>zh Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-09-18.21:31:42.ttyrec Time: (1758231102) Thu Sep 18 21:31:42 2025 >zhd[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2025 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. >zh WShall I pick a character's race, role, gender and alignment for you? [ynq] ?zhy?zh WContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--@zht+?[[d"@u@zhau[BSOD2 the Pargar ] St7 Dx17 Co7 In10 Wi5 Ch8 NobClkFemNeu S0 Dlvl:1 $0 HP 13(13)  Pw 6(6)  AC3 Xp1/0 Wt28/900 T1  It is written in the Book of Mother Earth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Mother Earth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Pargar, have been heralded from birth as the instrument of Mother Earth. You are destined[15;@zhu58H to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mother Earth!--More--Bzh{BzhSHello BSOD2, welcome to SlashEMExtended! You are a neutral automatic Noblewoman.--More--Bzh You are playing 'Unix SlashEMExtended Version 2.9.7 (1c92b665) - last build Thu Sep 18 14:25:00 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--CzhI# Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. If you're using other dimensions, change them now, save them in your terminal emulator's settings and then start a new session; changing the dimensions after you've already opened the terminal doesn't work right. Amy takes no responsibility for character deaths caused by a disappearing HP display due to players using wrong terminal settings.--More--CzhY^ Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More--Dzh(6y Attention, main weather broadcast coming in:The sky is cloudy.Dzh6,[BSOD2 the Pargar ] St7 Dx17 Co7 In10 Wi5 Ch8 NobClkFemNeu S0  13(13)  Pw 6(6)  AC3 Xp1/0 Wt28/900 T1 --More--Dzh Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy. --More--Ezh [BSOD2 the Pargar  13(13)  Pw 6(6) Ezh +?[[d"@uEzh Y[BSOD2 the Pargar ] St7 Dx17 Co7 In10 Wi5 Ch8 NobClkFemNeu S0 Dlvl:1 $0 HP 13(13)  Pw 6(6)  AC3 Xp1/0 Wt28/900 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) Ezh Mn Weapons a - ) an uncursed +2 rapier (weapon in hand) {12} Armor b - [ a cursed +0 victorian underwear with text "B.a.r. Equipment" (being worn) {5} c - [ an uncursed +1 pair of regular gloves (being worn) {4} d - [ an uncursed +1 leather cloak (being worn) {7} Comestibles f - % 29 uncursed apples {0} g - % 3 uncursed food rations {0} Scrolls i - ? 5 uncursed scrolls of healing {0} j - ? 3 uncursed scrolls of mana {0} k - ? an uncursed thoroughly rotted scroll of mana {0} l - ? 3 uncursed scrolls of phase door {0} m - ? an uncursed greased scroll of standard id {0} n - ? an uncursed scroll of standard id {0} o - ? an uncursed scroll of cure {0}Ezh]M p - ? an uncursed scroll of heal other {0} Potions h - ! an uncursed potion of oil (400) {0} Rings e - = a blessed +1 ring of gain dexterity {0}(end) Fzh|q;Do you want to see your attributes? [ynq] (n) FzhXnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: displacement. You could not have this property intrinsically: see invisible. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 9. Implant identification only worked 1 times out of 50. Wand identification only worked 3 times out of 16. Armor identification only worked 15 times out of 20. Spellbook identification only worked 2 times out of 3. Tool identification only worked 5 times out of 11. Monsters only dropped their equipment with 97% chance. Scroll drop chance was reduced to 89%. Wand drop chance was reduced to 90%. Amulet drop chance was reduced to 80%. Potion drop chance was reduced to 97%. Armor drop chance was reduced to 85%. Shop item generatFzhBXion was reduced to 83%. Concealing monsters were spawned underneath items 79% of the time only. Mastering the following skill taught you the hidden power: quarterstaff. The