K]‡\á Ì Player: BSOD2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-03-12.07:18:35.ttyrec Time: (1552375115) Tue Mar 12 07:18:35 2019 K]‡\ ç [?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Configuration incompatibility for file "save/1003BSOD2".--More--L]‡\/$Delete the old file? [yn] (n) L]‡\O‰ Wy Shall I pick a character's race, role, gender and alignment for you? [ynq] S]‡\¿pyYou sense the arrival of the mascoin.You sense the arrival of the shaded lichen.--More--T]‡\¥w---------|.$F....||....@..||...f...||.......|--.-.----[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S0 Dlvl:1 $200 HP 16(16)  Pw 4(4)  AC3 Xp1/0 Wt52/1130 T1  It is written in the Book of Danzai:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, T]‡\»w2the Under World, where he now lurks, and bides his time.  Your god Danzai seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Cash Stealer, have been heralded from birth as the instrument of Danzai. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Danzai!--More--T]‡\fR---------|.$F....||....@..||...f...||.......|--.-.----T]‡\=T€Hello BSOD2, welcome to SlashEMExtended! You are a lawful male senser Pickpocket.--More--T]‡\ól DYou are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--U]‡\«È  Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--U]‡\ŒÏ Message of the day: You can now play ZAPM mode! Add OPTIONS=zapem to your options file for that :-)[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S0  16(16)  Pw 4(4)  AC3 Xp1/0 Wt52/1130 T1 --More--U]‡\âm )The moon is waxing tonight.V]‡\ȽH[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S0  16(16)  Pw 4(4)  AC3 Xp1/0 Wt52/1130 T2 @<V]‡\ö< ™You kill the lichen![BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T2 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T3 .f.W]‡\+ë¸[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T3 f..@Katzenhund picks up 5 gold pieces.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T4 W]‡\Sñj[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T4 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T5 .@W]‡\¥À[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T5 $f.@,,#Katzenhund drops 5 gold pieces.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T6 $fX]‡\ùS…[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T7 ..,@###X]‡\3ž[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T7 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T8 #,@,,0X]‡\¼B¢##@,,#There is a wall in the way![BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T9 Y]‡\ÜËÓWith great effort you move the boulder.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T9 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T10 ,f@#0#Y]‡\sº eYou try to move the boulder, but in vain.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T10 Y]‡\{J eYou try to move the boulder, but in vain.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T10 Z]‡\ú«Unix SlashEMExtended Version 2.4.7 (4b511120) - last build Tue Mar 12 00:11:54 2019.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T10 Z]‡\È8 ºYou displaced Katzenhund.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T10 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T11 f@,,[]‡\t§œ[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T11 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T12 ,,@,,[]‡\cùy[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T12 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T13 @,,[]‡\ãD…[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T13 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T14 @.,,[]‡\0R Œ[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T14 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S16  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T15 .@,$[]‡\\'.@##,#1 gold piece.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17 1 16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T15 .f[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T16 You hear the footsteps of a guard on patrol.\]‡\’©¯[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T16 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T17 .f@#,,\]‡\Gx ¼[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T17 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T18 ,,,#@##,#\]‡\éÛIThere is a wall in the way![BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T18 ]]‡\dá¤[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T18 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T19 ,,@#,,]]‡\´ç[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T19 ,,,#@,##,[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T20 You hear someone counting money.]]‡\q˜ L[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T20 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T21 ,,,#@##,#..........-----]]‡\=žIThere is a wall in the way![BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T21 ^]‡\’&Í[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T21 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T22 ,,,@#,#..^]‡\ü4$[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T22 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T23 ,,@##......--^]‡\CÄ«[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T23 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T24 ,,-@-..........|......||....||.....----^]‡\㦠ð[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T24 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T25 ,----.----|..@..|||_]‡\ö_[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T25 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T26 @._]‡\¾ ‘[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T26 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T27 ..f@`]‡\ZxŒ[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T27 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T28 ...f@`]‡\‚¤‚[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T28 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T29 .f@`]‡\r²š[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T29 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T30 ...f@`]‡\#Þ {[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T30 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T31 .f.