BSOD2, lawful male nastinator Kurwa ----------- |?..."....| +..[...[..| |?...@._..| ----------- [BSOD2 the Cheap Sex Slave] St9 Dx11 Co7 In6 Wi3 Ch15 KurNasMalLaw S0 Dlvl:1 $0 HP19(19) Pw11(11) AC-14 Xp1/0 Wt78/960 T1 Hal Latest messages Use hybrid races? [yn] (n) Hello BSOD2, welcome to SlashEMExtended! You are a lawful male nastinator Kurwa. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. zFRIgWM0Mi/hC\]nqDr^- c\4ZX[KNEH1;-ildO 8J=QJ ?:~:UatlZu")_YPys=!Z-9Gn]= ]CD{=`:'x"v(^i>7P +BWZk] jSys\V^f\7[t3XEh6~ # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were playing in hippie mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: magic resistance Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 150 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 83% chance Ring drop chance was reduced to 71% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 14% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 85% Food drop chance was reduced to 99% The following skill could not be trained at all: occult spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to expert proficiency: hammer The following skill became harder to train at higher skill levels: divination spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 71142 Monster spawn increase reached its maximum at turn 153815 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1823094 The monster class that cannot be genocided was mummy The monster color that was spawned more often: green (freq bonus 1) The monster species that spawned more often: nice girl (freq bonus 4) The monster species that spawned more often: megabyte impale (freq bonus 6) The monster species that spawned more often: outweighed gang (freq bonus 12) The monster species that spawned more often: octarine spore (freq bonus 16) The monster species that spawned more often: estimation riviera kookie (freq bonus 24) The monster species that spawned more often: ent (freq bonus 6) The monster species that spawned more often: fourkey jabberwock (freq bonus 8) The monster species that spawned more often: Sasuke Sarugature (freq bonus 6) The monster species that spawned more often: negative thing (freq bonus 3) The monster species that spawned more often: measled weeklong (freq bonus 8) The monster species that spawned more often: mangy-looking leper (freq bonus 4) The monster species that spawned more often: giant pygmy shaman (freq bonus 2) The monster species that spawned more often: flying rogue (freq bonus 2) The monster species that spawned more often: gesticulate gownsmen hausfrau (freq bonus 6) The monster species that spawned more often: punisher (freq bonus 6) The monster species that spawned more often: white harpy (freq bonus 2) The monster species that spawned more often: nether vampire (freq bonus 12) The monster species that spawned more often: elo-chaos hound (freq bonus 12) The monster species that spawned more often: goldfish (freq bonus 8) The monster species that spawned more often: giant orange frog (freq bonus 6) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 1) The monster trait that was more common: monsters that conceal under items (freq bonus 3) The monster species that never randomly spawned: saracen conqueror The monster species that never randomly spawned: nasty boomer The monster species that never randomly spawned: scoped homemaker The monster species that never randomly spawned: fukoshima plant The monster species that never randomly spawned: iron draconian The monster species that never randomly spawned: Charlotte's hugging boot The monster species that never randomly spawned: Gas Kop The monster species that never randomly spawned: chuckling light The monster species that never randomly spawned: pure destruction The monster species that never randomly spawned: rainer The RNG hath decreed that this item was never generated: helm of hunger (winged helmet) The RNG hath decreed that this item was never generated: bubble bobble (unlucky) The RNG hath decreed that this item was never generated: chrome shield (metallic shield) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: dixplosion gloves (demolition gloves) The RNG hath decreed that this item was never generated: implant of traveling (argent) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was never generated: eater stone (gray) The RNG hath decreed that this item was never generated: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: ether bolt ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 48) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: material kit ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 59) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 3) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 11) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 7) The RNG hath decreed that this item was generated more often: elesde cloak (unostentatious cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: mojibake gloves (multilinguitis gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: long pointy heels (worn-out sneakers, freq bonus 6) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 11) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 2) The RNG hath decreed that this item was always generated cursed: heavy wax ball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of angriness (blinking cloak) The RNG hath decreed that this item was always generated cursed: polyform (radiant green) The RNG hath decreed that this item was always generated cursed: amulet of item insecurity (arasia) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: see invisible (magenta) The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: underlayer cloak (up-down cloak) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: counterclockwise spin trap (freq bonus 4) Trap randomization happened for 1 in 377 traps Next attribute increase check would have come at turn 979 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were hallucinating (0) You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: The display intermittently becomes all gray. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: Your spells became red. (0) You had the following problem: Monsters' hug attacks, ranged weapons and breaths can hit you from very far away. (0) You were in a ghost world (0) You had the following problem: Pets can spontaneously rebel and become hostile. (0) You had not decided on your sexuality yet Your chance to block was 0% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Moloch, Kentucky's Fried Chicken and the Sluts with Syphilis Your deity was the Lord The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (477) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries You haven't discovered anything at all... Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Kurwa... Since you quit, the score list will not be checked.