BSOD2, chaotic female tumblrer Binder ------ |....| |....| |....| |@...| |.f..| |....| |....| ....| |....| |....| |....| |....| |....| ------ [BSOD2 the Exile] St13 Dx11 Co12 In13 Wi18 Ch9 BinTumFemCha S0 Dlvl:1 $0 HP13(13) Pw6(6) AC8 Xp1/0 Wt57/1480 T1 Stn Latest messages Use hybrid races? [yn] (n) Hello BSOD2, welcome to SlashEMExtended! You are a chaotic female tumblrer Binder. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. # (3x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You have sinned Your alignment was -5 Your max alignment was -6 You carried 16 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: wonderlegs Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 29 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 74% chance Musable item generation frequency had a negative bias of 23% Ring drop chance was reduced to 71% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 99% Armor drop chance was reduced to 96% Tool drop chance was reduced to 75% Food drop chance was reduced to 95% Monster death drops spawned with only 98% chance The following skill could not be trained at all: gun control The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: matter spells The following skill became harder to train at higher skill levels: lance Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 36234 Monster spawn increase reached its maximum at turn 167837 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 656648 The monster class that cannot be genocided was wraith The monster class that was spawned more often: unicorn or horse (freq bonus 4) The monster species that spawned more often: sanguinely thumbtacking sine stymied sandpit (freq bonus 14) The monster species that spawned more often: frost wall (freq bonus 12) The monster species that spawned more often: breaching undetected (freq bonus 54) The monster species that spawned more often: blink wort (freq bonus 18) The monster species that spawned more often: swim hata (freq bonus 18) The monster species that spawned more often: rusalka (freq bonus 14) The monster species that spawned more often: botfly leasehold foredate (freq bonus 18) The monster species that spawned more often: snap-dragon-fly (freq bonus 24) The monster species that spawned more often: sloppy fungus (freq bonus 8) The monster species that spawned more often: better naga nymph (freq bonus 12) The monster species that spawned more often: stoning trove (freq bonus 6) The monster species that spawned more often: orange patch (freq bonus 20) The monster species that spawned more often: color out of space (freq bonus 14) The monster species that spawned more often: bloody killer tomato (freq bonus 56) The monster species that spawned more often: rocket turret (freq bonus 10) The monster species that spawned more often: emissary cogito monologue (freq bonus 15) The monster species that spawned more often: bright magenta jelly (freq bonus 15) The monster species that spawned more often: clock patch (freq bonus 8) The monster species that spawned more often: peacemaker (freq bonus 12) The monster species that spawned more often: undead software engineer (freq bonus 12) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 1) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 12) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 4) The monster species that never randomly spawned: destruction monster The monster species that never randomly spawned: yendorian hc woman The monster species that never randomly spawned: epidote warp patch The monster species that never randomly spawned: lying novel cerium The monster species that never randomly spawned: jigsawn housecoat placenta spanner The monster species that never randomly spawned: retrograde alienee The monster species that never randomly spawned: killer permamimic The monster species that never randomly spawned: phantom star The monster species that never randomly spawned: scowl wirepuller The monster species that never randomly spawned: hinter servicemen The RNG hath decreed that this item was never generated: hallucination (rainbow) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was never generated: measurer ((null)) The RNG hath decreed that this item was never generated: worthless piece of teal glass (teal) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: red tea (baloon flower) The RNG hath decreed that this item was never generated: soiltype stone (gray) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 7) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sanity timeout (yithian, freq bonus 14) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 6) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 19) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 11) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 12) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 6) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: nownsible stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 14) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of neck brace (nonvorpal, freq bonus 64) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 54) The RNG hath decreed that this item was always generated cursed: PETA-compliant shirt ((null)) The RNG hath decreed that this item was always generated cursed: lucern hammer (pronged polearm) The RNG hath decreed that this item was always generated cursed: bright cyan beauties (plof heels) The RNG hath decreed that this item was always generated cursed: carrot ((null)) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this item was always generated cursed: exploding dice stone (gray) The RNG hath decreed that this item was always generated cursed: Jolt Cola (illegal) The RNG hath decreed that this item was always generated cursed: swap position (displacing) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: sand (KALIMARI DESERT) The RNG hath decreed that this trap was always invisible: timerun trap The RNG hath decreed that this trap was generated more often: elena trap (freq bonus 15) Trap randomization happened for 1 in 533 traps Next attribute increase check would have come at turn 332 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were stunned (0) You had not decided on your sexuality yet You were prevented from having mana regeneration (0) You were prevented from having wonderlegs (0) You had 1500 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.5.4 (6200074a) - last build Mon Aug 12 01:19:20 2019. You could not have safely prayed (111) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons voulge (pole cleaver) Scrolls scroll of healing (TEAMPEAK) scroll of mana (SPHEDEMOUR BIRBIA ECHI EROPHTHI ATARMETRA CHELOOPS) scroll of phase door (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY) scroll of standard id (ONE RESULT IS MORE POWER) scroll of cure (THE RAPE OF THE CATHLETTE) * scroll of extra healing (I WANT TO MAKE AN APPOINTMENT WITH DOCTOR ABORTION) * scroll of greater mana restoration (FAUST HERR DER DIE) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye BSOD2 the Binder... Since you quit, the score list will not be checked.