@`]‡\´o |[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T31 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T32 f...@`]‡\0¢»[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T32 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T33 .f,.@,#a]‡\†»[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T33 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T34 ,,.@#f.#a]‡\$º ¶[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T35 ##,@,,#.f,a]‡\pdæ[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T35 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T36 #,#@#,f#,.b]‡\[IThere is a wall in the way![BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T36 b]‡\‡¶[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T36 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T37 #,#@f,,b]‡\qá o#,##@##,##,#,,,You hear a slow drip.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T42 #,,@,,c]‡\¦w²[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T42 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T43 ###@,,#,d]‡\Œ’[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T44 ,,,@,,#e]‡\«›³[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T44 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T45 #,#@#,,#e]‡\é‚[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T46 #,,@,,,f]‡\ˆ¼¬[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T46 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T47 ###@+,#,f]‡\¥àIThere is a wall in the way![BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T47 f]‡\%† ƒThe door resists![BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T47 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T48 ff]‡\P wThe door opens.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T48 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T49 ---...|.....|f-......|,.....|.---|g]‡\øŒ [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T49 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T50 `.|--.....|.,,@,|.->.#...|--g]‡\›×[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T50 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T51 --..-|,-@-.-g]‡\ðÓ ê[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T51 -.f.@#|[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T52 You hear a toilet flush!h]‡\ø_[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T52 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S17  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T53 -f.@h]‡\¿Ô×.@[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S67 2 16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T53 You sense the arrival of the butcher.You sense the arrival of the butcher shaman.--More--i]‡\ä©‹You sense the arrival of the small kobold.You sense the arrival of the pack kobold.--More--i]‡\Î÷ ‡You sense the arrival of the hidden kobold.You sense the arrival of the kobold.--More--j]‡\ð_‹You sense the arrival of the pack kobold.You sense the arrival of the swamp kobold.--More--j]‡\E[¹You sense the arrival of the kobold.You sense the arrival of the whnas.You sense the arrival of the sub-gnome.--More--k]‡\÷Š--.----|.....||..$..||.k...|.k@...||.....||.....||.....|-------[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S67 Dlvl:2 $201 HP 16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T53 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S67  16(16)  Pw 4(4) ]‡\O‹/28H AC3 Xp1/4 Wt52/1130 T54 k]‡\oÈhYou hit the hidden kobold.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S67  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T54 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S67  16(16)  Pw 4(4)  AC3 Xp1/4 Wt52/1130 T55 l]‡\õÌYou kill the hidden kobold![BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S91  16(16)  Pw 4(4)  AC3 Xp1/10 Wt52/1130 T55 )The large group kobold wields a crude dagger {4}!--More--m]‡\“–The large group kobold thrusts her crude dagger.The large group kobold just misses![BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S91  16(16)  Pw 4(4)  AC3 Xp1/10 Wt52/1130 T56 m]‡\là ~You hit the large group kobold.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S91  16(16)  Pw 4(4)  AC3 Xp1/10 Wt52/1130 T56 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S91  16(16)  Pw 4(4)  AC3 Xp1/10 Wt52/1130 T57 n]‡\EÔYou hit the large group kobold.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S91  16(16)  Pw 4(4)  AC3 Xp1/10 Wt52/1130 T57 The large group kobold thrusts her crude dagger.The large group kobold hits you!n]‡\¹:[BSOD2 the Cash St ealer] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S91  13(16)  Pw 4(4)  AC3 Xp1/10 Wt52/1130 T57 --More--o]‡\/£:[-3 -> 13][BSOD2 the Cash St ealer] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S91  13(16)  Pw 4(4)  AC3 Xp1/10 Wt52/1130 T58 o]‡\ͬåYou kill the large group kobold!%[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T58 Welcome to experience level 2.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T58 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T59 q]‡\éѲ@< Things that are here: a large group kobold corpse {450} a crude dagger {4}--More--q]‡\ލ t[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T59 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T60 r]‡\áÄ¢[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T60 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T61 ,,@%#r]‡\ãwÃ##@.