following skill could not be trained at all: attack spells. The following skill was limited to basic proficiency: attack spells. The following skill was limited to skilled proficiency: bare-handed combat. The following skill became untrainable if you tried to train it too early: body armor (turn 29). The following skill became untrainable if you tried to train it too early: devices (turn 16200). The following skill became harder to train at higher skill levels: attack spells. Monster spawn rate multiplier was currently 103. Number of artifacts generated was 0. Number of fake artifacts generated was 3. Your hairstyle was 'shred flight'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you gFzhZXot a new haircut was 5000 turns ago. Your areola diameter was 20. Monster spawn increase would have started at turn 100877. Monster spawn increase had reached its maximum at turn 381568. In this game, Eevee's evolution was jolteon. Maximum amount of combined random monster spawn freqs was 3091. Your limit for ascension was at turn 826374. The monster class that cannot be genocided was golem. --More--FzhuToday, the monster class that always gets generated invisible was gremlin. The monster species that was spawned more often: stepbrother curb (freq bonus 48). The monster species that was spawned more often: uneasily trameled (freq bonus 8). The monster species that was spawned more often: twinighter revitalize (freq bonus 12). The monster species that was spawned more often: mud-sprinkled mushroom (freq bonus 6). The monster species that was spawned more often: mush man (freq bonus 15). The monster species that was spawned more often: sour warp fungus (freq bonus 4). The monster species that was spawned more often: barometrical scrawling madder permissibility appealing (freq bonus 2). The monster species that was spawned more often: retouching summit (freq bonus 2). The monster species that was spawned more often: white blob (freq bonus 24). The monster species that was spawned more often: quarantine ignorer (freq bonus 2). The monFzhster species that was spawned more often: antimatter vampire (freq bonus 24). The monster species that was spawned more often: peeper elopement (freq bonus 4). The monster species that was spawned more often: fat farting girl (freq bonus 12). The monster species that was spawned more often: crashspider (freq bonus 30). The monster species that was spawned more often: beauty (freq bonus 8). The monster species that was spawned more often: 30000-years-old cryogenics test subject (freq bonus 36). The monster species that was spawned more often: narrower bishoping (freq bonus 2). The monster species that was spawned more often: petty elder fire elemental (freq bonus 6). The monster species that was spawned more often: mines centaur (freq bonus 8). The monster species that was spawned more often: sludge stalk (freq bonus 3). The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 2). The monster traFzh÷it that was more common: monsters whose attacks do random things (freq bonus 1). The monster trait that was more common: monsters that produce tender farting noises (freq bonus 6). The monster trait that was more common: monsters that count as lord (freq bonus 1). The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 8). The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 1). The monster trait that was more common: monsters with drain resistance (freq bonus 6). The monster trait that was more common: monsters who originate from Age of Empires (freq bonus 4). The monster trait that was more common: monsters that make parrot sounds (freq bonus 4). The monster species that was never randomly spawned: bloodthirsty vampire lord. The monster species that was never randomly spawned: innholder validatory. The monster species that was never randomly