c  Player: BSOD2 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-02-08.12:54:57.ttyrec Time: (1675860897) Wed Feb 8 12:54:57 2023 c [?1l>NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. c VShall I pick character's race, role, gender and alignment for you? [ynaq] c y name: BSOD2  role: Valkyrie  race: human  gender: female  alignment: neutral Is this ok? [ynq]  BSOD2, neutral human Valkyrie  y + Yes; start game n - No; choose role again q - Quit(end) c" [-----....||$..||f@.|-----ct  BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1 It is written in the Book of Odin:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Odin seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stripling, have been heralded from birth as the instrument of Odin. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go brac vely with Odin!--More-------....|cR c_ Velkommen BSOD2, welcome to NetHack! You are a neutral human Valkyrie.BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1ch 0Unknown command ' '.ckc - an uncursed +3 small shield (being worn).Unknown command '~'.c@<c0; $:5$ - 5 gold pieces.@c #@.c FThe kitten picks up a potion.f..cK##@f.The kitten drops a potion.!fc-###@f!.ch.###@##c#@#cK6#@#c6#@#######c6%##@#######c:#@#`c@ ##@cc:#@#####c4#@`cU 7You try to move the boulder, but in vain.՛c9>@#՛cA#@՛cZ##@f֛cf@֛c0You swap places with your kitten.#֛cA @#֛c#@fכc5.##@##כc ##@f؛c{------............|.............##.@f#؛cSq-...|=d..||...!.|f@..%....|#----------#ٛcED---|...|..@#.ٛc_/.@..ٛcj .@f.ڛc,"f..@.ڛc...@fڛcR >.@e - a statue of a fox.f@.ۛc4(f@..ܛc@f@..ܛc+$.f@#..#ܛc .f@##ݛc)#.#f@#ݛc ##@##ޛcf@#ޛc $#f@#ߛcH%#f@##ߛcV##f@ߛc @f#ߛci@##c@fcF* @###c@fc@##cZN @#cR @.@..cR-@.......f..c31.#@f..cZ #@..fc*f#@#f..ch #@#.cS##@#c;#@#cv#@#c+@#cN The door resists!c coThe door opens.-------.......|.......-|......|....-----c G-.|@#.|...---cRl,-@-|-c@.cC @.c2@.You hear someone counting money.cS@.c @..c#@.c5'#@.f@#f-cIMcmdassist: Invalid direction key! Valid direction keys to rush are:  7 8 9  \ | /  4- -6  / | \  1 2 3 (Suppress this message with !cmdassist in config file.) --More--cJUBSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:1 $:5 HP:16(16) Pw:2(2) AC:6 Xp:1---------@#........|----------|......f-###|.........#|.......|#####.........|#|.......||........|##---------.=.......|#|......!.|####....%....|###----------############################-----######`##!...|#|...|`|.<.|-----c Count: 20c &f..........cf.cS_ #fc#@f.cf@c*/You swap places with your kitten.fc:#.@clj +.f.....@..fcf@c7You swap places with your kitten.f.c|..f@c  .f@-f@cE. ##f@csf#@cE#f@cz~##@cmf@c##@c- .@c] f#@c.#@.#cA #f@c (.#@#cJ f@c̱##@#c, #@f###cf###@cN ##@f#c@f##c/###@fcD[##@##c+:@##c+<The newt bites! HP:14fcOc/O'You kill the newt!%#cx #f#@c*D#f##@#The kitten eats a newt corpse.c8 HP:15##@#c#@##c=#@##c :###@c{~ #@fc %###@###cg#@##c @##ck #@#c>8#@##+c #@c tThe door opens.d--------------............|...........|------------cwb0You miss the jackal.cbfThe jackal bites! HP:14You hear some noises.cc)+You kill the jackal!fc##@fc.Y 1 HP:15#@##-c#@#cdN#@#fc/ #@#-.c #@#c>#@#c(#@######-..@#cZ Count: 20csO HP:16You are in full health. cD0Unknown command 'b'. c:  cR!3What do you want to adjust? [abcde or ?*]  ch1You don't have that object.--More-- c\ ;What do you want to adjust? [abcde or ?*]  c !Never mind. c Count: 20 cJ4+You find a hidden door. co? 0This door is locked.c 0This door is locked.c *In what direction? c c" WHAMMM!!!c*In what direction? cCcXAs you kick the door, it crashes open!----+--------|{.............|...>........-------------cC2-@#.|-c>%@.-c .@c2 |@.....c2 @..c)@.c6 %You descend the stairs.--More--c"---.--.-|...%..|+...@..||....d.||......|--------BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:2 $:5 HP:16(16) Pw:2(2) AC:6 Xp:1cc_(You kill the jackal!.c @<c##@.c#####@.c##@##cpK-----%...