#You hear a door open.There is a wall in the way![BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T62 r]‡\-Š [There is a wall in the way![BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T62 r]‡\ÏE ˜[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T62 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T63 #,@,s]‡\htˆ#,@,,[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T63 s]‡\1V[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T65 ,,@,,s]‡\{ÝÊ[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T65 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T66 #,##@#,,t]‡\ …¨###@,,There is a wall in the way![BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T67 t]‡\…][There is a wall in the way![BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T67 t]‡\;Ë e[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T67 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T68 ,,t]‡\õ£_[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T68 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T69 ,,t]‡\…"_[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T69 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T70 ,,u]‡\ŽS_[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T70 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T71 ,,u]‡\±Ó_[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T71 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T72 ,,u]‡\²G_[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T72 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T73 ,,u]‡\:¼.You find a secret door!--More--u]‡\Õ û[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T73 +,,It casts aspersions on your ancestry."Your mom is so skinny, she could dive through a fence!"[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T74 v]‡\õÏThe door opens.[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T74 [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T75 -----------|....kkk.(..--.kkk!kkk..|...k..k.--------w]‡\õ Message History You hear a toilet flush! You sense the arrival of the butcher. You sense the arrival of the butcher shaman. You sense the arrival of the small kobold. You sense the arrival of the pack kobold. You sense the arrival of the hidden kobold. You sense the arrival of the kobold. You sense the arrival of the pack kobold. You sense the arrival of the swamp kobold. You sense the arrival of the kobold. You sense the arrival of the whnas. You sense the arrival of the sub-gnome. You sense the arrival of the perfume dispenser. You hit the hidden kobold. You kill the hidden kobold! The large group kobold wields a crude dagger {4}! The large group kobold thrusts her crude dagger. The large group kobold just misses! You hit the large group kobold. You hit the large group kobold. The large group kobold thrusts her crude dagger. The large group kobold hits you! [-3 -> 13] You kill the largew]‡\E  group kobold! Welcome to experience level 2. You hear a door open. There is a wall in the way! There is a wall in the way! There is a wall in the way! There is a wall in the way! You find a secret door! It casts aspersions on your ancestry. "Your mom is so skinny, she could dive through a fence!" The door opens. --More--x]‡\ð [BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143 Dlvl:2 $201 HP 37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T75 -----------###|....kkk.(..-@#-.kkk!kkk..#,,--.----|...k..k.##,|.....|--------#,|..$..|#,|.)...|#,]‡\ ñ û1m.%<...|##|.....||.....||.....|-------y]‡\L|[BSOD2 the Cash Stealer ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  37(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T75 -k.k@,..|,k....---The carver throws a crude spear!The crude spear misses it.)y]‡\áØ.)y]‡\ ®()y]‡\V„.)y]‡\ªW…You are hit by a crude spear.[BSOD2 the Cash Steal er] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  35(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T75 [-2 -> 35].)y]‡\ý.ƒk@.k.k--More--z]‡\aÕrThe butcher throws a crude dagger!The crude dagger hits the carver.)z]‡\O³[BSOD2 the Cash Steal er] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  35(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T76 kk.k.kkz]‡\ S z]‡\ßg ?[BSOD2 the Cash Steal er] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  35(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T76 k.k@),k.k,.|k-|The butcher throws a dart!)z]‡\ŠH qThe dart hits the butcher.The butcher is killed!.)z]‡\N a[BSOD2 the Cash Steale r] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  36(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T77 ..k{]‡\ Á[BSOD2 the Cash Steale r] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  36(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T77 k..k@..The carver wields a crude short sword {12}!.k.kkk.kkk.Kroo the Kobold King throws a crude dagger!--More--{]‡\É HThe crude dagger misses the butcher.){]‡\° ƒThe crude dagger hits the kobold.The kobold is killed!k){]‡\f” E[BSOD2 the Cash Steale r] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  36(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T78 %|]‡\9š[BSOD2 the Cash Steale r] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  36(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T78 [BSOD2 the Cash Steale r] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  36(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T79 |..@|]‡\äÏÉ[BSOD2 the Cash Steale r] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  36(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T79 |k.k@.The whnas throws a throwing spear!)|]‡\&­ .)|]‡\U‚ ‹The throwing spear hits the cave kobold.The cave kobold is killed!.)|]‡\ŽK Tk.%--More--}]‡\3À¶The carver thrusts her crude short sword.The carver hits you![BSOD2 the Cash Stea ler] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  33(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T79 [-3 -> 33]--More--}]‡\F• ÌThe pack kobold wields a crude short sword {12}!The crude short sword welds itself to the pack kobold's hand!.k--More--~]‡\QoÚThe butcher wields a crude short sword {12}!k.k.kKroo the Kobold King picks up a potion {0}.