# Slash'EM Extended rcfile #OPTIONS=!nap OPTIONS=IBMgraphics #OPTIONS=hippie,role:Kur,race:Nas,gender:Fem,align:Neu #OPTIONS=role:Feminist,race:Maia,hybridironman,hybridcurser,hybridhomicider,gender:Fem,align:Law OPTIONS=!numpadmessage #OPTIONS=lostsoul,hybridspecialist #OPTIONS=role:Transvestite,race:unicorn,gender:male,align:chaotic #OPTIONS=hippie OPTIONS=popup_dialog OPTIONS=quick_autosave #OPTIONS=role:Kur,race:Trp,gender:Fem,align:Cha,hybridaquarian #OPTIONS=windowtype:curses #OPTIONS=!perm_invent #OPTIONS=role:Gof,race:Gha OPTIONS=altmeta #BINDINGS=^o:technique OPTIONS=statuscolors,menu_glyphs #OPTIONS=race:Mis #OPTIONS=race:Sov,role:War #OPTIONS=role:Kur,race:Hum,hybridproblematic,hybridnastinator,hybridwindinhabitant,gender:Fem,align:Neu #DUNGEON = 032 179 196 218 191 192 217 197 193 194 \ # 180 195 250 254 254 043 043 035 241 250 \ # 250 176 177 060 062 060 062 095 124 092 \ # 244 244 244 247 250 247 250 250 035 035 \ # 032 035 240 247 # HP STATUSCOLOR=HP%100:lightgreen STATUSCOLOR=HP%80:yellow STATUSCOLOR=HP%60:orange STATUSCOLOR=HP%40:red STATUSCOLOR=HP%20:lightmagenta # prayer threshold (<= 1/7 of maxHP) STATUSCOLOR=HP%14:lightmagenta&inverse # Pw STATUSCOLOR=Pw%100:lightgreen STATUSCOLOR=Pw%80:yellow STATUSCOLOR=Pw%60:orange STATUSCOLOR=Pw%40:red STATUSCOLOR=HP%20:lightmagenta # prayer threshold (<= 1/7 of maxHP) # encumbrance STATUSCOLOR=Burdened:lightcyan STATUSCOLOR=Stressed:orange STATUSCOLOR=Strained:red STATUSCOLOR=Overtaxed:lightmagenta STATUSCOLOR=Overloaded:lightmagenta STATUSCOLOR=Brd:lightcyan STATUSCOLOR=Ssd:orange STATUSCOLOR=Snd:red STATUSCOLOR=Otd:lightmagenta STATUSCOLOR=Old:lightmagenta # hunger STATUSCOLOR=Satiated:yellow STATUSCOLOR=Hungry:orange STATUSCOLOR=Weak:red STATUSCOLOR=Fainting:lightmagenta STATUSCOLOR=Fainted:lightmagenta STATUSCOLOR=Starved:lightmagenta STATUSCOLOR=Sat:yellow STATUSCOLOR=Hun:orange STATUSCOLOR=Wea:red STATUSCOLOR=Ftg:lightmagenta STATUSCOLOR=Ftd:lightmagenta STATUSCOLOR=Sta:lightmagenta # health conditions STATUSCOLOR=FoodPois:lightmagenta STATUSCOLOR=Ill:lightmagenta STATUSCOLOR=Slime:lightmagenta STATUSCOLOR=Stoned:lightmagenta STATUSCOLOR=FPo:lightmagenta STATUSCOLOR=Sli:lightmagenta STATUSCOLOR=Sto:lightmagenta # mental conditions STATUSCOLOR=Conf:yellow STATUSCOLOR=XConf:yellow&blink STATUSCOLOR=Hallu:yellow STATUSCOLOR=XHallu:yellow&blink STATUSCOLOR=Stun:yellow STATUSCOLOR=XStun:yellow&blink STATUSCOLOR=Cnf:yellow STATUSCOLOR=Stn:yellow STATUSCOLOR=Hal:yellow # other conditions STATUSCOLOR=Blind:yellow STATUSCOLOR=XBlind:yellow&blink STATUSCOLOR=Bli:yellow STATUSCOLOR=Lev:cyan STATUSCOLOR=Elbereth:lightgreen STATUSCOLOR=Elb:lightgreen STATUSCOLOR=Fear:magenta STATUSCOLOR=Fea:magenta STATUSCOLOR=XFear:magenta&blink STATUSCOLOR=Numb:brown STATUSCOLOR=Nmb:brown STATUSCOLOR=XNumb:brown&blink STATUSCOLOR=Triggered:magenta STATUSCOLOR=Trg:magenta