%.#@#c+!..@#c_U--|..|...|.!.|-@-#c &|.@---.-c +f - a brilliant blue potion.@c7@.cB@.cH#@.#c @.#cPL##@#c #@##c #@##c ##@c #@##c#@###cB ##@c! d@#caYou miss the jackal.The jackal bites! HP:14c 0You miss the jackal.c+ ?The jackal bites! HP:13cZct?You kill the jackal! HP:14%c7 >##@#g - a jackal corpse.cY &h - a ruby potion.@cP#@#ch#@#c ##@###cY#@##cJ ##@## c^$+#@## cD @#!cqThe door opens.--------........|.........-..........----------+!c@---....|x@#-!c &-|-x@-"cN@.x."c{@ HP:15@.x.x"cI @.-x.x."c !@.x.x.#c:----......x@.x#cu 3You kill the grid bug!..x$c{Px@..$c$You kill the grid bug!.$cD @.%c's@.%cP@.%c%A@.%c--..#@.%c <#@.##@#....----%c^c ##@##&cwhm HP:16--|..@|......#|.*..----&cj-@#.|&cf@.-&c .@'cČ .@'c.@#'cC.@#'c+ #@k###(c'k##.@#)cc%k.@##)cn#@##)c ##@##)c- '.#@#*c'(#@#*cF c###@#...............-------+c ----------..........|#|..........|@.....(.>.||.......|......|...|---,cLL-|.@||.---c.@.-c.@-c.@-c ..@-cd .@.cr.@i - a chest..ct $:14 HP:16(16) Pw:2(2) AC:6 Xp:1 Stressed$ - 9 gold pieces.@--More--0c.MYou rebalance your load. Movement is difficult.--More--1c23You hear someone cursing shoplifters.1csR >What do you want to drop? [$a-i or ?*] 2c['You drop a chest.2cOYour movements are now unencumbered.2c (@2c_ .@3cH%You descend the stairs.--More--3c ---------------|.............||..........$..|....d....@....||.............|-----+--+------BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:3 $:14 HP:16(16) Pw:2(2) AC:6 Xp:13c 5cF5.d@<5cp .d@.5c81 "You kill the jackal!%6c1%@.7c].@7c .@7cQ.@7c_; $:21$ - 7 gold pieces.@7c@.8c@.8c@..8c@......8c̓.#@#9cF@.9cj #@#:cE(#@##:c #@##;c#@##;c #@###x.@|.|.|--=cq.x@.>c>k.x@.>c .x@.?c %You kill the grid bug!.?c @.?cB @.@chR@.Acd%You descend the stairs.--More--Ac; ------|....||....||.@..||.F..|----.-BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:4 $:21 HP:16(16) Pw:2(2) AC:6 Xp:1Acx< B $:28$ - 7 gold pieces.@Bcw Bcw &You kill the lichen!%Cc<@j - a lichen corpse.@There's some graffiti on the floor here.--More--DcOYou read: "They s?y that the Lep?ech??n K ng ?s r?ch ? Croesus.".Ec.@Ec .@###Fc= |. |.....%..#@ |Fc F |.##@### .--Gc]|#.#@#.GcTU4.##@#.-Gc 4.##@#.-Gc C |..#@#.-HcH---......@#.-HcJ----........|@#.|-Hc34--F|@.-Ic @..Ic.@.Ic.You kill the yellow mold!.Jc@.Jc .@Jct .@Jc .@Jc .@#Kc[.@#Kcq#@##Kc #@`#Lc #@#`Lc@ 6You try to move the boulder, but in vain.Mc?##@#Mc] #@OcRCount: 20Ocʆ9#You find a hidden passage.Pc$#@##Pc' #@#QcP##@#Qc #######@#Qc8 #######@#Qc#######@##@ScӋCount: 20Sc-9#You find a hidden passage.Uc###@#Uc(####@#Uc #@#Vc|' 7#@###Vc' 8--..##@##Wc t----|...@:....|#|....|...|...|..---XcRM..:@|.|.|..|---Xco@.Yc .:Zc !You kill the newt!.[c- @.\c.@\cv.@\cy #@##]cG#@#]c) #@#^c##@#^c8 ##@###_c! #@##`cP#@##`co)#@##`c#@#ac| #@##ac; #@#bc;#@#bc$ #@#ccE#####@#.>...$...|----ccG V#-@-...|..........-----dc6---.----.@.|ec %You descend the stairs.--More--fc---------- |..{....@| |.?......| |........| ---------BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:5 $:28 HP:16(16) Pw:2(2) AC:6 Xp:1fcfc <@gc"@.gc'  .@gc @.gcw @.hce @..hc1.@##hc .@#ic#@##ic) #@##jc#@##jc #@#kcnj#@#kc###@lc/What do you want to use or apply? [*] lc !Never mind.lc nc|TCount: 20ncU%WYou hear the footsteps of a guard on patrol.--More--nc YYour jackal corpse rots away.+You find a hidden door.pc1pc1^The door opens.|...........------pc%s#-@-...||...|..||.|-pc #---|-|.@qcS  .@qc.@#-).qc\.@##rc #@#rc݃1#@#...|--rc /#@##..-scb#@.-sc^ ;---#..|@|tcG4G-|.#@|=-tc ,--@|-tc k - a trident.@uc @.vc .@vcr .@vcA .@vc #.@#vcs-@wc`#@#wc H##@#####xcA!##@#ycŽ!##@#yc$#@#zc9>#@#zco#@#zc7 #@#{cbX@#~cPCount: 20~c:4+You find a hidden door.c c LThe door opens.|..|-....>.||cNR----...|.#@|....----ct4-|-@|-cM .@c8K%You descend the stairs.--More--c -.----.....||.@..||....||....