[BSOD2 the Cash Stea ler] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S143  33(37)  Pw 9(9)  AC3 Xp2/23 Wt52/1180 T80 ]‡\°ÑBYou kill the pack kobold![BSOD2 the Cash Stea ler] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S167  33(37)  Pw 9(9)  AC3 Xp2/29 Wt52/1180 T80 .k)The carver throws a crude spear!You are hit by a crude spear.[BSOD2 the Cash St ealer] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S167  29(37)  Pw 9(9)  AC3 Xp2/29 Wt52/1180 T80 [-4 -> 29])]‡\2°(@--More--]‡\EGThe butcher thrusts her crude short sword.The butcher misses..kKroo the Kobold King picks up a potion {0}.[BSOD2 the Cash St ealer] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S167  29(37)  Pw 9(9)  AC3 Xp2/29 Wt52/1180 T81 .k]‡\”ˆ [You hit the butcher.[BSOD2 the Cash St ealer] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S167  29(37)  Pw 9(9)  AC3 Xp2/29 Wt52/1180 T81 ..kkk.The carver throws a crude spear!You are hit by a crude spear.[BSOD2 the Cash S tealer] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S167  28(37)  Pw 9(9)  AC3 Xp2/29 Wt52/1180 T81 [-1 -> 28])]‡\û]'@--More--€]‡\pñwThe butcher thrusts her crude short sword.The butcher misses.--More--€]‡\m £The butcher picks up a cursed crude short sword {12}.The butcher wields a cursed crude short sword {12}!--More--€]‡\û žThe crude short sword welds itself to the butcher's hand!The butcher thrusts her crude short sword.--More--€]‡\fž\The butcher misses.[BSOD2 the Cash S tealer] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S167  28(37)  Pw 9(9)  AC3 Xp2/29 Wt52/1180 T82 .k]‡\¡"TUnknown command ' '.[BSOD2 the Cash S tealer] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S167  28(37)  Pw 9(9)  AC3 Xp2/29 Wt52/1180 T82 ]‡\HtYou hit the butcher.[BSOD2 the Cash S tealer] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S167  28(37)  Pw 9(9)  AC3 Xp2/29 Wt52/1180 T82 The carver throws a great dagger!You are hit by a great dagger.[BSOD2 the Cash S tealer] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S167  27(37)  Pw 9(9)  AC3 Xp2/29 Wt52/1180 T82 [-1 -> 27])]‡\±K(@--More--]‡\ÕGµThe butcher thrusts her crude short sword.The butcher misses.The butcher thrusts her crude short sword.--More--]‡\É DThe butcher misses.[BSOD2 the Cash S tealer] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S167  27(37)  Pw 9(9)  AC3 Xp2/29 Wt52/1180 T83 ]‡\4ÿ TUnknown command ' '.[BSOD2 the Cash S tealer] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S167  27(37)  Pw 9(9)  AC3 Xp2/29 Wt52/1180 T83 ‚]‡\Ý/\You kill the butcher!.[BSOD2 the Money Thief ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  46(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T83 Welcome to experience level 3.[BSOD2 the Money Thief ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  46(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T83 k...kkThe carver thrusts her crude short sword.--More--‚]‡\B#œThe carver misses.The butcher thrusts her crude short sword.The butcher misses.--More--‚]‡\aMtKroo the Kobold King picks up a trident {10}.[BSOD2 the Money Thief ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  46(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T84 %k‚]‡\Ë9 UUnknown command ' '.[BSOD2 the Money Thief ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  46(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T84 ‚]‡\=Ý 9[BSOD2 the Money Thief ] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  46(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T84 --.@)k((Kroo the Kobold King wields a trident {10}!Kroo the Kobold King thrusts his trident.--More--ƒ]‡\1Kroo the Kobold King hits you![BSOD2 the Money T hief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  38(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T84 [-8 -> 38][BSOD2 the Money T hief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  39(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T85 ƒ]‡\CVUUnknown command ' '.[BSOD2 the Money T hief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  39(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T85 ƒ]‡\x+Y-||@.(.|--- Things that are here: a kobold corpse {400} 23 darts {0} a crude dagger {4}--More--ƒ]‡\†?r[BSOD2 the Money T hief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  39(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T85 The stupid nickname inventor misses..k..kkThe butcher thrusts her crude short sword.The butcher misses.--More--ƒ]‡\û‰ ÍKroo the Kobold King thrusts his trident.Kroo the Kobold King hits you![BSOD2 the  Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  24(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T85 [-15 -> 24][BSOD2 the  Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  24(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T86 „]‡\£.UUnknown command ' '.[BSOD2 the  Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  24(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T86 „]‡\do @%[BSOD2 the  Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  24(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T86 The carver picks up a great dagger {8}.k.k.The butcher throws a dart!)„]‡\šC}You are hit by a dart![BSOD2 th e Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  19(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T86 [-5 -> 19]).„]‡\ [BSOD2 th e Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  19(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T87 @Unknown command ' '.[BSOD2 th e Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  19(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T87 „]‡\Ÿ| [BSOD2 th e Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  19(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T87 @)The stupid nickname inventor hits you![BSOD 2 the Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  9(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T87 [-10 -> 9]Warning: HP low!"Money Thief BE HURT"--More--„]‡\ ë äThe whnas wields a crude dagger {4}!The whnas thrusts her crude dagger.The whnas misses.k.k.