spawned: abyss sFzhڷmasher. The monster species that was never randomly spawned: greater dimmer. The monster species that was never randomly spawned: dimensional disgracefully. The monster species that was never randomly spawned: bronze golem. The monster species that was never randomly spawned: economic dampish canceled. The monster species that was never randomly spawned: Noemi. The monster species that was never randomly spawned: neurophysiological unintellectual chomping. The monster species that was never randomly spawned: nightly warp fungus. The RNG hath decreed that this item was never generated: five-seven bullet (Weapons). The RNG hath decreed that this item was never generated: dissolve food (Spellbooks). The RNG hath decreed that this item was never generated: amulet of D-type equipment (Amulets). The RNG hath decreed that this item was never generated: dogshit boot (Weapons). --More--Fzh0h The RNG hath decreed that this item was never generated: weight stone (Gems). The RNG hath decreed that this item was never generated: shakujo (Weapons). The RNG hath decreed that this item was generated more often: lower arm blade (Weapons, freq bonus 23). The RNG hath decreed that this item was generated more often: auto shotgun shell (Weapons, freq bonus 79). The RNG hath decreed that this item was generated more often: satanic armor (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: confusion (Potions, freq bonus 37). The RNG hath decreed that this item was generated more often: elysium scourge (Chains, freq bonus 15). The RNG hath decreed that this item was generated more often: dream eater (Spellbooks, freq bonus 13). The RNG hath decreed that this item was generated more often: boots of swimming (Armor, freq bonus 2). The RNG hath decreed that this item was generated more often: mining helm (Armor, freq bFzhlh onus 3). The RNG hath decreed that this item was generated more often: special camouflaged clothes (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: blacky helmet (Armor, freq bonus 8). The RNG hath decreed that this item was generated more often: implant of pilfering (Implants, freq bonus 8). The RNG hath decreed that this item was generated more often: soft star (Weapons, freq bonus 4). The RNG hath decreed that this item was generated more often: radar (Spellbooks, freq bonus 10). The RNG hath decreed that this item was generated more often: orcish boots (Armor, freq bonus 10). The RNG hath decreed that this item was generated more often: non-proof cloak (Armor, freq bonus 2). The RNG hath decreed that this item was generated more often: visible item (Scrolls, freq bonus 14). The RNG hath decreed that this item was generated more often: bubbling hole (Spellbooks, freq bonus 13). The RNG hath decreed thaFzhh t this item was generated more often: special mop (Weapons, freq bonus 11). The RNG hath decreed that this item was generated more often: cherry (Comestibles, freq bonus 7). The RNG hath decreed that this item was generated more often: psionic cloak (Armor, freq bonus 10). The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 90). The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 2). The RNG hath decreed that this item was always generated cursed: bandage (Tools). The RNG hath decreed that this item was always generated cursed: broom (Weapons). The RNG hath decreed that this item was always generated cursed: crystal helm (Armor). The RNG hath decreed that this item was always generated cursed: tripe ration (Comestibles). The RNG hath decreed that this item was always generated cursed: cloak of luck negation (Armor). The RNG hath decreed that this item was always genFzhh erated cursed: motherwort (Comestibles). The RNG hath decreed that this item was always generated cursed: shield of peace (Armor). The RNG hath