 100% F - destroy armor 2 + 10 enchant 60% 100% G - slow monster 2 + 10 enchant 60% 100% H - apply nail polish 2 + 10 enchant 60% 100% I - dry up fountain 3 + 15 enchant 90% 200% a - cause fear 3 + 15 enchant 90% 200% b - charm monster 4 + 20 enchant 90% 300% c - displacement 5 + 25 enchant 95% 400% d - reboot 6 + 30 enchant 98% 500% e - enchant 6 + 30 enchant 98% 500% f - inertia 7 + 140 enchant 99% 600% g - enchant weapon 7 + 35 enchant 99% 600% h - enchant armor 7 + 35 enchant 99% 600% i - charging 7 + 35 enchant 99% 600% j - trap creation 7 + 35 enchant 99% 600% k - thorns 7 + 35 enchant 99% 600% l - dream eater 7 + 35 enchant 99% 600% m - genocide 8 + 40 enchant 100% 700% n - protection 1 + 5 protect 1% 100% o - resist poison 1 + 5 protect 1% 100% p - resist sleep 1 + 5 protect 1% 105% q - endure cold 2 + 10 protect 60% 100% r - endure heat 2 + 10 protect 60% 100% s - insulate 2 + 10 protect 60% 100% t - holy shield 3 + 15 protect 90% 200% u - mystery protection 3 + 15 protect 90% 200% v - curse items 4 + 20 protect 90% 300% w - defensive fireball 4 + 30 protect 90% 300% x - magic shield 4 + 20 protect 90% 300% y - stealth 4 + 20 protect 90% 300% z - remove curse 5 + 25 protect 95% 400% A - remove blessing 5 + 25 protect 95% 400% B - turn undead 6 + 30 protect 98% 500% C - anti disintegration 6 + 30 protect 98% 500% D - botox resist 6 + 30 protect 98% 500% E - acidshield 6 + 30 protect 98% 500% F - resist stun 6 + 30 protect 98% 500% G - resist petrification 7 + 35 protect 99% 600% H - dragon blood 7 + 35 protect 99% 600% I - resist confusion 7 + 35 protect 99% 600% J - anti-magic field 8 + 40 protect 100% 700% K - resist contamination 8 + 40 protect 100% 700% L - godmode 8 + 100 protect 100% 700% M - fumbling 1 + 5 body 1% 100% N - jumping 1 + 25 body 1% 100% O - forcible move 1 + 5 body 1% 100% P - cutting 1 + 5 body 1% 100% Q - induce vomiting 2 + 10 body 60% 100% R - haste self 3 + 15 body 90% 200% S - enlighten 4 + 20 body 90% 300% T - invisibility 4 + 20 body 90% 300% U - aggravate monster 4 + 20 body 90% 300% V - levitation 4 + 20 body 90% 300% W - ultra-p 4 + 30 body 90% 300% X - take selfie 4 + 20 body 90% 300% Y - untame monster 4 + 20 body 90% 300% Z - unlevitate 4 + 20 body 90% 300% 0 - anger peaceful monster 5 + 25 body 95% 400% 1 - make visible 5 + 25 body 95% 400% 2 - teleport away 6 + 30 body 98% 500% 3 - passwall 6 + 30 body 98% 500% 4 - polymorph 6 + 30 body 98% 500% 5 - mutation 6 + 30 body 98% 500% 6 - flying 7 + 35 body 99% 600% 7 - character recursion 4 + 20 body 90% 300% 8 - levelport 8 + 40 body 100% 700% 9 - warping 8 + 40 body 100% 700% : - knock 1 + 5 matter 1% 100% ; - flame sphere 1 + 5 matter 1% 100% < - freeze sphere 1 + 5 matter 1% 100% = - shocking sphere 1 + 5 matter 1% 100% > - acid sphere 1 + 5 matter 1% 100% ? - wizard lock 2 + 10 matter 60% 100% @ - repair armor 3 + 15 matter 90% 200% A - repair weapon 3 + 15 matter 90% 200% B - corrode metal 3 + 15 matter 90% 200% C - fire bolt 4 + 30 matter 90% 300% D - dig 5 + 25 matter 95% 400% E - reflection 6 + 30 matter 98% 500% F - paralysis 6 + 60 matter 98% 500% G - cancellation 7 + 35 matter 99% 600% H - petrify 8 + 160 matter 100% 700% I - line loss 1 + 5 chaos 2% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (DER GLUECKSDRAHT) scroll of mana (ECO CUNT RIVER) scroll of phase door (RECOPIED CONGREGATION) scroll of standard id (ROCKWORM LOCKWORM SOCKWORM) scroll of cure (HTH HAND GFY) scroll of heal other (WAMUU) * scroll of extra healing (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) * scroll of greater mana restoration (THIS IS YOUR GRAVE) Spellbooks spellbook of blank paper (plain) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 little dogs (1 created) 0 koks (1 created) 0 angsty rabbits (1 created) 0 almost empty perfume dispensers (1 created) 4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 2 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new aquarian 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times You obtained 0 trophies You enjoyed Elif's treatment 0 times You angered the women 0 times You failed to dance properly 0 times You had your shoes damaged by evil birds 0 times You were annoyed by Verena 0 times You visited the public toilet 0 times You were forced to step into shit 0 times You were prevented from attacking women 0 times You had monsters trigger feminism traps for you 0 times You heard clacking high heel noises 0 times You were bundled by Friederike 0 times You had your shoes turn into beautiful missys 0 times You had May-Britt steal your items 0 times You triggered the girls' nasty shield 0 times You escaped past messages 0 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly) You used the cheater prayer 0 times Your skills at the end (2 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills attack spells [Unskilled] (max Expert) (4 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (2 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 type 5: columnar heels Unskilled 0 Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) type 1: stiletto heels [Restricted] (max Restricted) (0 of 500) type 2: cone heels [Restricted] (max Restricted) (0 of 500) type 3: block heels [Restricted] (max Restricted) (0 of 500) type 4: wedge heels [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) boulder-throwing [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye BSOD2 the Spellmaster... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 5 moves. Killer: quit You were level 1 with a maximum of 10 hit points when you quit. Since you quit, the score list will not be checked.