--More--…]‡\f®The carver picks up 23 darts {0}.[BSOD 2 the Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  9(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T88 k.kk..…]‡\ö£Ù[BSOD 2 the Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S219  9(46)  Pw 12(12)  AC3 Xp3/42 Wt52/1230 T88 @..kThe stupid nickname inventor casts aspersions on your ancestry.--More--…]‡\™Ð „"Your mother is so poor she waved her hand around a popsicle and called it air conditioning."--More--†]‡\ 9]--More--Š]‡\(wÌWarning: HP low!Kroo the Kobold King thrusts his trident.Kroo the Kobold King hits you![BSOD2 the Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S267  -3(46)  Pw 12(12)  AC3 Xp3/54 Wt52/1230 T92 --More--‹]‡\ You die...‹]‡\• Ç[ -3(46)  Pw 12(12) --More--Œ]‡\ß=---|.||.|------.------##|..@k....(..),#-..%kk%.....|,,--.----|...kk......|#,|.....|------.------#,|..$..||((#,|.)...|(.|#,.%<...|---##|..Œ]‡\>...||.....||.....|-------[BSOD2 the Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S267 Dlvl:2 $201 HP -3(46)  Pw 12(12)  AC3 Xp3/54 Wt52/1230 T92 Do you want your possessions identified? DYWYPI? [ynq] (n) Œ]‡\Ý$ !n Weapons a - ) 10 uncursed +0 daggers (wielded) {40} b - ) 2 uncursed +0 knives (alternate weapon; not wielded) {4} Armor d - [ an uncursed +0 pair of leather gloves (being worn) {4} e - [ an uncursed +0 cloak of displacement (being worn) {4} Scrolls f - ? 5 uncursed scrolls of healing {0} g - ? 4 uncursed scrolls of mana {0} h - ? 3 uncursed scrolls of phase door {0} i - ? 2 uncursed scrolls of standard id {0} j - ? an uncursed scroll of cure {0} Tools c - ( an uncursed lock pick {0}(end) ]‡\Ù¿---|.||.|------.------##|..@k....(..),#-..%kk%.....|,,--.----|...kk......|#,|.....|Do you want to see your attributes? [ynq] (n) ]‡\KnFinal Attributes: You were fervently aligned. Your alignment was 11. Your max alignment was 11. You carried 0 sins. You could not have this property at all: quad attacks. You could not have this property extrinsically: disintegration resistance. You could not have this property intrinsically: reflection. Potion identification only worked 3 times out of 19. Implant identification only worked 1 times out of 16. Wand identification only worked 3 times out of 7. Armor identification only worked 15 times out of 53. Spellbook identification only worked 2 times out of 10. Gem identification only worked 100 times out of 181. Monsters only dropped their equipment with 53% chance. Scroll drop chance was reduced to 72%. Potion drop chance was reduced to 68%. Weapon drop chance was reduced to 78%. Armor drop chance was reduced to 98%. Food drop chance was reduced to 99%. [22;1]‡\iHConcealing monsters were spawned underneath items 89% of the time only. The following skill could not be trained at all: whip. The following skill was trained at half the usual rate: pick-axe. The following skill was trained at one fifth the usual rate: body spells. The following skill was limited to basic proficiency: saber. The following skill was limited to skilled proficiency: body spells. The following skill was limited to expert proficiency: divination spells. The following skill became untrainable if you tried to train it too early: riding (turn 38). The following skill became untrainable if you tried to train it too early: riding (turn 2772). The following skill became untrainable after a while: broadsword (turn 37664). The following skill couldn't be trained before a certain turn number is reached: club (turn 43161). Number of artifacts generated was 1. Number of fake artifacts generated was 1. Monster spawn i]‡\€ìncrease would have started at turn 18666. Monster spawn increase had reached its maximum at turn 86686. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 1657058. The monster class that cannot be genocided was lizard. The monster class that was spawned more often: apelike creature (freq bonus 1). The monster species that was spawned more often: machine turret (freq bonus 4). The monster species that was spawned more often: weapon imp (freq bonus 16). The monster species that was spawned more often: flying demilich (freq bonus 42). The monster species that was spawned more often: terchet force patch (freq bonus 3). --More--]‡\–jThe monster species that was spawned more often: demonic jellyfish (freq bonus 32). The monster species that was spawned more often: krabby (freq bonus 8). The monster species that was spawned more often: fellowmen coextended masted (freq bonus 12). The monster species that was spawned more often: necromancer (freq bonus 8). The monster species that was spawned more often: fanjet disassembled (freq bonus 8). The monster species that was spawned more often: pilates wall (freq bonus 16). The monster species that was spawned more often: semi-novice mage (freq bonus 4). The monster species that was spawned more often: jurywomen flail (freq bonus 12). The monster species that was spawned more often: dwarf reaper (freq bonus 84). The monster species that was spawned more often: clock colony (freq bonus 3). The monster species that was spawned more often: out of deepspawn (freq bonus 24). The monster species that was spawned more often: p]‡\®jsych flayer (freq bonus 5). The monster species that was spawned more often: cotyledonary trellised (freq bonus 36). The monster species that was spawned more often: workingman bedraggled (freq bonus 4). The monster species that was spawned more often: sticky force fungus (freq bonus 22). The monster species that was spawned more often: glamour hc bitch (freq bonus 