|------BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:6 $:28 HP:16(16) Pw:2(2) AC:6 Xp:1c c"]@<cNS#@.cf ###@.c #@#cf?%#@##cl##@#c/ #@#c @##ctI#@#cP ....####@#c:-----......@#ck--------........|..>......-@-#c U||..||....@!.|------.-+--c@.cWA%You descend the stairs.--More--co-------------..@.........||........?..|------+------BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:16(16) Pw:2(2) AC:6 Xp:1cp BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:16(16) Pw:2(2) AC:6 Xp:1c- BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:16(16) Pw:2(2) AC:6 Xp:1@<cnBSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:16(16) Pw:2(2) AC:6 Xp:1#@.#cBSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:16(16) Pw:2(2) AC:6 Xp:1.@##c #@##c You hear a door open.BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:16(16) Pw:2(2) AC:6 Xp:1cBSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:16(16) Pw:2(2) AC:6 Xp:1#@##c L ---- |...# |...>si'@ |... |c The paper golem hits! HP:13 BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:13(16) Pw:2(2) AC:6 Xp:1.c{ d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) cRZ+(For instructions type a '?')cY%paper golemc"9What do you want to call the paper golem? ccEcC  c 6Dcrchecic sc= ec`cchcosc  cic_scaftc  cKsc c~ Sc Cc{L HcO(WcUcUc59UcUcUcUc&Uc^> Lcf.cF c5NDreisechs ist SCHWUUUUUUUL. hits! HP:10i-c5You hear a door open.BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:10(16) Pw:2(2) AC:6 Xp:1cG cGDreisechs ist SCHWUUUUUUUL. hits! HP:8(16) Pw:2(2) AC:6 Xp:1 BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:8(16) Pw:2(2) AC:6 Xp:1.cT cT Dreisechs ist SCHWUUUUUUUL. misses!BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:8(16) Pw:2(2) AC:6 Xp:1ic& c8 Dreisechs ist SCHWUUUUUUUL. hits! HP:6 BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:6(16) Pw:2(2) AC:6 Xp:1>c8 c8Dreisechs ist SCHWUUUUUUUL. hits! HP:5 BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:5(16) Pw:2(2) AC:6 Xp:1c cDreisechs ist SCHWUUUUUUUL. hits! HP:3 BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:3(16) Pw:2(2) AC:6 Xp:1creDreisechs ist SCHWUUUUUUUL. hits! HP:0--More--cYou die...ct}BSOD2 the Stripling St:17 Dx:12 Co:18 In:8 Wi:8 Ch:12 Neutral Dlvl:7 $:28 HP:0(16) Pw:2(2) AC:6 Xp:1c--More--c!IDo you want your possessions identified? [ynq] (n) c >Do you want to see your attributes? [ynq] (n) c,] KDo you want an account of creatures vanquished? [ynaq] (n) c ;Do you want to see your conduct? [ynq] (n) cȇ CDo you want to see the dungeon overview? [ynq] (n) c  ----------  / \  / REST \  / IN \  / PEACE \  / \  | BSOD2 |  | 28 Au |  | killed by a |  | paper golem |  | called Dreisechs |  | ist |  | 2023 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel BSOD2 the Valkyrie... You died in The Dungeons of Doom on dungeon level 7 with 390 points, and 28 pieces of gold, after 548 moves. You were level 1 with a maximum of 16 hit points when you dic #ed. --More--cZ  cZ  c` yYou reached the 743rd place on the top 2000 list. No Points Name Hp [max] 1 4307912 joan-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 392 [392] 2 3480414 book-Mon-Hum-Mal-Neu ascended to demigod-hood. 265 [284] 3 2375844 seahorse17-Pri-Hum-Mal-Neu ascended to demigod-hood. 387 [441] cc h 741 393 seahorse17-Cav-Hum-Mal-Law died in The Gnomish Mines on level 4 [max 5]. Killed by a gnome. - [21] 742 390 featheta-Wiz-Gno-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a small mimic. - [19] 743 390 BSOD2-Val-Hum-Fem-Neu died in The Dungeons of Doom on level 7. Killed by a paper golem called Dreisechs ist SCHWUUUUUUUL.. - [16] 744 384 seahorse17-Wiz-Hum-Mal-Neu died in The Dungeons of cc Doom on level 3 [max 5]. Killed by a bolt of fire. - [26] 745 376 nazult-Ran-Elf-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a giant bat. - [25]