STATUSCOLOR=Freeze:lightblue STATUSCOLOR=XFreeze:lightblue&blink STATUSCOLOR=Frz:lightblue STATUSCOLOR=Burn:orange STATUSCOLOR=XBurn:orange&blink STATUSCOLOR=Brn:orange STATUSCOLOR=Held:lightcyan STATUSCOLOR=Hld:lightcyan STATUSCOLOR=Vomit:cyan STATUSCOLOR=Vmt:cyan OPTIONS=color,menucolors MENUCOLOR=" cursed "=orange MENUCOLOR=" blessed "=lightcyan MENUCOLOR="Elbereth"=lightmagenta MENUCOLOR=" holy water"=lightgreen MENUCOLOR="unholy water"=orange OPTIONS=invweight,pickup_burden:unencumbered,showdmg,showweight # Some options to set personal preferences. Uncomment and change these # to # suit your personal preference. If several people are to use the same # configuration, options like these should not be set. # OPTIONS=dogname:Meatdog,fruit:grape,wolfname:StarWolf OPTIONS=catname:Katzenhund OPTIONS=horsename:VWScirocco OPTIONS=autopickup,pickup_types:$ #OPTIONS=packorder:")[%?+/=!(*0_` OPTIONS=scores:10 top/2 around/own #OPTIONS=nolegacy,noverbose #OPTIONS=menustyle:traditional OPTIONS=msg_window:f # If you wish to change the symbol used to display boulders use: OPTIONS=boulder:0 # # General options. You might also set "silent" so as not to attract # the boss's attention. # # number_pad option can have an optional value of 0 (off), 1 (on), # or 2(on,legacy-mode) which causes 5='g', alt-5='G', alt-0='I' # OPTIONS=time,showexp,lit_corridor,showscore,standout,number_pad:2,hilite_pet # Treat space bar as rest. Warning: may be dangerous for new players. # OPTIONS=rest_on_space # unexplored area = 032 (blank space) # vertical wall, horizontal wall # four types of corners # crosswall # four moor types of wall # doorway = 250 (dot) # open door x2 = 254 (filled square) # closed door x2 = 043 (plus, same as spellbook symbol) # iron bars and tree = 035 (hash) # floor and dark part of a room = 250 # dark corridor and lit corridor = 177 # staircase up and down = 060 and 062 (smaller than and greater than) # ladder up and down = 060 and 062 # altar = 095 (underscore) # grave = 124 (pipe) # throne = 092 (backslash) # sink, toilet, fountain = 244 (pilcrow) # water = 247, ice = 250, lava = 247 # lowered drawbridges x2 = 250 # raised drawbridges x2 = 035 # air and cloud = 096 (apostrophe) # solid rock = 035 (CHANGE THIS TO 032 TO DISABLE) # underwater glyph = 247 # grayout glyph = 035 #DUNGEON= 032 179 196 218 191 192 217 197 193 194 \ #180 195 250 254 254 043 043 035 035 250 \ #250 177 177 060 062 060 062 095 124 092 \ #244 244 244 247 250 247 250 250 035 035 \ #096 096 035 247 035 #DUNGEON = 032 179 196 218 191 192 217 197 193 194 \ # 180 195 035 035 035 250 254 254 043 043 \ # 241 241 035 035 250 250 177 177 062 060 \ # 062 060 095 124 092 244 244 244 247 250 \ # 247 250 250 035 035 096 096 035 247 035 \ # 247 247 247 247 247 244 244 092 092 124 \ # 124 250 250 250 250 250 250 250 096 250 \ # 096 096 124 124 035 BIND=5:rest