24). The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2). The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 2). The monster trait that was more common: monsters that cling to the ceiling (freq bonus 1). The monster trait that was more common: monsters that are amorphous (freq bonus 4). The monster trait that was more common: monsters that have no eyes (freq bonus 4). The monster trait that was more common: monsters that are telepathic (freq bonus 12). The monster trait that was m]‡\·jore common: monsters who can cast arcane spells (freq bonus 1). The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 1). The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 2). The monster species that was never randomly spawned: fucking hell I don't recognize this monster. The monster species that was never randomly spawned: brown stalk. The monster species that was never randomly spawned: passchuck. The monster species that was never randomly spawned: neothelid. The monster species that was never randomly spawned: colorless patch. The monster species that was never randomly spawned: full nether ghost. The monster species that was never randomly spawned: aligned laser. The monster species that was never randomly spawned: Officer Natalia. The monster species that was never randomly spawned: ultramarine stalk. The monster species that was neve]‡\Ój™r randomly spawned: pale asian lady. The monster class that was always generated with extra speed: ghost. The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE). The RNG hath decreed that this item was never generated: platinum spell boots (ballet heels). The RNG hath decreed that this item was never generated: poison resistance (pearl). The RNG hath decreed that this item was never generated: discount action (cashed). The RNG hath decreed that this item was never generated: spell retain cloak (inalish cloak). The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak). The RNG hath decreed that this item was never generated: cause fear (light blue). The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE). --More--]‡\®sThe RNG hath decreed that this item was never generated: dustbin stone (gray). The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND). The RNG hath decreed that this item was generated more often: implant of crap (sucker, freq bonus 17). The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 6). The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 15). The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 19). The RNG hath decreed that this item was generated more often: bodyfluid strengthening (icky, freq bonus 18). The RNG hath decreed that this item was generated more often: longing stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 6). The RNG hath decreed that this item wa]‡\Áss generated more often: frilled apron (apron, freq bonus 3). The RNG hath decreed that this item was generated more often: damage meter stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 5). The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 11). The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 10). The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 10). The RNG hath decreed that this item was generated more often: trembling (dreaming, freq bonus 14). The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 6). The RNG hath decreed that this item]‡\És was generated more often: nunchiaku ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 3). The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 5). The RNG hath decreed that this item was generated more often: implant of truth (terrene, freq bonus 8). The RNG hath decreed that this item was always generated cursed: discharge stone (gray). The RNG hath decreed that this item was always generated cursed: cure confusion (moldy). The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear). The RNG hath decreed that this item was always generated cursed: gas grenade ((null)). The RNG hath decreed that this item was always generated cursed: elesde cloak (unostentatious cloak). The RNG hath decreed that this item was always generated cursed: ancient arrow ((null)). The RNG hath decreed that this item was]‡\ðs¦ always generated cursed: elven arrow (runed arrow). The RNG hath decreed that this item was always generated cursed: pike ((null)). The RNG hath decreed that this item was always generated cursed: permacurse stone (gray). The RNG hath decreed that this item was always generated cursed: amulet of flying (convex). The RNG hath decreed that this trap was always invisible: stone to flesh trap. The RNG hath decreed that this trap was generated more often: filler trap (freq bonus 3). Trap randomization happened for 1 in 679 traps. Next attribute increase check would have come at turn 2262. Strength training was 6. Dexterity training was 4. Wisdom training was 1. Constitution training was 2. Your sanity was 0. You had not decided on your sexuality yet. You were prevented from having quad attacks (0). --More--]‡\'\ÞYou had 1394 points of nutrition remaining. You were displaced. You were stealthy. Your luck was zero. You could have safely prayed (178). You are dead. --More--]‡\@ ---|.||.|------.------##|..@k....(..),#-..%kk%.....|,,--.----|...kk......|#,|.....|------.------#,|..$..||((#,|.)...|(.|#,.%<...|---##|.....]‡\J@ õ||.....||.....