decreed that this item was always generated cursed: speed monster (Wands). The RNG hath decreed that this item was always generated cursed: jeontu geom (Tools). The RNG hath decreed that this trap was always invisible: negative trap. The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 5). Trap randomization happened for 1 in 999 traps. Traps were spawned invisible 1 times in 74. Traps were extra hard to find 1% of the time. Next attribute increase check would have come at turn 322. Strength training was 0. Dexterity training was 0. Wisdom training was -2. Constitution training was 0. Your sanity was 0. --More--Current weather was overcast. You had 1000 alla remaining. You were poison resistanFzhh t. You were immune to sickness. You were immune to petrification. You had not decided on your sexuality yet. You had 1500 points of nutrition remaining. You could survive without air. Your luck was zero. You had spell retention for remembering 40 spells. You could not have safely prayed (326). You survived. --More--Fzh) +?[[d"@uFzh,* M[BSOD2 the Pargar ] St7 Dx17 Co7 In10 Wi5 Ch8 NobClkFemNeu S0 Dlvl:1 $0 HP 13(13)  Pw 6(6)  AC3 Xp1/0 Wt28/900 T1 Do you want to see your discoveries? [ynq] (n) Fzh/- n Discoveries   Armor  [ * regular gloves (polnish gloves)  [ * ichcahuipilli (thick undershirt)  [ * bodyglove (tight black clothes)  [ * plugsuit (tightly fitting suit)  [ * high-elven plate (runed plate mail)  [ * imperial elven armor (runed plate mail)  [ * eilistran armor (clockwork plate armor)  [ * harmonium plate (bladed armor)  [ * lantern plate mail (glass-set plate mail)  [ * droven plate mail (crested black plate)  [ * harmonium scale mail (spiked scale mail)  [ * gnomish suit (little blue vest)  [ * droven chain mail (crested black mail)  [ * orcish chain mail (crude chain mail)  [ * orcish ring mail (crude ring mail)  [ * noble's dress (armored black dress)  [ * cFzh- onsort's suit (loud foppish suit)  [ * force armor stone (gemstone-adorned clothing)  [ * healer uniform (clean white clothes)  [ * jumpsuit (silver clothes)  [ * gentleman's suit (expensive clothes)  [ * gentlewoman's dress (expensive dress)  [ * straitjacket (long-sleeved jacket)  [ * curing uniform (clean white clothes)  [ * Hawaiian shorts (flowery shorts and lei)  [ * safeguard suit (orange suit)  [ * nurse uniform (white dress)  [ * commander suit (black men's suit)  [ * camouflaged clothes (camouflage patterned clothes)  [ * shoulder rings (strange rings)  [ * robe (woodrobe)  [ * orcish cloak (coarse mantelet)  [ * dwarvish cloak (hooded cloak)  [ * oilskin cloak (slippery cloak)  [ * rubber aFzh. Opron (apron)  [ * kitchen apron (apron)  [ * frilled apron (apron)  [ * dummy wings (wings)  [ * elven leather helm (leather hat)  [ * gnomish helm (little red hat)  [ * orcish helm (iron skull cap) (1 of 6)Fzh  [ * dwarvish iron helm (hard hat)  [ * droven helm (spider shaped helm)  [ * elven helm (runed helm)  [ * high-elven helm (runed helm)  [ * sunlight maggot (parasitic insectoid)  [ * standard helmet (wide metal helm)  [ * sedge hat (very hard helmet)  [ * skullcap stone (gemmed helmet)  [ * flack helmet (breath control helmet)  [ * crystal helm (anachrononononaut helmet)  [ * mining helm (bluy helmet)  [ * field helm stone (rubynus helmet)  [ * helm of safeguard (obsidian helmet)  [ * war hat (visored helmet)  [ * plasteel gloves (white gloves)  [ * gauntlets of safeguard (dusty gloves)  [ * gauntlets of plugsuit (shale gloves)  [ * commander gloves (paper gloves)  [ * field gloves (all-terrain gloves) Fzh-  [ * gauntlets of defusing (translucent gloves)  [ * complete blockage shield (pavise shield)  [ * super shield (high-grade shield)  [ * kite shield (dragon-shaped shield)  [ * elven shield (blue and green shield)  [ * Uruk-hai shield (white-handed shield)  [ * orcish shield (red-eyed shield)  [ * crystal shield (glass shield)  [ * dwarvish roundshield (large round shield)  [ * orcish guard shield (livid worped-moon shield)  [ * plasteel boots (white boots)  [ * low boots (walking shoes)  [ * iron shoes (hard shoes)  [ * orcish boots (crude shoes)  [ * gnomish boots (little black boots)  [ * high boots (jackboots)  [ * sneakers (turning shoes)  [ * crystal boots (glass boots)  [ * wedge sandals (heeled saFzh undals)  [ * dancing shoes (soft footwear)  [ * sweet mocassins (womens footwear)  [ * soft sneakers (light footwear)  [ * feminine pumps (female footwear)  [ * leather peep-toes (asian footwear)  [ * hippie heels (red overknees) (2 of 6)Fzhf [ * combat stilettos (heeled boots)  [ * lady boots (lovely boots)  [ * didier sachs shoes (very expensive shoes)  [ * stiletto sandals (feminine sandals)  [ * boots of plugsuit (fungal sandals)  [ * field boots (sputa boots)  [ * boots of safeguard (colored shoes)  [ * Femmy stiletto boots (sister shoes)  [ * Madeleine plateau boots (wooden clogs)  [ * Marlena hiking boots stone (failed shoes)  [ * Anastasia dancing shoes (pink sneakers)  [ * Jessica lady shoes (platform boots)  [ * Solvejg mocassins (chelsea boots)  [ * Wendy leather pumps (bone heels)  [ * Katharina platform boots (feelgood heels)  [ * Sabrina platform boots (irregular boots)  [ * Elena combat boots (spider boots)  [ * Thai combat boots (cFzhfheap shoes)  [ * Elif sneakers (heroine mocassins)  [ * Nadja buckled lady shoes (balanced boots)  [ * Sandra combat boots (super comfy heels)  [ * Natalje block heel sandals (garish boots)  [ * Jeanetta girl boots (children's section shoes)  [ * Yvonne girl sneakers (copper delicately filigreed stilettos)  [ * Maurah hugging boots (turbo boots)  [ * Meltem combat boots (high-heeled hugging boots)  [ * Sarah hugging boots (remora heels)  [ * Claudia wooden sandals (moon boots)  [ * Ludgera hiking boots (chess boots)  [ * Kati girl boots (flat-soled shoes)  [ * Nelly lady pumps (gender-neutral boots)  [ * Eveline wedge sandals (inbuilt pistol boots)  [ * Karin lady sandals (3D-printed sandals)  [ * Juen peep-toes (glass shoes)  FzhgS[ * Kristina platform sneakers (super boots)  [ * Lou sneakers (tennis shoes)  [ * Almut sneakers (paper shoes)  [ * Julietta peep-toes (bone trotteurs)  [ * Arabella hugging boots (girl boots)  [ * Kristin combat boots (rumble boots)  [ * Anna hugging boots (unfashionable boots)  [ * Ruea combat boots (suede shoes)  [ * Tanja sneakers (platform fleecies)  [ * Sonja sneakers (buckled boots) (3 of 6)Fzh? [ * Rhea lady pumps (failuncap shoes)  [ * Lara combat boots (brittle boots)  [ * Dora combat boots (ng shoes)  [ * Marike sneakers (boring shoes)  [ * Jette combat boots (sports shoes)  [ * Ina hugging boots (volcanic boots)  [ * Sing platform boots (jade boots)  [ * Victoria combat boots (wedge boots)  [ * Melissa wedge boots (regular shoes)  [ * Anita lady pumps (side gore boots)  [ * Henrietta combat boots (acorn-shaped shoes)  [ * Annemarie platform sandals (paragraph sandals)  [ * Jil velcro shoes (cast iron boots)  [ * Jana sneakers (dark boots)  [ * Katrin combat boots (highland boots)  [ * Gudrun wedge sandals (gentle sneakers)  [ * Ella wedge sandals (running shoes)  [ * Manuela combat boots (conundFzhrrum boots)  [ * Jennifer combat boots (fluffy sandals)  [ * Patricia steel-capped sandals (porcelain sandals)  [ * Antje sneakers (winter stilettos)  [ * Antje combat boots (chrome boots)  [ * Kerstin combat boots (otting boots)  [ * Kerstin wooden sandals (bladed disks)  [ * Kerstin sneakers (hot boots)  [ * Laura winter boots (melded boots)  [ * Larissa platform boots (tall boots)  [ * Nora combat boots (explosive boots)  [ * Natalia wedge sandals (nature boots)  [ * Susanne combat boots (korean sandals)  [ * Lisa combat boots (named boots)  [ * Bridghitte ski heels (white buffalo boots)  [ * Julia combat boots (everyday sneakers)  [ * Nicole combat boots (roller boots)  [ * Rita stilettos (heap of shit boots)  zh#7m[ * Janina lady pumps (business shoes)  [ * Rosa girl shoes (not-slowing-down boots)  [ * Ksenia platform sandals (barefoot shoes)  [ * Lydia lady pumps (cuddle cloth boots)  [ * Conny combat boots (mud boots)  [ * Katia combat boots (weight attachment boots)  [ * Mariya combat boots (boy boots)  [ * Elise hippie heels (buffalo boots)  [ * Ronja combat boots (chitin boots) (4 of 6)Fzh@$ [ * Ariane combat boots (meteoric steel boots)  [ * Johanna combat boots (sweaty shoes)  [ * Inge combat boots (tree sap shoes)  [ * Ruth sneakers (rustprone boots)  [ * Magdalena combat boots (shale boots)  [ * Marleen combat boots (retractable block heels)  [ * Klara platform sandals (common shoes)  [ * Friederike dancing shoes (jungle boots)  [ * Naomi stilettos (profiled boots)  [ * Ute platform sandals (elite sneakers)  [ * Jasieen wedge sandals (espadrilles)  [ * Yasaman leather boots (little-girl shoes)  [ * May-Britt sandals stone (diamond delicately filigreed stilettos)  [ * Nadine stiletto sandals (treaded heels)  [ * Luisa hugging boots (imaginary heels)  [ * Irina wedge sandals (clunky heels)  [ * Liselotte Fzh$hugging boots (plastic sandals)  [ * Greta hugging boots (bronze shoes)  [ * Jane hugging boots (unisex pumps)  [ * Sue Lyn winter boots (platform sneakers)  [ * Charlotte hugging boots (fleshy boots)  [ * Hannah cuddle boots (dyke boots)  [ * Little Marie hugging boots (velvet pumps)  [ * Verena stiletto sandals (tightly fitting boots)  Scrolls  ? scroll of healing (FELLOW ELF STUNT IS MORE HITTING)  ? scroll of mana (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING)  ? scroll of phase door (USED UP A NONPAID SHOP ITEM)  ? scroll of standard id (TILDEIIIIIIIIIIIIIIIIIIIIIIIIXI)  ? scroll of cure (KANN MIT STILETTOS WEDER ANSATZWEISE NOCH ABSATZWEISE LAUFEN)  ? scroll of heal other (LITTLE ESM ENCLAVE AMIDST THE VAST HDF REACHES)  ? * scroFzh$ll of extra healing (BUSTER HYMEN)  ? * scroll of greater mana restoration (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS)  Potions  ! potion of oil (slimy)  Rings  = ring of gain dexterity (beach)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * physio venom (splash of venom)  . * ice block (splash of venom) (5 of 6)Gzh{U . * segfault venom (splash of venom) (6 of 6)Gzhɑ+?[[d"@uGzh,X[BSOD2 the Pargar ] St7 Dx17 Co7 In10 Wi5 Ch8 NobClkFemNeu S0 Dlvl:1 $0 HP 13(13)  Pw 6(6)  AC3 Xp1/0 Wt28/900 T1 Do you want an account of creatures vanquished? [ynq] (n) Gzhn Vanquished creatures:  0 grants (1 created) 0 parrot chicks (1 created) 0 foxes (1 created) 0 hobbit younglings (1 created) 0 mover jellies (1 created) 0 kobolds (1 created) 0 poison kobolds (1 created) 0 baby mimics (1 created) 0 goooblins (1 created) 0 loser orcs (1 created) 0 nooby piercers (1 created) 0 pack rabbits (2 created) 0 ponies (1 created) 0 boom lights (1 created) 0 slow-ass warp patches (1 created) 0 golden colonies (1 created) 0 clockwork doods (1 created) 0 pw stealers (1 created) 0 sp-dos (1 created) 0 shambling wights (1 created) 0 nonwanters (1 created) 0 messengers of yendor (1 created) 0 shopkeepers (1 created) 0 stationary shapes (1 created) 0 spit golems (1 created) 0 novice roll wGzh0alls (1 created) 0 hola-hola blurters (1 created) 0 small turrets (1 created) 0 health troves (1 created)  30 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--GzhJGzh1Do you want to see your conduct? [ynq] (n) Gzh?n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--Gzh8Goodbye BSOD2 the Noblewoman... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 13 hit points when you quit.--More--Gzh߲  Gzh7 Since you quit, the score list will not be checked.