BSOD2, neutral female nastinator Kurwa -----------------.------+---- |...........................| |...........................| |...........................| |..........@................| ----------------------------- [BSOD2 the Cheap Sex Slave] St16 Dx10 Co11 In9 Wi5 Ch14 KurNasFemNeu S0 Dlvl:1 $0 HP19(19) Pw11(11) AC-15 MC5 Mov12 Sn0 Xp1/0 Wt78/1540 T1 Hallu Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello BSOD2, the nastinator Kurwa, welcome back to SlashEMExtended! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! The moon is waxing tonight. sb?\F3s)QQbI|iB # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were playing in hippie mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: scent view Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 35 Monsters only dropped their musable items with 50% chance Scroll drop chance was reduced to 42% Ring drop chance was reduced to 51% Potion drop chance was reduced to 90% Tool drop chance was reduced to 87% Food drop chance was reduced to 84% Monster death drops spawned with only 97% chance The following skill was trained at half the usual rate: elemental spells The following skill was limited to basic proficiency: attack spells The following skill was limited to expert proficiency: memorization The following skill became harder to train at higher skill levels: javelin Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 57338 Monster spawn increase reached its maximum at turn 134911 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 448952 The monster class that cannot be genocided was giant humanoid The monster color that was spawned more often: bright green (freq bonus 3) The monster species that spawned more often: amnesia vortex (freq bonus 6) The monster species that spawned more often: subsume fooled (freq bonus 6) The monster species that spawned more often: phantom light (freq bonus 32) The monster species that spawned more often: lawny rehired (freq bonus 9) The monster species that spawned more often: comfortable blotted (freq bonus 3) The monster species that spawned more often: mangle billiard deceleration (freq bonus 33) The monster species that spawned more often: divorce jollier (freq bonus 2) The monster species that spawned more often: spawn of Ubbo-Sathla (freq bonus 2) The monster species that spawned more often: orange force patch (freq bonus 4) The monster species that spawned more often: companionably tricot (freq bonus 12) The monster species that spawned more often: lord bat (freq bonus 8) The monster species that spawned more often: master gray dragon (freq bonus 5) The monster species that spawned more often: atone underexposing (freq bonus 12) The monster species that spawned more often: hc model (freq bonus 3) The monster species that spawned more often: starter lurker (freq bonus 2) The monster species that spawned more often: smart ripper (freq bonus 2) The monster species that spawned more often: cave kobold (freq bonus 18) The monster species that spawned more often: siena mushroom (freq bonus 2) The monster species that spawned more often: defblast lich (freq bonus 12) The monster species that spawned more often: Tenebrous (freq bonus 8) The monster trait that was more common: monsters whose attacks numb you (freq bonus 6) The monster species that never randomly spawned: panlantic colombian potato The monster species that never randomly spawned: humanoigus The monster species that never randomly spawned: Spectral Lieutenant The monster species that never randomly spawned: bondwoman charlatanish goodman The monster species that never randomly spawned: Uniform Kommissioner The monster species that never randomly spawned: sexy child model The monster species that never randomly spawned: dark koala The monster species that never randomly spawned: soft spore The monster species that never randomly spawned: subgenera unprofessed accommodative The monster species that never randomly spawned: cesspool technologically oilskin dessert The RNG hath decreed that this item was never generated: ether bolt ((null)) The RNG hath decreed that this item was never generated: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: low effect stone (gray) The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: bulky mithril ball ((null)) The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of tossing (dressing, freq bonus 20) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 19) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 15) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of faith (resonant, freq bonus 30) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 7) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: metal spell stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 3) The RNG hath decreed that this item was generated more often: stack javelin ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 26) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 45) The RNG hath decreed that this item was always generated cursed: elements (multi-hued) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this item was always generated cursed: yellow wing (failuncap cloak) The RNG hath decreed that this item was always generated cursed: helm of opaque thoughts (fearsome helmet) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming) The RNG hath decreed that this item was always generated cursed: whetstone (gray) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: dilithium crystal (white) The RNG hath decreed that this item was always generated cursed: farming (poultry) The RNG hath decreed that this trap was always invisible: monsterfingers trap The RNG hath decreed that this trap was generated more often: contamination trap (freq bonus 2) Trap randomization happened for 1 in 446 traps Next attribute increase check would have come at turn 496 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were hallucinating (0) You had the speed bug. (0) You had the following problem: You're on autopilot. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the risk of temporarily losing intrinsics (0) You were in a ghost world (0) You were short-sighted (0) You had not decided on your sexuality yet You were prevented from having scent view (0) Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Cars, the PDP-7 and Earth Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.5.7 (5b35abb3) - last build Tue Nov 5 23:46:50 2019. You could have safely prayed (176) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries You haven't discovered anything at all... Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 2 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) squeaking [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa... Since you quit, the score list will not be checked.