|-------[BSOD2 the Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S267 Dlvl:2 $201 HP -3(46)  Pw 12(12)  AC3 Xp3/54 Wt52/1230 T92 Do you want to see your discoveries? [ynq] (n) ]‡\  n Discoveries   Armor  [ leather gloves (even pair of gloves)  [ cloak of displacement (prolo cloak)  Scrolls  ? scroll of healing (HI GUYS IM ON MY TABLETTEN)  ? scroll of mana (ZROLYNE KUZROH)  ? scroll of phase door (THE SOW STUPID JESPER GOT BEATEN UP)  ? scroll of standard id (YIFFHACK FURRY KNIGHTS ATTACK)  ? scroll of cure (SUDDNLY IT HOTHRAXXA HEA HUM)  ? * scroll of extra healing (WEAR A SHEMAGH IN THE DESERT)  ? * scroll of greater mana restoration (RASH EM EXTENDED DISCOMFORT)  Gems  * * dilithium crystal (white)  * * magicite crystal (blue)  * * wonder stone (orange)  * * diamond (white)  * * cirmocline stone (pink)  * * ruby (red)  [1]‡\> m* * jacinth stone (orange)  * * sapphire (blue)  * * black opal (black)  * * emerald (green)  * * dioptase stone (radiant)  * * morganite stone (pink)  * * turquoise stone (green)  * * orthoclase stone (yellow)  * * citrine stone (yellow)  * * andalusite stone (radiant)  * * aquamarine stone (green)  * * peridot (cyan)  * * charoite stone (violet)  * * amber stone (yellowish brown)  * * amazonite stone (cyan)  * * sodalith stone (blue)  * * topaz stone (yellowish brown)  * * vivianite stone (black)  * * epidote stone (red)  * * jet (black)  * * opal (white)  * * chalcedon stone (cyan)  * * chrysocolla stone (teal)  *]‡\P 5[m * malachite (green) (1 of 8)‘]‡\9# * * chrysoberyl stone (yellow)  * * covelline stone (blue)  * * rose quartz stone (pink)  * * garnet stone (red)  * * kunzite stone (pink)  * * amethyst stone (violet)  * * spinel (violet)  * * cyan stone (teal)  * * lapis lazuli (blue)  * * jasper stone (red)  * * moonstone (yellow)  * * prehnite stone (radiant)  * * fluorite stone (green)  * * disthene stone (teal)  * * apophyllite stone (cyan)  * * obsidian stone (black)  * * agate stone (orange)  * * tourmaline (red)  * * rhodochrosite stone (red)  * * anhydrite stone (teal)  * * halite stone (white)  * * marble stone (white)  * * morion stone (black)  [‘]‡\_#32m* * jade stone (green)  * * worthless piece of white glass (white)  * * worthless piece of blue glass (blue)  * * worthless piece of red glass (red)  * * worthless piece of yellowish brown glass (yellowish brown)  * * worthless piece of orange glass (orange)  * * worthless piece of yellow glass (yellow)  * * worthless piece of black glass (black)  * * worthless piece of pink glass (pink)  * * worthless piece of cyan glass (cyan)  * * worthless piece of teal glass (teal)  * * worthless piece of green glass (green)  * * worthless piece of radiant glass (radiant)  * * worthless piece of violet glass (violet)  * * luckstone (gray)  * * healthstone (gray)  * * manastone (gray)  * * stone of magic resistance (gray)  [37‘]‡\o#„m* * sleepstone (gray)  * * loadboulder (gray)  * * loadstone (gray) (2 of 8)‘]‡\ŒÒ * * touchstone (gray)  * * right mouse button stone (gray)  * * display loss stone (gray)  * * spell loss stone (gray)  * * yellow spell stone (gray)  * * auto destruct stone (gray)  * * memory loss stone (gray)  * * inventory loss stone (gray)  * * blacky stone (gray)  * * menu bug stone (gray)  * * speedbug stone (gray)  * * superscroller stone (gray)  * * free hand bug stone (gray)  * * unidentify stone (gray)  * * stone of thirst (gray)  * * unlucky stone (gray)  * * shades of grey stone (gray)  * * stone of fainting (gray)  * * stone of cursing (gray)  * * stone of difficulty (gray)  * * deafness stone (gray)  * * antimagic stone (gray)  * * weakness stone (gray) [24;1‘]‡\¹Ò—H * * rot thirteen stone (gray)  * * bishop stone (gray)  * * confusion stone (gray)  * * dropbug stone (gray)  * * DSTW stone (gray)  * * status stone (gray)  * * alignment stone (gray)  * * stairstrap stone (gray)  * * uninformation stone (gray)  * * farlook stone (gray)  * * respawn stone (gray)  * * captcha stone (gray)  * * nonsacred stone (gray)  * * starvation stone (gray)  * * dropless stone (gray)  * * low effect stone (gray)  * * inviso stone (gray)  * * ghostly stone (gray)  * * dehydrating stone (gray)  * * stone of hate (gray)  * * directional swap stone (gray) (3 of 8)‘]‡\{¡ * * nonintrinsical stone (gray)  * * dropcurse stone (gray)  * * stone of naked stripping (gray)  * * antilevel stone (gray)  * * stealer stone (gray)  * * rebel stone (gray)  * * shit stone (gray)  * * stone of misfiring (gray)  * * stone of permanence (gray)  * * amnesia stone (gray)  * * bigscript stone (gray)  * * bank stone (gray)  * * map stone (gray)  * * technique stone (gray)  * * disenchantment stone (gray)  * * verisiert stone (gray)  * * chaos terrain stone (gray)  * * muteness stone (gray)  * * engraving stone (gray)  * * magic device stone (gray)  * * book stone (gray)  * * level stone (gray)  * * quiz stone (gray)  * * stone of intrinsic loss (g‘]‡\¡¡‰ray)  * * blood loss stone (gray)  * * bad effect stone (gray)  * * trap creation stone (gray)  * * stone of vulnerability (gray)  * * item-teleporting stone (gray)  * * metabolic stone (gray)  * * stone of no return (gray)  * * egostone (gray)  * * fast forward stone (gray)  * * rotten stone (gray)  * * unskilled stone (gray)  * * low stat stone (gray)  * * training stone (gray)  * * exercise stone (gray)  * * turn limit stone (gray)  * * weak sight stone (gray)  * * chatter stone (gray)  * * disconnect stone (gray)  * * screw stone (gray)  * * bossfight stone (gray) (4 of 8)‘]‡\Ær * * entire level stone (gray)  * * bone stone (gray)  * * autocurse stone (gray)  * * highlevel stone (gray)  * * spell memory stone (gray)  * * sound effect stone (gray)  * * time use stone (gray)  * * lootcut stone (gray)  * * monster speed stone (gray)  * * scaling stone (gray)  * * inimical stone (gray)  * * white spell stone (gray)  * * greyout stone (gray)  * * quasar stone (gray)  * * mommy stone (gray)  * * horror stone (gray)  * * artificial stone (gray)  * * wereform stone (gray)  * * antiprayer stone (gray)  * * evil patch stone (gray)  * * hard mode stone (gray)  * * secret attack stone (gray)  * * eater stone (gray)  * * covetous stone (gray) [25‘]‡\ûrƒ;1H * * non-seeing stone (gray)  * * darkmode stone (gray)  * * unfindable stone (gray)  * * homicide stone (gray)  * * multitrapping stone (gray)  * * wakeup call stone (gray)  * * grayout stone (gray)  * * gray center stone (gray)  * * checkerboard stone (gray)  * * clockwise stone (gray)  * * counterclockwise stone (gray)  * * lag stone (gray)  * * blesscurse stone (gray)  * * delight stone (gray)  * * discharge stone (gray)  * * trash stone (gray)  * * filtering stone (gray)  * * deformatting stone (gray)  * * flicker strip stone (gray)  * * undressing stone (gray) (5 of 8)‘]‡\©  * * hyper blue stone (gray)  * * no-light stone (gray)  * * paranoia stone (gray)  * * fleece stone (gray)  * * interruption stone (gray)  * * dustbin stone (gray)  * * battery stone (gray)  * * butterfinger stone (gray)  * * miscasting stone (gray)  * * message suppression stone (gray)  * * stuck announcement stone (gray)  * * storm stone (gray)  * * maximum damage stone (gray)  * * latency stone (gray)  * * starlit sky stone (gray)  * * trap knowledge stone (gray)  * * highscore stone (gray)  * * pink spell stone (gray)  * * green spell stone (gray)  * * EVC stone (gray)  * * underlaid stone (gray)  * * damage meter stone (gray)  * * weight stone (gray)  * *‘]‡\Î ° infofuck stone (gray)  * * black spell stone (gray)  * * cyan spell stone (gray)  * * heap stone (gray)  * * blue spell stone (gray)  * * tron stone (gray)  * * red spell stone (gray)  * * too heavy stone (gray)  * * elongated stone (gray)  * * wrapover stone (gray)  * * destruction stone (gray)  * * melee prefix stone (gray)  * * automore stone (gray)  * * unfair attack stone (gray)  * * bad part stone (gray)  * * completely bad part stone (gray)  * * evil variant stone (gray)  * * orange spell stone (gray)  * * violet spell stone (gray)  * * longing stone (gray)  * * cursed part stone (gray) (6 of 8)‘]‡\ƒ  * * quaversal stone (gray)  * * appearance shuffling stone (gray)  * * brown spell stone (gray)  * * choiceless stone (gray)  * * goldspell stone (gray)  * * deprovement stone (gray)  * * initialization stone (gray)  * * gushlush stone (gray)  * * soiltype stone (gray)  * * dangerous terrain stone (gray)  * * fallout stone (gray)  * * mojibake stone (gray)  * * gravation stone (gray)  * * uncalled stone (gray)  * * exploding dice stone (gray)  * * permacurse stone (gray)  * * shrouded identity stone (gray)  * * feeler gauge stone (gray)  * * long screwup stone (gray)  * * wing yellow stone (gray)  * * life saving stone (gray)  * * curseuse stone (gray)  * * cut nutrition sto‘]‡\¹ ìne stone (gray)  * * skill loss stone (gray)  * * autopilot stone (gray)  * * force stone (gray)  * * monster glyph stone (gray)  * * changing directive stone (gray)  * * container kaboom stone (gray)  * * steal degrade stone (gray)  * * left inventory stone (gray)  * * fluctuating speed stone (gray)  * * tarmustrokingnora stone (gray)  * * failure stone (gray)  * * bright cyan spell stone (gray)  * * frequentation spawn stone (gray)  * * pet AI stone (gray)  * * satan stone (gray)  * * rememberance stone (gray)  * * pokelie stone (gray)  * * autopickup stone (gray)  * * dywypi stone (gray)  * * silver spell stone (gray)  * * metal spell stone (gray) (7 of 8)’]‡\^þ * * platinum spell stone (gray)  * * manler stone (gray)  * * doorning stone (gray)  * * nownsible stone (gray)  * * elm street stone (gray)  * * monnoise stone (gray)  * * rang call stone (gray)  * * recurring spell loss stone (gray)  * * anti training stone (gray)  * * techout stone (gray)  * * stat decay stone (gray)  * * movemork stone (gray)  * * sane treble stone (gray)  * * statcrease stone (gray)  * * simeout stone (gray)  * * nasty stone (gray)  * * salt chunk (gray)  * * whetstone (gray)  * * small piece of unrefined mithril (gray)  * * silver slingstone (gray)  * * talc (gray)  * * graphite (gray)  * * volcanic glass fragment (gray)  * * starlightst’]‡\‚þtone (gray)  * * flint stone (gray)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * segfault venom (splash of venom) (8 of 8)’]‡\òé---|.||.|------.------##|..@k....(..),#-..%kk%.....|,,--.----|...kk......|#,|.....|------.------#,|..$..||((#,|.)...|(.|#,.%<...|---##|.....’]‡\)ê||.....||.....|-------[BSOD2 the Money Thief] St8 Dx17 Co10 In13 Wi11 Ch19 PicSenMalLaw S267 Dlvl:2 $201 HP -3(46)  Pw 12(12)  AC3 Xp3/54 Wt52/1230 T92 Do you want an account of creatures vanquished? [ynq] (n) ’]‡\( n Vanquished creatures:  0 fireflies (1 created) 0 aes (1 created) 0 kittens (1 created) 2 kobolds (7 created) 0 mine kobolds (1 created) a pack kobold (4 created) a whnas (2 created) 0 aqua kobolds (1 created) a hidden kobold (3 created) a cave kobold 0 small kobolds (1 created) 0 mud kobolds (1 created) 0 small kappas (1 created) 0 carvers (1 created) 2 butchers (3 created) a large group kobold 0 swamp kobolds (1 created) 0 butcher shamans (1 created) 0 stupid nickname inventors (2 created) Kroo the Kobold King (0 times) 0 demimondaines (1 created) 0 clubbelgoblins (1 created) 0 pack rabbits (2 created) a lichen 0 shaded lichens (1 created) 0 sub-gnomes (1 created) 0 zero gunnhilds (1 created)’]‡\k [30;85H 0 mascoins (1 created) 0 perfume dispensers (1 created) 0 color turrets (1 created)  46 creatures born. 10 creatures vanquished. 1 boss born. 0 bosses vanquished.--More--’]‡\ut ---|.||.|------.------##|..@k....(..),#-..%kk%.....|,,--.----|...kk......|#,|.....|------.------#,|..$..||((#,|.)...|’]‡\°t R(.|#,.%<...|---##|.....||.....||.....|-------Do you want to see your conduct? [ynq] (n) “]‡\$íæn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 14 times. You killed 7 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--“]‡\sü---|.||.|------.------##|..@k....(..),# ----------  / \  / REST \  / IN \  / PEACE \  / \  | BSOD2 |  | 201 Au |  | killed by a |  |monster (Kroo the |  | Kobold King) |  | |  | “]‡\´üâ |  | |  | 2019 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye BSOD2 the Pickpocket... You died in The Dungeons of Doom on dungeon level 2 with 267 points, and 201 pieces of gold, after 92 moves. You were level 3 with a maximum of 46 hit points when you died.--More--”]‡\û